Stereo Image To Sound Python Examples

2015-10-04 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Stereo Image To Sound Python Examples Hey everyone, i've finished porting some of the Stereo HiFi examples of Meijers code to python and thought i'd share it for anyone interested. Unfortunately the "Hifi" portions of the code isn't implemented, I ran into some problems as it turns out Pyth

Re: Accessible Treadmill?

2015-10-04 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Accessible Treadmill? I've seen one or two with nets around them. I think--though I have no idea if this is the least bit true--this might be a relatively (as in, the past ~12-14 years) recent thing, in response to some minor scare about injury rates on netless trampolines. I don't reme

Re: PS4 accessibility features

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: PS4 accessibility features Hi.I'm really so excited to hear about the improved TTS. But... Damn I'm so disappointed that Sony just are releasing this for those who are from the US.I have tried to use a payed VPN which goes to the US, but that didn't activated the TTS feature in the acce

Re: Core-Exiles and overall accessibility?

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Core-Exiles and overall accessibility? @Csm, if coops has said "accessibility will come later" then I'm inclined to believe her, (I think coops is a lady, or at least when I donated to the game I had paypal payments going to a certain linda cooper).Assuming that the game isn't written i

Re: some disappointing news if no one knows yet.

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: some disappointing news if no one knows yet. I can't say I'm too surprised. when I tried to contact storm8 about some of the access issues in their games like creating a storm8 id, they flatly ignored me, just your usual big fat company, setup a game, grab as much money out of players a

Re: Grendel's Cave, the Legend of Beowulf

2015-10-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Grendel's Cave, the Legend of Beowulf Hi. I think the thing with food is that I assumed it healed my character (who is human anyway), but it doesn't seem to, you just seem to need to eat occasionally. I've tried healing at the witch, but she takes nearly all my rings to do it for some r

Re: Grendel's Cave, the Legend of Beowulf

2015-10-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Grendel's Cave, the Legend of Beowulf Hi. I think the thing with food is that I assumed it healed my character (who is human anyway), but it doesn't seem to, you just seem to need to eat occasionally. I've tried healing at the witch, but she takes nearly all my rings to do it for some r

Re: python question

2015-10-04 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: python question If you are in the correct directory, and you have the file association that runs .py files with python, try:setup.py installI haven't tried pyaudiogame, but this usually works. URL: http://forum.audiogames.net/viewtopic.php?pid=233833#p233833 ___

Re: Swamp, zombie FPS by Aprone

2015-10-04 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I made a joy2key config for Swamp. It doesn't use the analog sticks, though, and was designed with PS1 controllers in mind.If you want to try it, get it here:https://www.sendspace.com/file/9fbatsThat archive contains configs for a few other games/programs. Yo

Re: Swamp, zombie FPS by Aprone

2015-10-04 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I made a joy2key config for Swamp. It doesn't use the analog sticks, though, and was designed with PS1 controllers in mind.If you want to try it, get it here:https://www.sendspace.com/file/9fbatsThat archive contains configs for a few other games/programs. Yo

Re: free sl bgt wrapper?

2015-10-04 Thread AudioGames . net Forum — Developers room : danny via Audiogames-reflector
Re: free sl bgt wrapper? Actually, robjoy I believe was the one who made the freesl pure basic rapper, I found it on his site. I'm not sure how one would go about porting it to bgt, but as far as I know its not possible at the current time. I'd also like to explain a few things regarding th

Re: PS4 accessibility features

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: PS4 accessibility features Well, I would say that's a rather bleak view of things... as of now, there's already a vast library of games we can play on consoles, and if screen reading software were expanded to cover or at least include a UI for game menus, that would add to it. As of now

Re: DeathMatch, a new beginning

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning If you mean that time when ships were exploding around inderion do to uncharteds invading that area, that's no longer possible. I've also addressed your feature suggestion of not leaving the sensors menu when examining a list of contacts for the next release.

python question

2015-10-04 Thread AudioGames . net Forum — Developers room : momo7807 via Audiogames-reflector
python question Hi all.So I want to start very basic of python, but I don't know how to install pyaudiogame.I typed python setup.py install but python couldn't find the setup.py file. what should I do?Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=233828#p233828

Re: ideal way of creating a map parcer?

2015-10-04 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: ideal way of creating a map parcer? This quote is from a rather different discussion, but I feel like the basic thrust of the matter is broadly applicable. I've seen it in teachers; I've seen it in myself; I've seen it in lots of places where smart people show up, and it almost never ac

Re: adventure at c stage Remnant V 3.0 rC2 is now released!

2015-10-04 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: adventure at c stage Remnant V 3.0 rC2 is now released! Hay Nick,This is not the final release of remnant, as I will be producing the post game content. I've Just taken a short brake to let ideas and things settle so I can be shure that the post game will go as I wish.I'd like to point

Re: Survive the Wild!

2015-10-04 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! Just because it has a store and a village means the name should be changed? Not so, soon I will add animals, before the game was to realistic, now it's getting more village like, eventually i'll find a really good ballence. And theres plenty of wilderness things in the

Re: Appology and other things

2015-10-04 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Appology and other things You aren't playing by the rules of the clique, so the clique doesn't like you, so they take things that annoy them and rationalize reasons to make insults out of them. They might actually believe the things they say, even if they don't make any sense or are obv

Re: free sl bgt wrapper?

2015-10-04 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: free sl bgt wrapper? Well, considering that FreeSL is a dll file, provided that BGT supports calling DLLs that shouldn't be the hardest task URL: http://forum.audiogames.net/viewtopic.php?pid=233823#p233823 ___ Audiogames-reflector mailin

Re: Monthly chat September 2015

2015-10-04 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: Monthly chat September 2015 Yes. Well we all know that in the warped universe of Dark, there are 50 days in September. How dare ye question his motives for leaving this up into the incorrectly timed Earthen October! URL: http://forum.audiogames.net/viewtopic.php?pid=233822#p233822

Re: PS4 accessibility features

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : musical professor via Audiogames-reflector
Re: PS4 accessibility features someone stated that they have a ps4 still in box and if a screen reader were to be added that he would be playing games along side the sighted etc.   i don't surpose that all have failed to realize that just because sonny puts a screen reader in there systems

Re: Tactical battle 2.0 dev 6 released, big changes

2015-10-04 Thread AudioGames . net Forum — New releases room : Ronal via Audiogames-reflector
Re: Tactical battle 2.0 dev 6 released, big changes fix!  , thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=233820#p233820 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuk

Re: FFXI accessibility idea

2015-10-04 Thread AudioGames . net Forum — Developers room : buu420 via Audiogames-reflector
Re: FFXI accessibility idea No the menus and whatnot are not accessible, as of right now the only thing taht is accessible is the chat log. But I'm hoping that someone will write a plugin that will change that. With windower supporting lua scripting now I think it is possible seriously. Any

Re: some disappointing news if no one knows yet.

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : musical professor via Audiogames-reflector
Re: some disappointing news if no one knows yet. it saddens me as well.  i too played i mobsters along side several other titles.     it is a grate disappointment.  however, even before this news, i have to say that they really weren't doing any updates for thoughs titles for quite some tim

Re: SoundRTS and the CrazyMod (update 8.3)

2015-10-04 Thread AudioGames . net Forum — New releases room : johanntrm7 via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.3) Hello, since the question was posed, the following information on the latest version of SoundRTS Crasymod:v9Race vermin.Erudite and less powerful ball.The storm clouds can be started on an adjacent square.Ghoul cheaper.The voodoo priest recharge hi

Re: PS4 accessibility features

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector
Re: PS4 accessibility features Hello there everyone. I've just today installed the new version of the firmware, and I have absolutely no problems what so ever getting it to speak, in fact, as soon as mom and I finished installing it, it spoke right away, and I absolutely love what I see. It

Re: PS4 accessibility features

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: PS4 accessibility features Hmm. definitely interesting... I guess that somehow it does have to do with the internet, because the ps4 itself doesn't have any region-locking, or at least, otherwise imports would be impossible to play. URL: http://forum.audiogames.net/viewtopic.php?pid=23

Re: some disappointing news if no one knows yet.

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : livrobo via Audiogames-reflector
Re: some disappointing news if no one knows yet. This saddens me. I've been playing iMobsters for years now and have so much money coming in every hour. I played their other games too but liked iMobsters the best. URL: http://forum.audiogames.net/viewtopic.php?pid=233814#p233814 __

Re: death match project alpha

2015-10-04 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha Hi, sorry for taking so long to respond. The ishue appears to be a soundcard ishue, since project alpha uses environmental effects. So the loss of step sounds is not part of the gameplay and not intentional. I've herd of various ways to fix the problem, from pl

Re: Monthly chat September 2015

2015-10-04 Thread AudioGames . net Forum — Off-topic room : Soul Keeper via Audiogames-reflector
Re: Monthly chat September 2015 Why is this still here? Timewarp? URL: http://forum.audiogames.net/viewtopic.php?pid=233812#p233812 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuko

some disappointing news if no one knows yet.

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : musical professor via Audiogames-reflector
some disappointing news if no one knows yet. so any mod can put this ware it should be for when i tried, it said something like sorry excepting toics i news room so i will post this hear.  first i must say that stormates games, that are in the game list hear, such as, zombies live, vampires

Re: Behold he that is thy mod!

2015-10-04 Thread AudioGames . net Forum — AG-News room : Gruntok via Audiogames-reflector
Re: Behold he that is thy mod! Congrats Sebby, I hope this bunch of nutcases we are, don't give you a hard time! URL: http://forum.audiogames.net/viewtopic.php?pid=233810#p233810 ___ Audiogames-reflector mailing list Audiogames-reflector@saba

free sl bgt wrapper?

2015-10-04 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
free sl bgt wrapper? Hi all. SO I've played some of danny's games, such as DMPA, and I've seen him using a wrapper called free sl which is yet another wrapper for Open-AL. This one, as far as I've seen, supports complete environment making with simple files and such. I'm sure it's just a bu

Re: UltraPower

2015-10-04 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: UltraPower For you guys who having the problem pasting texts in the game's chat box, try disabling nvda addons and it'll probably work fine, this happens because of one of the addons and I don't know what is it until now, but when I disable nvda addons it works fine with me and I can pa

Re: Behold he that is thy mod!

2015-10-04 Thread AudioGames . net Forum — AG-News room : Aprone via Audiogames-reflector
Re: Behold he that is thy mod! Welcome to the group Sebby.  URL: http://forum.audiogames.net/viewtopic.php?pid=233807#p233807 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.co

Re: Swamp, zombie FPS by Aprone

2015-10-04 Thread AudioGames . net Forum — New releases room : Joseph Westhouse via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone So, this has probably been answered somewhere in the 50+ pages of comments on this game, so forgive me for asking: is there any way of using an Xbox 360 controller with Swamp? I tend to imagine the FPS experience would be very fulfilling with that type of con

Re: Core-Exiles and overall accessibility?

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Core-Exiles and overall accessibility? What is this new game? What is the website? Where can we get info on it? URL: http://forum.audiogames.net/viewtopic.php?pid=233805#p233805 ___ Audiogames-reflector mailing list Audiogames-reflector@s

Re: Appology and other things

2015-10-04 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: Appology and other things Yeah. and come on, it's not like it's helping them. Heck, if it's really hurting anyone, it's the trolls it's hurting. Being rude, per say, if they are jealous, won't fix their problem, it's actually going to make people side with the person they are jealous of

Re: death match project alpha

2015-10-04 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: death match project alpha Hi,This does not happen for me. It sounds like an issue with your computer. URL: http://forum.audiogames.net/viewtopic.php?pid=233803#p233803 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: Grendel's Cave, the Legend of Beowulf

2015-10-04 Thread AudioGames . net Forum — New releases room : Beowulf via Audiogames-reflector
Re: Grendel's Cave, the Legend of Beowulf If you do not eat food, you might try flowers or bugs, depending on your species.  Click on the flora in the forest to get flowers and bugs.  Grendel is a pain.  You can usually smell him coming.  When you start to smell a hideous stench, you know h

Re: I'm done with gma games

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: I'm done with gma games Well, hell's bells. What version of which games are you trying to register? If it's version 2.0 of SOD or TOC you should not have to enter your license key. And if your trying to register version 1.2, keys made by the online account system will not work with thos

Re: I'm done with gma games

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: I'm done with gma games Well, hell's bells. What version of which games are you trying to register? If it's version 2.0 of SOD or TOC you should not have to enter your license key. URL: http://forum.audiogames.net/viewtopic.php?pid=233801#p233801 ___

Re: Aircraft sound loops please

2015-10-04 Thread AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector
Re: Aircraft sound loops please Hi guys. I tried the link but it not worked. URL: http://forum.audiogames.net/viewtopic.php?pid=233800#p233800 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahat

Re: PS4 accessibility features

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector
Re: PS4 accessibility features This is my next plan of attack. I can't run everything through a VPN with the crappy router I have at the moment. I'll have to grab something a little better before I can try that. URL: http://forum.audiogames.net/viewtopic.php?pid=233799#p233799

Re: Behold he that is thy mod!

2015-10-04 Thread AudioGames . net Forum — AG-News room : Nocturnus via Audiogames-reflector
Re: Behold he that is thy mod! A wise choice overall, methinks, someone I've been known to politely agree to disagree with on various matters involving  I don't even remember what anymore because they were so well resolved. URL: http://forum.audiogames.net/viewtopic.php?pid=233798#p233798

Re: 3.5 mm headphones, how to make them last longer?

2015-10-04 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: 3.5 mm headphones, how to make them last longer? lol I use skulcandy Titans, a nice set of in ear earbuds and have no issues sticking them in my pockets.  They sound comparable to many studio headphones and are only usually 20 to 40 bucks depending on where you get them.  I found 4 pair

Re: PS4 accessibility features

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: PS4 accessibility features yes, my ps4 worked with tts the first day it was implemented, i'm from argentina and i have a psn american acount. URL: http://forum.audiogames.net/viewtopic.php?pid=233796#p233796 ___ Audiogames-reflector maili

Re: 3.5 mm headphones, how to make them last longer?

2015-10-04 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: 3.5 mm headphones, how to make them last longer? lol I use skulcandy Titans, a nice set of in ear earbuds and have no issues sticking them in my pockets.  They sound comparable to many studio headphones and are only usually 20 to 40 bucks depending on where you get them.  I found 4 pair

Re: swords and sandals game recording

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : sswwaaiikkee via Audiogames-reflector
Re: swords and sandals game recording hi fatihmaybe you can give link this game?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=233795#p233795 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Core-Exiles and overall accessibility?

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : csm120 via Audiogames-reflector
Re: Core-Exiles and overall accessibility? Dark I actually do love what Coops has done with core. But it troubles me that I cannot try his new game because it's not fully accessible. I would just pass it off if he didn't know better but he does. Why not do accessibility work up front so tha

Re: I'm done with gma games

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: I'm done with gma games setting my layout to english us didn't solve the problem. I coppied the name and key, checked for spaces that shouldn't be there, and after that not working I entered the information manually and that didn't work ither. The english us layout was on the hole time.

Re: ? tips and tricks for Psycho Strike

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: ? tips and tricks for Psycho Strike if cops come into the building you're in, make sure there's an item somewhere near the entrance. It doesn't need to be very close, make it far enough away so that the police will take a while to get there. Let them take a few steps then jump behind th

Re: ? tips and tricks for Psycho Strike

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: ? tips and tricks for Psycho Strike if cops come into the building you're in, make sure there's an item somewhere near the entrance. It doesn't need to be very close, make it far enough away so that the police will take a while to get there. Let them take a few steps then jump behind th

Re: Tactical battle 2.0 dev 6 released, big changes

2015-10-04 Thread AudioGames . net Forum — New releases room : Ian Reed via Audiogames-reflector
Re: Tactical battle 2.0 dev 6 released, big changes @Ronal, this is a bug in dev 7, it will be fixed in the next dev release.You can manually fix it by creating the Data for TB\Settings folder yourself. URL: http://forum.audiogames.net/viewtopic.php?pid=233791#p233791 _

Re: UltraPower

2015-10-04 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower that's odd, because it works just fine for me and I did nothing to the chatbox. URL: http://forum.audiogames.net/viewtopic.php?pid=233790#p233790 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Re: PS4 accessibility features

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: PS4 accessibility features Somehow, I would doubt this is an IP thing... since theoretically the TTS and the internet have nothing to do with each other. But I wonder the same thing, or if anyone outside of the US has an American ps4... Latin-American technically falls into that region,

Re: UltraPower

2015-10-04 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: UltraPower I have the same problem too. URL: http://forum.audiogames.net/viewtopic.php?pid=233788#p233788 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Aircraft sound loops please

2015-10-04 Thread AudioGames . net Forum — Developers room : Haramir via Audiogames-reflector
Re: Aircraft sound loops please Thanks alot! I'll check it out.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=233787#p233787 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:

? tips and tricks for Psycho Strike

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
? tips and tricks for Psycho Strike Hi. I know there aren't any cheat codes, but could someone give me some ? tips and tricks for Psycho Strike? Any help is appreciated. URL: http://forum.audiogames.net/viewtopic.php?pid=233786#p233786 ___ Au

Re: Tactical battle 2.0 dev 6 released, big changes

2015-10-04 Thread AudioGames . net Forum — New releases room : Ronal via Audiogames-reflector
Re: Tactical battle 2.0 dev 6 released, big changes hmm, i run the game then the error come out:  --An error has occurred.  Please notify the game creator of this error.  You can copy the entire error to your clipboard by pressing control

Re: adventure at c stage Remnant V 3.0 rC2 is now released!

2015-10-04 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: adventure at c stage Remnant V 3.0 rC2 is now released! hey threeblacknoises, is this the final release of remnant chapter 3?is the post game content not going to be released? URL: http://forum.audiogames.net/viewtopic.php?pid=233784#p233784

Re: Survive the Wild!

2015-10-04 Thread AudioGames . net Forum — New releases room : momo7807 via Audiogames-reflector
Re: Survive the Wild! [[wow]], triple posting?And Sam, I think that the name of this game should be changed, This game is not the wildness anymore. It has a city, store, etc. URL: http://forum.audiogames.net/viewtopic.php?pid=233783#p233783 _

Re: PS4 accessibility features

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: PS4 accessibility features Perhaps based on IP address? Has anyone tried using non-USA hardware/firmware within the USA?If it is IP based, you could just use a USA proxy server... URL: http://forum.audiogames.net/viewtopic.php?pid=233782#p233782

Re: 3.5 mm headphones, how to make them last longer?

2015-10-04 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: 3.5 mm headphones, how to make them last longer? Yeah, that's why I never, ever, ever, get headphones from the so-called dollar stores. URL: http://forum.audiogames.net/viewtopic.php?pid=233781#p233781 ___ Audiogames-reflector mailing lis

Re: I'm done with gma games

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: I'm done with gma games @12, set your keyboard to English (US). GMA games does not support localization due to the old versions of VB6 they use. URL: http://forum.audiogames.net/viewtopic.php?pid=233780#p233780 ___ Audiogames-reflector ma

Re: ideal way of creating a map parcer?

2015-10-04 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: ideal way of creating a map parcer? @aprone, agreed. It's just sad how some people think that they have to do that in order to get their point across. Sometimes, it reminds me of attention seeking brats. Seriously! That's what they sound like: attention seeking brats who have nothing el

Re: Prometheus: The Eternal Wars

2015-10-04 Thread AudioGames . net Forum — New releases room : chojiro via Audiogames-reflector
Re: Prometheus: The Eternal Wars Hi!I have one question about this, and I tried to get this answered in-game. No one had an explanation for me, though.According to the status help file, it says that as you raise your status, you will gain more piloting points for each activity. However, onc

Re: 3.5 mm headphones, how to make them last longer?

2015-10-04 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: 3.5 mm headphones, how to make them last longer? In my own personal experience, the more expensive the headphones, the stronger the cables normally are, however there is a lot of deviation in that. I remember getting a pair of headphones I really liked from Radio Shack, they had nice ea

Re: Dragon apps BSC and other abandin where games.

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: Dragon apps BSC and other abandin where games. You are definitely allowed to have the Montezuma's revenge beta, and it is perfectly ok to distribute the Alchemy version. If you happen to have the usa games version, I believe it is fine to have, but distribution of it unforunately can't

Re: Grendel's Cave, the Legend of Beowulf

2015-10-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Grendel's Cave, the Legend of Beowulf Well, got grendeled twice more, I'm really not sure how you get rid of him, particularly sinse I found a quite good combat tactic involving ducking into a passage, popping up and whacking away with my flail, though annoyingly through a combination o

Re: Core-Exiles and overall accessibility?

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Core-Exiles and overall accessibility? What is this new game? I'd like to check it out and I'll write Coops about it.I've played CE before, so I know how accessible it is. It's great, but it doesn't hurt to ask why there can't be a VI mode in this one. URL: http://forum.audiogames.net/

Re: Braillemon status update!

2015-10-04 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Braillemon status update! Oh I see. Yeah hopefully that gets fixed. URL: http://forum.audiogames.net/viewtopic.php?pid=233773#p233773 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-g

Re: 3.5 mm headphones, how to make them last longer?

2015-10-04 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: 3.5 mm headphones, how to make them last longer? Yeah, don't go for the portable headphones. If you're gonna go for 3.5mm headphones, at least get some beats or Soles or any similar brand. NOw there are 3.55mm to usb converters for headphones, I'll have to see if there's usb to 3.55mm s

Re: Instant Translate 4.0 has stopped working

2015-10-04 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Instant Translate 4.0 has stopped working I tried uninstalling and reinstalling the addon, and it might have fixed it at least for now.As for the instant translate layered commands, look at nvda's preferences, under input gestures. The shortcut for this should be nvda menu, then p, then

Re: Silversword IOS game is now accessible

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Silversword IOS game is now accessible It depends on how good you are at navigating environments. I'm guessing there might be a nack to it, so to speak. I will try out this game and let everyone know too. URL: http://forum.audiogames.net/viewtopic.php?pid=233770#p233770 ___

Re: DeathMatch, a new beginning

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : chojiro via Audiogames-reflector
Re: DeathMatch, a new beginning I will probably start playing DMNB again. I have to admit, I got discouraged when the issue with the derelicts and the mission were around, as it caused me to lose ships unnecessarily and essentially die. Starting over sucked, although the first time was bett

Re: Aircraft sound loops please

2015-10-04 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: Aircraft sound loops please hello,check outhereit has many many sound effects for free that you can get them and use thembut first read there license URL: http://forum.audiogames.net/viewtopic.php?pid=233769#p233769 ___ Audiogames-reflect

Re: Silversword IOS game is now accessible

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Silversword IOS game is now accessible Dark, you won't get any luck even with the magic tap implemented to the game URL: http://forum.audiogames.net/viewtopic.php?pid=233767#p233767 ___ Audiogames-reflector mailing list Audiogames-reflect

Re: Swamp, zombie FPS by Aprone

2015-10-04 Thread AudioGames . net Forum — New releases room : Nikos via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I get a 404 error when trying to log in to renew my account. URL: http://forum.audiogames.net/viewtopic.php?pid=233766#p233766 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Grendel's Cave, the Legend of Beowulf

2015-10-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Grendel's Cave, the Legend of Beowulf Well I've been having some more fun in the cave, well fun relatively speaking . I'm getting how combat works, also managing to stay put in the cave and weapons like  flails are really great, plus  the magic items are fun to use as are the spell

Re: Reviewing MUSH Client with NVDA

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Reviewing MUSH Client with NVDA I don't do it that way, what i do is keep the numlock off, that way you're already able to access the review commands, so what you need to do is when you open your world, hold down the numpad zero and press numpad 4 twice, that'll focus the review on the

Re: Bokurano Daibouken 3 : secondary topic

2015-10-04 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Boy, if you could send me your save through email or PM, I'll fix your defence. Of course, I won't waste the defence status you have accumilated after the crash.Sorry for not dealing with the bugs that have currently been found. But please wait for

Re: PS4 accessibility features

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector
Re: PS4 accessibility features OK... That didn't work. I have no idea how they are locking non US ps4s out of this. But eh. I tried. Saves some other poor person the effort URL: http://forum.audiogames.net/viewtopic.php?pid=233762#p233762 ___

Re: Integrating korean, japanese and chinese into NVDA's eloquence addon?

2015-10-04 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector
Re: Integrating korean, japanese and chinese into NVDA's eloquence addon? Hi Jake,Your add-on has a bug in the way it handles encoding. If you want it to work, you'll need to set your entire system locale to whatever language you want to work with. Otherwise even proper unicode text isn't g

Re: PS4 accessibility features

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector
Re: PS4 accessibility features signing into American account didn't work... It's off to initialize with the US firmware. I'll keep you posted on how it  goes URL: http://forum.audiogames.net/viewtopic.php?pid=233760#p233760 ___ Audiogames-ref

Re: Grendel's Cave, the Legend of Beowulf

2015-10-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Grendel's Cave, the Legend of Beowulf Hi. Just to let people know, Grendel's cave now has a db page (yes, I've actually got off my lazy bumb and done something), find it Here it'll probably be updated with more info as I play more of the game. URL: http://forum.audiogames.net/viewtopic

Re: UltraPower

2015-10-04 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: UltraPower Hi, I have a problem with the chatbox. It does not paste the map data I have copied and edited with notepad. URL: http://forum.audiogames.net/viewtopic.php?pid=233758#p233758 ___ Audiogames-reflector mailing list Audiogames-ref

Re: Appology and other things

2015-10-04 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Appology and other things Hello,@ghost rider: I do not think you are immature at all. I personally think some people are either jealous or just think that online stuff is immature, which it definitely isn't. Heck, we live in a connected world, so I say do what you want and ignore those

Re: Emulators suggestion please!

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : kratos via Audiogames-reflector
Re: Emulators suggestion please! Hello. Please. I wana use epsxe emulator, but I have one problem with configure pats. I must have someone with sight, and he must click with mouse at buttons, and I must press them. do you have any idea, how can I do it alone? and how sound plugins do you ha

Re: Behold he that is thy mod!

2015-10-04 Thread AudioGames . net Forum — AG-News room : aaron via Audiogames-reflector
Re: Behold he that is thy mod! Congrats Sebby! URL: http://forum.audiogames.net/viewtopic.php?pid=233755#p233755 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mail

Behold he that is thy mod!

2015-10-04 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Behold he that is thy mod! With this forum growing like a weed planted in giant grow more, dosed with gamma rays, hit with several engorgement chalms and watered every day by the incredible hulk (well, he has green fingers), wethinks weneeds another moderator. So, we're pleased to welcome S

Behold he that is thy mod!

2015-10-04 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Behold he that is thy mod! With this forum growing like a weed planted in giant grow more, dosed with gamma rays, hit with several engorgement chalms and watered every day by the incredible hulk (well, he has green fingers), wethinks weneeds another moderator. So, we're pleased to welcome S

Re: 3.5 mm headphones, how to make them last longer?

2015-10-04 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: 3.5 mm headphones, how to make them last longer? I had headphones that only last me about a month, and I had others that last longer. I found that putting head phone like things in my pocket, the cable does not last long at all. That is if you call those little ear things that come with

Re: FFXI accessibility idea

2015-10-04 Thread AudioGames . net Forum — Developers room : seal via Audiogames-reflector
Re: FFXI accessibility idea Well, I never tried FF XI before. Is it playable? or, well, I mean, you can have access to the menus, EQ ETC but what about navigation? map? etc? URL: http://forum.audiogames.net/viewtopic.php?pid=233752#p233752 __

Re: What is the most funny/anoying thing you can do with eliquents?

2015-10-04 Thread AudioGames . net Forum — Off-topic room : Mayana via Audiogames-reflector
Re: What is the most funny/anoying thing you can do with eliquents? @mata, you can allways just coppie the karachters from other posts and you won't need to write them. I usually do that with back quout.And a new elaquonce joke, because you can never have enough of them:‵vf○100 ge juarasjua

Re: What is the most funny/anoying thing you can do with eliquents?

2015-10-04 Thread AudioGames . net Forum — Off-topic room : Mayana via Audiogames-reflector
Re: What is the most funny/anoying thing you can do with eliquents? @mata, you can allways just coppie the karachters from other posts and you won't need to write them. I usually do that with back quout.And a new elaquonce joke, because you can never have enough of them:‵vf○100 ge juarasjua

Re: Instant Translate 4.0 has stopped working

2015-10-04 Thread AudioGames . net Forum — Off-topic room : FabiG94 via Audiogames-reflector
Re: Instant Translate 4.0 has stopped working Hellomy instant translate  still works.I use the version that shared a user in this forum.Greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=233750#p233750 ___ Audiogames-ref

Re: Dragon apps BSC and other abandin where games.

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : fluffy solger via Audiogames-reflector
Re: Dragon apps BSC and other abandin where games. Hi.Thanks for the grate thingys.I think there was a few games from PCS for windows.I mean, some of the dos games.o-t, sorry about my miss spelling, I ment to say there were.O-T Once I had a beta of montie, if I must remove it from my comput

Re: Survive the Wild!

2015-10-04 Thread AudioGames . net Forum — New releases room : Akire17 via Audiogames-reflector
Re: Survive the Wild! Hi Sam. I can't wait till the animal AI would be out in the game. So excited. Thanks for the great job. URL: http://forum.audiogames.net/viewtopic.php?pid=233748#p233748 ___ Audiogames-reflector mailing list Audiogames-

Re: Survive the Wild!

2015-10-04 Thread AudioGames . net Forum — New releases room : Akire17 via Audiogames-reflector
Re: Survive the Wild! Hi Sam. I can't wait till the animal AI would be out in the game. So excited. Thanks for the great job. URL: http://forum.audiogames.net/viewtopic.php?pid=233747#p233747 ___ Audiogames-reflector mailing list Audiogames-

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