Re: fine reader problem
Re: fine reader problem hi,that option only offers to save the file im pdf which it already is URL: http://forum.audiogames.net/viewtopic.php?pid=192366#p192366 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c
Re: bk1 stuck after killing ultra brat boy
Re: bk1 stuck after killing ultra brat boy no, Mr. brunete's BK1 walkthrough is still up here somewhere complete with audio URL: http://forum.audiogames.net/viewtopic.php?pid=192367#p192367 ___ Audiogames-reflector mailing list Audiogames-ref
Re: From choiceofgames, Thieve's gambit and Devided we fall
Re: From choiceofgames, Thieve's gambit and Devided we fall Interesting. I still need to play more of these myself, but I found what happened mecha ace just too depressing! URL: http://forum.audiogames.net/viewtopic.php?pid=192368#p192368 ___
Re: CE is asking for more funding
Re: CE is asking for more funding I've unfortunately been absent from ce for a while, but that doesn't mean I don't appreciate the game, it'd be a shame if development stopped due to funding and I have certainly spent on the game in the past. I think what puts people off with ce is that the
Re: Toxic, survival horror fps [French]
Re: Toxic, survival horror fps [French] Hi. I'm fluent at French and can help you translating it, but haven't tried it to see how big it is. URL: http://forum.audiogames.net/viewtopic.php?pid=192369#p192369 ___ Audiogames-reflector mailing li
Re: mud: the eternal wars
2014-10-18
Thread
AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars Greetings!As an answer to the question asked by Pelantas, you're more than welcome to post a review of us anywhere you'd like.Thank you for all the positive feedback! URL: http://forum.audiogames.net/viewtopic.php?pid=192371#p192371 ___
Re: Prompt for opening or saving a file in Internet Explorer 9
Re: Prompt for opening or saving a file in Internet Explorer 9 I did it by resetting all the internet explorer settings. Go to tools, settings, advanced, then click reset. URL: http://forum.audiogames.net/viewtopic.php?pid=192372#p192372 ___
Re: mud: the eternal wars
2014-10-18
Thread
AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars Greetings!To clarify some stuff related to soundpacks: the pack is not for Mush at the moment, it's for VipMud. For those who are wondering whether or not a Mush pack will be available, all we can currently say is that we do not have the time to create one ourselve
Re: Toxic, survival horror fps [French]
Re: Toxic, survival horror fps [French] gregorz > Yes the mouse have low sensitivity. This is because most people playing the game are casual gamers. I'm planning adding a setup with higher sensibility.flame_elchemist > French keybaord have different position of some keys, like A Z Q W.Than
Re: AudioQuake Beta Release
Re: AudioQuake Beta Release why the demo recording? How do I start the normal game? URL: http://forum.audiogames.net/viewtopic.php?pid=192375#p192375 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://
Halloween Sale - Super-Promotion on AudioGame.it for PC/Mac
Halloween Sale - Super-Promotion on AudioGame.it for PC/Mac INCREDIBLE PRICE: All audio games on www.audiogame.it are now available at the incredibly low price of 9,90€! It is not going to last forever, so hurry up!Click to access the AudioGame.it web store: http://www.ticonblu.it/audiogame
Re: Halloween Sale - Super-Promotion on AudioGame.it for PC/Mac
Re: Halloween Sale - Super-Promotion on AudioGame.it for PC/Mac Nice offer, though I must admit I bought all the games on the previous deal with the bundles in the ap store.Btw, did you read my topic about She noire? I'd be interested to know what thoughts you have about some of the questio
Re: bokurano daiboukenn 3
2014-10-18
Thread
AudioGames . net Forum — New releases room : Rhythm Heaven 77 via Audiogames-reflector
Re: bokurano daiboukenn 3 Hello all. I just updated to version 1.49, and I have a small problem. The spirit sword was at level 69 before, and now, it went all the way back down to level 1, and whenever I complete a level, it goes back to level 1, because the sword went to level 2 when I p
Information about the accessibility on android L/5.0?
Information about the accessibility on android L/5.0? Hello everybody,I am a fan of android OS and as you may have been told, android 5.0 or android L (lollipop) has been recently released. Currently I am using a Samsung device built-in android 4.4.2, it’s working great with talk back, and
Re: A really good Dr. who related Youtube series
Re: A really good Dr. who related Youtube series Well Stewart has now had a go at Mummy on the orient express and you can Find it here Like me, he agrees it's been the best twelth doctor story thus far, and I agree with him on tention and the doctor doing something. I disagree on Clara, s
Re: frameworks to develop audiogames
Re: frameworks to develop audiogames in my idea, instead of using java, use C#but for C#, your users must install .net framework URL: http://forum.audiogames.net/viewtopic.php?pid=192381#p192381 ___ Audiogames-reflector mailing list Audiogame
Re: A really good Dr. who related Youtube series
Re: A really good Dr. who related Youtube series Well Stewart has now had a go at Mummy on the orient express and you can Find it here Like me, he agrees it's been the best twelth doctor story thus far, and I agree with him on tention and the doctor doing something to solve a real mystery
Re: your suggestion? about a new walkthroug aa
2014-10-18
Thread
AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: your suggestion? about a new walkthroug aa hiwe want to thank you and slj for thinking along with us about what should in the recording. you agreed that the flase temple is a good subject.it is just mansioning your names for thinking along with us.greetz mike URL: http://forum.audiogam
Re: Accessible HTPC set up, seeking advice
Re: Accessible HTPC set up, seeking advice the 250D can get 2 3.5 drives in it. So you could have a small SSD for windows, and something like 2 3TB 3.5 inch WD reds in raid for your storage. As for steam OS, I don't know. I never bothered with it. I figured it would be as about accessible a
blind dj mixing software using jaws 15
blind dj mixing software using jaws 15 Hi, everyoneI need your help in finding a software that will do automatic mixing.That will work with jaws 15 and is easy to use.I understand “VirtualDJ 5.0 is the one, however how do you get the jaws scripts. I have only seen one place everything is g
Re: CE is asking for more funding
2014-10-18
Thread
AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: CE is asking for more funding hii read the message of coops yesterday. and i am not going to say i am shocked, but it will be a pitty when development drops, i agree. ce is a game i come back from time to time. i turned back to it yesterday as well.but my cash is pretty low right now, s
Re: Toxic, survival horror fps [French]
Re: Toxic, survival horror fps [French] Hi. I arrived at the cave where I should go to my right. I did, and my friend still tells me: à ta droite, and I still walk in front and to the right. But I fell. What to do here? URL: http://forum.audiogames.net/viewtopic.php?pid=192386#p192386
Re: Accessible HTPC set up, seeking advice
Re: Accessible HTPC set up, seeking advice Ah, I just wondered when you said it was a steam/XBMC box. Again thanks for the info. URL: http://forum.audiogames.net/viewtopic.php?pid=192387#p192387 ___ Audiogames-reflector mailing list Audiogame
Re: A really good Dr. who related Youtube series
Re: A really good Dr. who related Youtube series I think a lot of that is down to Clara being stuck out of the way so she couldn't interfere with the doctor. URL: http://forum.audiogames.net/viewtopic.php?pid=192388#p192388 ___ Audiogames-ref
Re: bokurano daiboukenn 3
Re: bokurano daiboukenn 3 I really apologize about that. For those who lost spirit sword level, please send me your save, including your aproximate level before the accident. I'll fix them. URL: http://forum.audiogames.net/viewtopic.php?pid=192389#p192389 __
Re: bokurano daiboukenn 3
Re: bokurano daiboukenn 3 I really apologize about that. For those who lost spirit sword level, please send me your save, including your approximate level before the accident. I'll fix them. URL: http://forum.audiogames.net/viewtopic.php?pid=192389#p192389 _
Re: bokurano daiboukenn 3
Re: bokurano daiboukenn 3 I really apologize for that. For those who lost spirit sword level, please send me your save, including your approximate level before the accident. I'll fix them. URL: http://forum.audiogames.net/viewtopic.php?pid=192389#p192389 ___
Re: best audio player?
Re: best audio player? -The buttons in the main Window are not labeled.Which buttons ?-When things like crossfade and shuffle are turned on or off, the messages get spoken through SAPI, my NVDA doesn't seem to be detected.This is probably because 6player still uses an older version of Unive
Re: A really good Dr. who related Youtube series
Re: A really good Dr. who related Youtube series Lol, quite possibly, though at least when the Doctor phoned clara and said "well I'm going to be a complete bastard because I need to watch this monster kill someone to work out how to dispose of it and your going to help me!" Clara didn't h
Re: A really good Dr. who related Youtube series
Re: A really good Dr. who related Youtube series Lol, quite possibly, (beware spoilage below for orient express),though at least when the Doctor phoned clara and said "well I'm going to be a complete bastard because I need to watch this monster kill someone to work out how to dispose of it
Slightly OT - Building a GUI in PureBasic
Slightly OT - Building a GUI in PureBasic I'm considering the purchase of PureBasic. Before I download it, I'd just like to know how easy/hard it is to build a GUI in it. Do you need to understand technical stuff about how stuff is visually presented on the screen, or is there a way to have
Re: A really good Dr. who related Youtube series
Re: A really good Dr. who related Youtube series Lol, quite possibly, (beware spoilage below for orient express),though at least when the Doctor phoned clara and said "well I'm going to be a complete bastard because I need to watch this monster kill someone to work out how to dispose of it
Re: frameworks to develop audiogames
Re: frameworks to develop audiogames Visualstudio, the nice thing about C# and other .NET languages is every version of Windows from Vista onward comes with the base .NET Framework. If someone wants to insure their C# application will run on all pre-installed frameworks they can choose to c
Re: bokurano daiboukenn 3
Re: bokurano daiboukenn 3 yukio I have to ask, was the snake chain designed with scorpion from mortal kombat in mind? haha URL: http://forum.audiogames.net/viewtopic.php?pid=192394#p192394 ___ Audiogames-reflector mailing list Audiogames-refl
Re: frameworks to develop audiogames
Re: frameworks to develop audiogames tward, i've like your idea about C#, but the best thing for creating audio game is C++ with a good librarywindows has .net framework 3.0 but if your application uses 3.5 or any later version of .net framework, the user must install itand, with .net frame
Re: frameworks to develop audiogames
Re: frameworks to develop audiogames C# is a better choice, though. Almost everyone has the .net frameworks nowadays. It even runs on Linux and Mac, if you try hard enough. Also, C# has a much, much more sane FFI than Java. Java requires 15 line C++ functions for every C function you wa
Re: the blind swordsman audio playthrough now available!
2014-10-18
Thread
AudioGames . net Forum — General Game Discussion : KG4RDF via Audiogames-reflector
Re: the blind swordsman audio playthrough now available! How disappointing! Used the new link, and got file not found. Get 403 forbidden on the first one. Looks like somebody could really use a reliable file hosting service. URL: http://forum.audiogames.net/viewtopic.php?pid=192397#p192397
Re: Announcing the release of Grail to the Thief
Re: Announcing the release of Grail to the Thief Well, that's strange... I don't find any buttons to buy the game.Under the heading "buy now", there's only the information what we get, but I don't see anything else. URL: http://forum.audiogames.net/viewtopic.php?pid=192398#p192398
Re: Tactical Battle 2.0
Re: Tactical Battle 2.0 hello, could you add multyplayer support? like, someone hosts a game, someone else connects and the one hosting the game can select a map campagne that both users have on their systems, then one side is the good side and the other one is the evil side. that would be
Re: Slightly OT - Building a GUI in PureBasic
Re: Slightly OT - Building a GUI in PureBasic @Jaybird, PureBASIc is quite simple for building GUIs in it. Here's a sample one for you:If OpenWindow (0, #pb_ignore, #pb_ignore, #pb_ignore, #pb_ignore, "Test")ButtonGadget (0, #PB_Ignore, #PB_Ignore, 25, 25, "Go"); this is a comment. This is
Re: PG 13 let's plays - official discussion & announcements thread
2014-10-18
Thread
AudioGames . net Forum — General Game Discussion : pitermach via Audiogames-reflector
Re: PG 13 let's plays - official discussion & announcements thread Coming up in about an hour and a half at 6PM UTC/7PM in the UK, PG13 will be playing through Super Liam by L-works. You can tune in here. This stream is actually always up,a nd when we're not live it's used for Everything ga
Re: PG 13 let's plays - official discussion & announcements thread
2014-10-18
Thread
AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: PG 13 let's plays - official discussion & announcements thread Hi guys.oh [[wow]], Gona try to make it to your end, normally I can't because its to fuzzing early but its sunday, no gym, no anything maybe a walk, but its raining zombies right now, and is no fun outside, I will try to lis
stopping sounds in vip mud?
stopping sounds in vip mud? Hi, I'm having a bit of trouble stopping lots of sounds in vvipmud at once. I'm making a trigger to arm a grenade, and I've saved the sound to a handle, then stop it when tie timer rs out. This works, but only for one grenade at a time, and if I try to do more th
Re: Toxic, survival horror fps [French]
Re: Toxic, survival horror fps [French] Well, I doscovered a bug or... kinda like a bug.I'm in the place where are a lot of zombies around after a cutscene and after a room filled with a gas.I tried to kill everyone but I lost my ammo, everytime when i am restarting / reloading the game I a
Re: Toxic, survival horror fps [French]
Re: Toxic, survival horror fps [French] Well, I discovered a bug or... kinda like a bug.I'm in the place where are a lot of monsters around after a cutscene and after a room filled with a gas.I tried to kill everyone but I lost my ammo, everytime when i am restarting / reloading the game I
Re: Tactical Battle 2.0
Re: Tactical Battle 2.0 I think Ian has to set the server up. Multiplayer is supported, it's just disabled for some reason that I am not quite sure of. We were able to play it for a month or so with the old dev versions. URL: http://forum.audiogames.net/viewtopic.php?pid=192405#p192405
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hi guys, I have just finished editing the audio version of the storyline of Grave of Redemption. This file will be included with the next version of the game. However, if you are not fond of waiting for that release, which I don't know when it will be,
Re: Tactical Battle 2.0
Re: Tactical Battle 2.0 Multiplayer was implemented in early 2013 and available on many dev versions.I haven't tested or maintained it in a long time, and it wasn't very stable or polished.So it was disabled for the 2.0 release.Sorry. URL: http://forum.audiogames.net/viewtopic.php?pid=1924
Re: bokurano daiboukenn 3
2014-10-18
Thread
AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Right! My computer has gotten to the point where playing this game slows it down because there are so many enemies around me... but the ironic thing is, this game has no graphics. Taking up way too much... that and combined issues makes me think it's time for a new
Re: bokurano daiboukenn 3
2014-10-18
Thread
AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Yukio, question. In the change log, you mention a challenge mode. Is this something that has to be unlocked? Any hints? URL: http://forum.audiogames.net/viewtopic.php?pid=192409#p192409 ___ Audiogames-reflector maili
Re: death match project alpha
Re: death match project alpha Heh, I love how I just asked a question and little Ethin went off on his little swearing rants again. Oh well, some people stay stupid forever. URL: http://forum.audiogames.net/viewtopic.php?pid=192410#p192410 __
Re: best audio player?
Re: best audio player? Yo guys,I'm reading many comments and many opinions considering foober 2000 as one of the best music audio player. I've installed it, and unfortunately I am stuck at the playlist main screen and it doesn't allow me to move through the songs. so, if you really think th
Re: Best sounding guitar VSTI or amp sim
Re: Best sounding guitar VSTI or amp sim There's always shreddage 2 or however you spell it, though I'm not sure on its accessibility. But that thing sounds ridiculously realistic though. I don't know too many people who have got it to work with vst host, but if you have any luck anywhere w
Re: DglexsoftCore Released!
Re: DglexsoftCore Released! Hello!@Blindlord, extract the GammaMOO and the .DB file to a directory.Then, press alt and go to new submenu, and look for new text document.When it asks you for a name, press ctrl+A then delete, then put something like:run_core.batIgnore the file extension warni
Re: Tactical Battle 2.0
2014-10-18
Thread
AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Tactical Battle 2.0 Gotcha. I'd love to see that come back if possible... something that would slap a whole new layer of complexity on this game. URL: http://forum.audiogames.net/viewtopic.php?pid=192414#p192414 ___ Audiogames-reflector m
Re: DglexsoftCore Released!
Re: DglexsoftCore Released! Generally, I do not recommend that you save to the same database that you are reading from. If the DB fails for some reason, and you run the command dglex said to run, you will lose everything that you have done since the last checkpoint. Instead, run this comman
help! Escape The House: A 3D Sound Experience
help! Escape The House: A 3D Sound Experience hello guys!when I start the game and open the door, I always die, I can not go out and continue.what do I do? URL: http://forum.audiogames.net/viewtopic.php?pid=192416#p192416 ___ Audiogames-refle
Re: DglexsoftCore Released!
Re: DglexsoftCore Released! @ethin which is why I said it's a basic command. If you're just getting started in MOO, you'll have to edit the file and speissify the new db file to read from every time. URL: http://forum.audiogames.net/viewtopic.php?pid=192417#p192417
Re: help! Escape The House: A 3D Sound Experience
2014-10-18
Thread
AudioGames . net Forum — General Game Discussion : sswwaaiikkee via Audiogames-reflector
Re: help! Escape The House: A 3D Sound Experience hiwhat about game you talking? URL: http://forum.audiogames.net/viewtopic.php?pid=192418#p192418 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sab
Re: grave of redemption: concept demo
2014-10-18
Thread
AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: grave of redemption: concept demo himan this storyline is really really awesomeand maybe you can say when release next version?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=192419#p192419 ___ Audiogames-reflector mailing list
Re: grave of redemption: concept demo
2014-10-18
Thread
AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: grave of redemption: concept demo himan this storyline is really really awesome I m very very wait game URL: http://forum.audiogames.net/viewtopic.php?pid=192420#p192420 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatti
Re: help! Escape The House: A 3D Sound Experience
2014-10-18
Thread
AudioGames . net Forum — General Game Discussion : sswwaaiikkee via Audiogames-reflector
Re: help! Escape The House: A 3D Sound Experience hiwhere I can find this game?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=192421#p192421 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:
Re: AudioQuake Beta Release
Re: AudioQuake Beta Release to be rid of the demos, go into id1/mod.cfg, and // (double slash) the line that says, "startdemos demo1 demo2 demo3." this will remove those demos from playing at the beginnning though you can play them anyway after by typing playdemo followed by the name of the
Re: AudioQuake Beta Release
Re: AudioQuake Beta Release I've found what appears to be a bug. I'm not sure if this is limited to the tutorial or not.After a while sapi just seems to stop speaking. Nothing I do is able to reenable it. URL: http://forum.audiogames.net/viewtopic.php?pid=192423#p192423 ___
Re: Tactical Battle 2.0
Re: Tactical Battle 2.0 I was doing pretty well till I started on the warlord pack. I love it, but there are so many units to keep track of. haha. making some a.i controled doesn't help either, they keep walking into death. Any tips?off to see if I can keep that lich in the first holdfas
Re: mud: the eternal wars
Re: mud: the eternal wars I can honestly say that I think I'm going to love this mud. have to remember to keep track of the time I leave VIP open for though as to not have to disconnect at a critical point. URL: http://forum.audiogames.net/viewtopic.php?pid=192425#p192425
Re: PG 13 let's plays - official discussion & announcements thread
2014-10-18
Thread
AudioGames . net Forum — General Game Discussion : speeder via Audiogames-reflector
Re: PG 13 let's plays - official discussion & announcements thread two things, where can I get mudsplat and where can I get creative alchemy? oh and what about monkeybusiness 1.5? or whatever version you had on the recording? URL: http://forum.audiogames.net/viewtopic.php?pid=192426#p19242
Re: AudioQuake Beta Release
Re: AudioQuake Beta Release I've found what appears to be a bug. I'm not sure if this is limited to the tutorial or not.After a while sapi just seems to stop speaking. Nothing I do is able to reenable it.Also trying to save a game in the tutorial says "Unable to save ultiplayer games." URL
Re: AudioQuake Beta Release
Re: AudioQuake Beta Release I've found what appears to be a bug. I'm not sure if this is limited to the tutorial or not.After a while sapi just seems to stop speaking. Nothing I do is able to reenable it.Also trying to save a game in the tutorial says "Unable to save ultiplayer games."I've
Re: Slightly OT - Building a GUI in PureBasic
Re: Slightly OT - Building a GUI in PureBasic Keep in mind that you do have to position objects using pixel coordinates. I'm not sure if pure basic has flow layout panels or anything however. URL: http://forum.audiogames.net/viewtopic.php?pid=192427#p192427
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo You should probably fix the metadata of the sound. Right now it says.sound effect - Beetle MovementVendor : Xiph.Org libVorbis I 20070622 URL: http://forum.audiogames.net/viewtopic.php?pid=192428#p192428
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo You should probably fix the metadata of the sound. Right now it says.sound effect - Beetle MovementVendor : Xiph.Org libVorbis I 20070622Also the character in the history is male, yet you can start out as male or female. URL: http://forum.audiogames.ne
Re: Toxic, survival horror fps [French]
Re: Toxic, survival horror fps [French] Thanks for report. So many rooms, can you send me your SaveData.bin file. So Ill be able to locate you.When you are out of ammo, you can Fight with your knife. Same use as gun, you have to be near monsters to hit them. URL: http://forum.audiogames.ne
Re: DglexsoftCore Released!
Re: DglexsoftCore Released! Here's an even worse example of what can go wrong if you load and save to the same database. Let's say you or one of your admins has just made a stupid typo and wiped out a whole ton of work, and the only way to get it back is to restore from a DB. Now let's also
Re: death match project alpha
Re: death match project alpha Hi Danny And Ethin.Please don't give up you've done so much good work. If there's anything I can do to help managing the website, getting rid of spammers or something like that please let me know. URL: http://forum.audiogames.net/viewtopic.php?pid=192431#p1924
Re: PG 13 let's plays - official discussion & announcements thread
Re: PG 13 let's plays - official discussion & announcements thread pitermach, just wondering what the hell is that voice in the monkey business playthrough? lol whatever it is I want it hahaha URL: http://forum.audiogames.net/viewtopic.php?pid=192432#p192432 ___
Re: death match project alpha
Re: death match project alpha @dgleks, that is exactly what i'm talking about. That aditude, is exactly why I don't want to develop. URL: http://forum.audiogames.net/viewtopic.php?pid=192433#p192433 ___ Audiogames-reflector mailing list Audio
Re: death match project alpha
Re: death match project alpha @dgleks, that is exactly what i'm talking about. That aditude, is exactly why I don't want to develop. The reason ethin yelled at you wasn't simpply asking for administrative rights. You pushed me, even tried to force me into making the 2 of you friends. Then y
Re: Slightly OT - Building a GUI in PureBasic
Re: Slightly OT - Building a GUI in PureBasic You don't exactly need to position coordinates. It will do fine if you set it all to 0 0 0 0, just sited users won't be able to see what your doing then. For a game it would be something like this. if OpenScreen(640, 480, 16, "snow race") Repeat
Re: Accessible 3d mainstream games
Re: Accessible 3d mainstream games how about the transformers series? Is it playable or totally unplayable? URL: http://forum.audiogames.net/viewtopic.php?pid=192435#p192435 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatti
Re: DglexsoftCore Released!
Re: DglexsoftCore Released! @Jaybird, this is true. However, for beginners who are just mucking around, it's not that much of a big deal considering they can copy the database to a different location on their HD or replace the database with the default distribution copy.-Dgleks-Dglexsoft U
Re: DglexsoftCore Released!
Re: DglexsoftCore Released! @dglex, yes, people can do that, but what if something happens after they back the DB up and the backed up one gets deleted along with the zipped up copy of the DB? What if they're not connected to the internet at that time. You need to take into account every pr
Re: death match project alpha
Re: death match project alpha @guitarman, if you wish to help, please register for the forum athttp://176.126.243.200@dglex, if your going to keep this up, ow about we stop developing for you? For everyone? Dglex, or should I say, Daniel, I'm not kidding. We'll stop developing for this enti
Re: Slightly OT - Building a GUI in PureBasic
Re: Slightly OT - Building a GUI in PureBasic Does that work with jaws? I know it works with NVDA, but can't help but feel that it would be incredibly screen reader specific or fail for some controls.In general, autolayout of one sort or another is a godsend beyond all description. URL: h
Re: death match project alpha
Re: death match project alpha @guitarman, if you wish to help, please register for the forum atthis link@dglex, if your going to keep this up, how about we stop developing for you? For everyone? Dglex, or should I say, Daniel, I'm not kidding. We'll stop developing for this entire community
looking for a team of developers
looking for a team of developers Hi all, I am trying to make a game and I need someone who knows how to code, I need an editor, and I need a second writer. I'd like the game to have a few thousand pages. If you are all interested, please send me a private message and let me know what you wo
Re: Help With Epitaph Online
Re: Help With Epitaph Online How do you create a char on that game. I can't seem to. URL: http://forum.audiogames.net/viewtopic.php?pid=192441#p192441 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:/
Re: Question about foobar 2000 and it's equalizer
Re: Question about foobar 2000 and it's equalizer Thank you, but my Problem is, i don't know how to Switch between the sliders, since NVDA gives only numbers to me. I mean the Equalizer in the foobar Settings itself. URL: http://forum.audiogames.net/viewtopic.php?pid=192442#p192442 ___
Re: What's up with Scroling Battles?
2014-10-18
Thread
AudioGames . net Forum — General Game Discussion : soundworx via Audiogames-reflector
Re: What's up with Scroling Battles? Hi all,The reason the names are cutting off is due to the apache, I believe. It's nothing with my error. It is cutting the names off halfway through for some reason. So you have something like scrolling_battles_9...e.zip or whatever, that's the server's
Re: Best sounding guitar VSTI or amp sim
Re: Best sounding guitar VSTI or amp sim Does anyone know an accessible way to use Kontakt libraries? I think they're completely inaccessible. URL: http://forum.audiogames.net/viewtopic.php?pid=192444#p192444 ___ Audiogames-reflector mailing
Re: bokurano daiboukenn 3
Re: bokurano daiboukenn 3 If you've already unlocked gold collecting stage, challenge mode is also available from the menu.DD, I actually don't have so much mainstream game experience, so I don't know about that. I just combined the two words. lol URL: http://forum.audiogames.net/viewtopic
Re: help! Escape The House: A 3D Sound Experience
Re: help! Escape The House: A 3D Sound Experience I found in applevis.com URL: http://forum.audiogames.net/viewtopic.php?pid=192446#p192446 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin
Re: bokurano daiboukenn 3
2014-10-18
Thread
AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 The gold collecting stage is in the menu, but I can't access it since I'm not at a high enough level... I'm guessing this means I haven't gotten it yet. URL: http://forum.audiogames.net/viewtopic.php?pid=192447#p192447 _
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Thanks KeyWasFull for this fantastic game. This game reminds me of Entombed, but I can say that it can be a very good game in the future, different from entombed. I have a fighter character weilding a superior iron short sword who reached level 9 doing
Re: Toxic, survival horror fps [French]
Re: Toxic, survival horror fps [French] Could someone explain to me how to edit excel files in google docs? thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=192449#p192449 ___ Audiogames-reflector mailing list Audiogames-reflector@s
Re: bk1 stuck after killing ultra brat boy
2014-10-18
Thread
AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector
Re: bk1 stuck after killing ultra brat boy is their a link to his walkthroughs or can someone send me a folder with all the bk walkthroughs?? URL: http://forum.audiogames.net/viewtopic.php?pid=192450#p192450 ___ Audiogames-reflector mailing l
Re: looking for a team of developers
Re: looking for a team of developers hi,the problem is, what game do you want to createin witch programming language you want to code in URL: http://forum.audiogames.net/viewtopic.php?pid=192451#p192451 ___ Audiogames-reflector mailing list A
Re: PG 13 let's plays - official discussion & announcements thread
Re: PG 13 let's plays - official discussion & announcements thread Hi.[[wow]], really nice guys. keep it up man. It's nice to see gameplays hosted an official place. URL: http://forum.audiogames.net/viewtopic.php?pid=192452#p192452 ___ Audiog
Re: bokurano daiboukenn 3
2014-10-18
Thread
AudioGames . net Forum — New releases room : sapphire kickman via Audiogames-reflector
Re: bokurano daiboukenn 3 Where bomb fallwhere kicker shoeswhere javalenwhere snake chanewhere snake sword.Where warp launcherWhere destroyer.where machine gunwhere missile.where reflect missilewhere laser URL: http://forum.audiogames.net/viewtopic.php?pid=192453#p192453 __
Re: Toxic, survival horror fps [French]
Re: Toxic, survival horror fps [French] Hi.[[wow]]! Just went home from 3 days of holliday out of the town, and then, so epic news here on the forum! It's so great to see more games in other languages than english. I'm not great at learning new languages, not at all, but when games are rele