Re: My problem in C

2020-05-26 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: My problem in C @96yeah, programming usually always works out to be whatever the 6 figures equivalent of the local economy is.Also Rust is used by at least Dropbox, Google, Cloudflare, Amazon, and Microsoft.  It's valuable to know.  It just depends a lot on what your motivation is.  If

Help needee with a friends phone

2020-05-26 Thread AudioGames . net Forum — Off-topic room : BrendanGriesel1 via Audiogames-reflector
Help needee with a friends phone Hi. I am asking this on behalf of a friend of mine. She has a Samsung Galaxy A30S, but she can't find Bixby on the phone.Does the A30S even have Bixby?Can it somehow be installed  if it doesn't?Any assistance would be greatly appreciated.Thanks in advance.

Re: I'm not happy with overcast, here's the email I sent to the dev.

2020-05-26 Thread AudioGames . net Forum — Off-topic room : soren via Audiogames-reflector
Re: I'm not happy with overcast, here's the email I sent to the dev. i use doncast URL: https://forum.audiogames.net/post/533747/#p533747 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: any regular gears 5 players around?

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: any regular gears 5 players around? Sounds great. I'm not sure if the accessible map which has been created is official or not. I think it's Sightless Kombat who have demonstrated an accessible map on his Youtube. URL: https://forum.audiogames.net/post/533746/#p533746 --

Re: My problem in C

2020-05-26 Thread AudioGames . net Forum — Developers room : Dark Eagle via Audiogames-reflector
Re: My problem in C Well, I am not actually in the US, but I am sure that I can find a nice job in the node.js here in India as well.as for rust, I don't think I would learn it to use it on a job, it is just a way for either to learn something new when I have nothing else to do, or just

Re: Is faster than light playable for blind or visually impaired players?

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Is faster than light playable for blind or visually impaired players? Hi.Never heard about it. Feel free to give it a try and tell us if it's accessible or not. URL: https://forum.audiogames.net/post/533744/#p533744 -- Audiogames-reflector mailing list

Re: How Did You Guys Learn to Code

2020-05-26 Thread AudioGames . net Forum — Developers room : Dark Eagle via Audiogames-reflector
Re: How Did You Guys Learn to Code While I was interested in computers ever since the age of 13, I didn't start to learn program until I was 19.Also, agreed with the post 4: you really do want to be a programmer, otherwise, you simply won't get it.To be honest though, I am still learning,

Re: steam accessability

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: steam accessability Hi.Well, Steam works fine here. What exactly are you having trouble with? URL: https://forum.audiogames.net/post/533743/#p533743 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: steam accessability

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector
Re: steam accessability hellowell, you downloaded the game, what you need from steam more?other things you can do on the steam website URL: https://forum.audiogames.net/post/533741/#p533741 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2020-05-26 Thread AudioGames . net Forum — New releases room : doctorpepper91 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy i think 20 is the maximum you can spawn, because any other figure entered after is invalid. yes indeed, what are the functions of adventure groups? URL: https://forum.audiogames.net/post/533740/#p533740 --

Re: Warsim, text based randomly generated stratogy

2020-05-26 Thread AudioGames . net Forum — New releases room : doctorpepper91 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy yes indeed, what are the primary functions of adventure groups? URL: https://forum.audiogames.net/post/533739/#p533739 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I'm not happy with overcast, here's the email I sent to the dev.

2020-05-26 Thread AudioGames . net Forum — Off-topic room : Vulcan_Raven via Audiogames-reflector
Re: I'm not happy with overcast, here's the email I sent to the dev. try to uninstal and reinstal the app again. URL: https://forum.audiogames.net/post/533738/#p533738 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How Did You Guys Learn to Code

2020-05-26 Thread AudioGames . net Forum — Developers room : leibylucw via Audiogames-reflector
Re: How Did You Guys Learn to Code I did it because I thought it was cool that I could make the computer do something I tell it to. Then I struggled majorly for awhile and didn't have the motivation or patience to work through my confusion. After years, I decided to get back into it out of

Re: How Did You Guys Learn to Code

2020-05-26 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector
Re: How Did You Guys Learn to Code Keep hitting your head against the wall, and yule get it eventually. I'm dead serious, too.You also need to want to. You dont programme because you need to, you programme because you want to. URL: https://forum.audiogames.net/post/533736/#p533736 --

Re: Some very spasific android questions.

2020-05-26 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector
Re: Some very spasific android questions. I actually wound up picking up a Pixel 4 XL that will be delivered today, and I'm excited to see how my Android endeavor turns out.I went with a Google phone just to get stock Android. Should I like the OS and feel comfortable with it, I might

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Nah the transition from tekken 2 to 3 is great. There is a reason why that was one of the top selling playstation games after all. It feels great to play and just keeps giving and giving the more you play. URL:

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: General fighting game banter I've also heard that in mk11, one of the biggest issues I had being the inability to unlock brutalities, can be gotten around if I'm actually able to beat towers on the brutal difficulty.  I love finding out fun ways in which to combo into them.  In terms

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: General fighting game banter Well, I guess we'll see. Especially these days, fighting games live by their competitive scene.The last three nrs games have lasted no more than two years at major events, so we'll see how long this one lasts.DOA has an interesting system I'll give it that.

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: General fighting game banter Hi.Well post 69 is a doa post, so yeah, nuf said :d, but true, I don't have an idea on how many eye candy packs they want to release till the next game comes out and they do it againk.I haven't even gotten the first combat pack for MK 11, guess if the hole

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: General fighting game banter Well, I guess we'll see. Especially these days, fighting games live by their competitive scene.The last three nrs games have lasted no more than two years at major events, so we'll see how long this one lasts.DOA has an interesting system I'll give it that.

Is faster than light playable for blind or visually impaired players?

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : Computergamer via Audiogames-reflector
Is faster than light playable for blind or visually impaired players? Hi there! So I was talkking to some players of a mmud I play on my browser and one player recommended the game faster than light. Do anyone know if it is accessible?  I am curious if we can play this game. URL:

Re: Harry potter and star wars games?

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Harry potter and star wars games? Hi.Well yes, it might be an accessible game, but might I kindly point you too the following? I think we shouldn't give the guy the worst of the worst here.https://www.youtube.com/watch?v=iA2borlKZA4Greetings Moritz. URL:

Re: What Sapi voices do people use these days?

2020-05-26 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: What Sapi voices do people use these days? Hi.I use IBM eloquence, I don't think anything will beat it in terms of spead and the ability to be understood.The windows 10 core voices are ok but I just can't get the hang of them when reading. URL:

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter The doa series has a fighting engine similar to that of the virtua fighter series, with a lot of chain throws and juggles that require a lot of precise timing and dexterous joystick manipulation. I can respect it for that. Sadly they did that thing that

Re: steam accessability

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : MichaelJ via Audiogames-reflector
Re: steam accessability there was an article written in the articles room, but that method does not work anymore. URL: https://forum.audiogames.net/post/533726/#p533726 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: steam accessability

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : MichaelJ via Audiogames-reflector
Re: steam accessability there was an articel written in the articles room, but that method does not work anymore. URL: https://forum.audiogames.net/post/533726/#p533726 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

steam accessability

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : MichaelJ via Audiogames-reflector
steam accessability Hello. I recently downloaded mk11 on steam but steam is not accessible. Does anyone have any suggestions? URL: https://forum.audiogames.net/post/533725/#p533725 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: of love and sorrow question

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: of love and sorrow question so I tried to do an OCR at the first screen, at the very bottom it says press shift + tab to begin. I tried pressing it but nothing happens. any idea? URL: https://forum.audiogames.net/post/533724/#p533724 -- Audiogames-reflector mailing list

Re: Harry potter and star wars games?

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Harry potter and star wars games? Star wars, warriors of terra casi or something like that for the playstation. That's a fighting game. Dont see why it wouldn't be playable. URL: https://forum.audiogames.net/post/533723/#p533723 -- Audiogames-reflector mailing list

Re: RSGames sale

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: RSGames sale I am opposed to the derailment of this topic. Lol ok, not really.But anyway, blind, fold, games! It's in the ears!I think we have rs staff members in the forum. Maybe they will see this and listen to the people's outcry. URL:

Re: I'm not happy with overcast, here's the email I sent to the dev.

2020-05-26 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: I'm not happy with overcast, here's the email I sent to the dev. Hi.@CW, I've tried downloading the podcasts but that didn't work for me either, I tried luna rss, but after 10 minutes no downloads appeared in the folder, then Itunes and that wasn't fun at all so I tried podcatcher and

Re: sound editing questions

2020-05-26 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector
Re: sound editing questions Hello,As an alternative salution, you can use a software I made called random step sound player to make your footstep sounds.Readme says:Instead of you selecting the step sound manually, you press the space bar as fast as you want and the program will select the

Re: RSGames sale

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : ke7zum via Audiogames-reflector
Re: RSGames sale Juliantheaudiogamer wrote:Hi,Is that concerning the IOS app? Honestly, who the hell uses that? It's just a damn money machine for Blindfold games.I have to agree. I don't post adds on there anymore as honestly, they never did me much good, in fact they had the opposite 

Re: Harry potter and star wars games?

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Harry potter and star wars games? For out of the box accessible stuff...We have clash of lightsabers, a couple tactical battles map packs, and Sarah and the castle of witchcraft and wizardry for audio games.Also there are a couple good Starwars MUDs and Harry Potter browser games

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: General fighting game banter Autocombos, in the games they've been implemented in, can ever be used in competitive play against someone who nows what they're doing, I can say that with probably about 95% confidence. Especially as they are the same string that always ends in a meter

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Tekken started that weird trend way back in tekken 5 and just ran with it because I guess people liked to hear the characters speak their native languages, and I think that's fine. But what is weird is when someone speaks english and another guy answers him

Re: check out my very first microsoft sam skit!

2020-05-26 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector
Re: check out my very first microsoft sam skit! Hi hoWhen I checked earlier you were shy of 50 subs. Congrats.Great job on the skitt, keep it up URL: https://forum.audiogames.net/post/533715/#p533715 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How Did You Guys Learn to Code

2020-05-26 Thread AudioGames . net Forum — Developers room : manamon_player via Audiogames-reflector
Re: How Did You Guys Learn to Code I lurned by tryingmy motivation was good games that we had URL: https://forum.audiogames.net/post/533714/#p533714 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How Did You Guys Learn to Code

2020-05-26 Thread AudioGames . net Forum — Developers room : manamon_player via Audiogames-reflector
Re: How Did You Guys Learn to Code I lurned by tryingmy mootivation was good games that we had URL: https://forum.audiogames.net/post/533714/#p533714 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: ThTelnet, a accessible mud client for android

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: ThTelnet, a accessible mud client for android Anything new for this one? URL: https://forum.audiogames.net/post/533713/#p533713 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I'm completely stuck. Please help me

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: I'm completely stuck. Please help me well it's pretty easy. you need to use an elemental spell to kill the wizards. once in the tomb, use the lazer saber and if possible, you have to raid the tomb and get all the treasures there. URL: https://forum.audiogames.net/post/533712/#p533712

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Auto combos are an issue when they can be used effectively in competitive play, and in that sence I do feel that it qualifies as simplification. I'm saying this, yet I enjoy them for the purpose they serv.Having said that, I would still take mk11's

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: General fighting game banter Hi.Lol well all story modes have some things to chuckle or cringe about, and well, I don't take doa seriously, so why expect some kind of decent story mode? This was my major gripe with tekken 7, I really like my story modes in English or in one of the

Re: Harry potter and star wars games?

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Harry potter and star wars games? Hi.I think none actually, at least none come to mind right now. Someone said that knights of the old republic was somehow playable, also empires at war, but I wouldn't bet my money on that.Greetings Moritz. URL:

Re: Monthly Chat - May, 2020

2020-05-26 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector
Re: Monthly Chat - May, 2020 It’s a pill that has caffeine in it you can buy them at any drug store here in america, not sure about other countries though. URL: https://forum.audiogames.net/post/533709/#p533709 -- Audiogames-reflector mailing list

Re: any regular gears 5 players around?

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: any regular gears 5 players around? Hi.Well as I said I got it through the PC pass which is about a buck per month currently, so it's not really the big deal and there are other games on there to check out, but I know that people did manage to play horde mode, so I want to try my luck

Re: Game Purchase Request Topic

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : Nefilimul via Audiogames-reflector
Re: Game Purchase Request Topic Hi! I would be very happy if someone would buy me credits in STW. In Romania 1 euro = 4 lei, 80. With the fifty lei per month I receive for games, I can't buy too many dfcs. My name in the game is Talpaiute. Thanks. URL:

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Auto combos are an issue when they can be used effectively in competitive play, and in that sence I do feel that it qualifies as simplification. I'm saying this, yet I enjoy them for the purpose they serv.Having said that, I would still take mk11's

Re: sound editing questions

2020-05-26 Thread AudioGames . net Forum — Off-topic room : black_mana via Audiogames-reflector
Re: sound editing questions i don't know but there mite be some, because i came  across some jaws scripts for it sometime ago URL: https://forum.audiogames.net/post/533705/#p533705 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Your thoughts on VS Code

2020-05-26 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Your thoughts on VS Code @10Last time I tried to use Eclipse I was rather underwhelmed by it as well.  I remember it being good something like 6 or 7 years ago, but 3 or 4 years ago (when I last tried it) it had definitely gone way downhill.  Lots of stuff not really in the tab order,

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: General fighting game banter That was cool, except that it created all sorts of infinite combos and inescapable loops. lol I remember having fun with those back in the day too. URL: https://forum.audiogames.net/post/533703/#p533703 -- Audiogames-reflector mailing list

Re: How Did You Guys Learn to Code

2020-05-26 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: How Did You Guys Learn to Code You get motivated and do projects and work your way up.  For me, I got motivated by data structures, algorithms, and compilers and learned assembly, then I got motivated by 3D audio and did the disaster that was camlorn_audio and the not really a disaster

Re: any regular gears 5 players around?

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: any regular gears 5 players around? Hi.I have spend so many money on games which I expected to be more playable, so I'm waiting until more official information about what's playable has been released. If I buy the game, then I fear it'll end up being added to the huge list of games,

Re: do you wreckon this has ever happened?

2020-05-26 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: do you wreckon this has ever happened? Hi there,@1: yes, it can definitely happen, not just in micro development. I wouldn't expect it in languages such as BGT, as their syntax is very simple, but in languages like C++, which are somewhat more complicated, it can happen.Though it's not

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: General fighting game banter Hi.Lol if I might say so, isn't the only thing Doa 6 has going for it are, urm well, jiggling melons if you catch my drift? Seriously, when game developers learned how to animate 3D brest movement, team Ninja was right there. Come on, Doa beach volleyball

Re: Spam's a way to success!

2020-05-26 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: Spam's a way to success! Actually, stone throat, or even stone thoat would've made more sense than ""A non-mainstream blind person"", which I interpreted as your own description of the developer's status there Nuno, not a name translated from  Chinese.If I were adding this developer to

Re: Your thoughts on VS Code

2020-05-26 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: Your thoughts on VS Code Yeah, I use Ctrl+p heavily, but muscle memory has me using Ctrl+w to close things. Probably not strictly necessary, but if I'm done making a commit or debuggin something, then I'd like that UI out of the tab order so I can quickly navigate to other things.And

Re: any regular gears 5 players around?

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: any regular gears 5 players around? Hi.Ok so, first experiences.After downloading the game and not getting any speach, a reminder to myself that I probably should leave my windows at english so I don't have to mess around anymore.Anyway, after the language change was done I did run

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: General fighting game banter Ah, but simplification I feel is a litle different in those games. You can plough through the story with one button, sure. But you will never get that to work online, which is the point.Making the game more newbie friendly is different from dumbing down the

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Lol if you want stupid microtransactions look no further than doa 6. They've got over a thousand dollars worth of dlc that you cant earn regularly, plus you have to pay a dollar just to change hair color, every time you wanted to. That got such a backlash

Re: do you wreckon this has ever happened?

2020-05-26 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: do you wreckon this has ever happened? for languages like c/c++ and compilers like gcc,, msvc and llvm, thats true (these kind of code generations that I talked about was submitted from asmjit developer who is an experienced in JIT and code generation).but, for a simple sandboxed

How Did You Guys Learn to Code

2020-05-26 Thread AudioGames . net Forum — Developers room : Dan_Gero via Audiogames-reflector
How Did You Guys Learn to Code No, I'm not looking for resources; I could easily check the dev room for everything I'd need to learn how to code. My question is mainly how you guys did it. I've tried reading the books, but all it really succeeds in doing is confusing the hell out of me. I

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Lol if you want stupid microtransactions look no further than doa 6. They've got over a thousand dollars worth of dlc that you cant earn regularly, plus you have to pay a dollar just to change hair color, once. That got such a backlash that they tried to

Re: Warsim, text based randomly generated stratogy

2020-05-26 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy What can you do with adventurer groups though? I can't seem to be able to get them to do anything. URL: https://forum.audiogames.net/post/533691/#p533691 -- Audiogames-reflector mailing list

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: General fighting game banter When I say metagame I mean the mental side of trying to predict what your opponent is going to do and how you are going to respond, where your opponent is in relation to yourself, etc. Much more like a real fight. Unfortunately, that's something you can

Re: the frozen lands, mine English game, demo

2020-05-26 Thread AudioGames . net Forum — New releases room : Gaki_shonen via Audiogames-reflector
Re: the frozen lands, mine English game, demo lol? just, lol? URL: https://forum.audiogames.net/post/533689/#p533689 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Harry potter and star wars games?

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : Diego via Audiogames-reflector
Harry potter and star wars games? Hello guys!Wath harry potter and star wars games are playable for a fully blind person?Thank you!W URL: https://forum.audiogames.net/post/533688/#p533688 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: sound editing questions

2020-05-26 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector
Re: sound editing questions @ 11. thanksstill, can anyone find that name of the song? also, anyone have a guide for sound forge? URL: https://forum.audiogames.net/post/533687/#p533687 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: General fighting game banter Hi.Well shit, but even those games have a certain appeal, i do like to play different kinds of games from time to time, and just playing NRS titles is also boring. I think if I could get a good intro to games like street fighter for example, I really might

Re: I'm completely stuck. Please help me

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : Gaki_shonen via Audiogames-reflector
Re: I'm completely stuck. Please help me hahahahahahahahahahahahahahahahaha! this is to funny! hahahahahahahaha! URL: https://forum.audiogames.net/post/533686/#p533686 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: General fighting game banter Hi.Well shit, but even those games have a certain appeal, i do like to play different kinds of games from time to time, and just playing NRS titles is also boring. I think if I could get a good intro to games like street fighter for example, I really might

Re: RSGames sale

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: RSGames sale Hi.Well the original topic is through anyway, so as long as there are no complaints, I don't see why we shouldn't continue on like this? Seams everyone is ok with that, and it's not like it's a forced derailment.Greetings Moritz. URL:

Re: Warsim, text based randomly generated stratogy

2020-05-26 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy 20 adventurers! jesus don't even know if it's possible. URL: https://forum.audiogames.net/post/533683/#p533683 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Help with EHCP

2020-05-26 Thread AudioGames . net Forum — Off-topic room : Yukie via Audiogames-reflector
Re: Help with EHCP o, thanks. URL: https://forum.audiogames.net/post/533682/#p533682 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: My problem in C

2020-05-26 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: My problem in C @97Node.js won't be a problem with respect to getting a job in it. If you're in the U.S. that'll be 6 figures after a couple years at most and you can probably learn the basics very quickly.Do notice that I said you might consider Rust if you want a higher level systems

Re: RSGames sale

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : DJEPIC via Audiogames-reflector
Re: RSGames sale Well, you can thank me for this hijacking. You're welcome ! But yeah, it looks like you have to sign up for Tiflo.Space if you signed up for Ontoys as well as I tried resetting my password on the new site with my Ontoys Email but got the standard account Email not found

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: General fighting game banter The main reason street fighter V and other similar games don't have a lot of combo guides is that combos are pretty much created by the players. You will find special moves and supers lists all over the place, and some will give you basic combos. But SF V

Re: bloodstorm

2020-05-26 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector
Re: bloodstorm And, items are too ekspensive. URL: https://forum.audiogames.net/post/533678/#p533678 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: RSGames sale

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: RSGames sale Hi.at Nidza ah thanks very much, sounds cool. Do you actually know if after the new client has been established the devs are programming new games for the client eventually? As I said, I do have some ideas regarding games that might let this client stand out even more,

Re: My problem in C

2020-05-26 Thread AudioGames . net Forum — Developers room : Dark Eagle via Audiogames-reflector
Re: My problem in C @95:Props for asking a nice question, which post 96 explained very nicely.While I will move to JS for now, I do think I'll learn c++ in the future, as well as rust. Because I do have interest in them.Meanwhile, I think it would be great for me if I try to get a job

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: General fighting game banter Hi.Sounds pritty good the review, I totally agree on the grinding part beeing just beeing there to get players to put in more playtime, what I think about micro transactions in full priced games, yeah, i think we don't need to talk about that.Also the hole

Re: Your thoughts on VS Code

2020-05-26 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Your thoughts on VS Code @8I wonder if that happens on Windows, but the odd thing is that I weirdly never close anything.  Have you found ctrl+p yet?VSCode accessibility people are great, but it's worth pointing out that as far as I know the reason it's accessible on Linux now is that

Re: do you wreckon this has ever happened?

2020-05-26 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: do you wreckon this has ever happened? @13I'm skimming this and these aren't bugs.  You are aware that the register allocation problem is np-hard and that even C is an abstraction?  If you want highly specific behavior then you have to use assembly.  C/C++ are machine independent by

Re: Your thoughts on VS Code

2020-05-26 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: Your thoughts on VS Code Yeah, the VSCode accessibility team is amazing. It recently gained Linux accessibility support, and I appreciate that an accessibility team doesn't relegate Linux and MacOS to second-class status.One thing that did annoy the hell out of me, though, is how

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: General fighting game banter So to stir up a little bit of discussion, here is the first impression of MK 11 from a guy whose opinions I trust on fighting games. He is very critical, but that's fine with me since I'm about as obsessed with fighting games as he is. His site is

an odd b-iii issue

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : ke7zum via Audiogames-reflector
an odd b-iii issue I really don't know what I did to cause the issue but I started to notice tha the box in stage 1.1 is no longer there, no matter what level I play. I see the desk, but no box. I was trying to create one of the bats but that looks like it won't be possible as I think I

Re: RSGames sale

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: RSGames sale Of course. It will remain usable until the new client is no longer in beta and is ready to replace the old one, meaning it will have the same functionality or at least close to it. URL: https://forum.audiogames.net/post/533669/#p533669 -- Audiogames-reflector mailing

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup I only use manual mode now and focus the main one or two skills I need, and turn on a couple others max.By the way, the find features are incredible.  I know it's a quality of life thing, but it's super appreciated!

Re: check out my very first microsoft sam skit!

2020-05-26 Thread AudioGames . net Forum — Off-topic room : black_mana via Audiogames-reflector
Re: check out my very first microsoft sam skit! nice start, keap it up URL: https://forum.audiogames.net/post/533667/#p533667 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How to play alternative magic

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : Computergamer via Audiogames-reflector
Re: How to play alternative magic I try doing that and then running launch, but I get a error message. I am completely stuck. When I had it just as play, I could press enter and got to some text but was unable to read it. URL: https://forum.audiogames.net/post/533666/#p533666 --

Re: Retroarch is now accessible

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : Gamulation via Audiogames-reflector
Re: Retroarch is now accessible I got dbz budokai to load, but could not get to a battle URL: https://forum.audiogames.net/post/533664/#p533664 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: RSGames sale

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector
Re: RSGames sale is the old cliant is still usable? URL: https://forum.audiogames.net/post/533665/#p533665 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Reaper Accessibility tutorials/podcasts

2020-05-26 Thread AudioGames . net Forum — Off-topic room : black_mana via Audiogames-reflector
Re: Reaper Accessibility tutorials/podcasts here are the links i've bin able to recover, i hope those that  you're looking forReaping with Osara :https://mega.nz/file/QzZCCYLC#vIStPPO-r … B59nC44o2sreaper midihttps://mega.nz/#!N6JShAIZ!2-6rrvmztWI9 … 5_ZHpH6maEadvanst reaper

Re: RSGames sale

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: RSGames sale The new cross platform client is still in beta. To avoid hijacking this thread, you can always discuss TS or OnToys at https://forum.audiogames.net/topic/2717 … ng-client/as mentioned in the first post there, the new beta client can be downloaded from

Re: General fighting game banter

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: General fighting game banter Didn't actually know about those differences... that's actually super cool. And the arranged soundtracks were great as well.Also, for those wondering about Fate / Unlimitted codes, check this out. I still love it and wish other fighting games would have

Re: Aurora 4X, Back to More Accessible Stars

2020-05-26 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars A good rule of thumb is that if you don't know what an error message is about, search the forum or ask on the Discord. Most of the errors you get will not mess up your game, though they may be a symptom of a bug somewhere. There is a forum

Re: sound editing questions

2020-05-26 Thread AudioGames . net Forum — Off-topic room : black_mana via Audiogames-reflector
Re: sound editing questions ok so let me answer your questions one by one1 i  usually use  full walking footsteps, wich are not single, however one it comes to single footsteps it's a matter of timing, you'll need at'least a half a second or a second bitween each step, that depends on the 

Re: RSGames sale

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: RSGames sale The new cross platform client is still in beta. To avoid hijacking this thread, you can always discuss TS or OnToys at https://forum.audiogames.net/topic/2717 … ng-client/as mentioned in the first post there, the new beta client can be downloaded from

Re: RSGames sale

2020-05-26 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: RSGames sale Dont they have an android client too? Where do we get that? I dont see it here. URL: https://forum.audiogames.net/post/533657/#p533657 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: My problem in C

2020-05-26 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: My problem in C @95For motivation as to why C++ is better, look up std::shared_ptr, which prevents memory leaks through use of copy constructors and destructors to do reference counting without you having to make sure you put all the calls in the right place, and also helps you avoid

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