Re: The Worst App in the World
Hah! as possibly the ONE sightie that saw it, it wasn't that bad, and we worked on making it a little more pleasing to the eye Functionally, it works as designed, the goal of any program - smiling
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Re: What was the first game you ever made?
I remember sitting down in the back of the local Radio Shack, (back when they were a parts house, not a consumer place, like now) back in 1978, playing with a radio shack Model 1, I entered almost every program in the book on the table, and the
Re: Avert thine eyes, for most of this code is probably horrible
I looked briefly over this, but without becoming intimate with the code, I couldnt have an opinion one way or the other, seems a bit long and wordy, but again, I didnt get to know the core of it.Programming is always an
Re: Let's code!
perhaps this would hard to manage, or would take a working group, but a programming contest is a way to raise programmers skills.The premise is to give the definition of a programming task, then see how well or creative the submissions are. Ask a 100 programmers, and get a
Re: creating a mud
guitarman: if you have .c and .h files then you might have the lambdaMOO server code itself, which has files for configuring and compilingThe main file there is configure, which is just run as a script and that creates the make file, so you can then run make.Then you
Re: CenCore - A new MOO core ready to build with
Terminator:This moo works like any other moo, with a lambdaMOO server, usually the 1.8.1 release that is on sorceforge.You can connect to FluxWorld, where this core was made from at centauri.servegame.com port A test core of mine is the
Re: CenCore - A new MOO core ready to build with
There are a couple of cores up and in use now, and we are working through the minor issues that show up, as I knew there would be some that people would find. In general, things are going very well, and pretty much everything works as
Re: CenCore - A new MOO core ready to build with
frastlin, yes to all 3 questions. The intent is to see what others could do with such a core, and make wondrous new worlds.I've been working on some documentation on how to set up trains, rivers, space, and other things. I've also been
Re: creating a mud
Yes, but not at first. many cores are so minimal that you really have to program right away to get any sort of functionality.With detailed rooms, transparent exits, auto closing boxes, being able to set up trains, platforms, and more areas, quite a bit of building can be
Re: creating a mud
Guitarman: I have been working on polishing a core for general release off and on for months, You can see where this core comes from on FluxWorld, and I can talk with you and maybe a few other about some possible alpha with this core. Centauri.servegame.com port
CenCore - A new MOO core ready to build with
After spending many years learning LamdaMOO core and adding and porting various objects and creating even more unique ones in the course of Building FluxWorld, I have begun the process of making a core from the best of all my objects. This
Re: creating a mud
MOO database is also a thought, which has its own language, but with the right core (like mine), you dont really have to program at all, unless you want to, just start building. Its designed to do a lot of space and futuristic already.
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