Re: [Audiogames-reflector] Pokemon X/Y, anyone playing?

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: dedenne
Re: Pokemon X/Y, anyone playing? Part one of pokemon XY walkthrough complete! This will get you from the start of the game through the trainer battle with Austin on route 2. Enjoy! Do let me know if there's anything I can change, or do better.part one:https://dl.dropboxusercontent.com/u/325 … ro

Re: [Audiogames-reflector] Pokemon X/Y, anyone playing?

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: dedenne
Re: Pokemon X/Y, anyone playing? Part one of pokemon XY walkthrough complete! This will get you from the start of the game through the trainer battle with Austin on route 2. Enjoy! Do let me know if there's anything I can change, or do better.part one:https://dl.dropboxusercontent.com/u/325 … ro

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game I'll leave the figuring out the enemies to you guys haha sighted people have the same challenge here, but if you have feedback on the adaptation for blind people, let me know, if all is good after a few days i'll have the voices recorded by a voi

Re: [Audiogames-reflector] android Gps app

2014-05-08 Thread AudioGames.net Forum — Off-topic room: claudiogaranzini
Re: android Gps app thanks for the suggestion but... I think it's unavailable here in Italy! Sorry, i forgot to mention I'm not in the U.S.A. Thanks again!URL: http://forum.audiogames.net/viewtopic.php?pid=174549#p174549 ___ Audiogames-reflector maili

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: bradp
Re: The blind swordsman - a flash audio only game its pretty good. But I hate how i have to complete the story to do survival. I am on level 9 and when the knight does his third attack I cant dodge it.URL: http://forum.audiogames.net/viewtopic.php?pid=174548#p174548

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: sswwaaiikkee
Re: The blind swordsman - a flash audio only game pleasehelpI don't no what I have to do finally level?thanksURL: http://forum.audiogames.net/viewtopic.php?pid=174547#p174547 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: BlazBlue: ChronoPhantasma, anyone playing?. The sounds are a mixed bag to me... while I like anime sounds, these don't seem very punchy to me... unless the sounds have changed from ct to cp. But I'd need to get caught up on the story though, and I don't want to start all the way at the begin

Re: [Audiogames-reflector] Advanced Fallen Worlds

2014-05-08 Thread AudioGames.net Forum — New releases room: smoothgunner
Re: Advanced Fallen Worlds another thing is there anyway to turn off the music during gameplay? its a little distractingURL: http://forum.audiogames.net/viewtopic.php?pid=174545#p174545 ___ Audiogames-reflector mailing list Audiogames-reflector@sabaha

Re: [Audiogames-reflector] Narcissu 1st & 2nd - An visual novel accessible for the blind!

2014-05-08 Thread AudioGames.net Forum — New releases room: harrylst
Re: Narcissu 1st & 2nd - An visual novel accessible for the blind! for those of us who do not have steam, would someone be willing to make recordings of the story? Since it doesn't sound like it's a game, it seems like it'd be easy enough to just record.URL: http://forum.audiogames.net/viewtopic

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone I was wondering that as well. If you *absolutely have* to leave a group mission, I can understand, but if you are soloing a mission, I'd not consider it cheating to close it. Yes, it will be nearly impossible to differentiate between a phone call or, on a long sol

Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: mr.brunete
Re: BlazBlue: ChronoPhantasma, anyone playing?. can't help you with geting a ps3 because i'm from argentina. however, i can make the recording.it is very late here, so i'll go to bed now, but tomorrow morning i'll do the recording.URL: http://forum.audiogames.net/viewtopic.php?pid=174542#p174542

Re: [Audiogames-reflector] Pokemon X/Y, anyone playing?

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: dedenne
Re: Pokemon X/Y, anyone playing? Indeed. Thanks. I was actually going to wait until after getting the pokedex until laying out the menu, as to not  dump confusing stuff on you guys. I know I get confused sometimes, and I know mostly where everything is. I just have to remember, that unlike the p

Re: [Audiogames-reflector] BitTorrent Sync keys! lots of 'em!

2014-05-08 Thread AudioGames.net Forum — Off-topic room: brad
Re: BitTorrent Sync keys! lots of 'em! Hi.It seems if you don't log into the site given for the keys, you loos your username and password?I can't log in.URL: http://forum.audiogames.net/viewtopic.php?pid=174540#p174540 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] BitTorrent Sync keys! lots of 'em!

2014-05-08 Thread AudioGames.net Forum — Off-topic room: brad
Re: BitTorrent Sync keys! lots of 'em! Hi.Hmm it seems if you don't log into the site given for the keys, you loose your username and password?I can't log in.URL: http://forum.audiogames.net/viewtopic.php?pid=174540#p174540 ___ Audiogames-reflector ma

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Thanks sswwaaiikkee, give me some feedback on usability if you have any.URL: http://forum.audiogames.net/viewtopic.php?pid=174539#p174539 ___ Audiogames-reflector mailing list Audiogames-reflector@saba

Re: [Audiogames-reflector] Using my Macbook Air combo headphone microphone jack as an input jack

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Locutus
Re: Using my Macbook Air combo headphone microphone jack as an input jack Right... Also I just realized that my information above is not entirely true. If you're using Bootcamp to run Windows, then each output is different. However, since the VM uses its own virtual sound card rather than Apple'

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: sswwaaiikkee
Re: The blind swordsman - a flash audio only game hi this game very very goodthanksURL: http://forum.audiogames.net/viewtopic.php?pid=174537#p174537 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone hi aprone, not sure  how this happened but o well here it goes. Lot of the players have been talking about the server message warning people about the disconection and  ending swamp using task manager. in missions. We would like to no if you can provide some clari

Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: Sean-Terry01
Re: BlazBlue: ChronoPhantasma, anyone playing?. Hi, I love the sounds of this game. I don't have any kind of main stream game consol, so, I'd love to hear a recording of the game. Can anyone direct me on how to get a PS3 for a good price sence it's been around for a bit? Thanks a lot in advance.

Re: [Audiogames-reflector] Braillemon status update!

2014-05-08 Thread AudioGames.net Forum — New releases room: articuno
Re: Braillemon status update! okay, nice to see you back again, rachel. sorry to hear about the stuff in your life that is well, been hard on you, so yeah. anyway, I'm lazy and didn't check the the posts, wich I should have done! Lol. just kidding, but still, I figured the thread was still being

Re: [Audiogames-reflector] sara and castle of witchcraft and wizardry can this game be completet?

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: Chris
Re: sara and castle of witchcraft and wizardry can this game be completet? Hi.Hmm, isn't there only one way to complete the game, via getting the broom and leaving through the owlry window to catch the snitch?As for your error, the game is full of weird bugs that make it crash and freeze all the

Re: [Audiogames-reflector] Pokemon X/Y, anyone playing?

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: James
Re: Pokemon X/Y, anyone playing? Hello,Very well done so far.I'll give you this. Before you get your pokedex, the first option in the menu that pops up when you press X is pokemon, which lets you see the stats of your pokemon, switch them around (when you get more), ETC. After acquiring your pok

Re: [Audiogames-reflector] Using my Macbook Air combo headphone microphone jack as an input jack

2014-05-08 Thread AudioGames.net Forum — Off-topic room: cbenner
Re: Using my Macbook Air combo headphone microphone jack as an input jack My only solution would be to get a cheep external sound card from dome where and then try that and see if it works. Just make sure though that the sound card has a line-in jack on it.URL: http://forum.audiogames.net/viewto

Re: [Audiogames-reflector] Pokemon X/Y, anyone playing?

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: dedenne
Re: Pokemon X/Y, anyone playing? Greetings,Here is a link to the walkthrough. Not complete yet, not by far! Please let me know if there's anything I can do better. I am sorry if I ramble too much throughout the guide, but I want to provide as much info as I am able. Heck comment on what ever you

Re: [Audiogames-reflector] Narcissu 1st & 2nd - An visual novel accessible for the blind!

2014-05-08 Thread AudioGames.net Forum — New releases room: Orin
Re: Narcissu 1st & 2nd - An visual novel accessible for the blind! Does this game output to the clipboard? I have to hit left right arrows several times to hear start, play, etc. How do I even start this thing?Does NVDA OCR have to be used a lot? I ran with the patch, and the closest I got with

Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: mr.brunete
Re: BlazBlue: ChronoPhantasma, anyone playing?. i discovered something interesting.in challenge mode, all attack buttons have a different tone when you press them. it is like a musical scale. i mean, square as a tone, triangle has a higher tone, circle higher, and x highest.it helps when you hav

Re: [Audiogames-reflector] nvda addons dropbox folder

2014-05-08 Thread AudioGames.net Forum — Off-topic room: joshknnd1982
Re: nvda addons dropbox folder the nvda dropbox site at https://www.dropbox.com/sh/bjta5mkq33po9xb/nmxk9QH0J8/ seems to be down. anyone know where there is a new shared folder with addons like eloquence for nvda 2014.1 and dectalk and others?URL: http://forum.audiogames.net/viewtopic.php?pid=174

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone Aprone, I readed the changelog, the Amorphous zombies can work in SCS campaigns and the raiders can have been added to maps, but I can't let them to work in SCS. Is this a bug? then the bayonet for M16 and AK47 should be the melee weapons  but each point of the sk

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-05-08 Thread AudioGames.net Forum — New releases room: foralltoplay
Re: Grail to the Thief: An Interactive Audio Adventure We will have to talk to the printers about contracted braille when it comes time to print the scripts (if anyone wants that). They never mentioned contracted braille when we originally contacted them for estimates on braille scripts.URL: htt

Re: [Audiogames-reflector] rithm thing released by DARK studios!

2014-05-08 Thread AudioGames.net Forum — New releases room: the terminator
Re: rithm thing released by DARK studios! hay! sorry guys but i shall enter something in spanish for arabic2000otra vez tu? luis? que tu madre no te dijo nada? ya hablaré con genny yo mismo y le diré que por lo menos te deje sin cómpu un mes. Ya mestás cansando!and yeah about the rithm immitatio

Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: mr.brunete
Re: BlazBlue: ChronoPhantasma, anyone playing?. when it first came out, i understand perfectly that.calamity trigger, the first game, had a great music, good sounds, only good ones haha, but it's biggest problem was that the story mode consisted in dialogues interchanged with writen text. but in

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Hey guys! Here's a first version of The Blind Swordsman for the visually impaired, the game still has all the synth voices, which are quite bad in my opinion and which are to be replaced by a voice actress once we all agree it's working well.  I'

Re: [Audiogames-reflector] Braillemon status update!

2014-05-08 Thread AudioGames.net Forum — New releases room: dedenne
Re: Braillemon status update! Thank you. I do so appreciate your detacation. I am having fun restarting the game and having new pokemon on my team, while you program and create the continueing sections of the game. So no rush.URL: http://forum.audiogames.net/viewtopic.php?pid=174521#p174521 ___

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game I'd agree for a strategy game with a grid or movement involved but our game is simpler, the strategy lies in combining your unit's abilities and trying to handle the enemy units in a smart way.  With the game design in mind, I think keyboard cont

Re: [Audiogames-reflector] Using my Macbook Air combo headphone microphone jack as an input jack

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Chris
Re: Using my Macbook Air combo headphone microphone jack as an input jack Hi.Hmm, this doesn't seem to work.I'm using Windows XP in a virtual machine but whenever I plug my line in cable into the headphone jack all sound including my virtual machine is silenced.How exactly do I go about this and

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Niklas
Re: The blind swordsman - a flash audio only game I agree on this, a game driven by the mouse only would be interesting. Or you make it optional, so the Player can decide what is prefered for playing, mouse or Keyboard, or possibly a game Controller like a game pad or something. That would be an

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: The blind swordsman - a flash audio only game I don't necessarily agree that keyboard is a much better option for strategy games.For one , NVDA has mouse tracking, which I've gotten used to using fairly well. It's good enough that we could navigate our entire computer without using the keybo

Re: [Audiogames-reflector] Narcissu 1st & 2nd - An visual novel accessible for the blind!

2014-05-08 Thread AudioGames.net Forum — New releases room: mojsior
Re: Narcissu 1st & 2nd - An visual novel accessible for the blind! hi.It doesnt works, I was installed this game and downloaded the patch file.I am clicking in the game on start button with help with ocr and after that nothink is happening I see only back button.I dont hear any sound from this g

Re: [Audiogames-reflector] latin

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Dark
Re: latin Hi Tom. You are likely correct on history being the reason that a person chooses a certain belief or pattern, although with some   rabbid atheists I've met, (and of course being at a university I've met more than a few), it is often simply that they have never seen the bennificial side

Re: [Audiogames-reflector] sara and castle of witchcraft and wizardry can this game be completet?

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: tward
Re: sara and castle of witchcraft and wizardry can this game be completet? Simba, yes, it can. I have completed Sarah several times, and there are multiple ways to complete the game.As for your error maybe if you can describe your problem or error someone here can help you resolve it.URL: http:/

Re: [Audiogames-reflector] BGT and Wine

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: tward
Re: BGT and Wine King Gamer, that would be cool, but unfortunately the developers working on Orca have much bigger issues to deal with right now than implementing an OCR feature similar to Jaws and NVDA. I wish they did though as it would make a lot of things accessible that don't have hooks int

Re: [Audiogames-reflector] Python and Functions

2014-05-08 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: Python and Functions Unfortunately I don't know much Python, but to handle the problem of incorrect input in Java, you could use a try-catch block around the lines for input.  Surely, Python has something similar.  One approach would be to write a function that just handles numerical input,

Re: [Audiogames-reflector] Problem using vip mud

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: scotf2012
Re: Problem using vip mud The only thing I can think of is maybe the case.  Your filename and your trigger should have their cases matched.  Another thing to investigate, volume.  I'll confess I haven't used VIP in awhile, but I seem to remember needing to specify a volume.Sorry I can't be of mo

Re: [Audiogames-reflector] audio game programming help!

2014-05-08 Thread AudioGames.net Forum — Off-topic room: tward
Re: audio game programming help! Jak, well if  you are certain you want to begin with Python I'd first suggest you go tohttp://www.python.organd download the Python runtime for Windows. In fact, do to the fact not everything for Python is Python 3 compatible I suggest possibly downloading both P

[Audiogames-reflector] Question About Mudder for Macintosh

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: scotf2012
Question About Mudder for Macintosh I've been quite busy as of late, so haven't really been able to try Mudder for Mac until now, but I noticed that MUD input is read twice: once when it's typed, a few seconds later, and finally the output of your command.  This is, obviously, very tedious.  I t

Re: [Audiogames-reflector] Python and Functions

2014-05-08 Thread AudioGames.net Forum — Off-topic room: stewie
Re: Python and Functions You can do something like this:hours=float(raw_input("How many hours have you worked?"))income=((rate*(hours-(hours-40))+(1.5*rate*(hours-40))*(hours>0==True))That is going to fail if you use a non-numeric value for hours though.URL: http://forum.audiogames.net/viewtopic

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-05-08 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Right. I forgot you don't get those until you get sent back to search the caves again.Question to everybody... I'm at level 96 right now at stage 25 with just over 1300 hp. Should I do a stage reset before trying to continue? I think I missed some hp upgrades along the

Re: [Audiogames-reflector] My new game idea

2014-05-08 Thread AudioGames.net Forum — New releases room: assault_freak
Re: My new game idea Requesting this to be in the general discussion forum...URL: http://forum.audiogames.net/viewtopic.php?pid=174506#p174506 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucuko

[Audiogames-reflector] My new game idea

2014-05-08 Thread AudioGames.net Forum — New releases room: Giovani
My new game idea Hi!Due to this reason, that I am very bad or programming is very hard for me, I have some new idea and contact informations are in the end:https://dl.dropboxusercontent.com/u/602 … reator.docThanks!URL: http://forum.audiogames.net/viewtopic.php?pid=174505#p174505 ___

Re: [Audiogames-reflector] Talk Back #2

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: Talk Back #2 As for Android tutorials, please go here:http://jjhof.com/android/URL: http://forum.audiogames.net/viewtopic.php?pid=174504#p174504 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-

Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: BlazBlue: ChronoPhantasma, anyone playing?. I'm thinking about it. Blazblue wasn't really my favorite cup of tea back when it first came out... atmospherically or gameplay wise. But I might try it again though!URL: http://forum.audiogames.net/viewtopic.php?pid=174503#p174503 ___

Re: [Audiogames-reflector] audio game programming help!

2014-05-08 Thread AudioGames.net Forum — Off-topic room: stewie
Re: audio game programming help! If your using jaws then makre sure that the game installs the jaws keyhook properly. With Python I'd just recommend initially starting with console applications, since you hvae everything you need within the initial python installation to program one. After that

Re: [Audiogames-reflector] Narcissu 1st & 2nd - An visual novel accessible for the blind!

2014-05-08 Thread AudioGames.net Forum — New releases room: assault_freak
Re: Narcissu 1st & 2nd - An visual novel accessible for the blind! Interesting! How did the text get output to screenreaders... or is it just in dialog boxes?URL: http://forum.audiogames.net/viewtopic.php?pid=174501#p174501 ___ Audiogames-reflector ma

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Yeah, that's probably how I'd do it, select the unit by number, do the action by number, select the target by number again or something like that.Something smart in any case.URL: http://forum.audiogames.net/viewtopic.php?pid=174500#p174500 _

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-05-08 Thread AudioGames.net Forum — New releases room: Quasar
Re: bokurano daiboukenn 3 @Assault, that's actually 20-1 that needs explosives. For 19-1: right around 164 you need to drop down a series of platforms to get back to height 0. Drop down at 163, walk left a bit to find an opening, drop down again, then just keep looking for the openings to get do

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: pitermach
Re: The blind swordsman - a flash audio only game Evil-Dog wrote:How do you guys scan an interface with the mouse to find everything? By doing just that, moving your mouse over everything?is keyboard instructions better or voices when the mouse is over something?If a program is not accessible us

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-05-08 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Remember that you have explosives that you need to use in that stage. Check the dialog for directions if you can't get past a certain point. If not, then yes you'll have to climb all the way up at the start.URL: http://forum.audiogames.net/viewtopic.php?pid=174497#p1744

Re: [Audiogames-reflector] Hilarious Atari 2600 Ad

2014-05-08 Thread AudioGames.net Forum — Off-topic room: daigonite
Re: Hilarious Atari 2600 Ad arqmeister wrote:This is halarius. Anyone who finds this insulting in any way needs to get a sense of humor lol.Where I've been on the internet, you can never be too sure.URL: http://forum.audiogames.net/viewtopic.php?pid=174496#p174496 __

Re: [Audiogames-reflector] android Gps app

2014-05-08 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: android Gps app Hi.Did you try Nearby Explorer from APH? It's available on the Play Store, but if you have APH's Braille Plus 18, it comes pre-installed with Nearby Explorer.URL: http://forum.audiogames.net/viewtopic.php?pid=174495#p174495 ___ Aud

Re: [Audiogames-reflector] Hilarious Atari 2600 Ad

2014-05-08 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: Hilarious Atari 2600 Ad Hi,rofl? and, rofl? Microsoft need an add like this for xbox.URL: http://forum.audiogames.net/viewtopic.php?pid=174494#p174494 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabah

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone I am liking these new skill suggestions more and more.  At the very least, I want to give them a try in an upcoming patch so we can see how they work out.Ross, Mehgcap is correct.  It doesn't matter when your HC character was made.  I have had some people telling

Re: [Audiogames-reflector] Hilarious Atari 2600 Ad

2014-05-08 Thread AudioGames.net Forum — Off-topic room: arqmeister
Re: Hilarious Atari 2600 Ad This is halarius. Anyone who finds this insulting in any way needs to get a sense of humor lol.URL: http://forum.audiogames.net/viewtopic.php?pid=174492#p174492 ___ Audiogames-reflector mailing list Audiogames-reflector@sab

Re: [Audiogames-reflector] Braillemon status update!

2014-05-08 Thread AudioGames.net Forum — New releases room: Niklas
Re: Braillemon status update! [[wow]], let me say, I was never interested in Pokemon and pokemon style games before, but  now I'm excited. I think I should try this game out, I am a fan of virtual pets as well and such games have some elements of that in it from what I heart as well. So, great J

Re: [Audiogames-reflector] Talk Back #2

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Jesper
Re: Talk Back #2 Can you explane the other way?URL: http://forum.audiogames.net/viewtopic.php?pid=174489#p174489 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listin

[Audiogames-reflector] sara and castle of witchcraft and wizardry can this game be completet?

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: simba
sara and castle of witchcraft and wizardry can this game be completet? Hello guys, i just wanted to ask, if someone has compeleted the game sara.When i get to the kitchen and pick up all the things with the get all spell? The game has a strange buggCan this game be completet?Greetings Moritz.URL

Re: [Audiogames-reflector] Looking for Playthroughs

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: Jesper
Re: Looking for Playthroughs You can join my Walkthrews dropbox folder. Just post your e-mail here or PM and i will invite you. JesperURL: http://forum.audiogames.net/viewtopic.php?pid=174488#p174488 ___ Audiogames-reflector mailing list Audiogames-re

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Check the original post for the link, I'm still working on the adapted version for blind people. I'll post a link here when it's ready.URL: http://forum.audiogames.net/viewtopic.php?pid=174487#p174487

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: sswwaaiikkee
Re: The blind swordsman - a flash audio only game hiwhen I can tri this game?thanksURL: http://forum.audiogames.net/viewtopic.php?pid=174486#p174486 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-

Re: [Audiogames-reflector] audio game programming help!

2014-05-08 Thread AudioGames.net Forum — Off-topic room: lukas
Re: audio game programming help! Hi,what BGT games have you triedwith this problem, and with which screen reader? Have you played other audiogames besides those created in BGT with asimilar result? And what exactly does it mean that your keyboard stops functioning - does it stop responding compl

[Audiogames-reflector] Hilarious Atari 2600 Ad

2014-05-08 Thread AudioGames.net Forum — Off-topic room: daigonite
Hilarious Atari 2600 Ad Hey guys I found this hilarious atari ad (I'm getting the image just in case anyone is a bit sighted here):TRANSCRIPTION:(Stevie Wonder holding an atari 2600 controller is shown on the right. The bottom has the Atari logo)Stevie Wonder "If I could play video games, you be

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game I'm not sure it will have single player to be honest, but I think so, I find that making a good AI for strategy games can be pretty hard.  But yeah I think a lot of people would play a single player and not the multiplayer so I'll do my best.The

Re: [Audiogames-reflector] Problem with my braille display

2014-05-08 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: Problem with my braille display Try this:1. Open Settings Center, and search for and select Contracted Braille Translation.2. In the Contracted Braille Translation combo box, select Output Only, Input and Output, or Off.3. Save your changes and close Settings Center.See here for more.URL: ht

Re: [Audiogames-reflector] latin

2014-05-08 Thread AudioGames.net Forum — Off-topic room: tward
Re: latin Kamochek, on the contrary if you study the New Testament more closely Jesus did tell the Jews and everyone else that they must believe he is the messiah else they will parish, be destroyed, etc. Right off the top of my head I can think of a few verses where he explicitly says that, but

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Swamp, zombie fps by Aprone Again, I'm in favor of collapsing armor skills, not armor types.  A couple of new armor skills have occurred to me though: in addition to armor guard that is your levels of protection, perhaps a wear it well skill that decreases the penalty on speed, and an armore

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Niklas
Re: The blind swordsman - a flash audio only game Hi evildog, great to see that this will be a stand alone game and adapted for us. I am very interested in games myself. Will the next games you make have a single Player mode as well? And will they be available as .exe files for downloading like

Re: [Audiogames-reflector] casterways help

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: kamochek
Re: casterways help hi.and which starter and which purks are the best to play with?kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=174478#p174478 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sa

Re: [Audiogames-reflector] request of advice about where to post a message

2014-05-08 Thread AudioGames.net Forum — Site and forum feedback: micco67
Re: request of advice about where to post a message @Dark: Could I send you the complete text so that you can review?URL: http://forum.audiogames.net/viewtopic.php?pid=174477#p174477 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatti

Re: [Audiogames-reflector] request of advice about where to post a message

2014-05-08 Thread AudioGames.net Forum — Site and forum feedback: Dark
Re: request of advice about where to post a message That is weerd. I  know there is a counter on posters posting  too many links until you have a few messages  on the board to discourage  spambots, however it should let you post one indeed many devs who announce games do. Are  you sure the bbcod

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Tikki I agree that you're wrong, no just kidding hahaIn any case, I'll see what I can do to make my future games accessible for you guysAnd Tthe blind swordsman in multiplayer would be awesome the way I imagine it.Ok, back to working on adapting

Re: [Audiogames-reflector] Narcissu 1st & 2nd - An visual novel accessible for the blind!

2014-05-08 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Narcissu 1st & 2nd - An visual novel accessible for the blind! Hi,Here we go and create a steam account. one reason to,finally.It does soumd just like something I would enjoy.I would've also liked to have skullgirls but as I said in another topic having no creditcard and paypal because of it

[Audiogames-reflector] android Gps app

2014-05-08 Thread AudioGames.net Forum — Off-topic room: claudiogaranzini
android Gps app Hi all! Is there an app for using google maps? I mean: i use google maps and it's not a bad app but... Is there something easier to use, especially when it comes ot save a place of a point of interest? I'm trying dot walker pro but my s3 mini doesn't like it so much! I have also

Re: [Audiogames-reflector] Using my Macbook Air combo headphone microphone jack as an input jack

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Locutus
Re: Using my Macbook Air combo headphone microphone jack as an input jack And that is why I specifically mentioned Windows. It is true, on the OSX side, I know of no way to do this. If you don't use Windows on your Air, the best solution would be an external sound card.URL: http://forum.audiogam

Re: [Audiogames-reflector] A Dropbox folder for Walkthrews / Game Reviews

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: adiluralbaev
Re: A Dropbox folder for Walkthrews / Game Reviews Hello!My E-Mail Isadiluralb...@mail.ruAdd me, please!URL: http://forum.audiogames.net/viewtopic.php?pid=174471#p174471 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Re: [Audiogames-reflector] Games sentrell. A new dropbox folder!

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: adiluralbaev
Re: Games sentrell. A new dropbox folder! Hello!can you invite me? My E-mail isadiluralb...@mail.ruThanks in advance!URL: http://forum.audiogames.net/viewtopic.php?pid=174470#p174470 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatti

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: welshweyr
Re: Swamp, zombie fps by Aprone I think I'm in favour of 1 skill for improving all armour, kind of like the weapon groups have now been combined into single skills. Please, please don't remove the different categories of armour though. If the armour were all combined, you might as well do the sa

Re: [Audiogames-reflector] Looking for Playthroughs

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: roro
Re: Looking for Playthroughs Or, you can go here:http://dcpendleton.co.uk/game_play/Here you can find 29 complete playthroughs (from start to end), including spoilers and much much more. Those are recorded by Damien C. Pendleton, owner and founder of X-sight interactive, which closed its doors l

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-05-08 Thread AudioGames.net Forum — New releases room: harrylst
Re: Grail to the Thief: An Interactive Audio Adventure Because to get a braille script, you must donate $250.URL: http://forum.audiogames.net/viewtopic.php?pid=174467#p174467 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Tikki
Re: The blind swordsman - a flash audio only game Hi Evildog,ok, I think we have to agree to disagree here. For me, being blind in a game is nowhere near neccessary to make it logical in some way, and certainly it's not fun. But we'll see what comes out of this.URL: http://forum.audiogames.net/v

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Yes, I think that's what Aprone is saying. If you have an HC character already, you need to get it to level 150, and there you go. It doesn't matter when that HC character was made originally. At least, that's my understanding.URL: http://forum.audiogames.net/view

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Yeah rob I've already done the dynamic number thing for highscoresAnd yeah, it's true I could do the achievements with SAPI if it's too many lines for the VA, good point.Alright I'll do that.  It's progressing really well. I'll keep you updated.U

[Audiogames-reflector] Narcissu 1st & 2nd - An visual novel accessible for the blind!

2014-05-08 Thread AudioGames.net Forum — New releases room: seal
Narcissu 1st & 2nd - An visual novel accessible for the blind! Hello,As today new patch arrived, I can officially post it here for You all..Narcissu 1st & 2nd is an visual novel game from japan  with translations to english and other languages in the future.As it's visual novel only one goal of

[Audiogames-reflector] A working NVDA theemes manager for portable virsions?

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Kenzon Yeoh
A working NVDA theemes manager for portable virsions? Hi,As stated in my topic "some questions about computer and sounds", NVDA theemes manager doesn't work and i don't think it will on my system if i don't know what to do. I'd even updated to 2014.1 from 2013.2 and still it doesn't work. Can so

Re: [Audiogames-reflector] Using my Macbook Air combo headphone microphone jack as an input jack

2014-05-08 Thread AudioGames.net Forum — Off-topic room: cbenner
Re: Using my Macbook Air combo headphone microphone jack as an input jack on all of the newer types of the mac book airs, there is no official way to use the head phone jack as a line-in port. Yes, you can do it under windows but what if you don't have a windows VM or boot camp? Then you are stu

Re: [Audiogames-reflector] For Users of Chromevox, Now Able To Remove Chrome Apps Via Apps Screen

2014-05-08 Thread AudioGames.net Forum — Off-topic room: cbenner
Re: For Users of Chromevox, Now Able To Remove Chrome Apps Via Apps Screen thank goodness. I use a mac in combination with windows. I just tested this, and it works.URL: http://forum.audiogames.net/viewtopic.php?pid=174461#p174461 ___ Audiogames-refle

Re: [Audiogames-reflector] audio game programming help!

2014-05-08 Thread AudioGames.net Forum — Off-topic room: jak13
Re: audio game programming help! hai MR Ward, i thought about it and i want to start small, since i am a new player to this field, but BGt is not working for me, when ever i try to play a game created by BGt, my key board stops functioning. so i thought something other could help me, and i'd sta

Re: [Audiogames-reflector] Advanced Fallen Worlds

2014-05-08 Thread AudioGames.net Forum — New releases room: smoothgunner
Re: Advanced Fallen Worlds yeah i think that may be the problem my internet explorer. do you have the link to the latest version 11?URL: http://forum.audiogames.net/viewtopic.php?pid=174458#p174458 ___ Audiogames-reflector mailing list Audiogames-refl

Re: [Audiogames-reflector] BGT and Wine

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: Chris
Re: BGT and Wine Hi.No, AAC used the recorded human voice in the main menu and I could navigate around. However, if I attempted to start a new game it brought up some kind of error thing and VoiceOver said error close button.I guess I can try installing some third party sapi voices. I don't know

Re: [Audiogames-reflector] Games sentrell. A new dropbox folder!

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: miki123211
Re: Games sentrell. A new dropbox folder! my address is thesame as the username here but with @gmail.com on the endURL: http://forum.audiogames.net/viewtopic.php?pid=174456#p174456 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: [Audiogames-reflector] latin

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Dark
Re: latin Hi Tom. I can completely understand why you hold the view of faith that you do and that you have a problem with fundamentalists. When I said "such views aren't worth my time" what I meant is more Hume's  saying on the same subject "I can reason no longer with him" which is simply that

Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: Orin
Re: BlazBlue: ChronoPhantasma, anyone playing?. I will begin playing it this weekend. I bought it on April 1, just going to set up my PS3 again.URL: http://forum.audiogames.net/viewtopic.php?pid=174454#p174454 ___ Audiogames-reflector mailing list Aud

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