Re: Bloodbath released!
I smell dramatorial oil.
URL: https://forum.audiogames.net/post/489086/#p489086
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Re: Bloodbath released!
Because everyone uses speedstop which most of the time gives false speedhack detection errors. Don't know why.
URL: https://forum.audiogames.net/post/489011/#p489011
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Re: Bloodbath released!
Its ok 27, apparently that thing doesn't take affect? When did I get my 6 month watch started at? Still here too.
URL: https://forum.audiogames.net/post/488849/#p488849
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Re: Bloodbath released!
You must update the game. They're trying to add autoupdaters that work.
URL: https://forum.audiogames.net/post/488782/#p488782
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Re: Bloodbath released!
Actually, my dear, its not stolen. Charlie got the original game source with rights to it. So go learn your facts and stop trying to start things.
URL: https://forum.audiogames.net/post/488779/#p488779
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Re: Survive the Wild!
3513I agree with you here. Lets not even mention the temperature system. Your in water, yet your sweating perfusely. How does that work yo. And its natural water, meaning that its cold. Go under water. Still sweating, under water, with all that cool water over my head.
Re: holy christ, a nonreligious game
Odd. I get your gun thing, but remember that alt to run. You can run to the left or right of those gifts.
URL: https://forum.audiogames.net/post/488326/#p488326
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Re: holy christ, a nonreligious game
Yeah you have to move away from those.
URL: https://forum.audiogames.net/post/488242/#p488242
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holy christ, a nonreligious game
Greetings to all and to none.So due to those two things sediment and paul S promoting their agendas through me, they have made me release this Christmas their time.Actually not really, but I decided to.But regardless of that, here it is.Holy christ, named so
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Just walk 20k steps with all four manamon in your party. Simpler than searching for it.
URL: https://forum.audiogames.net/post/488135/#p488135
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Re: new survive the wild update
I don't like dare as they are against weed, but anyways.https://forum.audiogames.net/topic/1573 … -the-wild/I searched rory. What next.
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Re: Balloon master!
Good luck with that. According to sources, I was informed that bm was no longer ivan's anyways. I will not say more, but yes. Ivan, please fill me in. I heard you sold it.
URL: https://forum.audiogames.net/post/486327/#p486327
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Re: Balloon master!
Better believe it. Its just how it goes.
URL: https://forum.audiogames.net/post/486298/#p486298
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Re: Survive the Wild!
Please note: The message of the day does not announce this, but you must wait 28 days with a new char to vote.
URL: https://forum.audiogames.net/post/486293/#p486293
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Re: Balloon master!
Nope. I can assure you that in the latest version, 070, there's absolutely nothing new. The latest 71 is just a bug fix thing as far as I can tell.
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Re: Balloon master!
Aw, poor rest of you.
URL: https://forum.audiogames.net/post/485964/#p485964
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Re: Balloon master!
open sourcing? You mean other people got the source? I didn't think so. Nice to know... I thought I was one of the only ones.
URL: https://forum.audiogames.net/post/485948/#p485948
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Re: Balloon master!
Why does this surprise anyone? I saw this coming.
URL: https://forum.audiogames.net/post/485822/#p485822
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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
If its your own key, then it has five slots right? If its your own then yes. I'd hope so. Because if not, then we're being taunted by the slots available per key...
URL: https://forum.audiogames.net/post/481546/#p481546
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
671If you mean glimerodo, you can catch a flureptile in thunder prairie, (love that music), and it will level up and transform first into ohmeelion I think, then glimerodo. Definitely glimerodo.
URL: https://forum.audioga
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Ok so for this room.I take one step up from the start.All the way over to the wall on the right.Forward until you hear yourself move away from the wall.Find the wall west.Follow it northWhen the wall ends,go west all the w
Re: Zombie War!
Ok so whose idea was it to make the window show as everything spoken? That causes significant lag and other things. That's so bad.
URL: https://forum.audiogames.net/post/477485/#p477485
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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Spoilers.You need everything of yours to be above level 25, or some level where they do huge damage. Try attacking with ice and air type moves. They do wonders.End spoilers
URL: https://forum.audiogames.net/post/472258/#p
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Well I have officially finnished the demo of this game and oh man I love it so far. I love how there's logs one can move, as well as some rocks to break. All just so cool. I love the new creatures too. I'd definitely consi
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
With those of you having issues with that stadium, look around all over that place. There are a few switches you press to get that boat up and flowing.Now, as for the wonderful thing of shadow cannyon. Master DyazspoilersO
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Spoilers.How do I hurt the ghost in shadow cannyon, master dr, something? I can't hurt him no matter what I do.Spoilers end.
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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Hi there. Spoilers ahead.I'm slightly stuck in the second city of the game. I found the girl who needs you to find 8 coins and she'll reward you. I've found four of these, but am stuck here. I found the south exit that lea
Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
Post 112, I personally think that the last few posts tell you the reliability of this reg system.
URL: https://forum.audiogames.net/post/468137/#p468137
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Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
Yes, swamp gamer, its one dollar. One, one is better than 0. Think of that before you try being sarcastic about the uses of one, us dollar. Thanks.
URL: https://forum.audiogames.net/post/467957/#p467957
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Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
I wonder too, 101.
URL: https://forum.audiogames.net/post/467935/#p467935
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Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
He should have done all this before release. Now that he made people pay, it broke. How, coincidential.
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Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
Not at all dear. I'm simply proving your post 10 bs. That's all.
URL: https://forum.audiogames.net/post/467207/#p467207
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Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
No liam, they may not be original, but they were mixed, and he said he didn't use sounds from other games, when he clearly did. So yeah.
URL: https://forum.audiogames.net/post/467205/#p467205
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Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
Hey post 10, if you didn't rip any game sounds, why are those boulder sounds from branble? You didn't even try hiding the fact either. Just curious that's all. Every one of those. The death sound, the loop, and the destructi
Re: Bokurano Daibouken 3 : secondary topic
So the spirit sword gets more powerful over time. You need to kill things with it. My recommendation is to do the following. Note that I'm refering to the normal difficulty here.Go to 0-4, or 0-3, where you can find toy cars. Destroy those with not
Re: Mailman has been released!
I see what 34 means by not giving away anything, but I do say that a small hint can go a long way. There's literally no hints that I can see.33, please elaborate, if you know what to do.
URL: https://forum.audiogames.net/post/466350/#p466350
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Re: Mailman has been released!
Ok the game's 3d. That doesn't help at all.
URL: https://forum.audiogames.net/post/466279/#p466279
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Re: Mailman has been released!
Ok so I have tried this and I just don't get it. I get you kill things and move around, but there's nothing else to do but avoid things and press enter on mailboxes which doesn't do anything but play error noises at me.
URL: https://forum.audiogames.net/post/
Re: Balloon master!
Nobody requested it stay paid. People said that if it became free then they should be refunded.
URL: https://forum.audiogames.net/post/462861/#p462861
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Re: Balloon master!
Oh, so he's discontinuing it, now is he? I new this was coming. Thank god I never purchased it. For those who did. Well I can only say I told you so. Refund? Yeah you might as well be asking him for his house too. He'll never do this and if he does then well I'll be damn
Re: The killer: A new cool game
And this topic's still up? This game is run by a powerhouse abuser. Silak. I don't recommend anyone play it.
URL: https://forum.audiogames.net/post/461761/#p461761
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Re: Endless Runner, an addicting, rage creating endless runner style game!
Just upload it on tinyupload.com or firefox send. Something that's temporary and then someone can upload it somewhere else permanently.
URL: https://forum.audiogames.net/post/459233/#p459233
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Re: Endless Runner, an addicting, rage creating endless runner style game!
Personally I don't see the point. I mean the only time you truely move backwards is via blaster so I don't see the usefullness. Do correct me though.
URL: https://forum.audiogames.net/post/459185/#p459185
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Re: Audio wizards has been released, and it’s awesome
There appears to be no link in post 1?
URL: https://forum.audiogames.net/post/459005/#p459005
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Re: Survive the Wild!
I'm not cmerry, but if someone whined I wouldn't care. They're just whining. Just let it all out is what I say. I'm just answering in my own pov. Don't know how cmerry would feel.
URL: https://forum.audiogames.net/post/457589/#p457589
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Re: Endless Runner, an addicting, rage creating endless runner style game!
never. The game's mechanics just require them I think.
URL: https://forum.audiogames.net/post/457579/#p457579
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Re: Survive the Wild!
I agree with charlie. I only log in for a minute or two now. In fact I've given someone else my character because I don't care. The mechanics are so dumb now.
URL: https://forum.audiogames.net/post/457574/#p457574
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Re: Survive the Wild!
You gotta like it when you can jump 6 tiles in the air and take no damage, just to be able to fall 3 tiles and break things. Uh, ahem.
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Re: world of zombies concept demo
I did that a couple days ago.
URL: https://forum.audiogames.net/post/456369/#p456369
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Re: Scrolling Battles, Your World! Online 2D platforming exploration game!
Uh, can't you downloadit from his site? Or is it down. I don't know.
URL: https://forum.audiogames.net/post/455822/#p455822
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Re: InstraPlanet, my first BGT project
Tunmi, why is the EXE 7 megs. I think you packed your sounds in there. If you did, there'sno need to include the sounds.dat file.
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Re: Crazy Party: mini-games and card battle! (beta66)
Hey there guys. So when I was looking around, I found a few people, me included, asking about where to find decks and how to make some effective ones. So I had an idea of a dropbox folder. There is one I created where you can share decks
Re: The Killer, Back! And legal!
I thought it was silak's tk that was legal.
URL: https://forum.audiogames.net/post/449057/#p449057
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Re: branble takes a walk through the morning bramble bushes
Hi there.Sorry for the long long wait, branble 2.8 is now a thing. The main reason for this delay is due to conversion of some things into sound pool, and a move to a new house and such. But its a thing. And there a couple new item
Re: Breed Memorial - New monster breeder simulation game by Morokuma
You wanna give your monster a few fruit gummies I believe.
URL: https://forum.audiogames.net/post/447024/#p447024
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Re: Bokurano Daibouken 3 : secondary topic
@2842, This is a bug I haven't encountered. How odd.
URL: https://forum.audiogames.net/post/446640/#p446640
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Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!
@67, judging by how much you've played this game in your stream, yeah I'm going to guess you'd say that.
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Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!
The fact that like this game, he gives credit to the initial developer. Get your fucking facts kid.
URL: https://forum.audiogames.net/post/444986/#p444986
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Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!
Master of death my dear friend, did you ever think of reading? Mason in no way says its his own. Your just trying to fight at this point. He didn't say he owns it. He only said he made a spin off. Even the title says as much. Go learn your
Re: world of zombies concept demo
I have to agree with post 19 here. Well, in the direction this game's heading.
URL: https://forum.audiogames.net/post/444946/#p444946
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Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!
Master of death, you truely aren't helping. Your being so negative and starting a flame war. I truely love how you take this as a clone. Where's the 3d game he cloned. Scramble ain't out yet. So don't say that. No answer? Yeah that's what I
Re: world of zombies concept demo
I don't see why everyone's going nuts over this thing if its not even available. Like omfg.
URL: https://forum.audiogames.net/post/444840/#p444840
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Re: Bokurano Daibouken 3 : secondary topic
Hey nyanchan. I have been meaning to post and say that some of the statuses of the enemies aren't translated. Like security jets and lord dragons in flight aren't translated. Also I think that the return needle from needle launcher 10 isn't either.
Re: Scrolling battles pro
That give command doesn't work. And you know your just pissed because you can't ban devs.
URL: https://forum.audiogames.net/post/444286/#p444286
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Re: Scrolling battles pro
So he's upset because I'm logging in as dev and doing nothing but playing normally. Too bad.
URL: https://forum.audiogames.net/post/444276/#p444276
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
I think that means that your relationship is much faster to happen and strengthen I believe.
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Re: Endless Runner, an addicting, rage creating endless runner style game!
Did you register the game? If not, then uh,
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Re: Scrolling battles pro
Oh man, and here I thought that I wasn't unknown to anyone. Guess not then.
URL: https://forum.audiogames.net/post/443998/#p443998
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Re: Scrolling battles pro
mister mazen, I truely love how you assume. I do hope you know that wasn't my intention at all. Hell I didn't even remember I'd login as dev so that was my bad. Now stop assuming, before I do go kill things I mean whahat?
URL: https://forum.audiogames.net/post/443
Re: Bokurano Daibouken 3 : secondary topic
I agree with 2827 here. That'd be cool. Especially those moving mud thingies.
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
So I set it before I compete in the options, but when I close the options and actually compete, it doesn't work. Not sure if there's something I'm missing.
URL: https://forum.audiogames.net/post/443766/#p443766
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
Hi.So when playing the new version, I tried to set up flag race speed, and it doesn't save for some reason. Am I the only getting this issue? I hit return and close setting, but it doesn't save.
URL: https://forum.audioga
Re: Breed Memorial - New monster breeder simulation game by Morokuma
the dropbox link gives a 400 error.
URL: https://forum.audiogames.net/post/442638/#p442638
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Re: Crazy Party: mini-games and card battle! (beta65)
@1965, try hitting the try redirecting your port option in the server menu. It might just work. When you hit that option, make sure a windows security alert doesn't show up. If it does, hit allow access, and try hosting.
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
Really love this game. I had a monster slime, which I seriously loved. Lol and it died at 5 years 6 months. I still remember it. It was called slime ESeChi. Man I love the randomness that can occur in the game. Also I love
Re: Balloon master!
Way way too late lol. He took it down because there's the free mode getting bug. Some have it though.
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Re: Bokurano Daibouken 3 : secondary topic
Yeah I know that's kinda fun. But I still don't think that a short sword should be doing like 73 million damage. Maybe make a few of the weapons like the laser or the laser sabor. Where they have fixed damage. Or maybe add some. Also how do you get
Re: Bokurano Daibouken 3 : secondary topic
In 13,4, you'll want to jump altitudes until the jets are destroyed by the battleship lasers. I don't know, but I think that those lasers shouldn't be a thing until you are allowed missiles. Because those lasers go across the map and you can't bloc
Re: Balloon master!
I'm not surprised. @129, +1 here.
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Re: Crazy Party: mini-games and card battle! (beta65)
I don't know if this has been suggested yet, but maybe in cooperative battle, you could choose either average or total scoring for the teams? Also I like the hole having your own sounds for battle suggestion. I will also say that'd be co
Re: Crazy Party: mini-games and card battle! (beta65)
I don't know if this has been suggested yet, but maybe in cooperative battle, you could choose either average or total scoring for the teams? Also I like the hole having your own sounds for battle thing.
URL: https://forum.audiogames.ne
Re: branble takes a walk through the morning bramble bushes
Helpertools aren't loseable. And I've tried to add scoretime but uh, it kind of doesn't work.
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Re: branble takes a walk through the morning bramble bushes
Hey there.Branble 2.7 is now a thing, with a few new things and changes of the notification voice.Download it from stormsrath.jc-hosting.me/branble.htmlEnjoy!
URL: https://forum.audiogames.net/post/436428/#p436428
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Re: Endless Runner
Yeah we are. My bad lmao. But yep, back to the topic, I really like the game overall so yep. Also just curious, what does chaos even do? I mean, we have no hint accept for the name, which can mean a bunch of things.This could be a different mode completely, it could be a
Re: Endless Runner
Mason, I didn't know that th was being updated. Nor ch. Because here's what my th says.th.exe Size: 33.6 MB, Modified: 11/15/2018 2:17:06 AMAnd it's ver 1052. So I didn't know it was being worked on. Thanks for letting me know though...
URL: https://forum.audiogames.net
Re: Endless Runner
Also, there's something I forgot to mention that is with speed. Slowdown items are way way more affective than speedup ones. Like you can even go into negative confidence. I'd have no problem with this, accept with negative confidence, you can't jump over cannyons and pit
Re: Endless Runner
HeySo I'm not here to start some flamewar which is what I usually do when there is a paid game. I agree with ivan's post, 81. But that's not the point.The reason why I think mason's getting this lashing is because he has another couple of paid games he hasn't updated in a
Re: Balloon master!
Noticed a few things.I can access the shop as a free player. Speaking of which, when you buy a bomb from the shop, there goes 50 coins into nothing. I can't find it in my inventory. Also I heard someone playing the game registered and there were no audio achievements? Th
Re: branble takes a walk through the morning bramble bushes
Hello people.Version 2.6 is now a thing. Again, sounds learning menu is not a thing yet due to complications with dorm school, but there are a few things here.https://www.dropbox.com/sh/et99nesrffof … 7aEra?dl=1This link is not hos
Re: branble takes a walk through the morning bramble bushes
Hello people.Version 2.6 is now a thing. Again, sounds learning menu is not a thing yet due to complications with dorm school, but there are a few things here.pm from fapjack: https://www.dropbox.com/sh/et99nesrffof … 7aEra?dl=1Thi
Re: Balloon master!
Hey.Ivan, no. I actually dont' want the game free. Hell no. Work is work, and I feel that a developer should have or do whatever they wish with it, I just dislike that you are basically saying, "Hey players! If you don't pay for this little game, then fuck, you." I mean,
Re: Balloon master!
welcome to another addition of pay to play!
URL: https://forum.audiogames.net/post/431849/#p431849
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Re: branble takes a walk through the morning bramble bushes
Hey there. I just released a new version, fixing a few of the bugs. The sounds learning menu didn't show up yet, because I wanted to get these bugs fixed, but yep.Once again, someone is allowed to host this, just make sure to give
Re: Shooter Concept Demo (Windows and Mac!)
lol? You guys need to listen to the movie ferdenand or how ever you spell it. It's this scene where this bull things goes absolutely insane and just destroys everything. :dd. It's quite cool impo.Also, jump over the bulls, don't shoot at them. The
Re: branble takes a walk through the morning bramble bushes
Thank you 43. I understand, but I do want to mention that as it stands, branble was supposed to be a concept similar to that of scramble, so what I'm saying is that without the game name being what it is, branble, the game wouldn't
Re: branble takes a walk through the morning bramble bushes
Items do give, points. They don't bring them to you, they give you them directly, not from the map.Learn sounds menu is in the works for the next build.And, nice score for a first game.
URL: https://forum.audiogames.net/post/43135
Re: branble takes a walk through the morning bramble bushes
but it does. It says, it speeds things up. Sure, that could mean a bunch of things, but yeah, it gives a general idea.
URL: https://forum.audiogames.net/post/431352/#p431352
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Re: branble takes a walk through the morning bramble bushes
Did I ever say it was a professional game? If so, then please, point that out to me.
URL: https://forum.audiogames.net/post/431350/#p431350
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Re: branble takes a walk through the morning bramble bushes
I just updated the link in post 1. Thanks post 11. Also, riad, thanks for the music setting thing. I fixed that in the new version.Now, post 24. There is a very tiny corner of this community that has indeed played scranble. It's c
Re: branble takes a walk through the morning bramble bushes
I just updated the link in post 1. Thanks post 11. Also, riad, thanks for the music setting thing. I fixed that in the new version.Now, post 24. There is a very tiny corner of this community that has indeed played branble. It's ca
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