Re: Redspot players... question for you

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector
Re: Redspot players... question for you Hi. Well this problem can be solved easily. In my opinian, sam tupy may have a payed server running, and if anyone wants to play there, they can pay and play. This will help sam for the sfx and stuff, and the game will not going to be rtr v2 lol. This

Re: Redspot players... question for you

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector
Re: Redspot players... question for you Hi. Well this problem can be solved easily. In my opinian, sam tupy may have a payed server running, and if anyone wants to play there, they can pay and play. This will help sam for the sfx and stuff, and the game will not going to be rtr v2 lol. This

Re: Microsoft: Continuing Xbox Accessibility

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Microsoft: Continuing Xbox Accessibility Devin, Sony actually did update it, three times... and each of those updates were pretty substancial. Couple that with the fact that sony also doesn't release updates as often as Microsoft does and there's at least some cover Sony can get behind.

Re: eurofly a flight audio simulator from slovakia

2016-11-01 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia Hi.It's interesting how people keep asking tons of questions about the game before it's translated. why not just wait until you have a fully translated version of the game? Or, read the manual in the game? The manual should be translatable

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: All Things Blazblue Central Fiction I do understand the frustration though. It's always preferable to have the option there, even if you don't need it. all the afore-mentioned games have at least English or Spanish dubs, which makes it a little easier, I suppose. Sometimes, honestly, I

Re: Does anyone know if KM2000 is still around and still works?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Does anyone know if KM2000 is still around and still works? Hi.I think I still have it somewhere. I thought it was uploaded to the audiogames archive? URL: http://forum.audiogames.net/viewtopic.php?pid=284957#p284957 ___ Audiogames-refle

Re: Edge of Winter - New Castle Adventure Audio Game

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game That is, if it ever comes out. I don't trust anything until the full version, which I payed for long time ago, is installed on my computer. URL: http://forum.audiogames.net/viewtopic.php?pid=284956#p284956 __

Re: Microsoft: Continuing Xbox Accessibility

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Microsoft: Continuing Xbox Accessibility Hi.Not having sighted friends nearby where I live, playable games is for me games which I can play on my own without sighted help, or minimal sighted help from none experienced gamers.[[wow]]... I never thought Gears of war is playable. I have al

Re: Redspot players... question for you

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : marro via Audiogames-reflector
Re: Redspot players... question for you Agreed there @98 URL: http://forum.audiogames.net/viewtopic.php?pid=284954#p284954 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/c

Re: My thoughts on suzuka

2016-11-01 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector
Re: My thoughts on suzuka Its a anime. Well more like a hentai. URL: http://forum.audiogames.net/viewtopic.php?pid=284953#p284953 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

Re: Nearby explorer or Seeing eye GPS?

2016-11-01 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector
Re: Nearby explorer or Seeing eye GPS? Blind Square is good but it can't be trusted when it comes to Points of Interest. As Blind Square relies on info from Foursquare which anyone can enter. For example around me there is a location called Max's Bar and listed under a food catagory. If you

Re: Street Fighter V Official thread

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Street Fighter V Official thread haramir that was me who was speaking about setting up sfv parties, sorry lol.we pretty much play everyday myself and about 3other VI players. a few more may drop in here and there, but for the most part its us3. we would be more than welcome to teach

Re: Nearby explorer or Seeing eye GPS?

2016-11-01 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector
Re: Nearby explorer or Seeing eye GPS? Is there any reason why you are not considering BlindSquare? I recommend it. It does not use too much data. URL: http://forum.audiogames.net/viewtopic.php?pid=284950#p284950 ___ Audiogames-reflector mai

Re: Scrolling Battles Rewrite is back

2016-11-01 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Scrolling Battles Rewrite is back Hi Caio,Glad you're enjoying the game! URL: http://forum.audiogames.net/viewtopic.php?pid=284949#p284949 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabaha

Re: Scrolling Battles Rewrite is back

2016-11-01 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector
Re: Scrolling Battles Rewrite is back Hello Mason. The game is really nice, even a bit adictive. Now we just need people to make some cool sound packs or even more enemies. URL: http://forum.audiogames.net/viewtopic.php?pid=284948#p284948 __

Re: Microsoft: Continuing Xbox Accessibility

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: Microsoft: Continuing Xbox Accessibility This just shows that Microsoft is leading the way, again. Apple just throws stuff out there, Sony hasn't updated it's TTS offering, but Microsoft just keeps pushing forward. It's amazing! URL: http://forum.audiogames.net/viewtopic.php?pid=284947

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-11-01 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! hi,you are missing the fire type and the pre-transformation of donammer. URL: http://forum.audiogames.net/viewtopic.php?pid=284946#p284946 ___ Audiogames-reflector mailing list Audiogam

Re: eurofly a flight audio simulator from slovakia

2016-11-01 Thread AudioGames . net Forum — New releases room : Mishko via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia Hi all,I was checking and rechecking this topic, but although people asked what I am going to ask now, I don't find that anybody answered, so excuse me if there actually is an answer.How do you change the runway? For example, the tower tell

Re: Redspot players... question for you

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: Redspot players... question for you Yeah, please don't do that because it will end up like rtr where all servers are down and no one comes on anymore. URL: http://forum.audiogames.net/viewtopic.php?pid=284944#p284944 ___ Audiogames-refle

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: All Things Blazblue Central Fiction i'll pass this time, i'm very frustrated about the lack of english dub.don't missunderstand me, i think the game is great and i'll gladly play it if a friend of mine decides to buy it, but my japanese knowledge isn't remotely enough for understanding

Re: vip mud problem

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: vip mud problem The installer is the thing that won't run. I've tried running that as admin too. URL: http://forum.audiogames.net/viewtopic.php?pid=284942#p284942 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu

Re: Swamp, zombie FPS by Aprone

2016-11-01 Thread AudioGames . net Forum — New releases room : JWoodill21 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I am back in, but now a few others are having the same error. not sure what's causing it. URL: http://forum.audiogames.net/viewtopic.php?pid=284941#p284941 ___ Audiogames-reflector mailing list Audiogames-refl

Re: vip mud problem

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector
Re: vip mud problem hi there.I've never experienced this issue, but try one of these:1. Run vipmud as an admin, right click on the icon and select run as admin.2. Try reinstalling it in somewhere simpler, like my documents. URL: http://forum.audiogames.net/viewtopic.php?pid=284940#p284940

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: taking moo rivalry a bit too far? As regards Danny's comment's about the supreme commander title, to be honest either I just have a thicker skin than most for this sort of thing or I didn't particularly notice, plus I remember the online game Gothador in which the game's creators put in

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector
Re: taking moo rivalry a bit too far? hi guys.I've actually slept, since I posted this and am now struggling not to laugh.I actually have the biggest grin on my face right now.I'd like to just address these one by one:Firstly, actually yeah. Lesson learned, don't read logs at 3 in the morni

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: taking moo rivalry a bit too far? @Nathan whether or not   this file is correct that doesn't matter toomuch and I'm afraid I do agree with jayde here over all. There are no comments or criticisms here that required you to make a massive public protest, particularly since these comments

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: taking moo rivalry a bit too far? @Nathan whether or not   this file is correct that doesn't matter toomuch and I'm afraid I do agree with jayde here over all. There are no comments or criticisms here that required you to make a massive public protest, particularly since these comments

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: taking moo rivalry a bit too far? @9 man I gotta tell you, you're writing style needs some improvements. I don't usually like to post stuff like this but it bugs the crap out of me, start thinking of maybe using some punctuation so it doesn't sound like ratta tatta tatta tatta tatta tat

Re: My thoughts on suzuka

2016-11-01 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: My thoughts on suzuka the hel is that? URL: http://forum.audiogames.net/viewtopic.php?pid=284936#p284936 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: My thoughts on suzuka

2016-11-01 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector
Re: My thoughts on suzuka Who loves him so much. I personaly love her my self and think he is stupid for trying to keep inpress suzuka. URL: http://forum.audiogames.net/viewtopic.php?pid=284935#p284935 ___ Audiogames-reflector mailing list A

My thoughts on suzuka

2016-11-01 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector
My thoughts on suzuka Okay for anyone who has ever seen this show, this guy is cleary blind. He keeps trying to inpress suzuka but he is ignoring honika the girl who deepll URL: http://forum.audiogames.net/viewtopic.php?pid=284934#p284934 __

vip mud problem

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
vip mud problem Hi all. I am running Windows 10, latest version. I checked today so I'm sure it's the latest. I'm currently on the fast ring, but have set it to slow ring a few minutes ago. I tried downloading VIP Mud, to see how it works with NVDA and to try out promitheus. When I run it,

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: taking moo rivalry a bit too far? Dark, I meant empire mud. The tutorial is massive and took me from 2 to 4h to do. I didn't spam newbie with: "what is this, how do I do this," for the most part. In CR I had to ask a lot/read a lot of help files and by the time I learn basic stuff I was

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: taking moo rivalry a bit too far? I'd like to add my 2 sence here if everyone doesn't mined, having red the chatlog myself. I won't get involved in the moo vs other moo fight, i've seen enough and been in enough to know the outcome, but before we all take shots at each other, lets all g

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-11-01 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! hello I was wondering if it is possible to get replacement keys for the game? I have sent an email to vgstorm and have gotten no replies for two days. URL: http://forum.audiogames.net/viewtopic.php?pid=284930#p284930

Re: Redspot players... question for you

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Redspot players... question for you and what about those people who don't know anyone who a, likes to play the game, b, has the resources to set up a server, and c, actually wants to run one? They'll have jack to do on the main server when everyone else leaves to go in their own little

Re: sonnar news update october 2016

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: sonnar news update october 2016 I hope we can get some funding. Trouble is I'm a bit worried it's kind of niche. URL: http://forum.audiogames.net/viewtopic.php?pid=284928#p284928 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Microsoft: Continuing Xbox Accessibility

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Microsoft: Continuing Xbox Accessibility I am also very excited about this. I am getting back into Rock Band and being able to buy songs from the console again like the good ol days will, well, rock. Rock band 4 is available on both ps4 and xbox one too, it's still good fun.I'm wonderin

Re: Redspot players... question for you

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: Redspot players... question for you Fully agreed with putting your own servers, i was dreaming about that. URL: http://forum.audiogames.net/viewtopic.php?pid=284927#p284927 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: Redspot players... question for you

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector
Re: Redspot players... question for you I must put in my two cents here. I feel as though there are some ways in which you could reduce the cost of running the game.The first, while rather undesirable I'd imagine, is to make it possible for someone to set up a server of their own. This woul

Re: Nearby explorer or Seeing eye GPS?

2016-11-01 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Nearby explorer or Seeing eye GPS? Considering your data plan, I wouldn't even go with Seeing Eye Gps. The maps require a constant data connection. Nearby Explorer downloads the maps, and since you have a 64gb phone, that leaves plenty of space for the maps. Keep in mind there is a VA-s

Re: Edge of Winter - New Castle Adventure Audio Game

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game If this game really has things like multiple endings to discover, or even a secret ending, or most importantly, hidden areas to explore or any other things, i will gladly play this one URL: http://forum.audiogames.net/viewtopic.php?pid=2

Re: New in browser rpg

2016-11-01 Thread AudioGames . net Forum — Developers room : Utopian via Audiogames-reflector
Re: New in browser rpg Both URL: http://forum.audiogames.net/viewtopic.php?pid=284922#p284922 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audio

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: All Things Blazblue Central Fiction Making the opponent recover in training mode actually has it's importance, as in Blazblue there's a notion called unvalid combo, which is basically a ccombo that can be escaped from if the opponent recovers when possible. It is mentionned in Continuum

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: All Things Blazblue Central Fiction Making the opponent recover in training mode actually has it's importance, as in Blazblue there's a notion called unvalid combo, which is basically a ccombo that can be escaped from if the opponent recovers when possible. It is mentionned in Continuum

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: All Things Blazblue Central Fiction Making the opponent recover in training mode actually has it's importance, as in Blazblue there's a notion called unvalid combo, which is basically a ccombo that can be escaped from if the opponent recovers when possible. It is mentionned in Continuum

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: All Things Blazblue Central Fiction Making the opponent recover in training mode actually has it's importance, as in Blazblue there's a notion called unvalid combo, which is basically a ccombo that can be escaped from if the opponent recovers when possible. It is mentionned in Continuum

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: All Things Blazblue Central Fiction Making the opponent recover in training mode actually has it's importance, as in Blazblue there's a notion called unvalid combo, which is basically a ccombo that can be escaped from if the opponent recovers when possible. It is mentionned in Continuum

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: All Things Blazblue Central Fiction I've always known air recovery was a thing and I knew that combos can be escaped, I just never bothered to learn what it was called. Interesting info though... thanks. Never been a serious blazblue fan, but I like the series. URL: http://forum.audiog

Re: Street Fighter V Official thread

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector
Re: Street Fighter V Official thread OOps Btw, if you guys want to play, I'd love to learn a thing or two.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=284919#p284919 ___ Audiogames-reflector mailing list Audiogam

Re: eurofly a flight audio simulator from slovakia

2016-11-01 Thread AudioGames . net Forum — New releases room : hhurstseth405 via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia I would like to have the abality to make flight plans for flights in the us or other countrys. For example from sbn in indiana to il then to littlerock ar. URL: http://forum.audiogames.net/viewtopic.php?pid=284920#p284920

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: taking moo rivalry a bit too far? @Nathan whether or not   correct then I'm afraid I do agree with jayde here. There are no comments or criticisms here that required you to make a massive public protest, particularly since these comments occurred on another game.While I appreciate that

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : Draq via Audiogames-reflector
Re: taking moo rivalry a bit too far? Lol. People still think Miriani stole code from SC? I'd really like to see the proof of that one. People talk but never back that one up with any sort of proof.Also for those of us who don't play there, is the output of @version different on Prometheus?

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-11-01 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! what i am missing?Flammia, ID 1Flammerick, ID 2Tylavile, ID 3Aquaffe, ID 4Girmarine, ID 5Fauntozaur, ID 6Leefox, ID 7Bulpine, ID 8Banyardan, ID 9Squirmunk, ID 10Miterosier, ID 11Murkit, ID 12Evillion, ID 13Tigrath, ID 14Eagala, ID 15Ea

Re: Bus simulator

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : Dragos via Audiogames-reflector
Re: Bus simulator Me to.I realy want this game. URL: http://forum.audiogames.net/viewtopic.php?pid=284915#p284915 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/ma

Re: Trying to get the necessary things to play Shadow Line

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: Trying to get the necessary things to play Shadow Line OK. Thanks for your help. URL: http://forum.audiogames.net/viewtopic.php?pid=284914#p284914 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: All Things Blazblue Central Fiction Making the opponent recover in training mode actually has it's importance, as in Blazblue there's a notion called unvalid combo, which is basically a ccombo that can be escaped from if the opponent recovers when possible. It is mentionned in Continuum

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: All Things Blazblue Central Fiction Making the opponent recover in training mode actually has it's importance, as in Blazblue there's a notion called unvalid combo, which is basically a ccombo that can be escaped from if the opponent recovers when possible. It is mentionned in Continuum

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: All Things Blazblue Central Fiction Making the opponent recover in training mode actually has it's importance, as in Blazblue there's notion called uvalid combo, which is basically a ccombo that can be escaped from if the opponent recovers when possible. It is mentionned in Continuum Sh

Re: Microsoft: Continuing Xbox Accessibility

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: Microsoft: Continuing Xbox Accessibility I may be wrong, but I thought that Microsoft wanted Xbox One and PC to get the same game library (at least when it comes to Windows 10). I'm pretty sure I saw something about Killer Instinct being available on PC. I don't know how much true it is

Re: Microsoft: Continuing Xbox Accessibility

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: Microsoft: Continuing Xbox Accessibility I may be wrong, but I thought that Microsoft wanted Xbox One and PC to get the same game library (at least when it comes to Windows 10). I'm pretty sure I saw something about Killer Instinct being available on PC. I don't know how much true it is

Nearby explorer or Seeing eye GPS?

2016-11-01 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Nearby explorer or Seeing eye GPS? This month, I have on my budget for my apple account a GPS app. I only have enough for just one good GPS app for my phone. this is a sort of early Christmas gift. Anyway, it looks like one year of the seeing eye GPS app, or the nearby explorer app. What ar

Re: Microsoft: Continuing Xbox Accessibility

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: Microsoft: Continuing Xbox Accessibility I may be wrong, but I thought that Microsoft wanted Xbox One and PC to get the same game library (at least when it comes to Windows 10). I'm pretty sure I saw something about Killer Instinct being available on PC. I don't know how much true it is

Re: Microsoft: Continuing Xbox Accessibility

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Microsoft: Continuing Xbox Accessibility PS plus gives you the same thing. hahaha. And if Hand of Fate is playable, I might give it a look... but again, the element of luck will ruin it for me, likely. Samurai Warriors 4, though it requires luck, is about 70% player dependent. I've fini

Re: Microsoft: Continuing Xbox Accessibility

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: Microsoft: Continuing Xbox Accessibility I may be wrong, but I thought that Microsoft wanted Xbox One and PC to get the same game library (at least when it comes to Windows 10). I'm pretty sure I saw something about Killer Instinct being available on PC. I don't know ho much true it is

Re: Open files with py extension

2016-11-01 Thread AudioGames . net Forum — Off-topic room : Dragos via Audiogames-reflector
Re: Open files with py extension O really thank you. URL: http://forum.audiogames.net/viewtopic.php?pid=284909#p284909 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-b

Re: Microsoft: Continuing Xbox Accessibility

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: Microsoft: Continuing Xbox Accessibility I may be wrong, but I thought that Microsoft wanted Xbox One and PC to get the same game library (at least when it comes to Windows 10). I'm pretty sure I saw something about Killer Instinct being available on PC. I don't know ho much it is throu

Bus simulator

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : Karlitos via Audiogames-reflector
Bus simulator Hello all. Where can I found this game? Regards, Karlo URL: http://forum.audiogames.net/viewtopic.php?pid=284908#p284908 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-guc

Re: Microsoft: Continuing Xbox Accessibility

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Microsoft: Continuing Xbox Accessibility I know you love your KI and frankly, I don't blame you.  It's not that you have to have sighted players around to "help you play it", but that they have to back you up in a firefight for example.  You can be in the heat of battle and maybe a stra

Re: The old „The blind eye

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : Dragos via Audiogames-reflector
Re: The old „The blind eye I played this offline and legaky.And it was a setup.I really want back this game. URL: http://forum.audiogames.net/viewtopic.php?pid=284905#p284905 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: Microsoft: Continuing Xbox Accessibility

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Microsoft: Continuing Xbox Accessibility Didn't take it as a personal attack, not at all... I'm not bashing or criticizing either, just contributing my thoughts. I wouldn't consider any game, no matter what platform, playable if you needed to have sighted players around to help you play

Re: eurofly a flight audio simulator from slovakia

2016-11-01 Thread AudioGames . net Forum — New releases room : Mishko via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia Hello all,First, please, all of you who ask how to play or ask so basic questions, please refer to the previous posts on the subject!Now my question, hoping that I didn't miss it on some of the previous messages. Once you have installed th

Re: Microsoft: Continuing Xbox Accessibility

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Microsoft: Continuing Xbox Accessibility It also depends, Assault and SLJ, on what you'd consider "playable".  Personally, I'd consider Halo and Gears Of War playable, to name but two, even though to enjoy it you definitely have to have sighted players who are willing to help out involv

Re: The old „The blind eye

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: The old „The blind eye I thought it was actually a flash game. In which case it probably can only be accessed if the application is working through the website. URL: http://forum.audiogames.net/viewtopic.php?pid=284902#p284902 ___ Audiog

Re: Open files with py extension

2016-11-01 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: Open files with py extension To run files with a py extension you'll need to install Python. There are two separate branches however, [2.x] and [3.x], and depending on which version your py file was written for you'll have to install that specific version to run it properly. On top of t

Re: Monthly chat november 2016

2016-11-01 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat november 2016 Ouch Cae, the wonders of what to do post course. I can't help with the nfb training course thingy, as that's not something I've done, but I do sympathise with lack of direction, god knows what my lady and I will be up to when my thesis is finished. On the plus

Re: Monthly chat november 2016

2016-11-01 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat november 2016 Ouch Cae, the wonders of what to do post course. I can't help with the nfb training course thingy, as that's not something I've done, but I do sympathise with lack of direction, god knows what my lady and I will be up to when my thesis is finished. On the plus

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: taking moo rivalry a bit too far? @Dardar:  1. sharing this may not have been such a good idea. From what it sounds like, the people chatting over Prometheus were simply trolling or, perhaps, just complaining about something they didn't like about your game. See, the way I view it is li

The old „The blind eye

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : Dragos via Audiogames-reflector
The old „The blind eye Hello all.How to get the old The blind eye?It was on darkflier.com but the abandonware no longer works but the rest of the website works. URL: http://forum.audiogames.net/viewtopic.php?pid=284898#p284898 ___ Audiogames

Re: firefox users: pick your ad blocker

2016-11-01 Thread AudioGames . net Forum — Off-topic room : the player via Audiogames-reflector
Re: firefox users: pick your ad blocker Hi,I recently switched to UBlocker as well. I am satisfied so far. FF seems to be much faster now. But I have one question. How can I exclude a website from being blocked? Or how can I temporarily turn off UBlock? URL: http://forum.audiogames.net/vie

Re: free sapi5 eloquence

2016-11-01 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector
Re: free sapi5 eloquence I only have 3gigs of ram on this old early 2005 emergency laptop with windows10 pro 64bit and the normal eloquence for NVDA does not crash, just the sapi5 free one. maybe somewhere in an ini file much lower ram has to be specified or something? not sure. URL: http:

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: All Things Blazblue Central Fiction You don't have to make sure the opponent recovers in the air... as for game options, I'm not sure about that, either. I don't generaly mess with difficulty unless it's going up... and lately in fighting games they show up either in a specific menu for

Open files with py extension

2016-11-01 Thread AudioGames . net Forum — Off-topic room : Dragos via Audiogames-reflector
Open files with py extension Hello friends.How to open files in pithon with extension py.And how to make it executables?Sorry for my realy bad english. URL: http://forum.audiogames.net/viewtopic.php?pid=284894#p284894 ___ Audiogames-reflecto

Re: Trying to get the necessary things to play Shadow Line

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: Trying to get the necessary things to play Shadow Line I highly recommend you to use  japanese game translator NVDA add on, the instant translate is just... brokenanyways here is the link to download the add on+ the guide to play japanese audiogames:https://blindgamers.com/Home/JGTUserG

Re: eurofly a flight audio simulator from slovakia

2016-11-01 Thread AudioGames . net Forum — New releases room : masroor . rahmani via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia hello can you explane me how to play europe flight simulater URL: http://forum.audiogames.net/viewtopic.php?pid=284892#p284892 ___ Audiogames-reflector mailing list Audiogames-reflector@saba

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: All Things Blazblue Central Fiction Thanks.When I play fighting games I always assume the options menu is the last option in the main menu, then that the first option of this menu is game options, and then that the first option in game options is difficulty. Seems to work most of the ti

Re: the Return Of The King: The game we did not have before

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: the Return Of The King: The game we did not have before Thanks you. URL: http://forum.audiogames.net/viewtopic.php?pid=284891#p284891 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: All Things Blazblue Central Fiction Thanks.When I play fighting games I always assume the options menu is the last option in the main menu, then that the first option of this menu is game options, and then that the first option in game options is difficulty. Seems to work most of the ti

Re: Scrolling Battles Rewrite is back

2016-11-01 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Scrolling Battles Rewrite is back What do you mean? URL: http://forum.audiogames.net/viewtopic.php?pid=284890#p284890 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cg

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: All Things Blazblue Central Fiction Thanks.When I play fighting games I always assume the options menu is the last option in the main menu, then that the first option of this menu is game options, and then that the first option in game options is difficulty. Seems to work most of the ti

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: taking moo rivalry a bit too far? Hi to behonest I am not surprised.At sonnar we strive for quality, yet there are those people saying this is bad, this is crap, your stuff is total shit, etc.We almost immediately discount these requests the reason is simply because A single person or g

Re: All Things Blazblue Central Fiction

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: All Things Blazblue Central Fiction Thanks.When I play fighting games I alway assume the options menu is the last option in main menu, then that the first option of this menu is game options, and then that the first option in game options is difficulty. Seems to work most of the time.I

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: taking moo rivalry a bit too far? Hi.Seriously Nathan, you are bitching about the fact that some people talk shit about your game? You just create a TXT file and play the offended guy.You know, this might disrupt your happy and gratefull world theory, but, welcome to the real world, whe

Re: Street Fighter V Official thread

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Street Fighter V Official thread Nope, I definitely wasn't behind it. lol Sorry. URL: http://forum.audiogames.net/viewtopic.php?pid=284886#p284886 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:

Re: Swamp, zombie FPS by Aprone

2016-11-01 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone CJ well said my friend.even though I am not in the swamp universe anymore, I will take your advice, and renew my account, just to show aprone my appretiation for making such a great game. I have had some fun times with this game, have some heart felt memo

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector
Re: taking moo rivalry a bit too far? Hi guys!@jadeYou'll be surprised to know I actually agree with a lot of the stuff you said there.I'd like it known that this was neither a bid for attention, nor a bid for come play my game, though it could have come across as that.This, to be honest, w

Re: Microsoft: Continuing Xbox Accessibility

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Microsoft: Continuing Xbox Accessibility Definitely thinking about it. I'm not entirely off the fence yet, either. but as SLJ said, the ps4 has more playable games... and as I've said before, it's still the game library that matters to me the most at the end of the day. Xbox1 versions d

Re: Street Fighter V Official thread

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector
Re: Street Fighter V Official thread Hello folks! Smoothgunner, thanks. Well, if I'm not wroung, there were a party for those who play on PS4. Guess Assault Freak is one of the guys behind it.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=284882#p284882

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: taking moo rivalry a bit too far? People are talking, and there are always people who try to make drama, talk about things which they don't know anything about etc. The best thing you can do as a developer is to ignore all this. If people don't like the moo and if they won't come up wit

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net Forum — General Game Discussion : patjk via Audiogames-reflector
Re: taking moo rivalry a bit too far? I'm in agreement with Jade here. Posting this is only going to increase the talk and make you look worse. I've seen your other topic as well about if your stuff has impacted people, and while that's a valid question, your answers will come with people e

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