Re: I don't believe it, rotu is back.

2021-03-16 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: I don't believe it, rotu is back. 100% agree with Ivan. The issues surrounding his games have very little to do with the language he's using. They have a lot more to do with a lack of understanding. Not just when it comes to coding the games, but also for designing/administrating them.

Re: I don't believe it, rotu is back.

2021-03-16 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: I don't believe it, rotu is back. 100% agree with Ivan. The issues surrounding his games have very little to do with the language he's using. They have a lot more to do with a lack of understanding. Not just when it comes to coding the games, but also for designing/administrating them.

Re: Code 7 - Episodes 2 & 3 Out Now

2021-03-15 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @MayanaI'm finishing Code 7 for the first time, and your puzzle tips were recommended to me. The link doesn't seem to work for the folder anymore. Is there any chance of a reupload? URL: https://forum.audiogames.net/post/623086/#p623086 --

Re: Golden Crayon, a new building game!

2021-03-06 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Golden Crayon, a new building game! I didn't have a full understanding of the levels of moderation until they were explained to me, so I don't feel as strongly as I did before. However, I did want to comment on:"I believe if tunmi were the developer of crazy party or another popular

Re: Golden Crayon, a new building game!

2021-03-05 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Golden Crayon, a new building game! Just to needlessly repeat what's already been said, I think the caution was a bit heavy handed as the result of a misunderstanding. Should the post have been made, probably not. The purpose wasn't to mock the dev though. It was just a comment on how

Re: Bullet Haven, a new shooting game!

2020-10-31 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Bullet Haven, a new shooting game! @23I didn't say anything about games needing to be good. What makes a good game is different for everyone anyways depending on their interests. There's nothing wrong with releasing another pvp game, but why is it exactly the same as every other pvp

Re: Bullet Haven, a new shooting game!

2020-10-31 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Bullet Haven, a new shooting game! This game doesn't have to be a clone for people not to show enthusiasm about it. The lack of new concepts/ideas is enough for some to be disappointed. Even if the code is completely original, why doesn't it bring something to the table to separate it

Re: Icey

2020-10-03 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Icey I'm also in the process of completing the tutorial. I'm able to fight off the enemies without too much trouble, (at least I think) but I'm in the same boat as Connor when it comes to avoiding the hazards down the road. It seems like a neat game. I wish I had a better idea of what

Re: Icey

2020-10-02 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Icey When we say that this game can be accessed completely, will I still have to OCR the screen to read the text? I'd love to check it out. URL: https://forum.audiogames.net/post/576399/#p576399 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Icey

2020-10-02 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Icey When we say that this game can be accessed completely, will I still have to OCR the screen? I'd love to check it out. URL: https://forum.audiogames.net/post/576399/#p576399 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: soundStrider: Exploration game and relaxation tool

2020-06-16 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: soundStrider: Exploration game and relaxation tool Thanks a lot for letting us know about this amazing program and keeping us in the loop with updates. For my own reasons, something like this that offers such a wide variety of various elements that can be explored and focused on really

Re: soundStrider: Exploration game and relaxation tool

2020-06-06 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: soundStrider: Exploration game and relaxation tool I'm really enjoying this. Tried the demo for a while earlier today and had a great time exploring. It didn't take me long to buy the full version. I'm looking forward to any features that will be added soon. The instruments feature

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Bloodbath released! I really think it would benefit us all if the devs removed this topic and tried over again. Half of the posts in this topic aren't centered around the release, and at this rate, the topic will be closed soon anyways by moderators due to the drama. It's certainly not

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Bloodbath released! This topic has definitely strayed away from what it's supposed to be about, but I just wanted to add that I agree with some points that have been made in regards to moderation. It's definitely understandable that the mods could have a hard time keeping track of the

Re: Sequence Storm Rhythm Racing Game

2019-10-22 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @keyIsFullThe security bot missions are the most difficult in my opinion. For me, it's not very easy at all to consistently avoid the bots. On top of that, throwing barriers into the mix in project avion makes it even more challenging. That being said

Re: Sequence Storm Rhythm Racing Game

2019-10-16 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Has anyone actually tried making their own track? I'm not sure how visual the editor is, but I was taking a brief glance at the instructions some time ago, and it looked like it might be possible to screw around with at least. I'd love to try my hand

Re: Sequence Storm Rhythm Racing Game

2019-10-15 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @musicmanSince it's a BGT program, sadly it's being flagged as dangerous. I assure you it's not though, but I wouldn't be offended if you steered clear of it. I'll probably rewrite it in another language. I just threw it together to see if it would

Re: Sequence Storm Rhythm Racing Game

2019-10-12 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game I posted this a while back in the topic, but I wanted to post it again for anyone who might not have seen it. I made a little clipboard reader that I've been using to play the game using NVDA. It automatically reads the clipboard whenever the text

Re: Sequence Storm Rhythm Racing Game

2019-10-12 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game I posted this a while back in the topic, but I wanted to post it again for anyone who might not have seen it. I made a little clipboard reader that I've been using to play the game using NVDA. You just keep the program open and use the number row to

Re: Sequence Storm Rhythm Racing Game

2019-10-09 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game I downloaded the latest version today, and I am now running into an interesting problem where the game can no longer remember my progress. Even after starting the game from scratch, whatever progress I make doesn't seem to save across launching

Re: Sequence Storm Rhythm Racing Game

2019-09-11 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @403I'd be willing to support on Patreon if you create one. I'd love to continue to see future development. URL: https://forum.audiogames.net/post/461129/#p461129 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-08-17 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game @33I was definitely curious about that. I tried the game for a while. I didn't get far enough to experience a death, but the quality of the main character's lines seemed very close to iPhone recordings. It's a definite

Re: Sequence Storm Rhythm Racing Game

2019-08-13 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Has anyone else's game seemed to have reverted back to the demo mode today? I purchased it a few days ago, and it's been running as normal ever since until now. URL: https://forum.audiogames.net/post/455214/#p455214 -- Audiogames-reflector

Re: Sequence Storm Rhythm Racing Game

2019-08-13 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game I never said how much i appreciate VSync in this game, so thanks for that.@196I agree. I just couldn't articulate that very well. Bottom line is that I'm not  a big fan of instantly jumping to toning down the game just because it's not easy. The

Re: Sequence Storm Rhythm Racing Game

2019-08-13 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @194As far as your feelings about Antiviral and the simultaneous scratches, at the end of the day it just comes down to what you want out of the experience. I've completed the mission as it is along with other players in this topic. It is stressful and

Re: Sequence Storm Rhythm Racing Game

2019-08-12 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @190What really helped me when it came to the simultaneous scratches was to focus on one side. (either the left or the right) If you can tell that the left side is playing a downward scratch, then you know that the other side is playing the opposite at

Re: Sequence Storm Rhythm Racing Game

2019-08-12 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game As far as how the sequences are divided, I agree with @186. Audio cues 2 is actually a pretty challenging mode as it is due to some of the very quick reaction speeds needed to complete each beat. Adding an extra beat to audio cues 2 and leaving audio

Re: Sequence Storm Rhythm Racing Game

2019-08-12 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @174Thank you. In that case, I did finish the last mission. I'm really glad to know that, but on the other hand, it's kind of disappointing that it's over. I'll continue the next difficulty, but from the missions I've already managed to complete, it's

Re: Sequence Storm Rhythm Racing Game

2019-08-11 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game I'm very curious what the last mission in the game happens to be. I finished a mission that advanced the main story, but nothing else has been unlocked as far as I can tell. The scene after the mission was somewhat ambiguous as far as the future goes,

Re: Sequence Storm Rhythm Racing Game

2019-08-11 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @168This only works in some cases, but you can practice certain tracks in the arcade with the same notes that are used in the story mode. You just have to select the correct difficulty. For several missions in the game after Antiviral, I chose to take

Re: Sequence Storm Rhythm Racing Game

2019-08-11 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game I was curious to see what the experience would be like to use NVDA with the clipboard narration mode and I actually liked it. Here is the program for anyone who is interested. Clipboard readers definitely already exist, but I just made my own in a few

Re: Sequence Storm Rhythm Racing Game

2019-08-09 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @139That one is definitely a tricky one. (at least it was for me) Not to ruin the story for anyone, but the scene before that mission explained the terrible fate for whoever was left on the track after someone finished. It just comes down to speed for

Re: Sequence Storm Rhythm Racing Game

2019-08-09 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Here, for anyone interested, is my recording of an attempt to demonstrate how I go about working with barriers. IN an effort to not be too loud, I may have been too quiet. Whether you learn anything or not, hopefully it's worth a listen. It was more

Re: Sequence Storm Rhythm Racing Game

2019-08-09 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Here, for anyone interested, is my recording of an attempt to demonstrate how I go about working with barriers. IN an effort to not be too loud, I may have been too quiet. Whether you learn anything or not, hopefully it's worth a listen. It was more

Re: Sequence Storm Rhythm Racing Game

2019-08-09 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Sadly, it feels like I only leave feedback when I'm having a problem, but I'm definitely enjoying the game regardless of any potential hurtles.SPOILERI think I found a mission that we definitely can't complete at the moment in the accessibility mode,

Re: Sequence Storm Rhythm Racing Game

2019-08-08 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @981. I agree. It's incredible that steering around the barriers is at least possible now with the audio cues. I've practiced a lot with steering around them, but my results vary, so I wouldn't want to try and explain how I go about it since it's still

Re: Sequence Storm Rhythm Racing Game

2019-08-08 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @981. I agree. It's incredible that steering around the barriers is at least possible now with the audio cues. I've practiced a lot with steering around them, but my results vary, so I wouldn't want to try and explain how I go about it since it's still

Re: Sequence Storm Rhythm Racing Game

2019-08-08 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @93I'm pretty sure the barriers slow you down when you crash into them. They sweep back and forth I believe, so it's just a matter of trying to slide past them without being hit. I'm also having a bit of trouble with that mission. URL:

Re: Sequence Storm Rhythm Racing Game

2019-08-07 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @85As explained, there are certain programs that keep track of when the text in the clipboard changes and speaks the text whenever it's updated. It's helpful for allowing blind players to translate the game's text into other languages as they play. It

Re: Sequence Storm Rhythm Racing Game

2019-08-07 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @85As explained, there are certain programs that keep track of when the text in the clipboard changes and speaks the text whenever it's updated. It's helpful for allowing blind players to translate the game's text into other languages as they play. It

Re: Sequence Storm Rhythm Racing Game

2019-08-07 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @68There's only one setting that I have enabled that makes Gameplay a bit easier. Not every aspect of Gameplay is accessible at the moment, but I've been able to advance pretty far with what is available. I encourage you to check out the demo at least

Re: Sequence Storm Rhythm Racing Game

2019-08-07 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @68There's only one setting that I have enabled that makes Gameplay a bit easier. Not every aspect of Gameplay is accessible at the moment, but I've been able to advance pretty far with what is available. I encourage you to check out the demo at least

Re: Sequence Storm Rhythm Racing Game

2019-08-06 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Has anyone been able to figure out how holds work, or are there no cues for them yet? I tried disabling them in the accessibility settings, but they still seem to slow me down/negatively effect me during races. (either that, or there's a different

Re: Sequence Storm Rhythm Racing Game

2019-08-06 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Has anyone been able to figure out how holds work, or are there no cues for them yet? I tried disabling them in the accessibility settings, but they still seem to slow me down/negatively effect me during races. (either that, or there's a different

Re: Sequence Storm Rhythm Racing Game

2019-08-05 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game I really enjoy the game so far, and I'm definitely going to be purchasing it to show my support. I do seem to be struggling with the third mission where steering is introduced. Should I enable more of the accessibility settings? I only have the audio

Re: Sequence Storm Rhythm Racing Game

2019-08-04 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game I really enjoy the game so far, and I'm definitely going to be purchasing it to show my support. I do seem to be struggling with the third mission where steering is introduced. Should I enable more of the accessibility settings? I only have the audio

Re: sudden attack is releaset by mahdi abedi!

2019-06-03 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: sudden attack is releaset by mahdi abedi! Just throwing it out there that someone mentioned on the anyaudio page that this game contains bugs that can be found in another game that everyone seems to have the source code for. I have no idea about this since i haven't played any of these

Re: Shooter Concept Demo (Windows and Mac!)

2019-04-28 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) I'm not sure what it is that makes this so addicting, but I've played a lot more of it than I thought I would. If the enemies had more behavior, I'd probably play even more. I didn't care for the waves of rockets at first, but now I don't mind

Re: Shooter Concept Demo (Windows and Mac!)

2019-04-25 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) Are there any plans for different enemy voices? As satisfying as it is, I've killed the same guy and his clones hundreds of times. (more weapons is also always appreciated) URL: https://forum.audiogames.net/post/429372/#p429372 --

Re: Shooter Concept Demo (Windows and Mac!)

2019-04-25 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) Just wanted to report that even after level 100, I've never seen any new weapons besides the regular gun on Windows.Edit:So, I started over with a new save and I found the other weapons pretty quickly. I guess old saves don't carry over very

Re: Shooter Concept Demo (Windows and Mac!)

2019-04-25 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) Just wanted to report that even after level 100, I've never seen any new weapons besides the regular gun on Windows. URL: https://forum.audiogames.net/post/429364/#p429364 -- Audiogames-reflector mailing list

Re: Shooter Concept Demo (Windows and Mac!)

2019-04-25 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) Just wanted to report that even after level 100, I've never seen any new weapons besides the regular gun. URL: https://forum.audiogames.net/post/429364/#p429364 -- Audiogames-reflector mailing list

Re: Flash Cards for Memory Processing

2019-01-09 Thread AudioGames . net ForumNew releases room : BoundTo via Audiogames-reflector
Re: Flash Cards for Memory Processing Wow! I was seriously working on a project just like this! I wasn't sure whether or not I was going to release it or not. I haven't tried yours yet, but I've been looking for a nice program to help me study/remember things for a while. Not finding one,