Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Ah that box. Gotcha...URL: http://forum.audiogames.net/viewtopic.php?pid=160426#p160426 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listi

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 at least we know what happens when you try to brake it open. what stage do I find the key? and i'm having trouble with 10-3 what am i suppose to do?URL: http://forum.audiogames.net/viewtopic.php?pid=160425#p160425 ___ Audioga

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-02 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone Use instead of . For more detailled instructions open the readme of Swamp.URL: http://forum.audiogames.net/viewtopic.php?pid=160424#p160424 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

[Audiogames-reflector] Nmdpefydbmvundwcn Outlet, Goedkoop Moncler Winterjassen Hvttjcmqwwv

2014-01-02 Thread AudioGames.net Forum — Site and forum feedback: lS1gR6qN2r
Nmdpefydbmvundwcn Outlet,Goedkoop Moncler Winterjassen Hvttjcmqwwv kennis en vastberadenheid  |  kennis en vastberadenheid  } . vastberadenheid en kennis Als u een tennissen of squashen speler en wilt u uw onderarmen versterken , aandacht besteden aan de volgende tip.What is eigenlijk aan de han

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: dd
Re: bokurano daiboukenn 3 ghost rider and assaultfreak, the box he's talking about is the one on the upper platform in the same room, you need the magic hook to be able to get to itflame, you need to find the key, breaking the box doesn't work as you probably knowURL: http://forum.audiogames.net

Re: [Audiogames-reflector] CoffeeMud question?

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: bz
Re: CoffeeMud question? Just a note that those having trouble with CoffeeMud can also get help here: http://groups.yahoo.com/neo/groups/coffeemudThe main developer of the codebase sometimes takes a few days to answer, but eventually does.  The other people are very helpful too though.I'm not sur

Re: [Audiogames-reflector] Braillemon status update!

2014-01-02 Thread AudioGames.net Forum — New releases room: bigdog
Re: Braillemon status update! don't know if this bug is still in the latest fix but the christmas release had a bug where i had bulbazor didn't spell that right but oh well anyways i got the move leech seed but istead of healing me when i used it it said it caused 1 damage to me and then instant

Re: [Audiogames-reflector] Braillemon status update!

2014-01-02 Thread AudioGames.net Forum — New releases room: daigonite
Re: Braillemon status update! There is an oversight regarding the script that tells you who he is. The Pokemon center is actually to the upper right of him. You walk up into it. I recommend trying the new version. It has a lot of feature fixed (although the link doesn't include improved audio de

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-02 Thread AudioGames.net Forum — New releases room: wp85
Re: Swamp, zombie fps by Aprone Ok So I'm doing the following. Keep in mind I've hardly ever experimented with the command prompt before but I go to the swamp folder,I copy the direct ex file can't remember exactly what its called right now I'm tired. Anyway I paste it in the syswow 64 directory

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 It should not explode... you are doing something wrong because that box, if you really are on 1-1, should not explode. And Ghost rider, those weapons might not be worth it later in the game... but there's at least one of them that is very important in the first stage at

Re: [Audiogames-reflector] Does anyone know where I can find this movie?

2014-01-02 Thread AudioGames.net Forum — Off-topic room: Guitarman
Re: Does anyone know where I can find this movie? Hi.Well I've never heard of this but have you tried youtube?URL: http://forum.audiogames.net/viewtopic.php?pid=160416#p160416 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuk

Re: [Audiogames-reflector] Welcome to Exkash com Bitcoin ATM Debit Card Bitcoin to Bank transfer

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: Guitarman
Re: Welcome to Exkash com Bitcoin ATM Debit Card Bitcoin to Bank transfer Hey Parkerjonathan this is your third topic today hopefully your gone soon spambot.URL: http://forum.audiogames.net/viewtopic.php?pid=160415#p160415 ___ Audiogames-reflector mai

Re: [Audiogames-reflector] Braillemon status update!

2014-01-02 Thread AudioGames.net Forum — New releases room: hanif
Re: Braillemon status update! hi, how to enter pockemon centre?I press enter and the trainer offering me to battle.and I am using the 0.0.8 version of the game.URL: http://forum.audiogames.net/viewtopic.php?pid=160414#p160414 ___ Audiogames-reflector

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: ghost rider
Re: bokurano daiboukenn 3 none of the weapons in there are really worth having.URL: http://forum.audiogames.net/viewtopic.php?pid=160413#p160413 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucu

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 how come mine explodes when i try to grab it? after it explodes i get this message.う、これこそ本当のビックリバコ…うひひひthen the game closes.URL: http://forum.audiogames.net/viewtopic.php?pid=160412#p160412 ___ Audioga

[Audiogames-reflector] Welcome to Exkash com Bitcoin ATM Debit Card Bitcoin to Bank transfer

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: parkerjonathon
Welcome to Exkash com Bitcoin ATM Debit Card Bitcoin to Bank transfer Welcome to Exkash com Bitcoin ATM Debit Card Bitcoin to Bank transfer Buy sell BitcoinURL: http://forum.audiogames.net/viewtopic.php?pid=160411#p160411 ___ Audiogames-reflector mail

Re: [Audiogames-reflector] problems with the game

2014-01-02 Thread AudioGames.net Forum — Audiogames Exclusive Games: robetto
Re: problems with the game Hi,i'm a swom player and have got two problems which need to be solved on my account please. First,i just logged in to play on my account today and i don't know why my level has been reset. My actual level is 200 something but now it started from 1 again. Second,my all

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: bradp
Re: bokurano daiboukenn 3 any tips for 6:4? i get to the fourth platform but cant proceed from there because i always die because i cant jump to the platform on the very left. and that platform is only 1 square wide. what do i do?URL: http://forum.audiogames.net/viewtopic.php?pid=160409#p160409

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 There is no explosion in 1-1 when you smash the box open to get the weapons. the sound of the beep will change when you've broken the box open.URL: http://forum.audiogames.net/viewtopic.php?pid=160408#p160408 ___ Audiogames-r

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: dd
Re: bokurano daiboukenn 3 ghost rider, he's talking about the box that's on an upper platform in the room, you can't actually hear it because it doesn't make a soundURL: http://forum.audiogames.net/viewtopic.php?pid=160407#p160407 ___ Audiogames-refle

Re: [Audiogames-reflector] Game Center Friend requests and GC name posts for Solara

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: The^Sicilian
Re: Game Center Friend requests and GC name posts for Solara I'm level 40 and staying to try to win some tournaments. Unfortunately, theres one person who stays on the 40 tourney group who has developed some sort of cheat, and gets twice the points as the nearest player. He/she could just be pur

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 i meen when i pick it up the bom explodes and their arn't any kreachers  comming to attack me.URL: http://forum.audiogames.net/viewtopic.php?pid=160405#p160405 ___ Audiogames-reflector mailing list Audiogames-reflector@sabaha

[Audiogames-reflector] Welcome to Exkash com Bitcoin ATM Debit Card Bitcoin to Bank transfer

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: tagfuim
Welcome to Exkash com Bitcoin ATM Debit Card Bitcoin to Bank transfer Welcome to Exkash com Bitcoin ATM Debit Card Bitcoin to Bank transfer Buy sell BitcoinURL: http://forum.audiogames.net/viewtopic.php?pid=160404#p160404 ___ Audiogames-reflector mail

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: ghost rider
Re: bokurano daiboukenn 3 just press enter on it. and if those creatures keep popping up, let them kill each other.URL: http://forum.audiogames.net/viewtopic.php?pid=160403#p160403 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: [Audiogames-reflector] Catchfish, a new game in development!

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: danny
Re: Catchfish, a new game in development! @ammericandad2005, what dropbox folder? Currently we don't have catchfish in a dropbox folder. I do have a scrap of it in vb 6 that I did put into my death match alpha's folder for testing, but I scrapt it soon afterwords because I had a lot of trouble w

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 when I tried to get the weapon after i smasht it i bloo up and then the game closed.URL: http://forum.audiogames.net/viewtopic.php?pid=160401#p160401 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuk

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Ghost-rider... when you play 6-2, if you come up against a wall of turbulants you can't get past, then try turning around and changing your height until you pass through all of them. That's the best I can do for you if you don't actually know Japanese. If you do know Ja

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 @gost_rider try going up then down when you get to the secont oneURL: http://forum.audiogames.net/viewtopic.php?pid=160399#p160399 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sab

[Audiogames-reflector] Does anyone know where I can find this movie?

2014-01-02 Thread AudioGames.net Forum — Off-topic room: ghost rider
Does anyone know where I can find this movie? Hey all. so I remember about 7 years ago watching a hillarious movie while waiting for my mom to finish shopping in the furniture store. the movie was called bored Silly, and it was about 3 8 year old boys doing random, funny stuff on there summer va

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-02 Thread AudioGames.net Forum — New releases room: dd
Re: Swamp, zombie fps by Aprone well it says they're not properly registered, so doesn't that mean yes you do have to register them? lol URL: http://forum.audiogames.net/viewtopic.php?pid=160397#p160397 ___ Audiogames-reflector mailing list Audiogames

Re: [Audiogames-reflector] finally 2014 HAPPY NEW YEAR!

2014-01-02 Thread AudioGames.net Forum — Off-topic room: ghost rider
Re: finally 2014 HAPPY NEW YEAR! so far its amazing for movie watching. I just saw the internship, Grown Ups 2, and an older movie called Drillbit Taylor. All hillarious movies.URL: http://forum.audiogames.net/viewtopic.php?pid=160396#p160396 ___ Audi

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: ghost rider
Re: bokurano daiboukenn 3 any one you want, and guys, I know it may get annoying me asking this so much, but any tips for 6 2?URL: http://forum.audiogames.net/viewtopic.php?pid=160394#p160394 ___ Audiogames-reflector mailing list Audiogames-reflector@

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: dd
Re: bokurano daiboukenn 3 @quasar, the items you get are like super powerful throwing items that will penetrate through enemies, meaning it hits, and goes through  to hit anything else in its rangehthURL: http://forum.audiogames.net/viewtopic.php?pid=160395#p160395 _

Re: [Audiogames-reflector] Braillemon status update!

2014-01-02 Thread AudioGames.net Forum — New releases room: daigonite
Re: Braillemon status update! ammericandad2005 wrote:There should be sounds for when you step on an item you can pick up. I kept getting lost in oak's lab because of lack of sounds.Yup, I'm working on that. I won't be updating the version you have for fixes though.URL: http://forum.audiogames.ne

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 after i get the weapons from the box which one do I use?URL: http://forum.audiogames.net/viewtopic.php?pid=160392#p160392 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-g

[Audiogames-reflector] Welcome to Exkash com Bitcoin ATM Debit Card Bitcoin to Bank transfer

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: fuimtag
Welcome to Exkash com Bitcoin ATM Debit Card Bitcoin to Bank transfer Welcome to Exkash com Bitcoin ATM Debit Card Bitcoin to Bank transfer Buy sell BitcoinURL: http://forum.audiogames.net/viewtopic.php?pid=160391#p160391 ___ Audiogames-reflector mail

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: ghost rider
Re: bokurano daiboukenn 3 yes.URL: http://forum.audiogames.net/viewtopic.php?pid=160390#p160390 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-ref

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 is it the box that has the weapons in it?URL: http://forum.audiogames.net/viewtopic.php?pid=160389#p160389 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cg

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-02 Thread AudioGames.net Forum — New releases room: wp85
Re: Swamp, zombie fps by Aprone Ok I downloaded Swamp. I have windows 8 on this laptop. Do I need to register the files like I did in Windows 7? I'm getting this error. ---Swamp---Run-time error '339':Component 'msinet.ocx' or one of its dependenci

Re: [Audiogames-reflector] The best video game soundtracks?

2014-01-02 Thread AudioGames.net Forum — Off-topic room: ammericandad2005
Re: The best video game soundtracks? the dos version had better music, depending on the sojund card you have. the most well known version of it's music is from the roland mt-32. the roland sc55 gm version almost sounds like it was ripped right out of barney and friends, and the adlib version sou

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-02 Thread AudioGames.net Forum — New releases room: wp85
Re: Swamp, zombie fps by Aprone Ok I downloaded Swamp. I have windows 8 on this laptop. Do I need to register the files like I did in Windows 7? I'm getting this error. ---Swamp---Run-time error '339':Component 'msinet.ocx' or one of its dependenci

Re: [Audiogames-reflector] Calling all JLA players

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: ghost rider
Re: Calling all JLA players americandad, add me on skype, I'll give you tips as to techniques, how to use each character and whatnot. my skype is in my signature.URL: http://forum.audiogames.net/viewtopic.php?pid=160386#p160386 ___ Audiogames-reflecto

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Keep looking, flame... it's not that difficult to find.URL: http://forum.audiogames.net/viewtopic.php?pid=160385#p160385 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gu

Re: [Audiogames-reflector] Adventure At C:

2014-01-02 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Adventure At C: password for what?URL: http://forum.audiogames.net/viewtopic.php?pid=160384#p160384 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiog

Re: [Audiogames-reflector] 2d platformer

2014-01-02 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: 2d platformer As of 1.0, there are 4. But, you can extend that by creating your own maps. I have worked very hard to make the map editor feature-rich and stable.URL: http://forum.audiogames.net/viewtopic.php?pid=160383#p160383 ___ Audiogames-refle

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 i can't find the thing i'm suppose to smash.in the staf roomURL: http://forum.audiogames.net/viewtopic.php?pid=160382#p160382 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahatt

Re: [Audiogames-reflector] Braillemon status update!

2014-01-02 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Braillemon status update! There should be sounds for when you step on an item you can pick up. I kept getting lost in oak's lab because of lack of sounds.URL: http://forum.audiogames.net/viewtopic.php?pid=160381#p160381 ___ Audiogames-reflector ma

Re: [Audiogames-reflector] Calling all JLA players

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: Calling all JLA players because he keeps apearing at x80, which I can't even reach.URL: http://forum.audiogames.net/viewtopic.php?pid=160380#p160380 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahat

Re: [Audiogames-reflector] Game ideas!

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: BlackBird
Re: Game ideas! CAE_Jones wrote:Black Bird, I think a 5-person year-long project would probably do Audio games worlds of good, if only someone could assemble a team of 5 people who could work together and productively on a project until it's completedPeople who are capable of working productivel

Re: [Audiogames-reflector] Game ideas!

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: BlackBird
Re: Game ideas! CAE_Jones wrote:Black Bird, I think a 5-person year-long project would probably do Audio games worlds of good, if only someone could assemble a team of 5 people who could work together and productively on a project until it's completedPeople who are capable of working productivel

Re: [Audiogames-reflector] Braillemon status update!

2014-01-02 Thread AudioGames.net Forum — New releases room: Haramir
Re: Braillemon status update! Helo folks, it is a while since I could use the internet, so sorry if this question sounds odd. Are these fixes included in the last given link?Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=160379#p160379 _

Re: [Audiogames-reflector] Game ideas!

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: BlackBird
Re: Game ideas! CAE_Jones wrote:Black Bird, I think a 5-person year-long project would probably do Audio games worlds of good, if only someone could assemble a team of 5 people who could work together and productively on a project until it's completedPeople who are capable of working productivel

Re: [Audiogames-reflector] Game ideas!

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: danny
Re: Game ideas! It depends. Remember player taists varie grately, and it all depends overall on the balance of the game is. E.G lets say we were doing a game on snowbording. How do we make it from a hard and very fustrating game that acts more as a simulator to the stile of game play enjoyed by

Re: [Audiogames-reflector] Game ideas!

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: BlackBird
Re: Game ideas! CAE_Jones wrote:Black Bird, I think a 5-person year-long project would probably do Audio games worlds of good, if only someone could assemble a team of 5 people who could work together and productively on a project until it's completedPeople who are capable of working productivel

Re: [Audiogames-reflector] Some Jeqocon Housekeeping

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: Some Jeqocon Housekeeping so, the game is ready to release already?URL: http://forum.audiogames.net/viewtopic.php?pid=160376#p160376 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.co

Re: [Audiogames-reflector] Game ideas!

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: BlackBird
Re: Game ideas! CAE_Jones wrote:Black Bird, I think a 5-person year-long project would probably do Audio games worlds of good, if only someone could assemble a team of 5 people who could work together and productively on a project until it's completedPeople who are capable of working productivel

Re: [Audiogames-reflector] Catchfish, a new game in development!

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: Haramir
Re: Catchfish, a new game in development! Hello folks! I am back home and would be able to back to work in the game in about 2 days.Best regards, HaramirURL: http://forum.audiogames.net/viewtopic.php?pid=160375#p160375 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Game Center Friend requests and GC name posts for Solara

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: Game Center Friend requests and GC name posts for Solara thanks. I'll ad you someday. I'm pretty far in the game, I'm at level 14 and am at the part where I have to kill 5 players with level 13 characters.URL: http://forum.audiogames.net/viewtopic.php?pid=160374#p160374

Re: [Audiogames-reflector] Game ideas!

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: Game ideas! that's what I was thinking. my friend garrot (no, not the one who wanders this forem) is working on a game like sound rts but in space, and to practice our coading the team is working on some side projects. as I was part of the team at the time (which quickly disbanded, unfortuna

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: ghost rider
Re: bokurano daiboukenn 3 but can someone give me tips for 6 2 please?URL: http://forum.audiogames.net/viewtopic.php?pid=160372#p160372 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com

Re: [Audiogames-reflector] finally 2014 HAPPY NEW YEAR!

2014-01-02 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: finally 2014 HAPPY NEW YEAR! I'd also like to wish you all the very best in 2014! I know the new year's just begun, but already it's been good for me except for the weather. But we won't talk about that here, roflmao! I got my Mac on Friday and have started the learning process. So far so go

Re: [Audiogames-reflector] Dragonflame 0.3a is out!

2014-01-02 Thread AudioGames.net Forum — New releases room: Ethin
Re: Dragonflame 0.3a is out! Hi robjoy,This is directly concerning DFE because I would like to discuss the compiler and how its going to work. there are a few things you must know in order to write a compiler.You must know assembly language. For instance, you must know what a very simple program

Re: [Audiogames-reflector] Dragonflame 0.3a is out!

2014-01-02 Thread AudioGames.net Forum — New releases room: Ethin
Re: Dragonflame 0.3a is out! Hi robjoy,This is directly concerning DFE because I would like to discuss the compiler and how its going to work. there are a few things you must know in order to write a compiler.[h1]Assembly language[/h1]You must know assembly language. For instance, you must know

Re: [Audiogames-reflector] Dragonflame 0.3a is out!

2014-01-02 Thread AudioGames.net Forum — New releases room: Ethin
Re: Dragonflame 0.3a is out! Hi robjoy,This is directly concerning DFE because I would like to discuss the compiler and how its going to work. there are a few things you must know in order to write a compiler.[list=#][#]You must know assembly language. For instance, you must know what a very sim

Re: [Audiogames-reflector] Game ideas!

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: articuno
Re: Game ideas! totaly true, but a game made by five people would probalby be better than a game made just by one person. as long as the team cooperates with each other.URL: http://forum.audiogames.net/viewtopic.php?pid=160370#p160370 ___ Audiogames-r

Re: [Audiogames-reflector] Dragonflame 0.3a is out!

2014-01-02 Thread AudioGames.net Forum — New releases room: Ethin
Re: Dragonflame 0.3a is out! Hi robjoy,This is directly concerning DFE because I would like to discuss the compiler and how its going to work. there are a few things you must know in order to write a compiler.[#]You must know assembly language. For instance, you must know what a very simple prog

Re: [Audiogames-reflector] Game ideas!

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: danny
Re: Game ideas! @articuno yes, I know what your saying. I was meaning if it was a single project using 1 dev, and that 1 dev only as the idea thinker and the game coder. But yes, I agree with the create small and dream big stile, because then if you plan to make sequels to the game you have buil

Re: [Audiogames-reflector] Death Match

2014-01-02 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Your welcome. I will be sure to let you guys know when the game is ready for public beta testing.URL: http://forum.audiogames.net/viewtopic.php?pid=160367#p160367 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Technically they aren't secret. lol They're just an item that you have to look for is all.URL: http://forum.audiogames.net/viewtopic.php?pid=160366#p160366 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: [Audiogames-reflector] Game ideas!

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: Game ideas! Black Bird, I think a 5-person year-long project would probably do Audio games worlds of good, if only someone could assemble a team of 5 people who could work together and productively on a project until it's completed. When everyone's an entrepreneur, employees are scarce (and

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-02 Thread AudioGames.net Forum — New releases room: claudiogaranzini
Re: Swamp, zombie fps by Aprone Hi guys! Just a small bug: i did the snyper mission and when i finished it i and returned to the Safezone, i didn't have my ammoes: i had the weapons but no ammoes at all! This thing appened all the time I played the sniper mission; not the others, just that missi

Re: [Audiogames-reflector] lets learn german

2014-01-02 Thread AudioGames.net Forum — Off-topic room: BlackBird
Re: lets learn german kamochek wrote:2. what the difrent between a, o, u and ä, ö, ü?They are different letters. Just think of it in the way that the German Alphabet has three more letters. They are not interchangeable. They were originally conceived to illustrate pronunciational shifts in the v

Re: [Audiogames-reflector] lets learn german

2014-01-02 Thread AudioGames.net Forum — Off-topic room: BlackBird
Re: lets learn german kamochek wrote:2. what the difrent between a, o, u and ä, ö, ü?They are different letters. Just think of it in the way that the German Alphabet has three more letters. They are not interchangeable. They were originally conceived to illustrate pronunciational shifts in the v

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: ghost rider
Re: bokurano daiboukenn 3 flame, you go into the staff room, and destroy the second beeping thing. you'll actually get 3 secret things.URL: http://forum.audiogames.net/viewtopic.php?pid=160362#p160362 ___ Audiogames-reflector mailing list Audiogames-r

Re: [Audiogames-reflector] lets learn german

2014-01-02 Thread AudioGames.net Forum — Off-topic room: BlackBird
Re: lets learn german kamochek wrote:2. what the difrent between a, o, u and ä, ö, ü?They are different letters. Just think of it in the way that the German Alphabet has three more letters. They are not interchangeable. They were originally conceived to illustrate pronunciational shifts in the v

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 how do I get the secret item in 1-1?URL: http://forum.audiogames.net/viewtopic.php?pid=160361#p160361 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin

Re: [Audiogames-reflector] Death Match

2014-01-02 Thread AudioGames.net Forum — New releases room: Guitarman
Re: Death Match Hi Danny.Well if I can find the old side-scroller I will upload it for you if you want it just let me know. When death match 2 is in beta I would definitly like to be a beta tester. Love this preview thanks a lot.URL: http://forum.audiogames.net/viewtopic.php?pid=160360#p160360

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: ghost rider
Re: bokurano daiboukenn 3 I am still having trouble with 6 2.URL: http://forum.audiogames.net/viewtopic.php?pid=160359#p160359 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/

Re: [Audiogames-reflector] Trying to learn BGT again

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: Guitarman
Re: Trying to learn BGT again Hi Slj.Don't worry your not alone. I'm the same way with bgt. I understand the concepts of programming but I cannot put a game together to save my life. Just start out with simple scripts like alert functions and then maybe you could add small blocks of code to it.

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-02 Thread AudioGames.net Forum — New releases room: wp85
Re: Swamp, zombie fps by Aprone I haven't played Swamp since I got my new laptop which was back in October. But it seems we have a new map etc.? Hmmm I think I'll have to redownload Swamp and give this a try.URL: http://forum.audiogames.net/viewtopic.php?pid=160357#p160357 _

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 how?URL: http://forum.audiogames.net/viewtopic.php?pid=160356#p160356 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-ref

Re: [Audiogames-reflector] Rail Racer 2 cometh

2014-01-02 Thread AudioGames.net Forum — New releases room: Che
Re: Rail Racer 2 cometh Hey gang,  Sorry for the delay in getting keys out this past week, I was out of town for the holidays.  All current requests should be filled now, if not, email me off line and let me know at:blindadrenal...@gmail.com  I will be resetting the online server hopefully this

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: Quasar
Re: bokurano daiboukenn 3 I figured out the puzzle in 8-1. Now does anyone know what the item you get does? Even a hint would be appreciated.URL: http://forum.audiogames.net/viewtopic.php?pid=160354#p160354 ___ Audiogames-reflector mailing list Audiog

Re: [Audiogames-reflector] DC Comics, lets discuss

2014-01-02 Thread AudioGames.net Forum — Off-topic room: dan_c
Re: DC Comics, lets discuss if you have a program like Kurzweil, then you should be able to do it easy enough.  if not, then it depends. are they image pdfs or readable ones?URL: http://forum.audiogames.net/viewtopic.php?pid=160353#p160353 ___ Audioga

Re: [Audiogames-reflector] lets learn german

2014-01-02 Thread AudioGames.net Forum — Off-topic room: harrylst
Re: lets learn german here you go. Here's some helpI love you=Ich liebe dich.https://dl.dropboxusercontent.com/u/3235616/german.wmaURL: http://forum.audiogames.net/viewtopic.php?pid=160352#p160352 ___ Audiogames-reflector mailing list Audiogames-refle

Re: [Audiogames-reflector] new program: burglar defense

2014-01-02 Thread AudioGames.net Forum — Off-topic room: harrylst
Re: new program: burglar defense the music is already locked up in the .exe file. it is encryptedURL: http://forum.audiogames.net/viewtopic.php?pid=160351#p160351 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 it is a hidden weapon?URL: http://forum.audiogames.net/viewtopic.php?pid=160350#p160350 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listi

Re: [Audiogames-reflector] Game ideas!

2014-01-02 Thread AudioGames.net Forum — General Game Discussion: articuno
Re: Game ideas! [[wow]] danny, you said. it takes well, months of planning before you can reach an achievable goal. don't get ahead of yourself when trying to accomplish something. but there are people on this forem that can exactly think of ideas, so they need help, why do you think gamedude ma

Re: [Audiogames-reflector] lets learn german

2014-01-02 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: lets learn german hi.thanks for the audio files.i talked to reviva today in german and had a success. thanks.i have 2 questions:1. how to say "i love you" in german?2. what the difrent between a, o, u and ä, ö, ü?kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=160348#p160348 ___

Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-02 Thread AudioGames.net Forum — New releases room: brad
Re: DARK studios scenes, first pack of installed minimovies Hi.Yep this is basically a pack of scenes like you'd expect it to be.I have no use for it, so going to delete the folder.URL: http://forum.audiogames.net/viewtopic.php?pid=160346#p160346 ___

Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-02 Thread AudioGames.net Forum — New releases room: ghost rider
Re: DARK studios scenes, first pack of installed minimovies I like the music for the intro scene though.URL: http://forum.audiogames.net/viewtopic.php?pid=160347#p160347 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-02 Thread AudioGames.net Forum — New releases room: brad
Re: DARK studios scenes, first pack of installed minimovies Hi.Hmm Not sure but i think  a zip would be smaller...Unless it's a zip file winth an exe in it. lol that would be strange.I've downloaded this, just to see hwat it's like...I think i'm gonna regret it.Hmm wel li'm learning BGT and my e

Re: [Audiogames-reflector] new program: burglar defense

2014-01-02 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: new program: burglar defense That, my friend, is a brilliant idea!URL: http://forum.audiogames.net/viewtopic.php?pid=160344#p160344 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-02 Thread AudioGames.net Forum — New releases room: mario navarro
Re: Swamp, zombie fps by Aprone hi friends.please someone can tell me if the swamp can run on mac?if possible how can I do this?I'm using an imac.some tips?thanks.cheers.URL: http://forum.audiogames.net/viewtopic.php?pid=160343#p160343 ___ Audiogames-

[Audiogames-reflector] new program: burglar defense

2014-01-02 Thread AudioGames.net Forum — Off-topic room: harrylst
new program: burglar defense Hey,So I was bored today, and I made a program.  It plays 1-3 songs every 7 minutes or so.  When you launch it, it plays a certain song to let you know it is ready.  Then from then on, from the hours of 8:00 to 18:00, it will play 1-3 songs every 6-9 minutes.  Just s

Re: [Audiogames-reflector] Braillemon status update!

2014-01-02 Thread AudioGames.net Forum — New releases room: daigonite
Re: Braillemon status update! ammericandad2005 wrote:Also, when you said trainer battles were implemented yesterday, did you mean the non-rival battles? I played the Christmas release and it had the garry oak battle in pallet town.Yes, the rival battles are coded differently. The regular battles

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: dd
Re: bokurano daiboukenn 3 for everyone who's asking, you can't do anything with the stones unless you have a certain weaponthat's all I'm gonna sayURL: http://forum.audiogames.net/viewtopic.php?pid=160340#p160340 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 i'm on 8-1 what do I do with the stones?URL: http://forum.audiogames.net/viewtopic.php?pid=160339#p160339 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi

Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-02 Thread AudioGames.net Forum — New releases room: king gamer222
Re: DARK studios scenes, first pack of installed minimovies Wouldn't making it an executable make it smaller?URL: http://forum.audiogames.net/viewtopic.php?pid=160338#p160338 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: [Audiogames-reflector] lets learn german

2014-01-02 Thread AudioGames.net Forum — Off-topic room: BlackBird
Re: lets learn german Of the Latin based languages, German is probably the hardest to master. Learning the basics is indeed quite straight forward but even Germans have trouble mastering their own language. Despite reformation it is still somewhat archaic and burdened by countless exceptions. Ge

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