Re: Crazy Party: mini-games and card battle! (beta51)
Re: Crazy Party: mini-games and card battle! (beta51) Well, to be perfectly honest, I did discover the changes in Beta48 the hard way, as some enemies were using card I thought they wouldn't be able to use at this point. Only then did I read the changelog. I still won with my ghost type dec
Re: New sonification software for increased accessibility
Re: New sonification software for increased accessibility @SLJ - you're welcome!1.) I hadn't thought of the compass way of doing things. If you think of a typical first person shooter, then it's quite possible that the player's location and their pitch (i.e. looking angle up or down) are st
Re: Thaumistry, a new text adventure game by Bob Bates
Re: Thaumistry, a new text adventure game by Bob Bates Hi.How can you make sure the game will be fully accessible with screenreaders on Mac and Windows? URL: http://forum.audiogames.net/viewtopic.php?pid=332218#p332218 ___ Audiogames-reflect
Re: Survive the Wild!
Re: Survive the Wild! flackers wrote:can anyone tell me how to find out how to spell a quest name? there are a few I've tried to enter but it just says this quest does not exist. Also, I accepted the cave entrance quest and went to the entrance of the confusing caves, I even went in, but th
Re: space company, another incremental game
Re: space company, another incremental game I have a question. How to unlock interstellar systems? URL: http://forum.audiogames.net/viewtopic.php?pid=332215#p332215 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko
Re: a new site for gaming menus
2017-10-05
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AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: a new site for gaming menus Post 5. Here you go. Thank @smoovgunner. https://www.dropbox.com/s/jlur60rbgxb6o … s.txt?dl=0 URL: http://forum.audiogames.net/viewtopic.php?pid=332208#p332208 ___ Audiogames-reflector mailing list Audiogames-
Re: I need serious help with killer instinct
2017-10-05
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AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector
Re: I need serious help with killer instinct I've just bought the Definitive Edition, and I have to say I'm doing decently... I'm going to have to learn the sounds and such, but that's no different from any other fighting game. Would you guys recommend using a headset for this game? I think
Re: New sonification software for increased accessibility
2017-10-05
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AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: New sonification software for increased accessibility Hey, Amazing stuff!Do you think that it'd be possible to make certain aspects of EA's Fifa games accessible? e. game statistic being read to you after each half or match, or the tactic screen being read to you?Not sure how hard is
Re: Looking for redspot feedback
2017-10-05
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AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Looking for redspot feedback Post 46, no dude, I was saying, bombs that are not, near a base should go away after a while. :-)And yeah, your right, hunger isn't really as much of an actual problem as it is an annoyance, the only time it gets to be one is when you go out grabbing for a l
Re: New sonification software for increased accessibility
Re: New sonification software for increased accessibility Ah, thanks for the heads up. I'll combine replies as you suggested in the future. URL: http://forum.audiogames.net/viewtopic.php?pid=332190#p332190 ___ Audiogames-reflector mailing li
Re: Collection of Accessible emulators for the blind
2017-10-05
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AudioGames . net Forum — General Game Discussion : hanksmith5 via Audiogames-reflector
Re: Collection of Accessible emulators for the blind did any one manage to upload the emulator pack with games? I tried emailing the main developer and the email bounced if any one can please if they can reupload everything it would be greatly appreciated. thanks Hank URL: http://forum.au
Re: New sonification software for increased accessibility
Re: New sonification software for increased accessibility Haramir wrote:[[wow]]! Just...[[wow]]. This sounds absolutely fantastic. Can the software be used to match games like Yu-gi-oh? It would be nice to add triggers, pointers or whatever to the cards, so you know what you're playing. Thi
Re: the killer, from 1 good, drama free fps, to a down right redspot clone
2017-10-05
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AudioGames . net Forum — General Game Discussion : TheGreatCarver via Audiogames-reflector
Re: the killer, from 1 good, drama free fps, to a down right redspot clone Post 122, you have it right there! A big, fat thumbs up to you! URL: http://forum.audiogames.net/viewtopic.php?pid=332185#p332185 ___ Audiogames-reflector mailing lis
Re: Action RPG games for blind people
2017-10-05
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AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Action RPG games for blind people Among the developers who can actually get things done, anyway. URL: http://forum.audiogames.net/viewtopic.php?pid=332184#p332184 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc
Re: Restricted/new users: introduce yourself!
2017-10-05
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AudioGames . net Forum — Introduce Yourself to Gain Access : Virtuosi Media via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Thanks Dark! I posted there looking for some additional feedback. URL: http://forum.audiogames.net/viewtopic.php?pid=332183#p332183 ___ Audiogames-reflector mailing list Audiogames-reflector@saba
Re: Junction gate
2017-10-05
Thread
AudioGames . net Forum — New releases room : Virtuosi Media via Audiogames-reflector
Re: Junction gate Hey everyone, I'm Benjamin, the developer of Junction Gate. At Skylord's suggestion, I've downloaded NVDA and have been gradually learning how to use it, but I'm far from an expert. I'm trying to make some accessibility improvements to the alpha version of the game and I'm
Re: New sonification software for increased accessibility
Re: New sonification software for increased accessibility devinprater wrote:I hope we'll be able to play Chrono Cross with this.Hmm, maybe. There's need to be a way to indicate branches in the paths as you navigate. The combat system would probably be do-able as its basically a fancy menu w
Re: audiogame jam 2.
Re: audiogame jam 2. Hi everyone.I just checked the page and there are no games uploaded yet. I thought that games would have been uploaded already but perhaps we have to wait for a couple of days. URL: http://forum.audiogames.net/viewtopic.php?pid=332174#p332174 _
Re: Action RPG games for blind people
2017-10-05
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AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Action RPG games for blind people That's not because they're audiogames... it wouldn't be hard to implement everything you're talking about into a good action game. It simply chalks up to the fact that noone has actually done this, because a game with complex combat isn't what's popular
Re: Action RPG games for blind people
2017-10-05
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AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector
Re: Action RPG games for blind people Well I'd prefer turn based games when it comes to audio games for the possibility (say so far) to perform various types of moves including magic which you won't find in real time audio games. For instance: could we see a real time audio game where you'r
Re: audiogame jam 2.
Re: audiogame jam 2. Hi Aaron.I believe it's when games get posted. URL: http://forum.audiogames.net/viewtopic.php?pid=332163#p332163 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucu
Re: LWorks Releases Blinded Guide Version 1.1
Re: LWorks Releases Blinded Guide Version 1.1 The game works fine with JAWS, except for the menu. I just pass keys through for that bit though. URL: http://forum.audiogames.net/viewtopic.php?pid=332159#p332159 ___ Audiogames-reflector mailin
Re: Marvel VS Capcom Infinite discussion thread
Re: Marvel VS Capcom Infinite discussion thread I have now completed the story mode in the game. It's quite a cheasey affair but I consider it a fun romp, and I was actually a little surprised with how it ended and it does make me wonder if more is coming. Also, I feel very happy to say tha
Storm Productions: My TK server
2017-10-05
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AudioGames . net Forum — General Game Discussion : StormProductions via Audiogames-reflector
Storm Productions: My TK server Hello everyone.Wanna join up my TK Server? There ya go.IP: 46.55.48.223.Ports: Default.Please carefully read the MOTD (Message of the Day) before playing. URL: http://forum.audiogames.net/viewtopic.php?pid=332150#p332150
Re: New sonification software for increased accessibility
2017-10-05
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AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: New sonification software for increased accessibility I hope we'll be able to play Chrono Cross with this. URL: http://forum.audiogames.net/viewtopic.php?pid=332144#p332144 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah
Re: How the hell do I stop rocking?
Re: How the hell do I stop rocking? To be honest if used properly a blind school is actually a usefull resource.In the pre mainstream days it was a bit of an institution however all blind people need to go to a blind school as well as mainstream, I think here in new zealand we call it blin
Re: Marvel VS Capcom Infinite discussion thread
2017-10-05
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AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Marvel VS Capcom Infinite discussion thread Ah... that would make sense. I thought it was the other way around, since in that last screen you seem to be able to move up and down as well as left and right. URL: http://forum.audiogames.net/viewtopic.php?pid=332138#p332138 __
Re: Looking for redspot feedback
2017-10-05
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AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Looking for redspot feedback hello julian, I'm not a moderator, but please bring any and all discussion relating to your ban off public forums and try talking about it with sam or one of the admins privately. URL: http://forum.audiogames.net/viewtopic.php?pid=332133#p332133 __
Re: Looking for redspot feedback
2017-10-05
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AudioGames . net Forum — General Game Discussion : Juliantheaudiogamer via Audiogames-reflector
Re: Looking for redspot feedback OK, since my unban request was ignored, I'll now post Feedback from the time I was playing.First, I have to agree that if someone sends I-don't-Know-how-many robots after you, you can basically not do anything.You know what I would really like to see? Real v
Re: New sonification software for increased accessibility
2017-10-05
Thread
AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector
Re: New sonification software for increased accessibility [[wow]], sounds realy fantastic. Do I understand that right that this software can make mainstream games fully accessible? And if yes, were are the limits of it? URL: http://forum.audiogames.net/viewtopic.php?pid=332127#p332127
Re: Survive the Wild!
2017-10-05
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AudioGames . net Forum — New releases room : gonzalez2016s . alovver via Audiogames-reflector
Re: Survive the Wild! hi. I have a question. Amine wroteIf you want to have an account with less than 3 chars you gotta pay for it, else your char will get deleted if an admin kills spam characters. what's the advantages of purchasing a charname with less than three characters? URL: http
Re: The killer
Re: The killer Sorry, if you think that I am putting up multiple posts, but I found this problem now, you know. When I check the server's list, it shows that error again Call stack size: 3File: C:\Users\ivan\projects\the killer\server\includes\antibiotic.bgtLine: 48 (1)Function: void anti
Re: New sonification software for increased accessibility
2017-10-05
Thread
AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector
Re: New sonification software for increased accessibility [[wow]]! Just...[[wow]]. This sounds absolutely fantastic. Can the software be used to match games like Yu-gi-oh? It would be nice to add triggers, pointers or whatever to the cards, so you know what you're playing. This would make a
Re: New sonification software for increased accessibility
2017-10-05
Thread
AudioGames . net Forum — General Game Discussion : NicklasMCHD via Audiogames-reflector
Re: New sonification software for increased accessibility [[wow]]. This could revolutionize main stream gaming for the blind. URL: http://forum.audiogames.net/viewtopic.php?pid=332114#p332114 ___ Audiogames-reflector mailing list Audiogames-
Re: Gold wave, need help.
Re: Gold wave, need help. Hmm. I believe I have an old copy of Adobe Audition lying around. Would it help you if I looked at the soft ne preset you described above, and try to come up with settings for something like Reacomp that you can use in Gold Wave that would accomplish that? I'm almo
Re: Humans vs robots, public beta released!
Re: Humans vs robots, public beta released! Yeah hope the xp can be pushed up again.That hospital level is actually 480 as far as I know although it says 48000.PVP, teamplay and such options would also be nice. URL: http://forum.audiogames.net/viewtopic.php?pid=332112#p332112
Re: audiogame jam 2.
Re: audiogame jam 2. Is this when stuff gets posted, in around 10 hours, or is the Jam when they start creating their games? URL: http://forum.audiogames.net/viewtopic.php?pid=332110#p332110 ___ Audiogames-reflector mailing list Audiogames-r
heaven and war 2
2017-10-05
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AudioGames . net Forum — General Game Discussion : bananas via Audiogames-reflector
heaven and war 2 good afternoon. I started playing in heaven and war. 2. Do you have any advice on how to play this game? Spoilers are welcome. I have now reached the temple of mind. I can not figure out what to do to start training. can someone tell me what to do? URL: http://forum.audiog
Detective mistery games
Detective mistery games Hello does any know about this genre of games?I ask about games where you play as an police detective and solves crime, mistery etc?I know only one it is brofser based game named sleuth: link is:http://shades.playsleuth.com/ URL: http://forum.audiogames.net/viewtopi
Re: The killer
Re: The killer Thanks, big gun, that works. URL: http://forum.audiogames.net/viewtopic.php?pid=332106#p332106 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailm
Re: LWorks Releases Blinded Guide Version 1.1
Re: LWorks Releases Blinded Guide Version 1.1 That's why I simply try suspending JAWS for games written in BGT. For most games that don't try to detect my assistive technology and are either self voiced or use SAPI, it works with no problem. But even when suspended this game detects JAWS an
Re: Squaresoft soundpack with working global world!
Re: Squaresoft soundpack with working global world! hi someone want help me level my other jobs? i am level 29 and job level 10 monk now. but i want level priest or other good class. and playing alone is boring. i am atlan in game URL: http://forum.audiogames.net/viewtopic.php?pid=332099#p
Re: Our first game, snakes and ladders has been released!
Re: Our first game, snakes and ladders has been released! Hi. I've just tried this out. Nice to see another developer as people have said. I do have a few suggestions for the game. first, As Orco said the game is called Shoots and ladders in America, and Snakes and ladders in Europe. The bo
Re: LWorks Releases Blinded Guide Version 1.1
Re: LWorks Releases Blinded Guide Version 1.1 Will add Sapi in a future update. Though the game should work ok with Jaws enabled. That is all theoretical though as I don't use Jaws. The game tries to bipass jaw's keyhook stuff, but not sure how well that works. URL: http://forum.audiogames
Re: Restricted/new users: introduce yourself!
2017-10-05
Thread
AudioGames . net Forum — Introduce Yourself to Gain Access : Dark via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hello and welcome to the forum. That sounds fantastic, I read over the instructions for junction gate myself and it sounded amazing, though I've not tried the game yet owing to being rather busy moving house at the moment. We have been loo
Re: Restricted/new users: introduce yourself!
2017-10-05
Thread
AudioGames . net Forum — Introduce Yourself to Gain Access : Virtuosi Media via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hi, I'm Benjamin, a developer at a company called Virtuosi Media. I've developed a online game called Junction Gate, which some of the users here have discovered, so I'm looking to gather some feedback to make it more accessible. URL: http://fo
Re: The train now standing at platform N A Soft is Tube Sim, and its ready
Re: The train now standing at platform N A Soft is Tube Sim, and its ready That's odd, since you do have a lot to keep up with, it's not all that relaxing, in my opinion. Particularly since The F12 key doesn't work on my Virtual machine, but that's another topic entirely. I've tried various
Thaumistry, a new text adventure game by Bob Bates
2017-10-05
Thread
AudioGames . net Forum — New releases room : EternalGamer via Audiogames-reflector
Thaumistry, a new text adventure game by Bob Bates Hello everyone!This will be exciting news for all text adventure lovers. Bob Bates returns with a new commercial text adventure called Thaumistry, and it's accessible by design! You can read more about it at www.thaumistry.com.Why is this a
Re: The killer
Re: The killer Also, what's the builder map, and, what's the "grave button"? URL: http://forum.audiogames.net/viewtopic.php?pid=332073#p332073 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah