Re: Silversword IOS game is now accessible

2015-10-02 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector
Re: Silversword IOS game is now accessible Still the problem with combat. Doesn't actually read anything while in combat. URL: http://forum.audiogames.net/viewtopic.php?pid=233609#p233609 ___ Audiogames-reflector mailing list

Re: Python crash course

2015-10-02 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Python crash course I have no clue if this will help anyone. But here goes, anyway: classes Think of classes as factories. They produce class instances, which are just class objects but just configured differently. Classes hold functions and variables (which are methods

Re: That's not fair! problem at Quentin C's playroom

2015-10-02 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: That's not fair! problem at Quentin C's playroom Ok, well, we've got part of the problem solved, and that is that some people have been unbanned. However, @Abdulrahman I'd really just let it go, man. As Aaron said, this is evolving into drama, and by the looks of these posts it seems

Re: El Capitan

2015-10-02 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: El Capitan Yep. Reclaiming a lot of lost ground there. There was a time when it competed well with JAWS for overall responsiveness, but now it's super zippy. I'm super pleased about that. URL: http://forum.audiogames.net/viewtopic.php?pid=233614#p233614

The builder's guide to building starships

2015-10-02 Thread AudioGames . net Forum — Articles Room : Omar Alvarado via Audiogames-reflector
The builder's guide to building starships As of version 1.5, death match, a new beginning now has a new building system!Here is the proper way to build your very own starship with it!First off, you will need a lot of resources. You can get these resources by asteroid processing. In

Adventure at C: Stage Builder Manual

2015-10-02 Thread AudioGames . net Forum — Articles Room : threeblacknoises via Audiogames-reflector
Adventure at C: Stage Builder Manual Hay all.I've put together a manual for the Adventure at C stage builder.It was going to be packaged with the next version of AAC, but as their is not going to be a next version, I've decided to place it hear so all can read it.Stage builder manualby

The builder's guide to building starships

2015-10-02 Thread AudioGames . net Forum — Articles Room : Omar Alvarado via Audiogames-reflector
The builder's guide to building starships As of version 1.5, death match, a new beginning now has a new building system!Here is the proper way to build your very own starship with it!First off, you will need a lot of resources. You can get these resources by asteroid processing. In

Adventure at C: Stage Builder Manual

2015-10-02 Thread AudioGames . net Forum — Articles Room : threeblacknoises via Audiogames-reflector
Adventure at C: Stage Builder Manual Hay all.I've put together a manual for the Adventure at C stage builder.It was going to be packaged with the next version of AAC, but as their is not going to be a next version, I've decided to place it hear so all can read it.Stage builder manualby

Re: Great news!

2015-10-02 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: Great news! Definitely man, email is jackf723 at gmail dot com, replacing those with actual symbols of course, just preventing s p a m. Anyway, I'm definitely willing to help speed this game towards the finishline! URL: http://forum.audiogames.net/viewtopic.php?pid=233616#p233616

Re: Great news!

2015-10-02 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector
Re: Great news! Hello,I'm interested in testing and giving feetback. I've done testings many ttimes before and collaborated in the projects so if I can help to make it better and better... here's my e-mail:seal11...@gmail.comCheers, URL:

Re: UltraPower

2015-10-02 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector
Re: UltraPower It's not that I want this game to be like RTR, it's that I've seen many things go wrong on many of the servers I've played on. The thing is that the player who killed me didn't look as though he was a mod, unless I overlooked his status. That command shouldn't be abused  by

best free text to speech engine for html 5 for windows 10

2015-10-02 Thread AudioGames . net Forum — Developers room : StarTrekCafe via Audiogames-reflector
best free text to speech engine for html 5 for windows 10 Hi.Doing a final project for my course, programming from http://www.upskilled.edu.au.Do not have a credit card, so most of the good html 5 text to speech engine sdks, and good human sounding voices, cost money.So any good free text

Re: El Capitan

2015-10-02 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: El Capitan Voiceover is definitely more responsive, including the vocalizer voices. URL: http://forum.audiogames.net/viewtopic.php?pid=233611#p233611 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Great news!

2015-10-02 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Great news! Hi all,There is a slot open for the S Quad Racing team.Every month, I check to insure all members of the team still would like to be active. If members say no or do not respond within 5 days, they get to exit the folder.Well, that said, there is a slot open! Anyone want to join

Re: Python crash course

2015-10-02 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Python crash course I have no clue if this will help anyone. But here goes, anyway: classes Think of classes as factories. They produce class instances, which are just class objects but just configured differently. Classes hold functions and variables (which are methods

Mortal Kombat X: A Game Guide

2015-10-02 Thread AudioGames . net Forum — Articles Room :
Mortal Kombat X: A Game Guide URL: http://forum.audiogames.net/viewtopic.php?pid=212283#p212283 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Audio games in the Web Browser

2015-10-02 Thread AudioGames . net Forum — Developers room : Trenton Goldshark via Audiogames-reflector
Re: Audio games in the Web Browser Oo, nifty!At least with example 5, I am able to open and close the door, and the sound plays.Nice door! Sounds like its in a dungeon.Using Chrome OS 47 Dev channel, just like before.As ya said, something is up with music, but eh, at least I hear the door!

Re: Audio games in the Web Browser

2015-10-02 Thread AudioGames . net Forum — Developers room : Trenton Goldshark via Audiogames-reflector
Re: Audio games in the Web Browser Oo, nifty!At least with example 5, I am able to open and close the door, and the sound plays.Nice door! Sounds like its in a dungeon.Using Chrome OS 47 Dev channel, just like before.As ya said, something is up with music, but eh, at least I hear and

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