Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : jaybird via Audiogames-reflector
Re: Adventure At C: That doesn't work. If he wanted to allow that, he'd have given you a machine gun or some such automatic weapon as a choice. URL: http://forum.audiogames.net/viewtopic.php?pid=180443#p180443 ___ Audiogames-reflector mailing

Re: hi assault freak

2014-07-11 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
Re: hi assault freak hi.first, i think the catholic church started with constantine, in 325, when bishops and preests where in nikea.in 431, another thing like that in 325, they disided that mary is on the level of christ, and she been crusifide with him.they believ not inbible only, but in

Re: hi assault freak

2014-07-11 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
Re: hi assault freak hi.first, i think the catholic church started with constantine, in 325, when bishops and preests where in nikea.in 431, another thing like that in 325, they disided that mary is on the level of christ, and she been crusifide with him.they believ not inbible only, but in

Re: The blind swordsman - a flash audio only game

2014-07-11 Thread AudioGames . net Forum — New releases room : Evil-Dog via Audiogames-reflector
Re: The blind swordsman - a flash audio only game Optimus123 I'll be checking the mac version tomorrow to make sure it's working properly.yukionozawa: happy you enjoyed it URL: http://forum.audiogames.net/viewtopic.php?pid=180441#p180441 ___

Re: hi assault freak

2014-07-11 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: hi assault freak I don't think you, or I, have any right to call any church the true church. We are all united under christ... you are getting too concerned with the religious practices... when that is not what being a christian is aboutt. And nowhere does the Catholic church call the P

Re: old languages keyboards

2014-07-11 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
Re: old languages keyboards hi.ah, now i think i understood.you didn't talked about the installed keyboard, but about the keyboard which we holding and pressing keys on it.russian uses the same keyboard, i don't need 2 keyboards for each language.also hebrew.but for example: czech, there ar

Re: old languages keyboards

2014-07-11 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: old languages keyboards SLJ... that's a good question. I actually don't know. I think you can use either qwerty keyboards and rely on the windows support for those languages, which is what most people do. Chinese and other languages probably have their own keyboards though, physically s

Re: hi assault freak

2014-07-11 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
Re: hi assault freak hi assault freak.but you know, that the pentacostal church is almost restoring the early church of christ.if i would talk to catholic about these things, he will say to me something which just in catholic churches.catholic church doing many things which are not writen i

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Yeah, but that requires auto It. I wonder whether we can press and hold down the space bar and it'll outright spam it - ya know, without having to press it so many times, we can already kill enemies because the space bar just needs to be held down and it'll start spammin

Re: Skullgirls Foibles

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : king gamer222 via Audiogames-reflector
Re: Skullgirls Foibles Actually, turns out the computer decided to nuke the executables! Sheesh! Again, sorry fo6 being rough; I need to reacquaint myself with the odd behaviors of antivirus. @Assault_Freak: The reason I made a new thread is because this topic was about a different problem:

Re: elevator game by gorthalon

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: elevator game by gorthalon hi, I'm downloading the elevator game also.how to turn the elevator to arcade mode? URL: http://forum.audiogames.net/viewtopic.php?pid=180434#p180434 ___ Audiogames-reflector mailing list Audiogames-reflector@sa

Re: Skullgirls Foibles

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : king gamer222 via Audiogames-reflector
Re: Skullgirls Foibles Problem is, my purchase got me both. Appearently, if you buy the regular, you get the beta. Unless there is a separate store page? URL: http://forum.audiogames.net/viewtopic.php?pid=180433#p180433 ___ Audiogames-reflect

Re: abandonware archive. Now finally in one place!

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : willbilec via Audiogames-reflector
Re: abandonware archive. Now finally in one place! there is about more than 100 files in the main folder. URL: http://forum.audiogames.net/viewtopic.php?pid=180432#p180432 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector
Re: Adventure At C: I remember someone made a program that will just spam space bar presses at you. URL: http://forum.audiogames.net/viewtopic.php?pid=180431#p180431 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Adventure At C: Hi.So, this s a public folder?I just want to make sure since when I joined it and looked at the properties it said it was a full access folder.editWhy doesn't the fire kill enemies? I find it interesting that it can just spread over an enemy and the enemy is not harmed.

Re: abandonware archive. Now finally in one place!

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector
Re: abandonware archive. Now finally in one place! Just an announcement. Browsing through the folder, I found a copy of Q9. As far as I know, Q9 is not abandoned, and is still for sale, so I deleted it. URL: http://forum.audiogames.net/viewtopic.php?pid=180430#p180430 _

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Adventure At C: Hi.So, this s a public folder?I just want to make sure since when I joined it and looked at the properties it said it was a full access folder. URL: http://forum.audiogames.net/viewtopic.php?pid=180429#p180429 ___ Audiogam

Re: elevator game by gorthalon

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : willbilec via Audiogames-reflector
Re: elevator game by gorthalon bust a balloon https://dl.dropboxusercontent.com/u/141 … Baloon.ziproc paper scissors https://dl.dropboxusercontent.com/u/141639917/RPS.zip URL: http://forum.audiogames.net/viewtopic.php?pid=180428#p180428 ___ A

Re: elevator game by gorthalon

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : willbilec via Audiogames-reflector
Re: elevator game by gorthalon Bust a bolloon https://dl.dropboxusercontent.com/u/141639917/Bust-A- Baloon.zip rock paper syizers https://dl.dropboxusercontent.com/u/141639917/RPS.zip URL: http://forum.audiogames.net/viewtopic.php?pid=180427#p180427

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector
Re: Adventure At C: Hi all. Please. Is there any way how can I set my firing key to hold space and it will be automaticali fire? So When I quickly hit spacebar, I am not so quick and I don't wana break my keyboard. :D. thanks for reply. URL: http://forum.audiogames.net/viewtopic.php?pid=18

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Yes, i know. I just don't know how to throw the bombs into the sectors. I always kill him/her/it before the bombs explode but i'm mjustcurious. URL: http://forum.audiogames.net/viewtopic.php?pid=180425#p180425 ___ Audiogam

Re: Two new games from choiceofgames

2014-07-11 Thread AudioGames . net Forum — New releases room : AstralAudio via Audiogames-reflector
Re: Two new games from choiceofgames @DarkYou should really try out the "Choice of the Deathless" title since it is written by a novelist Max Gladstone. URL: http://forum.audiogames.net/viewtopic.php?pid=180424#p180424 ___ Audiogames-reflecto

Re: NEW: Inquisitor Audiogame Adventure - Chapter II "The village"

2014-07-11 Thread AudioGames . net Forum — New releases room : AstralAudio via Audiogames-reflector
Re: NEW: Inquisitor Audiogame Adventure - Chapter II "The village" @Lord_RavenThe version on the second link is specifically an audio game. The first link is a place to purchase all the titles as they come out.@frastlinThe original titles are in Italian. There are English versions released.

Re: Skullgirls Foibles

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : AstralAudio via Audiogames-reflector
Re: Skullgirls Foibles Correction: There are two versions of the game. The endless Beta and the regular version. If you want to test things before anyone else, grab the first one. If you want to wait until things are polished, grab the regular version. URL: http://forum.audiogames.net/view

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Kiri, if you have the other addresses, I would appreciate having them.  Thanks!  I am going to assume that the news site misunderstood, and not that Adil actually tried to take credit for Swamp on purpose.  I could be wrong of course, but it is better to give

Re: abandonware archive. Now finally in one place!

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : Naruto via Audiogames-reflector
Re: abandonware archive. Now finally in one place! got it set up on my pc. can't wait to check them out URL: http://forum.audiogames.net/viewtopic.php?pid=180420#p180420 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

Re: Cloud Storage

2014-07-11 Thread AudioGames . net Forum — Off-topic room : the terminator via Audiogames-reflector
Re: Cloud Storage hay.you could also get wuala from www.wuala.com/.I personally think it's a good service for cloud storage. URL: http://forum.audiogames.net/viewtopic.php?pid=180419#p180419 ___ Audiogames-reflector mailing list Audiogames-re

Re: Solara combat?

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : frastlin via Audiogames-reflector
Re: Solara combat? So, I found a player who wrote out all the info that I wished, but it could still use some updating. Is there any way to make something like a wiki here? It is only 3 pages, but it needs other people to help update it. URL: http://forum.audiogames.net/viewtopic.php?pid=1

Re: NEW: Inquisitor Audiogame Adventure - Chapter II "The village"

2014-07-11 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: NEW: Inquisitor Audiogame Adventure - Chapter II "The village" Is this text, or does the dialogue have voice acting?Is there sound? URL: http://forum.audiogames.net/viewtopic.php?pid=180417#p180417 ___ Audiogames-reflector mailing list Au

Re: question about games creating

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: question about games creating Audacity might work. I've generally found it heavy and parts of the interface not overly to my liking, but it's free and you can convert files by exporting them in the desired format. URL: http://forum.audiogames.net/viewtopic.php?pid=180416#p180416 __

Re: Skullgirls Foibles

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Skullgirls Foibles Why didn't you just put this in your other skullgirls topic... lol URL: http://forum.audiogames.net/viewtopic.php?pid=180415#p180415 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht

Re: Skullgirls Foibles

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : king gamer222 via Audiogames-reflector
Re: Skullgirls Foibles I'm going to try and reinstall. And sorry about that, it's been a long day today. URL: http://forum.audiogames.net/viewtopic.php?pid=180414#p180414 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g

Re: Skullgirls Foibles

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : king gamer222 via Audiogames-reflector
Re: Skullgirls Foibles Nevermind the beta issue, that's what the game is at present. Sorry, I got carried away. URL: http://forum.audiogames.net/viewtopic.php?pid=180413#p180413 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: hi assault freak

2014-07-11 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: hi assault freak Also... sorry for the Doouble post, but I agree with Paddy. URL: http://forum.audiogames.net/viewtopic.php?pid=180412#p180412 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sab

Skullgirls Foibles

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : king gamer222 via Audiogames-reflector
Skullgirls Foibles I install the game, and get added to a beta program. As for why, I don't know; I just want to play the game. Which I cannot do, since Steam did, ever so ungraceously, update some stuff which bricked the game. It keeps whining about an executable it can't find, and won't r

Re: hi assault freak

2014-07-11 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: hi assault freak Kamochek... I think you need to reevaluate some things. Discussions like this should not be held on a forum which is mostly about gaming and technology... and if it is, why should it be limitted to just pentecostals? Christians, whether Catholic or protestant or orthado

Re: a few audio gaming/programming questions

2014-07-11 Thread AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
Re: a few audio gaming/programming questions If you think you are up to it, anything with multiplayer support would be awesome!I would recommend reading some game development books, they talk about how to create your game so it looks quality and professional. Frankly, that is what separates

Sound Libraries

2014-07-11 Thread AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
Sound Libraries Because this is such an important topic for audiogame developers, here is a thread so we can discuss them!Here is the list of sound libraries I know and their license, if you know more please post them and I can add it!OpenAL Soft LGPLBass Free for free games, $125 for one s

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-11 Thread AudioGames . net Forum — New releases room : kamochek via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released hi.[[wow]], now he changed the sound to helicopter?i have a russian mod, which insted of:come to me, help me!steps, doors opening, doors closing,tired self in?good work! i'm sure you've get a meddal for this.insted of that, the russian mod

Sound Libraries

2014-07-11 Thread AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
Sound Libraries Because this is such an important topic for audiogame developers, here is a thread so we can discuss them!Here is the list of sound libraries I know and their license, if you know more please post them and I can add it!OpenAL Soft LGPLBass Free for free games, $125 for one s

Re: We're number one

2014-07-11 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Re: We're number one Well Socheat, as you'll see if you look at the forum directly, the Ag news room doesn't bump topics with new replies to the top of the list sinse then they'd obviously be bumped back up to the top of the front page as well, which wouldn't be good, so feel free to reply

Re: Two new games from choiceofgames

2014-07-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Two new games from choiceofgames Your welcome. The electronic postman dropped it into my  inbox today so I thought I'd pass it on. URL: http://forum.audiogames.net/viewtopic.php?pid=180406#p180406 ___ Audiogames-reflector mailing list Aud

Re: question about games creating

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: question about games creating Hello Kamochek.Well you could get goldwave which is not free but you can use the demo version for a long time. Also, audacity is very good and that is free and I think wavepad is also free. Any of these programs can convert audio files into wave or ogg form

Re: a few audio gaming/programming questions

2014-07-11 Thread AudioGames . net Forum — Development room : camlorn via Audiogames-reflector
Re: a few audio gaming/programming questions I can post the ten lines needed to apply a lowpass filter to a sound, which is a cheep and efficient way to make things sound at least a bit different when they're behind you.  Unfortunately, this is C++ and won't help unless you have a way to wr

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-11 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released Hi,Level 10 appears to worked as intended in the development engine, but not in the game play engine.  The helicopter never arrives.  I'm still looking into this.Regards,David Greenwooddavidgreenw...@gmagames.comhttp://www.GMAGames.com UR

Re: Two new games from choiceofgames

2014-07-11 Thread AudioGames . net Forum — New releases room : in the bag via Audiogames-reflector
Re: Two new games from choiceofgames Hi dark, thank you. URL: http://forum.audiogames.net/viewtopic.php?pid=180402#p180402 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cg

Re: hi assault freak

2014-07-11 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
Re: hi assault freak hi assault freak.did you see my private messages which i sent to you?kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180401#p180401 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Two new games from choiceofgames

2014-07-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Two new games from choiceofgames Yes, the third heroes rise game and a hosted game called "life of a mobster" have been released from choiceofgames, and though it doesn't say so on the announcement you can also buy and play these Here on the choiceofgames site. I will confess neither of the

Re: how is it going with the EyeMusic, or the EM?

2014-07-11 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
Re: how is it going with the EyeMusic, or the EM? hi.and you, seeing with sound, did you tryed the EM?kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180400#p180400 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah

Two new games from choiceofgames

2014-07-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Two new games from choiceofgames I will confess neither of these grabbed my attention as much as mech commander did, sinse neither super heroes nor maffia is my thing so I'll likely be playingthrough other of their games before I get to these, but people should likely know. Btw,sadly this m

Two new games from choiceofgames

2014-07-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Two new games from choiceofgames I will confess neither of these grabbed my attention as much as mech commander did, sinse neither super heroes nor maffia is my thing so I'll likely be playingthrough other of their games before I get to these, but people should likely know. Btw,sadly this m

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Kiri via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Aprone, you can send me a text of message, I will translate into Russian and publish there. URL: http://forum.audiogames.net/viewtopic.php?pid=180398#p180398 ___ Audiogames-reflector mailing list Audiogames-ref

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-11 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released I sent off and got my key replacements for all the games I have. Now to see about getting that update. Is there anything I need to know before attempting to buy 2.0 of SOD? Sence it is in beta, do I have to type anything different into one

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Kiri via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Aprone wrote:I tried posting a message to the news site, but after Google translate butchers my message, they probably won't understand half of what I've said.  Does anyone here speak Russian, that would be willing to email the news article and explain that t

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 They wouldn't shut down the psn... because the ps4 is also going to be using that service. They've shut down support for some older ps3 games and their online servers... but the psn itself is still open and will stay th

Re: How to Turn on Accessibility in Skullgirls

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : robjoy via Audiogames-reflector
Re: How to Turn on Accessibility in Skullgirls Hi,Check the first post hereHth,Rob URL: http://forum.audiogames.net/viewtopic.php?pid=180394#p180394 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://s

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie fps by Aprone I tried posting a message to the news site, but after Google translate butchers my message, they probably won't understand half of what I've said.  Does anyone here speak Russian, that would be willing to email the news article and explain that they've made a

Re: New audio science fiction racing game, audio speed

2014-07-11 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: New audio science fiction racing game, audio speed Hi,The trouble for many of us is we're very familiar with games like top speed 3, but not familiar with how mainstream racing games or physics work, so we're not sure how to take curves. Do we just turn in the direction, or is there mor

Re: Announcing release of Traders of Known Space

2014-07-11 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: Announcing release of Traders of Known Space Agreed with dark. if an internet connection is required for anti piracy, then its much more acceptable if its used for things like scoreboards, or perhaps multiplayer modes in the future. That said though, I've had bad experiences with things

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Kiri via Audiogames-reflector
Re: Swamp, zombie fps by Aprone I know a little about this guy.He wants to look serious programmer, although in fact it is not. Told reporters about his projects - Swamp and NVDA.He even translations not engaged (I translate Swamp into Russian). URL: http://forum.audiogames.net/viewtopic.

Re: Wanted: blind Java programmers for user study

2014-07-11 Thread AudioGames . net Forum — Off-topic room : ameer via Audiogames-reflector
Re: Wanted: blind Java programmers for user study We're still looking for participants. The only requirements are that you have JAWS, Windows 7 or earlier, and have experience reading  Java code. URL: http://forum.audiogames.net/viewtopic.php?pid=180389#p180389

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Yeah! Good to see oldschool folks around.Speaking of credits and stuff, I have made an interview with Aprone in my youtube channel.https://www.youtube.com/watch?v=SDRRommXIK0Sorry for my english, but I guess I could at least make myself clear. I would create

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Adventure At C: Yes you can shut down your PC many times without any problem. And it's not 600 MB, it's 2 or more GB. Hahaha, I now noticed that. Yes I know the Musics boss very well: He throws bombs at you. I think it can't be effected by the laser, am I right? He/it can throw more tha

Re: pc hotspot tools

2014-07-11 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: pc hotspot tools hi,thanks for the advice although it seems nearly impossible.as of inserting the dongle sim in phone, that's not doable, because the dongle sim is quite large compared to the one in phone, and the phone sim has 3g already. what i wanted is to having the phone use the pc

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Adventure At C: Yes you can. And it's not 600 MB, it's 2 or more GB. Hahaha, I now noticed that. Yes I know the Musics boss very well: He throws bombs at you. I think it can't be effected by the laser, am I right? He/it can throw more than a bomb. But you can kill that boss before the b

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Stevie-3 via Audiogames-reflector
Re: Swamp, zombie fps by Aprone I've been around since swamps birth, or should I say its undeath, and this is just ridiculous, nobody should ever try and discredit the work of the Almighty Aprone! URL: http://forum.audiogames.net/viewtopic.php?pid=180385#p180385 ___

How to Turn on Accessibility in Skullgirls

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : king gamer222 via Audiogames-reflector
How to Turn on Accessibility in Skullgirls Hi all. How do I activate accessibility functionality in Skullgirls? I see no documentation on this matter on the game's website. URL: http://forum.audiogames.net/viewtopic.php?pid=180384#p180384 ___

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Hello folks. If the guy in the article translated Swamp for whatever language, thats ok, nice work. But if this guy is trying to get any credits for making the game, better go make an actual game. I and several others accompanied the development since the beg

Re: question about games creating

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: question about games creating hi.k,ok i nowwhat.for the begining at least i'll create adventure games which will be spoken by sappy.i wont create fighting games never.sjut adventure quest games like theinqusitor, chillingham, desce into madness, grail to the thief and time adventure.may

Which Game Audio Software?

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : mesaphlin via Audiogames-reflector
Which Game Audio Software? Hello Everyone,I was just wondering which game audio software is the most widely used in the industry?FMOD Studio OR Wwise?In other words, if I get a game audio job from a game company and if I generally use FMOD Studio for example, would the game company want me

Re: pc hotspot tools

2014-07-11 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: pc hotspot tools Probably, if you have the adaptor and drivers, yes. Though probably easier and simpler to just transfer the SIM from your dongle to your phone, and use that.It'd be nice if you could automatically fail over from wired to wireless, but getting that to work automatically

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 because my brother had problems signing in to PSN. I tried to convince him it's just a problem caused by dad changing the password to our home network and not updating the whireless configuration on ps3 to reflect that,

Re: abandonware archive. Now finally in one place!

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: abandonware archive. Now finally in one place! kool_turk, could you send me the security code for your childrens audio book collection? URL: http://forum.audiogames.net/viewtopic.php?pid=180379#p180379 ___ Audiogames-reflector mailing lis

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector
Re: Adventure At C: that means they are still downloading. patience is a virtue. URL: http://forum.audiogames.net/viewtopic.php?pid=180378#p180378 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sab

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: 600! I've been waiting for 10 minutes and it only downloads 57 MB! LOL. Anyways, i didn't mean they destroy corrupt sectors, i meant, oh well if you read the readme for the my music boss, you'll know what i meant by throwing bombs into corrupt sectors, so they didn't exp

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: 600! I've been waiting for 10 minutes and it only downloads 57 MB! LOL. Anyways, i didn't mean they destroy corrupt sectors, i meant, oh well if you read the readme for the my music boss, you'll know what i meant by throwing bombs into corrupt sectors, so they didn't exp

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Adventure At C: They're in a .sync format because they're not fully downloaded. You should wait. They're about 600 or more MB. It first creates the folder and than puts the files in it. URL: http://forum.audiogames.net/viewtopic.php?pid=180376#p180376 __

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Adventure At C: As I think, bombs don't distroy corrupted sectors. They only distroy steal data. URL: http://forum.audiogames.net/viewtopic.php?pid=180375#p180375 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuk

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: OK, i've synced it but there is nothing in the save files folder. I opened sync\save files\adventure at c but nothing there. Also, why are all the game playthroughs in.sync format and how to open them to here them? Thanks! URL: http://forum.audiogames.net/viewtopic.php?

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Nope, the steel data doesn't seem to be there either. The first time i've playtested my stage, the steel data was there, but if i went into builder mode and then playtest again, the steel data seems to be gone. I even placed a text square after the steel data just to be

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Nope, the steel data doesn't seem to be there either. The first time i've playtested my stage, the steel data was there, but if i went into builder mode and then playtest again, the steel data seems to be gone. I even placed a text square after the steel data just to be

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Adventure At C: First download bt sync. And the secret to the folder is:AMGX74XJBC3YDKVDSV4L5ZYTXRIQBDIEZIt has many games and saves and playthroughs... URL: http://forum.audiogames.net/viewtopic.php?pid=180372#p180372 ___ Audiogames-refl

Re: Free fighting games for the blind on windows?

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Free fighting games for the blind on windows? Capcom games have used stereo for a while now.MK took a while to get there (I don't remember any MK game using stereo well before MK Vs DCU), but even without stereo, MK4 is pretty accessible (Drat, just realized I don't have the disk with m

Re: SoundRTS: Crazy mod demonstration

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector
Re: SoundRTS: Crazy mod demonstration hi,a link to mp3 would be appriciated, not saying that i'm not willing to listen to the video on youtube, but here it is actinng weird as it keeps buffering the videos again and again, while the other downloads are fine. URL: http://forum.audiogames.ne

Re: elevator game by gorthalon

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: elevator game by gorthalon thanks.kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180369#p180369 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mai

Re: pc hotspot tools

2014-07-11 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: pc hotspot tools Probably, if you have the adaptor and drivers, yes. Though probably easier and simpler to just transfer the SIM from your dongle to your phone, and use that.It'd be nice if you could automatically fail over from wired to wireless, but getting that to work automatically

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : jaybird via Audiogames-reflector
Re: Adventure At C: What is the key for the AAC BT Sync folder? Somehow I'd missed that there even was one. URL: http://forum.audiogames.net/viewtopic.php?pid=180367#p180367 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatti

Re: got a new android phone

2014-07-11 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: got a new android phone hi,i'm having problems with both chrome or mozilla firefox on my phone, even if i know a site very well it somehow misses out a few links, and using chrome seems very odd since many times links doesn't activate on chrome.are there any other good and effective bro

Re: elevator game by gorthalon

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector
Re: elevator game by gorthalon thanks for the link.other games like rock paper scissors would be appriciated as well URL: http://forum.audiogames.net/viewtopic.php?pid=180365#p180365 ___ Audiogames-reflector mailing list Audiogames-reflector@

Re: how would you cross a pit?

2014-07-11 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: how would you cross a pit? hi,the above post reminded me of first book of wizard of oz, the way the travellers crossed the pit, laying a wooden plank and having the lion transport each of them across the pit.lol URL: http://forum.audiogames.net/viewtopic.php?pid=180364#p180364

Re: pc hotspot tools

2014-07-11 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: pc hotspot tools hi,just wanted to clarify, i'm currently using windows xp on a desktop , internet using a 3g dongle. is there any possibility to turn my pc into a hotspot for connecting my android phone to the internet.thanks URL: http://forum.audiogames.net/viewtopic.php?pid=180363#p

Re: New audio science fiction racing game, audio speed

2014-07-11 Thread AudioGames . net Forum — New releases room : micco67 via Audiogames-reflector
Re: New audio science fiction racing game, audio speed @robla Sorry, my fault, lost your message. In general the feedback we have received about playability is fairly good, but I will present your point view to the team and will get back to you as soon as I can. For the future, you can also

Re: Learning Trig?

2014-07-11 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector
Re: Learning Trig? Frastlin, this may not help you with learning Trig but it will help you apply what you learn to gaming. Try a book called Programming Math and Physics by Wendy Staller. The example code is in C/C++, but it is an invaluable resource on applied math and physics in games. It

Re: New audio science fiction racing game, audio speed

2014-07-11 Thread AudioGames . net Forum — New releases room : robla via Audiogames-reflector
Re: New audio science fiction racing game, audio speed Any  responses? I payed good money for a game that still isn't really playable, and a lack of a  response on the developers part isn't encouraging. URL: http://forum.audiogames.net/viewtopic.php?pid=180360#p180360 _

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Adventure At C: Kenzon, invencibilitty will not protect you from a fire.You can set the bom restore after death flag with F9 to fix your problem. URL: http://forum.audiogames.net/viewtopic.php?pid=180359#p180359 ___ Audiogames-reflector m

Re: Sound Libraries

2014-07-11 Thread AudioGames . net Forum — Development room : Sebby via Audiogames-reflector
Re: Sound Libraries SDL, raw, Allegro ...Obviously depends on what you need to do. URL: http://forum.audiogames.net/viewtopic.php?pid=180358#p180358 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://s

Re: pc hotspot tools

2014-07-11 Thread AudioGames . net Forum — Off-topic room : paddy via Audiogames-reflector
Re: pc hotspot tools I was sitting in train and wanted to write an E-Mail on my laptop, so I used my iPhone as hotspot. I also did it when sending an important mail to a teacher. Due to the restricted internet, I was not able to finish the huge work of Latin stuff for the others to practise

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Kiri via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Aprone wrote:Kiri, I didn't.  Either this article made some sort of mistake, or someone has tried to take credit for my game.  I will see if I can find out more information, but because I do not speak the language, it might be difficult.In this article, said

Re: Shameless self promotion aka Dark's singing demos

2014-07-11 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Shameless self promotion aka Dark's singing demos Glad people like. Sorry Ogom, but sendspace I find the most reliable service, and I want to keep these up semi perminantly. Downloading shouldn't be a problem, just click on the "submit" button or on "click here to start download" URL:

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Kiri via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Aprone wrote:Kiri, I didn't.  Either this article made some sort of mistake, or someone has tried to take credit for my game.  I will see if I can find out more information, but because I do not speak the language, it might be difficult.In this article, said

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