Re: My life of gaming: A closing chapter

2014-11-29 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: My life of gaming: A closing chapter Regarding the forum rules, well usually restrictions dont need to be so strict sinse generally a topic about games tends to mostly stay about games, albeit it can wander into different places, its just that religious discussion is obviously such a

Re: An idea just came to me.

2014-11-29 Thread AudioGames . net Forum — Site and forum feedback : Socheat via Audiogames-reflector
Re: An idea just came to me. Hi,Firstly, this is about the forum featured request or whatever, so I think it shouldnt belong here.Second, I think this is a good idea... you know, when you go to audiogames.net, youll get forum alt plus f etc. so why wont you have post new topic alt plus p

An idea just came to me.

2014-11-29 Thread AudioGames . net Forum — Site and forum feedback : brad via Audiogames-reflector
An idea just came to me. Hello.(Yep I changed from Hi, to hello. Hmm it just sounds more grown up )My idea is this, would it be possible to assign keys to the buttons on the site when posting a topic?For example. post topic Alt+Shift+P and so on?I think it would make navigation just that

Re: An idea just came to me.

2014-11-29 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: An idea just came to me. Moderation! Socheatis correct, this properly belongs in site and forum feedback, Ill move the topic. While Im not a major fan of in page shortcuts myself, I do see the use of them, Ill check the extentions and see if anything occurs and have a word with Sander.

Re: An idea just came to me.

2014-11-29 Thread AudioGames . net Forum — Site and forum feedback : defender via Audiogames-reflector
Re: An idea just came to me. HiYep Im still childish, lol!Yeah I like that idea too, first because as Brad said it would make things faster and more fluid, and second because we already have control shift f or control f on IE for the main page to get to the forum, so it follows that we

Re: Eloquence Speak window

2014-11-29 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: Eloquence Speak window well, it seems that I can not save as an wav file also. what the heck is going on here? URL: http://forum.audiogames.net/viewtopic.php?pid=195968#p195968 ___ Audiogames-reflector mailing list

Re: my let's play bt sync folder and comments thread

2014-11-29 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: my let's play bt sync folder and comments thread heres the final part of my aac lp! https://dl.dropboxusercontent.com/u/164 … %20end.mp3 URL: http://forum.audiogames.net/viewtopic.php?pid=195969#p195969 ___ Audiogames-reflector mailing

Re: Prometheus: The Eternal Wars

2014-11-29 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Fellow community members!I would like to shed some light on what is going to happen during the next week or so. Prometheus, the eternal Wars will get some major improvements, including, but not limited to:1. A full, unique atmospheric combat system,2. A new

Re: An idea just came to me.

2014-11-29 Thread AudioGames . net Forum — Site and forum feedback : brad via Audiogames-reflector
Re: An idea just came to me. Hi.Yeah sorry about that. it was really late and I was tired.If it can be put in that would be great. Facebook has it or had it and I found them very useful. URL: http://forum.audiogames.net/viewtopic.php?pid=195972#p195972

Re: Demons

2014-11-29 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
Re: Demons hi turtlepower17,Most antivirus boot cds run within linux, which iliminates the possibility of a talking install. Also, reformating and reinstalling the operating system completely defeats the purpose of my malware business. Anyone can reinstall windows. My goal was to remove

Re: Demons

2014-11-29 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
Re: Demons hi turtlepower17,Most antivirus boot cds run within linux, which iliminates the possibility of a talking install. Also, reformating and reinstalling the operating system completely defeats the purpose of my malware business. Anyone can reinstall windows. My goal was to remove

Re: Grizzly gulch update patch

2014-11-29 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector
Re: Grizzly gulch update patch I got it. Ill upload it soon, do you also need the add on sounds? URL: http://forum.audiogames.net/viewtopic.php?pid=195973#p195973 ___ Audiogames-reflector mailing list

New Games from Spoonbill?

2014-11-29 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector
New Games from Spoonbill? Hi all,A couple of days ago, I was looking at the games under development at spoonbill software. It said as of November 2014 there were three games under development. BG 2048, BG Word Yahtzee, and BG Simon. Now, I checked yesterday, and it said that these games

Re: An idea just came to me.

2014-11-29 Thread AudioGames . net Forum — Site and forum feedback : pitermach via Audiogames-reflector
Re: An idea just came to me. Posting anything already has a shortcut. You can just press enter to force your web browser to press the forms submit button which does work here, at least in Firefox. URL: http://forum.audiogames.net/viewtopic.php?pid=195975#p195975

Re: Grizzly gulch update patch

2014-11-29 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector
Re: Grizzly gulch update patch Here you are...The patch is below:https://www.dropbox.com/sh/damj8woevlqj … UYJQa?dl=0And the add on is below:https://www.dropbox.com/sh/damj8woevlqj … UYJQa?dl=0My dropbox has been acting weird, and both those links look the same. Let me know if they

Re: Grizzly gulch update patch

2014-11-29 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector
Re: Grizzly gulch update patch I cant post these, its giving you the link to my public folder instead of the files Im trying to send you. I dont know whats going on. URL: http://forum.audiogames.net/viewtopic.php?pid=195976#p195976 ___

Re: New Games from Spoonbill?

2014-11-29 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: New Games from Spoonbill? [[wow]], If there is indeed a bg 2048 I would love that game. A lot of sighted friends play it on their phones and say its addictive so I want to tyr i tout also. URL: http://forum.audiogames.net/viewtopic.php?pid=195977#p195977

Re: An idea just came to me.

2014-11-29 Thread AudioGames . net Forum — Site and forum feedback : keyIsFull via Audiogames-reflector
Re: An idea just came to me. Unless you are in the write message field, then pressing enter just makes a new line URL: http://forum.audiogames.net/viewtopic.php?pid=195978#p195978 ___ Audiogames-reflector mailing list

Re: Getting Animated Superhero movies audio described

2014-11-29 Thread AudioGames . net Forum — Off-topic room : darkabomination via Audiogames-reflector
Re: Getting Animated Superhero movies audio described Yeah. That is admitted bias on my part as I think audio described media is pretty useless to begin with. Sure it gives the little tiny details, but you dont honestly need it to enjoy a story, and I think makes people that rely on them

Re: New Games from Spoonbill?

2014-11-29 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector
Re: New Games from Spoonbill? I just got an Email from Ian. The games will be out on Sunday. URL: http://forum.audiogames.net/viewtopic.php?pid=195980#p195980 ___ Audiogames-reflector mailing list

Re: Alter Aeon 2014 Turkey Days

2014-11-29 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon 2014 Turkey Days Ah, thanks again Dentin. I understand, and I didnt blame anyone for that. Its usual - humans arent perfect and all of us make mistakes. So thats OK. Thanks again for all this and for fixing it and for all you guys done for AA! URL:

Re: frustrating bgt error

2014-11-29 Thread AudioGames . net Forum — Developers room : connor142 via Audiogames-reflector
Re: frustrating bgt error okay, now for some reason alerts dont work any more, even when I coppy them from the Manuals. here is an alert I wroat.alert(random alert, you have been found guilty of having opened this alert and shall be terminated!); URL:

Re: jaws 16 beta: death of screen reader innovation illustrated

2014-11-29 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: jaws 16 beta: death of screen reader innovation illustrated I added a comment to this post.TL;DR: JAWS 16 now splits dongle owners from their ILM authorisation. You may now no longer possess both ILM and dongle on the same serial number. Needless to say I am pissed. URL:

Re: my let's play bt sync folder and comments thread

2014-11-29 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector
Re: my let's play bt sync folder and comments thread how do you press the keys so fast? URL: http://forum.audiogames.net/viewtopic.php?pid=195984#p195984 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Getting Animated Superhero movies audio described

2014-11-29 Thread AudioGames . net Forum — Off-topic room : derekbrandon via Audiogames-reflector
Re: Getting Animated Superhero movies audio described I dont think audio description is useless. If you cant see well you may not be able to enjoy the first half hour of the excellent film There Will Be Blood. The audio description makes it clear: http://progressive.ifdnrg.com/streams/y …

Re: frustrating bgt error

2014-11-29 Thread AudioGames . net Forum — Developers room : balliol via Audiogames-reflector
Re: frustrating bgt error Hi,I recommend at least declaring all those variables higher up in the function, before you do anything else. You can declare them there as well but thats not strictly necessary.What doesnt work about your alerts, do they not fire or do you get an error? URL:

Re: Prometheus: The Eternal Wars

2014-11-29 Thread AudioGames . net Forum — New releases room : csm120 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Is it possible to turn down sounds in the VIP soundpack? URL: http://forum.audiogames.net/viewtopic.php?pid=195987#p195987 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Getting Animated Superhero movies audio described

2014-11-29 Thread AudioGames . net Forum — Off-topic room : nin via Audiogames-reflector
Re: Getting Animated Superhero movies audio described I agree with the previous poster, audio description is certainly not useless, I say this because until some years ago I allways wanted to know whats happening in the movies, you cant understand everything thats happening. the setting,

Re: New Games from Spoonbill?

2014-11-29 Thread AudioGames . net Forum — General Game Discussion : gamedude via Audiogames-reflector
Re: New Games from Spoonbill? I definitely would love to try out the 2048 game as well. Although I have stumbled across many articles and videos giving formulas and tips on how to solve the game immediately with no trouble (most of which were inaccessible and provided no cometary), I still

Re: Grizzly gulch update patch

2014-11-29 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Grizzly gulch update patch Ok, if you can upload, let me know. I also need the addon sounds. I never try this before though. but I wanna try it.Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=195991#p195991 ___

Re: Getting Animated Superhero movies audio described

2014-11-29 Thread AudioGames . net Forum — Off-topic room : derekbrandon via Audiogames-reflector
Re: Getting Animated Superhero movies audio described Heres another film where theres no dialogue for the first 15 mins, so if you have sight loss its difficult to know whats going on. Audio description fills in the gaps: Under The Skin: http://progressive.ifdnrg.com/streams/y … inCLIP.mp3

Re: Demons

2014-11-29 Thread AudioGames . net Forum — Off-topic room : themadviolinist via Audiogames-reflector
Re: Demons Um relationships with sighted people are just as healthy or unhealthy as you make them. Sorry, Im happily married to a sighted woman who never thought of me as less, who drove 150 miles round trip to see me when first we were dating, and with whom I have worked out a very fair

Re: NV Talk! - NonVisual Desktop Access, On AudioGames.net

2014-11-29 Thread AudioGames . net Forum — Off-topic room : themadviolinist via Audiogames-reflector
Re: NV Talk! - NonVisual Desktop Access, On AudioGames.net Andfor goodness sake, donate! URL: http://forum.audiogames.net/viewtopic.php?pid=195993#p195993 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Interest in mud soundpack repository/mirror?

2014-11-29 Thread AudioGames . net Forum — General Game Discussion : gamedude via Audiogames-reflector
Re: Interest in mud soundpack repository/mirror? I think that creating a site that either hosts or gives locations to MUD Sound Packs is a great idea. As for getting around copyright issues, I believe that setting up a database and giving their locations and where they could be downloaded

Re: Serotek Loses 5, Future of Company in Doubt

2014-11-29 Thread AudioGames . net Forum — Off-topic room : themadviolinist via Audiogames-reflector
Re: Serotek Loses 5, Future of Company in Doubt Its worth noting that there is a grass roots movement among the members of the Eyes Free mailing list dedicated to Android Access to reconstitute something like That Android Show as a community-led podcast. Further news as it becomes

Re: frustrating bgt error

2014-11-29 Thread AudioGames . net Forum — Developers room : gamedude via Audiogames-reflector
Re: frustrating bgt error The alert syntax you have written seems to be correct, so the error possibly could be in regards to another area of your code. If you cant find the problem, try posting the entire file again for assistance (if it isnt too large of course). URL:

Re: Getting up and going on a new mac

2014-11-29 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: Getting up and going on a new mac LOL to all the one-siding around here. Im not willing to campaign for Windows simply because I hate some aspects of the Mac, which do include the glacial progress of VoiceOver, its true, nor am I willing to campaign for the Mac to the exclusion of

Re: NV Talk! - NonVisual Desktop Access, On AudioGames.net

2014-11-29 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: NV Talk! - NonVisual Desktop Access, On AudioGames.net Yeah, I really love the feature in NVDA 2014.4 very much. URL: http://forum.audiogames.net/viewtopic.php?pid=195998#p195998 ___ Audiogames-reflector mailing list

Re: The limitations of audio interfaces

2014-11-29 Thread AudioGames . net Forum — Off-topic room : themadviolinist via Audiogames-reflector
Re: The limitations of audio interfaces There is an interesting bit of research being done on sensory substitution, intentionally working to create synesthetic experiences to substitute for absent vision. Peter Meijers app for Android The VOIC is working on a very different sort of

Re: frustrating bgt error

2014-11-29 Thread AudioGames . net Forum — Developers room : connor142 via Audiogames-reflector
Re: frustrating bgt error I get a compilation error when trying to write the alert. the error line and character it tells me match the line where the alert is. URL: http://forum.audiogames.net/viewtopic.php?pid=196000#p196000 ___

Re: problem in the code on bgt

2014-11-29 Thread AudioGames . net Forum — Developers room : Trajectory via Audiogames-reflector
Re: problem in the code on bgt You havent given us enough information to be able to help you. Youve indicated that theres a problem, but not what youre trying to accomplish.For starters, play_wait is probably not what you want. It plays the audio and stops the program dead until the audio

Re: Using Seagate Backup Plus as internal drive?

2014-11-29 Thread AudioGames . net Forum — Off-topic room : john via Audiogames-reflector
Re: Using Seagate Backup Plus as internal drive? I have a backup+ drive, and will give you info based on that, but dont take it as the holy grail; I dont know much about external drives being converted, other than its possible.My drive is in two pieces: the hard disk enclosure, and a small

Re: help! time of conflict

2014-11-29 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: help! time of conflict Have you installed the .net framework? URL: http://forum.audiogames.net/viewtopic.php?pid=196003#p196003 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Getting up and going on a new mac

2014-11-29 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: Getting up and going on a new mac I really, really wouldnt condone staying on XP to the exclusion of 7. I was concerned to begin with but I now find I can get along in 7 even faster than XP, I actually quite like the new style start menu though Ive no experience of the one in 8. Add to

I F**ing Hate Systemd

2014-11-29 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
I F**ing Hate Systemd This rant ^H^H^H^H message is intended for people running Linux but especially those who, not unnaturally, use GNOME on that platform for their graphical environment.As you may have guessed by now, a war is raging. It concerns systemd, a set of daemons intended to

Re: Getting up and going on a new mac

2014-11-29 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: Getting up and going on a new mac Certainly, if I went back to Windows on hardware, Id be going with 7, no doubt about it. I might have my reasons to dislike it but what you say is absolutely true and it makes complete sense if youre going to use it in production to be on current

Re: help! time of conflict

2014-11-29 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: help! time of conflict Edited:Doh, misheard Time of Conflict as Final Conflict. Silly brain and its Star Trek obsession. URL: http://forum.audiogames.net/viewtopic.php?pid=196003#p196003 ___ Audiogames-reflector mailing list

Re: My life of gaming: A closing chapter

2014-11-29 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: My life of gaming: A closing chapter Hi.[[wow]], Patrick, I hope youre still following this topic. Thanks so much for sharing your personal story with us, instead just leaving the forum, the gaming community and gaming in generel without any word at all. I both totally understand and

Re: Prometheus: The Eternal Wars

2014-11-29 Thread AudioGames . net Forum — New releases room : Nocturnus via Audiogames-reflector
Re: Prometheus: The Eternal Wars yes indeed, use f9 and f10 to adjust it to your liking. URL: http://forum.audiogames.net/viewtopic.php?pid=196008#p196008 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Of Reason and Faith

2014-11-29 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: Of Reason and Faith Didnt have a chance to read through the entire post. Lots of profound thoughts... and thanks for sharing your story. I agree with everything I read... and probably all the things I havent had enough time to sit down and think about too! Well written, brother. God

Re: Getting Animated Superhero movies audio described

2014-11-29 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Getting Animated Superhero movies audio described Hi.I think audio description is great, without it I find it hard to know whats going on. Although saying that I do listen to some animes and find them to be good.Some people can go without audio description, me? I cant for most of my

Re: Swamp, zombie fps by Aprone

2014-11-29 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Dang it! Im so close with WineSkin. I made my Swamp wrapper, got my DLLs registered, and I even ran the Micrrosoft Speech SDK 5.1 installer with sighted help in the Windows emulated environment and still nothing. Whenever I tab, I notice that Sapi is being