Re: how to change options in a configure file

2020-07-17 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: how to change options in a configure file Well I have got a old hp that I'm using as a linux server. URL: https://forum.audiogames.net/post/553315/#p553315 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

how to change options in a configure file

2020-07-17 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
how to change options in a configure file I don't understand this help file or even how to change these options in the ./configure script.1) Directory setup (can be used e.g. if you build a package/port):DESTDIR  - The installation destination base dir (would be /usr           or

Help with understanding this error

2020-01-10 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Help with understanding this error Traceback (most recent call last):  File "guess.py", line 12, in     game()  File "guess.py", line 6, in game    if guess < x:TypeError: '<' not supported between instances of 'str' and 'int'Codeimport randomx= random.randint(0,1000)def game():  global x 

Networking with lambda moo

2019-12-01 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Networking with lambda moo So is there a way I can do the following.1 display a web page or gopher menu that is generated from the server? Canada moo does this for there gopher sight.2 Connect to a lambda moo through python in order to act as a some what 3d space. example one of the rooms

Csound?

2019-08-06 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Csound? So I'm not sure if you all have used Csound it is a programming language for synthasizing. It looks pretty easy and I have looked at some examples but I can't rap my head around it. Also you can use other peaces of software to make vst's out of your Csound files but I have not

Re: AudioGame Collaboration: Should We Do It?

2019-08-02 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: AudioGame Collaboration: Should We Do It? I'm sorry to post this here but you said that you were using tolk. I can't seam to find the python bindings fore tolk that I downloaded from the git project for tolk. Sorry for being off topic I just thought I would ask here. Also what is

Re: GDE Game Development

2019-07-13 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: GDE Game Development I changed the theme and it worked. I had it set to a windows dark theme fore accessibility. URL: https://forum.audiogames.net/post/448595/#p448595 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: GDE Game Development

2019-07-12 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: GDE Game Development This is what I got.See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.** Exception Text **System.Runtime.InteropServices.COMException (0x80040111): Creating an instance   at

Re: GDE Game Development

2019-07-12 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: GDE Game Development I'm using win10 64bit. URL: https://forum.audiogames.net/post/448547/#p448547 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: GDE Game Development

2019-07-12 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: GDE Game Development Also a lot of the windows are not showing up fore me. URL: https://forum.audiogames.net/post/448469/#p448469 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: GDE Game Development

2019-07-12 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: GDE Game Development I'm using the latest from your site. I allready had .net installed and all I needed to install was openal. URL: https://forum.audiogames.net/post/448468/#p448468 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: GDE Game Development

2019-07-12 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: GDE Game Development Here is my error.Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.Creating an instance of the COM component with

Multi dimensional lists python

2019-07-12 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Multi dimensional lists python Can someone tell me when you would use 2d or 3d lists in python and what you would use them fore in terms of gaming or something like that. Or why you would use them in any language. URL: https://forum.audiogames.net/post/448437/#p448437 --

Re: GDE Game Development

2019-07-11 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: GDE Game Development I can't create projects, or save or load them.Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.Creating an instance

pig A.I.

2019-07-11 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
pig A.I. So I am trying to create a pig like game in python and I am trying to make a computer player I figured this code but can't seam to get it to make the rolls the number of times. So fore example I want to make it so if the computer rolls a 2 then I want it to roll again until the

Re: Infocom Source Code on GitHub!

2019-04-17 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: Infocom Source Code on GitHub! ZILF is it hard to learn? URL: https://forum.audiogames.net/post/427319/#p427319 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Do you want to learn python?

2019-04-10 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: Do you want to learn python? Would really like to see a lambda tutorial as well. I love the python tutorial and it has helped me a lot. URL: https://forum.audiogames.net/post/426058/#p426058 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Send output to notepad or window in mc

2019-04-08 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Send output to notepad or window in mc So I'm using mush and trying to send the output or capture the output of the world to a notepad. I want to do this through a trigger. I don't see anyware I can set the notepad to send too. I want the output to write to the current world notepad. How

Re: scratching my head on this

2019-02-15 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: scratching my head on this import itertoolslist="coffee"for word in itertools.permutations(list):>>print("".join(word))items=len(word)pritems I only prints the length of the word in the list word. URL: https://forum.audiogames.net/post/411886/#p411886 -- Audiogames-reflector

Re: scratching my head on this

2019-02-15 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: scratching my head on this Crap it didn't post my code but basicly I'm trying to count the number of items in the generated permutations list. URL: https://forum.audiogames.net/post/411884/#p411884 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

scratching my head on this

2019-02-15 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
scratching my head on this So I'm trying to count permutations in python.import itertoolslist= URL: https://forum.audiogames.net/post/411880/#p411880 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Wondering about Lua

2019-02-05 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Wondering about Lua So I am trying to teach my self how to use Lua and I'm wondering two things.1. Is there a way I can use tolk.dll from Lua.2. What is better to use a print statement or io.write? URL: https://forum.audiogames.net/post/409694/#p409694 -- Audiogames-reflector mailing

Procedural Generation in Audio or Text games

2019-01-31 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Procedural Generation in Audio or Text games Is it possable to have Procedural generated content in a audio or text based game and how would you go about doing this? URL: https://forum.audiogames.net/post/408598/#p408598 -- Audiogames-reflector mailing list

lambda moo vs tinymuck vs mux

2018-11-20 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
lambda moo vs tinymuck vs mux What is the difference between these three server's? Why would someone use tinymuck, lambda moo, or mux? URL: http://forum.audiogames.net/post/394224/#p394224 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Building other things with lambda?

2018-11-05 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Building other things with lambda? I was thinking and is it possible to make other things with lambda besides games? For example lets say I wanted to create a site in the old style of a bbs and have just a menu system for everything is this even possable? Also how do you build menu's? I

Re: making accessable fast food simulation game

2018-03-30 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: making accessable fast food simulation game That is okay man. I would like my self a option for advanced mode where you have multiple options for equipment and food. I think it would be cool if you could make your own menu. URL:

Re: 3D editor concept demo, contains demo recording

2018-03-19 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: 3D editor concept demo, contains demo recording I loved your little thing. I could never figure out meshes. But all in all grate program. URL: http://forum.audiogames.net/viewtopic.php?pid=356071#p356071 ___ Audiogames-reflector mailing

accessible_output issue python

2018-03-16 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
accessible_output issue python So I am trying to use accessible_output by Christopher Toth but for some reason the program runs fine but nothing is spoken.from accessible_output import speechs = speech.Speaker()s.output("hello world")I want to be able to change that to nvda or sappi but

Python Endenting

2018-03-11 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Python Endenting How do you do indenting in python? I use notepad but I need smart indenting. Is it like this?This is for socket server.while True:tab c, addr = s.accept()tab tab print "Thank you for connection.",tab tab tab c.close()I hope I got the indents right. URL:

Re: Looking for MOO coders, builders, and ideas!

2018-03-09 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: Looking for MOO coders, builders, and ideas! I have never seen a submarine based moo only space but never a underwater mud.1 you could build domes for buildings2. using algae for fuel. This could be put into a activity gather algae for fuel.3 you could have single person subs all the

Re: Lambda Documentation

2018-03-08 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: Lambda Documentation How would someone create this I know how to add commands to objects but as far as programming them on what to do that is where I hit the brick wall. URL: http://forum.audiogames.net/viewtopic.php?pid=355005#p355005

Re: Lambda Documentation

2018-03-08 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: Lambda Documentation I'm a beginner. URL: http://forum.audiogames.net/viewtopic.php?pid=354974#p354974 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Lambda Documentation

2018-03-07 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: Lambda Documentation I want to make doors and stuff. I learn by example the best. Some of the stuff I have seen in games is really neat and I wanted to learn how to implement them for my self with out really stealing the code. URL:

Re: Lambda Documentation

2018-03-06 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: Lambda Documentation I know how to build rooms and describe them but when ever I write programs with correct sintax it does not compile. URL: http://forum.audiogames.net/viewtopic.php?pid=354764#p354764 ___ Audiogames-reflector mailing

Lambda Documentation

2018-03-06 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Lambda Documentation So I do play CR and I was wondering about the programming behind it all. When looking over the lambda documentation there is really no way of telling how all this was built. My things are as follows.1 How were sectors made?2 How do lifts work? are they movable rooms.3

Re: BGT Ponderings

2018-01-05 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: BGT Ponderings I will have to take a look at the network network object. URL: http://forum.audiogames.net/viewtopic.php?pid=345946#p345946 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

BGT Ponderings

2018-01-04 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
BGT Ponderings So after looking at openssl and file encryption and remembering that bgt has file encryption would it be possible to setup a service that lists files in bgt as a way of encrypted file sharing or is this not possible. It would also allow users to upload Maybe I'm thinking too

Getting error when writing tis example with simpy

2017-10-17 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Getting error when writing tis example with simpy Traceback (most recent call last):  File "banksim.py", line 6, in     class Customer(Process):NameError: name 'Process' is not definedHear is the code.""" bank01: The single non-random Customer """           import simpy## Model components

Re: Darkened chain, a new horror game in development

2017-10-15 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: Darkened chain, a new horror game in development A audio recording would be grate. URL: http://forum.audiogames.net/viewtopic.php?pid=333459#p333459 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: making accessable fast food simulation game

2017-10-15 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: making accessable fast food simulation game Dude can't wait to see this. Keep up the good work. URL: http://forum.audiogames.net/viewtopic.php?pid=333460#p333460 ___ Audiogames-reflector mailing list

Re: my new online engine, coded in python

2017-07-25 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
Re: my new online engine, coded in python Yes please I want to check this out. URL: http://forum.audiogames.net/viewtopic.php?pid=320960#p320960 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

I would like to start making my own web browser

2017-07-25 Thread AudioGames . net ForumDevelopers room : hurstseth405 via Audiogames-reflector
I would like to start making my own web browser So I would like to start creating my own web browser for personal use. The question is where do I start? URL: http://forum.audiogames.net/viewtopic.php?pid=320956#p320956 ___