Re: Presenting Master of Orion, a space strategy game

2019-12-30 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: Presenting Master of Orion, a space strategy game It's stable and playable, I keep coming back to it and games don't usually keep me interested for this long. I'm amused, however, we're all basically suggesting the same stuff. URL: https://forum.audiogames.net/post/489606/#p489606

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-12-20 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Lost as in accidentally closed the browser tab, haha. I did though just start a new run, only to discover my heirlooms are missing and the fight alerts not speaking. Here's my save string:aGVpcmxvb209SEg4LEhDMCxIQTEwLEhMOCxI

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-12-20 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Ahh, dammit, I lost my game betwween prestiges while the achievements were so stacked in my favor haha. It's still a cool concept though. URL: https://forum.audiogames.net/post/487169/#p487169 -- Audiogames-reflector

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-12-20 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Ahh, dammit, I lost my game betwween prestiges while the achievements were so stacked in my favor haha. It's still a cool concept though. URL: https://forum.audiogames.net/post/487168/#p487168 -- Audiogames-reflector

Re: AI Dungeon comes to ios and android

2019-12-18 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: AI Dungeon comes to ios and android So today I was Gadyrast, a wizard who started out in some old ruins with lots of dead creatures and open crates with no valuables. Anyways I teleported into town, rented a room at an inn and apparently got my car and drove out of there just as soon as

Re: AI Dungeon comes to ios and android

2019-12-18 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: AI Dungeon comes to ios and android So today I was Gadyrast, a wizard who started out in some old ruins with lots of dead creatures and open crates with no valuables. Anyways I teleported into town, rented a room at an inn and apparently got my car and drove out of there just as soon as

Re: Presenting Master of Orion, a space strategy game

2019-12-17 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: Presenting Master of Orion, a space strategy game I just wanted to check in here because this game keeps giving me hours of fun. I understand development's on hiatus, but I have a couple thoughts and suggestions. I have no idea how feasible these would be, but here goes:1. I'd love a wa

Re: Presenting Master of Orion, a space strategy game

2019-12-04 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: Presenting Master of Orion, a space strategy game @Zkline,  No worries at all. I totally understand wanting to save the politics for in game situations. Honestly I'm just having fun with the concept even though I haven't yet figured out a good system for keeping track of everything tha

Re: Presenting Master of Orion, a space strategy game

2019-12-04 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: Presenting Master of Orion, a space strategy game Ah, yeah, I'll maybe try being a Human next. Right now I'm having fun being a Meklor, or Meklar or whatever it is, basically just building a crap ton of factories and that's letting me pretty much dominate, though if someone manages to c

Re: Presenting Master of Orion, a space strategy game

2019-12-04 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: Presenting Master of Orion, a space strategy game @FireflyHmm, I've not played with the governor. That sounded dirtier than I meant it to, but you get the idea. As for planet numbering, yeah, I do this too. I've had to end a couple games because I accidentally gave two planets the same

Re: Presenting Master of Orion, a space strategy game

2019-12-03 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: Presenting Master of Orion, a space strategy game Wow, holy f&^$$ s@@%t! This is amazing. I've spent hours already and will doubtless spend many more as I try to figure out how everything works. I can't imagine all the work and energy that went into this. I have a few thoughts and quest

Re: Pitch Black: The 'AAA' Audio Game

2019-10-18 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: Pitch Black: The 'AAA' Audio Game Thanks for the heads-up, this looks quite intriguing and I'll be sending a few dollars your way in a month or so. I'm also relieved this isn't yet another "blind hero must learn how to fight and survive in a world of darkness, find a love so you can car

Re: A Few Minutes of Glory: iOS text-based medieval RTS

2019-10-02 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: A Few Minutes of Glory: iOS text-based medieval RTS Yeah, the insane difficulty level is definitely aptly named. I managed to win 4 out of 10 before my super overpowered monks, with their supporting cast of cannon fodder met their match in like 30 catapults...there was nothing I could d

Re: A Few Minutes of Glory: iOS text-based medieval RTS

2019-10-02 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: A Few Minutes of Glory: iOS text-based medieval RTS Yeah, the insane difficulty level is definitely aptly named. I managed to win 4 out of 10 before my super overpowered monks, with their supporting cast of cannon fodder met their match in like 30 catapults...there was nothing I could d

Re: evolve, a new incremental game

2019-07-18 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: evolve, a new incremental game @54  Really? You're gonna get this nit picky over part of the game that's already accessible, easily usable, and just isn't quite set up the way you'd like it to be perfectly convenient for your personal preference? Come on, man, enjoy the game. You can no

Re: Trimps

2019-06-19 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: Trimps Hi, apologies if this has been asked before but I'm having problems hiring workers after importing an export string I made previously. Basically it says the workers aren't affordable even though I have plenty of food to hire them, also I don't seem to have access to the fight but

Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2019-06-02 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone I'd host if I could but I just have a laptop, it's not on all the time, and I'm not really sure how to make it all work. But if there's any way around those issues I'd do it. URL: https://forum.audiogames.net/post/438217/#p438

Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2019-06-02 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone @Lucas Sure, but the best part of the game as it used to be, at least for me, was the ability to stop at settlements other people made, and choose to make new settlements to help other people later. Kinda takes the fun out of i

Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2019-06-02 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Just bumping this topic to see if anybody's made any server for this game they wouldn't mind sharing here? I loved Blazing back in the day and wouldn't mind playing a public map if one exists. Thanks a bunch. URL: https://for

Re: Trimps

2019-04-21 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: Trimps Well, folks, the game just made me a map called the Dank Temple. Too bad it isn't yesterday anymore. I still laughed, though. URL: https://forum.audiogames.net/post/428329/#p428329 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sa

Re: Trimps

2019-03-08 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: Trimps Hi, this game's absolutely fantastic! Props to @Greensatelite for a job well done, and especially for making accessibility such a clear priority.I'm running into a map creation problem that I'd love some help with, if anybody has any ideas for me? I'm on my third run, and somehow

Re: A Few Minutes of Glory: iOS text-based medieval RTS

2019-02-07 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: A Few Minutes of Glory: iOS text-based medieval RTS Ha, dark, maybe the AI is a gender nonconforming individual, in which case I'll happily use whatever pronouns it wants...anyways, I beat the thing on normal difficulty today, finally. Battle reports help, it seems to be all about figur

Re: A Few Minutes of Glory: iOS text-based medieval RTS

2019-02-06 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: A Few Minutes of Glory: iOS text-based medieval RTS Blah, just won 9 matches against the normal AI and was beating it pretty handily on the tenth up until the final battle where he dominated me with all the attackers he had in reserve...freak, so close! URL: https://forum.audiogames.ne

Re: A Few Minutes of Glory: iOS text-based medieval RTS

2019-02-06 Thread AudioGames . net ForumNew releases room : Audacity via Audiogames-reflector
Re: A Few Minutes of Glory: iOS text-based medieval RTS Hi, I love the game. I've managed to win 7 matches in a row against the normal AI, though that was because I had a really synergistic combination of units, usually I win 2-3 times before the normal AI kills me. Here are a few thoughts