Re: breaker box games is returning
I hate to say it, but I do agree. There have been a ton of orders made with no resolution. A system crash is no excuse for not keeping customers informed. I will not be purchasing anything unless I see a major change in attitude from the developper.
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Re: breaker box games is returning
I think Jake has some really good conceptual ideas, but both his business acumen and follow through are seriously lacking. You should never take preorders for something that you do not have well on it's way to being finished. The preorder stage should be d
Re: breaker box games is returning
22. I would suggest in future that you wait until you have something of substance to report.This is like saying. Well guys, I'm going to help finish building this new skycraper, but I don't know how to build it yet. Don't worry though. Someone is going to
Re: breaker box games is returning
31. I have to respectfully disagree. Let me explain why.When you sell a product whether you are an individual or a business, you are expected to do certain things. You are expected to deliver orders in a timely fashion. You are also expected to communicate
Re: Liam's Official YouTube Streaming Thread
I'm not sure of a start time yet, but Marathon will be on February 24th. Mark it on your calendars and such.
URL: https://forum.audiogames.net/post/411297/#p411297
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Re: Liam's Official YouTube Streaming Thread
Stream tonight at 6 PM Eastern. Check post number 1 for all the needed info. Skype link will be active throughout the day for those who want to join.
URL: https://forum.audiogames.net/post/411945/#p411945
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Re: How about updating screaming strike?
panning limits is my main complaint, but I've already explained why on stream. It is quite a fun game though.
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Re: Liam's Official YouTube Streaming Thread
For anyone who is a patreon of the channel, There will be a stream tomorrow night at 6 PM Eastern. Tomorrow being Monday. That's 23:00 UTC. I'll also hopefully be doing one more stream for everyone before the Marathon. Tomorrow's Patreon stream i
Re: Liam's Official YouTube Streaming Thread
Next stream is at 5:00 PM Eastern, 22:00 UTC.I've just put up a basic landing page. Feel free to visit it for all the links you could ever need for tunining in and stuff.http://stream.l-works.net
URL: https://forum.audiogames.net/post/413235/#p4
Re: Creating an audio game using Sable (new video), by Ebon Sky Studios
So very very excited about this. Have been pushing this on my YouTube channel and will make sure to give it some coverage on Sunday during the Marathon.
URL: https://forum.audiogames.net/post/413512/#p413512
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Re: Would you like an OCR feature in Narrator on the Xbox? Please vote
So with my limited knowledge of the system itself, this is most likely not possible due to the active game taking complete priority over the processing power. I asked this as well when I was at Microsoft last year.
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Re: Scramble request
mongoo_4044 wrote:well steevo: if you chose this selectioin: I dint; well cant be; playing your game: so sorry; but you'v just lost a motivation on me!It's too bad a developer wants to be compensated for their time. Eh? Like. How dare they. Seriously.
URL: https://foru
Re: Liam's Official YouTube Streaming Thread
Updated post 1, plus there's a fully functioning page complete with plenty of info over athttp://stream.l-works.net
URL: https://forum.audiogames.net/post/413986/#p413986
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Re: Would you like an OCR feature in Narrator on the Xbox? Please vote
Agreed with Ian. OCR is a horrible idea as it does not encourage accessibility design by developers. Narrator is present, but all the processing power is taken by the game. You would not want narrator doing anything sinc
Re: Crackdown 3: Menu Accessibility In A Commercial Game
So this is really nice and all, and I'm glad to see a company doing this, but this particular title having text to speech really does nothing for us. I'm looking forward to hopefully seeing this in future titles that would enhance the
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote
we're saying that there are multiple reasons this isn't a good idea. Yes. That is one of them. Also from a technical standpoint it's just not possible.
URL: https://forum.audiogames.net/post/414707/#p414707
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Re: Would you like an OCR feature in Narrator on the Xbox? Please vote
I use OCR because I have the hardware to allow me to do so, but the point I and others are trying to get across is this.Microsoft will not be adding an OCR feature to narrator. Our time is better spent trying to interfac
Re: Liam's Official YouTube Streaming Thread
Marathon is officially rescheduled for March 9th, 2019. Here's hoping that the weather cooperates this time.
URL: https://forum.audiogames.net/post/415615/#p415615
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Re: SBYW is being discontinued this Friday.
Waits for post 12 to get an official moderator warning.
URL: https://forum.audiogames.net/post/416068/#p416068
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Re: SBYW is being discontinued this Friday.
I have to agree with 27.This sort of behavior is only hurting the community. it's important to think before acting, and if that's not possible, then development of an online game where you regularly have to deal with the public may not be for you.
Re: SBYW is being discontinued this Friday.
I can understand the frustration, but it's never okay to personally attack someone in the manner that Redfox did.There's a huge difference between saying something like.I disagree with your business practices and will not support you.Vs.You're a f
Re: Liam's Official YouTube Streaming Thread
I'm not super crazy about streaming mods of the game, but it's possible I could stream a couple.
URL: https://forum.audiogames.net/post/416173/#p416173
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Re: A Hero's Call is coming, and Liam will be streaming
reminder. giving away one more copy today. 1 PM Eastern. http://bit.ly/l7nyt to find ou thow to win one. This will be the final stream of A Hero's Call, so let's make it a good one.
URL: http://forum.audiogames.net/viewtopic.php?pid=3
Re: Why Must People Crack Games
I can tell you as a developer I find it hurtful to say the least. there is nothing more insulting than putting in countless hours of effort in to a project only to see people steal it.
URL: http://forum.audiogames.net/viewtopic.php?pid=347731#p347731
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Re: Official Topic for Brain Station Coming in 2018
[[wow]] okay. A lot of questions. so here goes.9. There isn't a hard computer limit per say. If you want to put it on a desktop, laptop and tablet that is okay. Usual rules apply though. The game is only authorized for the person who purch
Re: Official Topic for Brain Station Coming in 2018
25: It's an idea I will certainly ponder in an update. The laundry list of things that still have to be done is astronomically huge.
URL: http://forum.audiogames.net/viewtopic.php?pid=350417#p350417
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Re: Why Must People Crack Games
sito wrote:although as i've stated before. as long as audiogames are word games, math games etc or way overpriced according to what's in the game content i don't see people not kracking them.let's take crazy party for example. that game should be payed fo
Re: Why Must People Crack Games
Reason for reinventing the wheel is to sharpen one's coding skills. I made a black jack game for the soul purpose of building something I had never tried before.
URL: http://forum.audiogames.net/viewtopic.php?pid=350587#p350587
_
Re: Official Topic for Brain Station Coming in 2018
A few minor updates because... Who doesn't love updates? The achievement count will be creeping close to 200 tonight as hopefully a new game is going in.the current achievement count has hit 175 including a new category of achievement for
Re: Official Topic for Brain Station Coming in 2018
An update. Brain Station is now up to 18 games and 241 achievements. The focus has been on some fun word and typing games, and I think you're going to love what I've got in store. I'm hoping to start demoing some of the new games in a mont
Re: Official Topic for Brain Station Coming in 2018
it should run under mac using Whine. Will hopefully have a whine skin availible for download the day of release. Still working on all that.
URL: http://forum.audiogames.net/viewtopic.php?pid=351599#p351599
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Re: Official Topic for Brain Station Coming in 2018
Unfortunately I think it's going to be a bit later than March 2nd.
URL: http://forum.audiogames.net/viewtopic.php?pid=351645#p351645
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Re: Official Topic for Brain Station Coming in 2018
I forgot to post here, but the Brain Station page now has new audio demos up of six games. Including a fan favorite. Anagrams. http://l-works.net/brainstation.php
URL: http://forum.audiogames.net/viewtopic.php?pid=352120#p352120
Re: Sonifight and its failure
As you stated. Being able to find pointer chanins is extremely difficult, and in there lies the problem. I will be honest though and say I love the concept, and I give you a lo tof respect for the time you put in on the project.
URL: http://forum.audiogames.ne
Re: Upcoming Mainstream Release: Way Of The Passive Fist
This gam eis pretty fun, but certainly needs som eaccessibility for blind players if possible. Am stuck after the second enemy in chapter 1. I love this concept though, and the soundtrack is amazing.
URL: http://forum.audiogames.net/
Re: Upcoming Mainstream Release: Way Of The Passive Fist
Okay so. After playing the game for a bit I have to admit it's super fun. After the second fight you walk to the right for a bit, then press r2, or right trigger. This activates the next checkpoint. You then have to deal with enemies
Re: Upcoming Mainstream Release: Way Of The Passive Fist
Made it to the first boss, got wrecked pretty badly, but the game is a blast.
URL: http://forum.audiogames.net/viewtopic.php?pid=354727#p354727
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Re: UFC3 Guide In Progress - Need Design Feedback
Karen. This makes a lot of sense since as you said the menus tend to use columns. I used to hate this method, but I've grown used to it. All the info has been great thus far. Thank you so much for doing this. when I get some time today I wil
Re: Mainstream Release Announcement: Way Of The Passive Fist
First boss is also where I got stuck. I do love this game though. The dev team has been open to suggestions, and that is such a refreshing thing to see. Ori who did sound design plus the awesome soundtrack tuned in to the stream I
Re: Announcement: Mixer Share Controller Feature available
I really feel bad that I don't use mixer. It has a lot of super interesting features, but I really have no need to use it when I have a capture card and can do complex broadcast overlays. this is a super cool feature though. It's aw
Updates on What's Going ON With LWorks
Hi Everyone. As you know, I've been working on Brain Station, but have been quiet for an extended amount of time. I thought I'd take a moment and explain what's up.Around the middle of March I was hospitalized for about ten days. I will not go in to th
Re: Updates on What's Going ON With LWorks
Thanks to all the replies you guys left. I really appreciate it, and here's to hoping I get back on my feet sooner than later. Both figuratively and literally. All I do now is sleep a lot.
URL: http://forum.audiogames.net/viewtopic.php?pid=358633#
Re: Updates on What's Going ON With LWorks
15: Thanks. I'm doing exactly that. Seems like it's helping too.
URL: http://forum.audiogames.net/viewtopic.php?pid=358919#p358919
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Re: ydkj party pack 5
And it also depends which game you're playing. Also make sure the game is in windowed mode and not full screen
URL: http://forum.audiogames.net/post/390731/#p390731
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Re: ydkj party pack 5
If it's streaming from the Xbox it shouldn't matter. It matters if it's on pc though.
URL: http://forum.audiogames.net/post/390900/#p390900
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Re: for those interested in a gaming service, read on
I love this idea. though I think he should do a couple of things.1. Charge what he's actually worth. 5 hours for 12 bucks works out to about $2.40 an hour. As a gamer, I'd pay way more than $2.40 to have a co-pilot guide me through a gam
Re: for those interested in a gaming service, read on
Well I suspect it's not set in stone. His difficulty reading could cause some issues for those who want to play text heavy games, but like I said above. It's a great idea, and really is an untapped market.
URL: http://forum.audiogames.n
Re: for those interested in a gaming service, read on
No. He uses share play which is where he acts as a sort of co pilot.
URL: http://forum.audiogames.net/post/391399/#p391399
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Re: New Forum for AudioGame discussion in the Works
BryanP wrote:I don't really see the need for another forum, but at the same time I'm not going to slam the creator. I'm glad he's planning on allowing cracks.Um. Seriously?
URL: http://forum.audiogames.net/post/391483/#p391483
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Re: I believe the time is right
There's no harm in asking. But you should always ask through correct channels. That would be like me walking in to the lobby of an office building and yelling. "Hey! Hire me! I've got great skillz!"As opposed to sending a resume and cover letter.
URL: http:/
Re: Does anyone here know Brawlhalla?
It's actually a pretty sweet concept, and by complete accident sort of works with NVDA, but it leaves a lot to be desired.
URL: http://forum.audiogames.net/post/391786/#p391786
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Re: new forum for audiogaming
Though I have 0.00 interest in another forum, thank you for not using this topic to bash the current ag net forums. Best of Luck with your forum.
URL: http://forum.audiogames.net/post/392630/#p392630
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Re: The Vale (Adventure Game) Beta Test Discussion
OH wow. I should have checked this topic lol. I was planning on streaming here very soon. probably int he next 30 minutes, but wanted to get permission. I called and emailed and everything.
URL: http://forum.audiogames.net/post/393511/#p3
Re: Does anyone haves Audio Archery IPA file?
At the moment I'm unsure how I feel about this.
URL: https://forum.audiogames.net/post/424860/#p424860
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Re: Super Liam 2 Alpha Director's Commentary
I figured a joke would be more fun if it was clear I put time and effort in to it. I had so much fun making it. Personal favorite passage is when you feed Hoppy some beer.
URL: https://forum.audiogames.net/post/425013/#p425013
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Re: a hidden racist message in Super Egg Hunt Plus?
OKay. Let's back it up.I can understand how the content may be considered offensive. Note how I say offensive and not racist? For one thing I do not speak arabic so am not completely aware of what was said. For another thing, this post sto
Re: What happened to the Super egg hunt topic that was posted here earlier
It is policy that we do not delete topics, but instead close them. It would have to be an extraordinary circumstance to warrant a topic being wiped from the forum all together.Keep that in mind in future. We may clos
Re: The mistakes in game advertisement
I'd really like to see the dev room be the place for what I'll call experimental projects, and finished projects IE ones that are stable and packaged up would be in New releases along with some explanatory text about what the game is, it's features, ot
Re: The mistakes in game advertisement
I would say that you are one of the many who did it. It's become a chronic issue on this forum.
URL: https://forum.audiogames.net/post/425806/#p425806
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Re: Mortal Kombat 11 not delayed at all!
Kollector looks pretty cool, and actually sounds a bit like Rogar from A Hero's Call.I can not wit for this game. Ugh. Hurry up April 23rd!
URL: https://forum.audiogames.net/post/426158/#p426158
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Re: Mortal Kombat 11 not delayed at all!
I did a video on the talking menus, and I'll be streaming this game when it comes out. That means no sleep for me that night.
URL: https://forum.audiogames.net/post/426332/#p426332
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Re: Liam's Official YouTube Streaming Thread
Heads up. I'll be streaming Mortal Kombat 11 tonight on the stream. Hope you can join me. Check post 1 for links and things.
URL: https://forum.audiogames.net/post/428696/#p428696
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Re: masonasons.me is now secured with https!
Yes. This is possible. set up htaccess rules.
URL: https://forum.audiogames.net/post/431555/#p431555
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Re: Is toom hunter being discontinued?
I think at this point it's a lot of speculation on a number of people's part.
URL: https://forum.audiogames.net/post/416653/#p416653
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Re: My Decision for player safety, encourage other developers to do the sa
The same argument could be made that in Python I could release a game and still add malicious code to it. Does that mean we don't use Python either? Nah. It means that as developers, we have to uphold decency standar
Re: Is toom hunter being discontinued?
Moderation: (OMG I've been waiting for years to say that)I'm not going to point at any particular post, but I'd just like to ask that we avoid turning this in to another SSBYW thread that ends up having to be closed. I'd say the fact that Mason no long
Re: My Decision for player safety, encourage other developers to do the sa
Chris. This is what happens when people have lives outside the audio games community where they are actually making real money.It's just how it is.
URL: https://forum.audiogames.net/post/416920/#p416920
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Re: Is toom hunter being discontinued?
http://www.masonasons.me/th.php
URL: https://forum.audiogames.net/post/416980/#p416980
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Re: My Decision for player safety, encourage other developers to do the sa
Python has a much steeper learning curve, but I am thankful I picked it up.
URL: https://forum.audiogames.net/post/416998/#p416998
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Re: Liam's Official YouTube Streaming Thread
Less than 24 hours until we try this marathon thing again.Tomorrow at 9 AM Eastern, 14:00 UTC.Join me as I chug down red bull, play some games, and try what is supposedly the most sour candy in existence.Weather in Chicago is rainy, but we should
Re: Jackbox 5 Question
Yes. There will be a screw button at the bottom of the web page. If you're in the lead you won't get one.
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Re: Mortal Kombat 11 has human voiced menus
It only extends a couple menus deep. It doesn't take in to acount the options menu or anything. But this is still fantastic and save a lot of times having to map out the main menus. By default the feature is off and has to be toggled on, but this
Re: Mortal Kombat 11 has human voiced menus
Once you get past the setup screen you can access it from options. I forget exact button presses, but keep in mind options now is access from the main menu by pressing the equivalent of the start button. I forget what each console calls it now. Th
Re: Mortal Kombat 11 has human voiced menus
I'd love to see a text to speech interface like some of the other new games have, but I'm still very content with what we have so far. I do want to see it expanded in to some other menus, but it does make the process of finding the mode you want w
Re: Mortal Kombat 11 has human voiced menus
If people haven't seen this yet. I did a video demonstrating the good and not so good of these talking menus.https://www.youtube.com/watch?v=qb6fC7pegCY&t=45s
URL: https://forum.audiogames.net/post/419732/#p419732
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Re: Voiced menus now in Minecraft
I still find a certain irony with inherently accessible games adding a narrated menu feature, but this is one of those things where I feel like some of the pieces are going to eventually come together. This is cool stuff.
URL: https://forum.audiogames.net/
Re: Voiced menus now in Minecraft
Unless a lot of work is done overhauling it I do not see Minecraft as something blind folks will be able to pick up and play. Now that being said?I installed the demo, updated to the snapshot, and I'm impressed. Once I got in game I couldn't do much if anyt
Re: Mortal Kombat 11 has human voiced menus
I was told by several people that streaming and recording was allowed. it is one of the reasons why I didn't record it immediately. If that is not the case then I'll be happy to remove the video and not record anything else until the game is relea
Re: xbox gamertags
my gamertag is liamervenI'm planning on being on a lot more once MK11 comes out.
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Re: Voiced menus now in Minecraft
No. It's only in the latest java snapshot.
URL: https://forum.audiogames.net/post/420279/#p420279
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Re: A neat surprise on the l-works site
Late march, early April. Thanks.
URL: https://forum.audiogames.net/post/421846/#p421846
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Re: A neat surprise on the l-works site
It doesn't resemble anything I've posted before. I've pretty much reworked and reimagined everything.
URL: https://forum.audiogames.net/post/421945/#p421945
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Re: A neat surprise on the l-works site
I'm taking a different approach this time and not doing a bunch of trailers and recordings. Also this week is a busy week. Mortal Kombat Beta, have family visitting, and obviously I need to make sure I get the alpha finished by this weekend or there a
Re: A neat surprise on the l-works site
tmstuff000 wrote:I wish he had released Brainstation. And regarding this game, I haven't playd the original one, but I might check the new one out if it is free. I hate this "paying for software and respecting copyright bullshit".Best regardsT-mYep. B
Re: A neat surprise on the l-works site
Public Alpha means. Here's a rough draft of the concept with some game systems in place that are subject to change. I also want to avoid answering specifics. I'm trying some experimental stuff to see how the community gets on with it.
URL: https://fo
Re: Tomorrow is the release date for Power Rangers Battle For The Grid.
Same. I have about zero interest in this. I hope people enjoy it though.
URL: https://forum.audiogames.net/post/422388/#p422388
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Re: Tomorrow is the release date for Power Rangers Battle For The Grid.
I'm not at all surprised. I figured this was a budget title, and it shows.
URL: https://forum.audiogames.net/post/422649/#p422649
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Re: mortal kombat11 beta out right now as we speak
I am disappointed you can't do private matches with friends, but otherwise this thing is just fantastic. The crushing blow system is also super awesome. It just adds a bit of cool flavor to the game. Feels like a movie in a way.
URL: https
Re: A neat surprise on the l-works site
84. I am awful at April Fools day jokes. Wish I wasn't, but... Mmeh.
URL: https://forum.audiogames.net/post/423050/#p423050
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Re: A neat surprise on the l-works site
So I've had a lot going on with family visitting and stuff. Was hoping to have the Alpha out on Saturday, but it looks like it may be out Monday or Tuesday instead. I realize what Monday is, but... I could always make you guys wait another week.Yeah.
Re: A neat surprise on the l-works site
If everything is working correctly, I should have the alpha version of SL2 out tomorrow afternoon Chicago time. Knowing me I'll do some sort of launch stream. fr it.
URL: https://forum.audiogames.net/post/424010/#p424010
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Re: A neat surprise on the l-works site
There's no stream madness references in the Alpha, but that could make it in to the full product possibly.
URL: https://forum.audiogames.net/post/424055/#p424055
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Unfortunate News Regarding the Super Liam 2 Alpha
Hey everyone.So I just wanted to drop a quick note to let you know that due to circumstances out of my control, the Super Liam 2 Alpha will in fact be releasing today as planned! Wooo! April fools!Look for the post later today in the New Rel
Re: Unfortunate News Regarding the Super Liam 2 Alpha
The good news is, you can play it now. http://l-works.net/sl2.php
URL: https://forum.audiogames.net/post/424170/#p424170
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Re: Unfortunate News Regarding the Super Liam 2 Alpha
JokeCeption. A joke within a joke.
URL: https://forum.audiogames.net/post/424267/#p424267
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Re: Super Liam 2 Alpha Director's Commentary
No no there's an actual commercial on the TV for Super Liam 2. There was some issues where it didn't always show up though.
URL: https://forum.audiogames.net/post/424310/#p424310
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Re: Super Liam 2 Alpha Director's Commentary
nah. it's random. sometimes I think the random number generator hates people
URL: https://forum.audiogames.net/post/424315/#p424315
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Re: Super Liam 2 Alpha Director's Commentary
Twine using Sugarcube2.
URL: https://forum.audiogames.net/post/424334/#p424334
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Re: Super Liam 2 Alpha Director's Commentary
And St. Elseware.
URL: https://forum.audiogames.net/post/424381/#p424381
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Re: Huntation, coming soon!
Moderation:I've moved this topic to the General room as this is not exactly a released game yet. Please from now on keep audio demos out of New Releases and in General.
URL: https://forum.audiogames.net/post/434401/#p434401
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