Re: Build to Survive, version 5.0.5

2020-09-10 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Build to Survive, version 5.0.5 Plus, the guy who got his password is a dev so...I agree with cross. This game needs to just stop existing. URL: https://forum.audiogames.net/post/569424/#p569424 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Build to Survive, version 5.0.5

2020-09-10 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Build to Survive, version 5.0.5 OK now that, that's just wrong. Literally, almost hacking into someone's account to remove their admin rank, I don't give a shit what they did, firstly kicking them off the dev team without telling them, and now that? Yup, you've just lost all of my

Re: accessible 2048 for iOS released!

2020-09-09 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: accessible 2048 for iOS released! I've always wanted accessible 2048. Is there any chance of porting it to other platforms, such as Android? I don't have a working IOS device that can run this at the moment... URL: https://forum.audiogames.net/post/569136/#p569136 --

Re: Build to Survive, version 5.0.5

2020-09-09 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Build to Survive, version 5.0.5 It's good to see that not all admins are bad. Jailing someone for a travelpoint like that? I mean, OK, if they're not supposed to do that, warn them, and plus, the reason they were able to do it is because of the devs sloppy coding so... URL:

Re: Build to Survive, version 5.0.5

2020-09-08 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Build to Survive, version 5.0.5 Yeah, that tends to happen. I had that happen on 3DYW because reasons, I guess? URL: https://forum.audiogames.net/post/568570/#p568570 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Build to Survive, version 5.0.5

2020-09-08 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Build to Survive, version 5.0.5 Yeah. That is one of the most disrespectful things. I don't care if it was you who bought the game. It's common human decency to at least tell someone. URL: https://forum.audiogames.net/post/568440/#p568440 -- Audiogames-reflector mailing list

Re: Build to Survive, version 5.0.5

2020-09-07 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Build to Survive, version 5.0.5 923, I except your caushin. I honestly sort of expected it. I was just angry at the time. I take back none of what I said, but I do see why a caushin was necessary. URL: https://forum.audiogames.net/post/568322/#p568322 -- Audiogames-reflector

Re: Build to Survive, version 5.0.5

2020-09-07 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Build to Survive, version 5.0.5 923, I except your caushin. I honestly sort of expected it. I was just angry at the time. URL: https://forum.audiogames.net/post/568322/#p568322 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: My new game!

2020-09-07 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: My new game! DK. That's always how I do it though. I hardly ever use sound objects directly. URL: https://forum.audiogames.net/post/568262/#p568262 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: My new game!

2020-09-07 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: My new game! I probably have it too. But yeah, the code probably wouldn't be hard to replicate LOL. #include "sound_pool.bgt"sound_pool p;void main() {    while (true) {        wait(5);        if (key_pressed(KEY_SPACE)) {            p.play_stationary("kiss" + random(1, 5) + ".ogg",

Re: Build to Survive, version 5.0.5

2020-09-07 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Build to Survive, version 5.0.5 Oh! Lookie lookie! Little blindies running back to their projects that they themselves said were gone. Yeah, I'll just stop developing for a while, yeah, a while turns into ever. So to all those playing this, get ready to have your heart broken once

Re: Build to Survive, version 5.0.5

2020-09-07 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Build to Survive, version 5.0.5 Possibly the 3DYW server is still up, but, asyou can see here, Dgleks wrote:Moderation:The author of this topic has requested that this thread be deleted. Given that we don't typically delete topics, I'm doing the next best thing and closing it.So I

Re: My new game!

2020-09-07 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: My new game! Rofl URL: https://forum.audiogames.net/post/568106/#p568106 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Build to Survive, version 5.0.5

2020-09-07 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Build to Survive, version 5.0.5 All games will come to an end, at one point or another. Even in the sighted world. It's just sad this one was gone at the snap of someone's fingers and possibly in their rage at getting called out on bullshit. URL:

Re: Build to Survive, version 5.0.5

2020-09-06 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Build to Survive, version 5.0.5 Yup. I knew this would happen. *Sighs*. Some things never change. URL: https://forum.audiogames.net/post/567869/#p567869 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Build to Survive, version 5.0.5

2020-09-06 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Build to Survive, version 5.0.5 Hmm what? So many stories about the TK code now... I thought it first got leaked because Ivanv put a dropbox link to the code in a skype group, however you pull that off. But who honestly knows anymore. URL:

Re: Ragetaker Returns! - RagePillow 0.1 (Python Release)

2020-08-31 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ragetaker Returns! - RagePillow 0.1 (Python Release) @Meetbag actually, no, not really. Cython compiles Python to C, which gets compiled to ASM. So there's actually no Python code in the .pyd files that Cython generates. It also generates C files but i normally just delete them. The

Re: Ragetaker Returns! - RagePillow 0.1 (Python Release)

2020-08-31 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ragetaker Returns! - RagePillow 0.1 (Python Release) Uh... No. You can not decompile Cython, not to native Python code, at least. Sure you can get C or ASM instructions but hard to understand ones. Here's how I do it. I have a file called main.py, that just imports all the modules

Re: Ragetaker Returns! - RagePillow 0.1 (Python Release)

2020-08-31 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ragetaker Returns! - RagePillow 0.1 (Python Release) --windowed and --win-private-assemblies are two very, very different things my friend. --windowed makes it not show a console, and --win-private-assemblies bundles your modules so that people don't have to have Python installed.

Re: Ragetaker Returns! - RagePillow 0.1 (Python Release)

2020-08-30 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ragetaker Returns! - RagePillow 0.1 (Python Release) A few things. 1, you can go off the grid (oops).2, please fix the console thing. 3, Why do the voicelines not move with the ragetaker? Good start though! URL: https://forum.audiogames.net/post/565644/#p565644 --

Re: Ragetaker Returns! - RagePillow 0.1 (Python Release)

2020-08-30 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ragetaker Returns! - RagePillow 0.1 (Python Release) Hi.About to try it, but as @5 said, and as I told you too, please use --windowed ulness compiling for debugging purposes. URL: https://forum.audiogames.net/post/565643/#p565643 -- Audiogames-reflector mailing list

Re: Best Guess

2020-07-25 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Best Guess BGT can play MP3. MCIPlayer.bgt. And yup. AutoIt. That also gets flagged. Not a bad game though. URL: https://forum.audiogames.net/post/82/#p82 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Best Guess

2020-07-25 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Best Guess Hey.Not a bad little game you've got here.  It does get flagged by Windows Defender, and I'm assuming that's because it was written in BGT?  Do correct me if I'm wrong though. A couple suggestions:1.  I would recommend having your sounds in their own folder or even an

Re: Best Guess

2020-07-25 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Best Guess All right. I'm downloading it now. I'll be sure to write back and say what I think! . URL: https://forum.audiogames.net/post/17/#p17 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: environment suite, version 1.0

2020-06-28 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: environment suite, version 1.0 You do not need an internet connection to build, however you do need one to upload envs for others to see and be able to download. URL: https://forum.audiogames.net/post/546610/#p546610 -- Audiogames-reflector mailing list

Re: Shooter XT - Open sourced 2D Sidescroller Shooter for BGT beginners

2020-06-27 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Shooter XT - Open sourced 2D Sidescroller Shooter for BGT beginners @41, something can be stolen and still open...That's like saying, yeah well this candy bar got stolen because it wasn't locked to the shelf so it's not stolen.. URL: https://forum.audiogames.net/post/546455/#p546455

Re: environment suite, version 1.0

2020-06-27 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: environment suite, version 1.0 Hi.If I try to use flac step sounds, I get a PB runtime error, invalid memory access. If you need the line let me know. URL: https://forum.audiogames.net/post/546454/#p546454 -- Audiogames-reflector mailing list

Re: Shooter XT - Open sourced 2D Sidescroller Shooter for BGT beginners

2020-06-27 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Shooter XT - Open sourced 2D Sidescroller Shooter for BGT beginners Tunmi, I quite honestly fail to see how you consider this organized, and in places I do not understand what your code is doing, or rather why it is doing what it is doing. For example.p.update_listener_2d(x,y);

Re: Shooter XT - Open sourced 2D Sidescroller Shooter for BGT beginners

2020-06-27 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Shooter XT - Open sourced 2D Sidescroller Shooter for BGT beginners I made something like this but in Python for ever ago. I would open source it, but the code gives me headaches. I should rewrite that some time. URL: https://forum.audiogames.net/post/546276/#p546276 --

Re: Shooter XT - Open sourced 2D Sidescroller Shooter for BGT beginners

2020-06-27 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Shooter XT - Open sourced 2D Sidescroller Shooter for BGT beginners What x==5==true is trying to do is treat the if statement as if it doesn't evaluate expressions as booleans by default. For example, it's the same as if jumping == True: vs if jumping: URL:

Re: Shooter XT - Open sourced 2D Sidescroller Shooter for BGT beginners

2020-06-27 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Shooter XT - Open sourced 2D Sidescroller Shooter for BGT beginners I started looking at the source code, and quite honestly, wanted to bang my head against the desk. 14 summed up my thoughts pretty well, but the x==5==true or whatever confused the hell out of me too. URL:

Re: environment suite, version 1.0

2020-06-26 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: environment suite, version 1.0 @6 they've made the table flipper, offensive world, see all their games (minus this one) at this link. URL: https://forum.audiogames.net/post/546002/#p546002 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: environment suite, version 1.0

2020-06-26 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: environment suite, version 1.0 Hi.@4, he did not. The source code was sold to him. URL: https://forum.audiogames.net/post/545988/#p545988 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Shooter XT - Open sourced 2D Sidescroller Shooter for BGT beginners

2020-06-26 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Shooter XT - Open sourced 2D Sidescroller Shooter for BGT beginners Downloading now. URL: https://forum.audiogames.net/post/545987/#p545987 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: environment suite, version 1.0

2020-06-26 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: environment suite, version 1.0 Yup this is pretty cool. I really like what you did with this project. I'm in the testing team and he's really ran with it. You can, literally make mini audiogames in it. Not super advanced ones and that's not it's sole purpose but it's very cool indeed.

Re: Challenge of the Horse, 2D Endless Sidescroller

2020-06-18 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Challenge of the Horse, 2D Endless Sidescroller I just got a high score of 234 in Challenge of the Horse using my male Chesnut-colored horse named Ty! You can get it from: http://tunmi13.dev/projects/coth.zip  Hey, nice little game ya got here. A couple suggestions and or bugs. I don't

Re: rb studios's last gift, space mission

2020-06-16 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: rb studios's last gift, space mission I replied, Jaidon URL: https://forum.audiogames.net/post/542180/#p542180 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: rb studios's last gift, space mission

2020-06-16 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: rb studios's last gift, space mission God sake guys. You bitch at Rory for not releasing it, then you bitch at him for releasing it? Can you make up your mind? Please? This is getting annoying to see. I sort of figured this would happen, just looking at the reactions in the not being

Re: rb play center: a collection of small casino games (beta)

2020-06-10 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: rb play center: a collection of small casino games (beta) I say start with just the first game. If you play it a certain number of times and or get a certain score you get the next game, etc. URL: https://forum.audiogames.net/post/539860/#p539860 -- Audiogames-reflector mailing

Re: rb play center: a collection of small casino games (beta)

2020-06-10 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: rb play center: a collection of small casino games (beta) @15 Yeah, I guess you could, not sure if PureBasic has a Procedure for that however. Also agree with @16. It is a good start, however. URL: https://forum.audiogames.net/post/539715/#p539715 -- Audiogames-reflector mailing

Re: rb play center: a collection of small casino games (beta)

2020-06-10 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: rb play center: a collection of small casino games (beta) @13 is correct. Patryk called some of my games wery wery crappy and it actually messed with me a bit. PureBasic does not make it the easiest to save and load Game data (encrypted that is). There's JSON, but again, encryption.

Re: rb play center: a collection of small casino games (beta)

2020-06-10 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: rb play center: a collection of small casino games (beta) This is actually pretty cool. Nice sounds. I was actually working on something like this myself . I like what you have so far. URL: https://forum.audiogames.net/post/539570/#p539570 -- Audiogames-reflector mailing list

Re: Zombie war revived! Now with Online mode!

2020-06-02 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Zombie war revived! Now with Online mode! Thumbs up, @84. I couldn't have said it better myself. Jayde, for evidence, you can look at the website, look at the warcry readme where it gives his contact into as gangster, the fact that someone who was proved to be fighter posted an early

Re: Zombie war revived! Now with Online mode!

2020-06-01 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Zombie war revived! Now with Online mode! Even if this is not a clone you can not say you coded it from the ground up when it is litterally based on an open sourced game. URL: https://forum.audiogames.net/post/535689/#p535689 -- Audiogames-reflector mailing list

Re: Zombie war revived! Now with Online mode!

2020-05-30 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Zombie war revived! Now with Online mode! I ran it threw defender, had a similar issue, but it only showed tigger FRM, the same virus BGT likes to be flagged as. It could be duck DNS or something defender just can't catch. Mind you guys this is fighter, the same guy who posted zombie

Re: Zombie war revived! Now with Online mode!

2020-05-30 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Zombie war revived! Now with Online mode! @38, please do. URL: https://forum.audiogames.net/post/534936/#p534936 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Zombie war revived! Now with Online mode!

2020-05-30 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Zombie war revived! Now with Online mode! The code it was based on is not stolen. However, knowing how this guy is, I am willing to bet you money that the server contains TK/UP/RS code. URL: https://forum.audiogames.net/post/534897/#p534897 -- Audiogames-reflector mailing list

Re: Zombie war revived! Now with Online mode!

2020-05-29 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Zombie war revived! Now with Online mode! Alright, so, here we go, all out evidence time. I don't know if you remember, but secret land released what would appear to be an older version of this. I do not  have it anymore, and the topic is removed but if you look in the punishment

Re: Zombie war revived! Now with Online mode!

2020-05-29 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Zombie war revived! Now with Online mode! @Tunmi the online networking code, knowing this guy, is stolen URL: https://forum.audiogames.net/post/534757/#p534757 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Zombie war revived! Now with Online mode!

2020-05-29 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Zombie war revived! Now with Online mode! I get very fighter2005 vibes from this... URL: https://forum.audiogames.net/post/534713/#p534713 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Accessible bowling for amdroid

2020-05-21 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Accessible bowling for amdroid Hey cool. Gonna try it out. URL: https://forum.audiogames.net/post/531937/#p531937 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bluesky, an awesome runner game

2020-05-18 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Bluesky, an awesome runner game Liam wrote:fighter2005, has been permanently banned for continually attempting to distribute games using unauthorized source code. This is further exacerbated by the fact they short circuited the ban system by posting on behalf of Mahdi. I will be

Re: Bluesky, an awesome runner game

2020-05-18 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Bluesky, an awesome runner game Lets see, bgt, check. Runner, check. Jumping, check. Different tiles around different pits, check. Lots of obsticals, check. Mason, I didn't know you were still updating endless runner! URL: https://forum.audiogames.net/post/530780/#p530780 --

Re: Bluesky, an awesome runner game

2020-05-18 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Bluesky, an awesome runner game Lets see, bgt, check. Runner, check. Jumping, check. Different tiles around different pits, check. Lots of obsticals, check. Mason, I didn't know yo uwere still updating endless runner! URL: https://forum.audiogames.net/post/530780/#p530780 --

Re: Bluesky, an awesome runner game

2020-05-18 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Bluesky, an awesome runner game @14 Hmmm,, I wonder. Maybe if we think about it really hard we can figure it, oh, wait. URL: https://forum.audiogames.net/post/530761/#p530761 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bluesky, an awesome runner game

2020-05-18 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Bluesky, an awesome runner game Isn't posting on behalf of a banned user against the rules? URL: https://forum.audiogames.net/post/530714/#p530714 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Audio Party Pack -- New gaming experience with your sighted peers

2020-05-17 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Audio Party Pack -- New gaming experience with your sighted peers Hey cool. Gonna try this out. And I agree with @4 URL: https://forum.audiogames.net/post/530235/#p530235 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Cookie game

2020-05-02 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Cookie game I can't speak for the code, but the writing style in the readme, is not simter URL: https://forum.audiogames.net/post/525239/#p525239 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Cookie game

2020-05-02 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Cookie game @32 what else does he ever do?@33 I love your signature. It always makes me want to pet a kitten! URL: https://forum.audiogames.net/post/525159/#p525159 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Cookie game

2020-05-02 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Cookie game Yeah you don't see it because the OP removed it from the readme, because, reasons. URL: https://forum.audiogames.net/post/525065/#p525065 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Cookie game

2020-05-01 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Cookie game Also taken from the readme:before you play the game, please note something. Plesae don't post this game in the audio games forum. The person that this game makes fun of is quite controversial in the whole blind community so that would only cause flamewars or other

Re: Cookie game

2020-05-01 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Cookie game Also taken from the readme:before you play the game, please note something. Plesae don't post this game in the audio games forum. The person that this game makes fun of is quite controversial in the whole blind community so that would only cause flamewars or other problems.

Re: idiotic sandbox is out!

2020-04-27 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: idiotic sandbox is out! I quite enjoyed beta testing and helping with this game. I hope you guys enjoy it. URL: https://forum.audiogames.net/post/523625/#p523625 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Official fighter topic.

2020-04-25 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Official fighter topic. I also agree about the sounds bit. URL: https://forum.audiogames.net/post/522490/#p522490 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: bloodstorm

2020-04-22 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: bloodstorm Fun game, and am I the only one who noticed the game is now called bs? URL: https://forum.audiogames.net/post/521605/#p521605 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: rb battles version 1.1 is now available

2020-04-20 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: rb battles version 1.1 is now available I agree with 11. Also, Rory. Witch project are you working on?  It looks like to me you have quite a few unfinished or in progress projects and are jumping around. And that's not a good development stratagey. Believe me, I would know. I used to

Re: Fighting ring is out!

2020-04-19 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Fighting ring is out! Sorry for double post but it looks like op took the link down out of cowardlyness URL: https://forum.audiogames.net/post/520783/#p520783 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Fighting ring is out!

2020-04-19 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Fighting ring is out! @haily you didn't have the offline ver, did you? Because that's what this is a clone ofTo the people wondering how he got the code, mason got hacked in 2016, so did Sam. A lot of code. Gone. Maybe even before 2016 but, regardless, a lot of code. Gone. That's why

Re: Fighting ring is out!

2020-04-19 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Fighting ring is out! @haily you didn't have the offline ver, did you? Because that's what this is a clone ofTo the people wondering how he got the code, mason got hacked in 2016, so did Sam. A lot of code. Gone. Maybe even before 2016 but, retardless, a lot of code. Gone. That's why

Re: Fighting ring is out!

2020-04-18 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Fighting ring is out! Hi clone.I know for afact that this is sbp offline because it loads your sbp savefile URL: https://forum.audiogames.net/post/520675/#p520675 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: rb farm - public beta 3/4, new update, is ready for release

2020-04-16 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: rb farm - public beta 3/4, new update, is ready for release Nice little game, one suggestion however.When typing trees, cash, or any of the options, so they don't have to be lowercase, you can do'If LCase(Goal) = "trees"  ; Code; Other code (similar for other goals)EndIfThis will make

Re: Ever wanted to be random evil guy? Now you can!

2020-04-14 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! @111 I removed the link perh an idiots request, and the fact that he's trying to hunt down sounds that are not cracked.And yes, I can confirm. Techgirl and techgamer are two very, very different people. Anyone that talks to either of them

Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! I have no idea but based on the way she's acting I assume it was remote. I have no evidence, however. URL: https://forum.audiogames.net/post/518698/#p518698 -- Audiogames-reflector mailing list

Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! This, kids, is why we don't use remote access with anyone and everyone... URL: https://forum.audiogames.net/post/518694/#p518694 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! Well I just talked to simter. Apparently his account got hacked. Look at the signature. And the name change. URL: https://forum.audiogames.net/post/518597/#p518597 -- Audiogames-reflector mailing list

Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! Okay yeah no. Negative feedback is one thing. Calling me a fucking faggot? That, crosses a line that you don't cross. URL: https://forum.audiogames.net/post/518594/#p518594 -- Audiogames-reflector mailing list

Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! @76 wo, wo, wo wo wo. Lets, calm down a little. And @77 Yeah and I admit that. URL: https://forum.audiogames.net/post/518591/#p518591 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! Again @68, I fully see your point. And maybe my reactions were a bit harsh. But you have to understand, as has been stated, i'm only 14, and I'm learning things. Yelling at me because my project is basic basically does no good. I know it

Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! @67 I fully understand if it may not be your thing. But the fact that this character has a big following on youtube made me think that people would actually not bitch about it every 5 milliseconds. I fully understand that not all feedback

Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! Thank you zarvox. And I mean if there's something in the project you don't like, stop being a random evil guy and change it URL: https://forum.audiogames.net/post/518558/#p518558 -- Audiogames-reflector mailing list

Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! Here's my opinion. If you don't like it, don't play it and shut up. There are clearly, "so many better games," out there anyways. URL: https://forum.audiogames.net/post/518553/#p518553 -- Audiogames-reflector mailing list

Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! Sorry about double post, but @59, you can now fire the gun and throw the grenades, but I don't want to release it yet because I'll get screamed at for not having them hit anything yet. URL:

Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! @54 Yeah because I totally said this was going to be the next AHC. Totally. Except not. I'm well aware this is a stupid project, it took us only like 4 days to get it to this state. And if there are so many other good games out there, why

Re: Ever wanted to be random evil guy? Now you can!

2020-04-11 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! Exactly 40. I don't know what the hell this forum is coming to. A few years ago, we were giving new developers good feedback and not going, "Oh this shit is so basic plus you did not add one god damn feature yet ." Hell even

Re: Ever wanted to be random evil guy? Now you can!

2020-04-11 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! Exactly 40. I don't know what the hell this forum is coming to. A few years ago, we were giving new developers good feedback and not going, "Oh shit is so basic plus you did not ass one god damn feature yet ." Hell even

Re: Ever wanted to be random evil guy? Now you can!

2020-04-11 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! I went ahead and removed the link, as an idiot said he wants to post this but in off topic, and the fact that people think this is some god damn powertrip when I'm really just trying to have fun with coding and make something that's

Re: Ever wanted to be random evil guy? Now you can!

2020-04-11 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! @anidiotAll the features mentioned I believe actually do still work.Thanks guys for the feedback!I have made a very basic weapon firing system, but it needs to be improved.This is by no means a huge game release to the people saying it

Re: Ever wanted to be random evil guy? Now you can!

2020-04-10 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! 1.1 is already in the works. Any suggestions, bugs etc, post them here! URL: https://forum.audiogames.net/post/518141/#p518141 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Ever wanted to be random evil guy? Now you can!

2020-04-10 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! It was bgt, this was made before I really got into python, and the other dev doesn't know python. URL: https://forum.audiogames.net/post/518140/#p518140 -- Audiogames-reflector mailing list

Re: Ever wanted to be random evil guy? Now you can!

2020-04-10 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! Let me know what you think! URL: https://forum.audiogames.net/post/518136/#p518136 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Ever wanted to be random evil guy? Now you can!

2020-04-10 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Ever wanted to be random evil guy? Now you can! Hi everyone!This is a project that myself, zarvox, and an idiot have been working on for a while, called the random evil guy simulator!In this little program, you, well, simulate random evil guy. You canStand up...reclinemake a mentos grenade

Re: Little Boss's Lemonade Stand is released!

2020-04-09 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Little Boss's Lemonade Stand is released! This is a cool little time waster, but I have a suggestion, as well as a way to find out what is causing the error.The suggestion: Add first letter navigation to the typing input, or better yet, to all the menus. What I mean by first letter

Re: Little Boss's Lemonade Stand is released!

2020-04-08 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Little Boss's Lemonade Stand is released! This looks really fun. About to download and try it out URL: https://forum.audiogames.net/post/517540/#p517540 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: new game on the playroom: ducks race

2020-04-08 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: new game on the playroom: ducks race Ooo, lets try this out URL: https://forum.audiogames.net/post/517306/#p517306 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Environment Suite is back

2020-03-31 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Environment Suite is back Agree @14. URL: https://forum.audiogames.net/post/514575/#p514575 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Environment Suite is back

2020-03-31 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Environment Suite is back Exactly. Thank you Jaidon. URL: https://forum.audiogames.net/post/514565/#p514565 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Environment Suite is back

2020-03-31 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Environment Suite is back Defender, while I do see your point, a lot can happen in 6 months. I know Mason personally and it has. I can't say that he won't lash out i nanger or make a dumb choice again, because we're all human, but I do see an improvement coming. I feel like this topic

Re: Pizza Clicker - Produce Pizza for your Customers!

2020-03-10 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Pizza Clicker - Produce Pizza for your Customers! Well, @30 just showed me that trying to give tunmi feedback to improve, you get, boom! URL: https://forum.audiogames.net/post/507557/#p507557 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pizza Clicker - Produce Pizza for your Customers!

2020-03-09 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Pizza Clicker - Produce Pizza for your Customers! 15 took the words right out of my mouth. A few of your recent games and projects, I.E. IDownload and this, seem like you released something just because, you can! Woohoo! You know how to code! Might I suggest that instead of slapping

Re: Cosmic Rage, a futuristic MUD unlike any other

2020-01-20 Thread AudioGames . net ForumNew releases room : Ty via Audiogames-reflector
Re: Cosmic Rage, a futuristic MUD unlike any other I actually just got into this mud today and I quite like it. I do have one question how ever.Do I have to go threw the intire school or the acatamy or whatever it is before I can continue? URL:

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