Re: 2D Platformer 4.0

2016-09-14 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: 2D Platformer 4.0 hello.Mason it'd be nice if you add an ability to have our own tile sounds.For example, We can have the default tiles+our tiles. It really would be nice if you add  this great feature.Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=278875#p278875 _

Re: 2D Platformer 4.0

2016-09-14 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: 2D Platformer 4.0 hello.Mason it'dbe nice if you add an ability to have our own tile sounds.For example, We can have the default tiles+our tiles. It really wouldbe nice if you add it.thanks URL: http://forum.audiogames.net/viewtopic.php?pid=278875#p278875 _

Re: the "lucky cop" is ready to download!

2016-09-08 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! Hi.You're great man, Your great. You helped me a lot, And i'm thankful of you a lot. Thanks for your comment. URL: http://forum.audiogames.net/viewtopic.php?pid=278198#p278198 ___ Audiogames-reflecto

Re: the "lucky cop" is ready to download!

2016-09-08 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! Ah man, but Link works very well!And here is the changelog:lucky cop v1.4add's saving. Note: it stil can't save the person you've killed.add's persons.did some changes on grapling hook.add's ambiences.add's zones.nec breaking may not work at the mom

Re: the "lucky cop" is ready to download!

2016-09-08 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! Ah man, but Link works very well!And here is the changelog:lucky cop v1.4add's saving. Note: it stil can't save the person you've killed.add's persons.did some changes on grapling hook.add's ambiences.add's zones.nec breaking may not work at the mom

Re: the "lucky cop" is ready to download!

2016-09-08 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! Ah man, but Link works very well! URL: http://forum.audiogames.net/viewtopic.php?pid=278195#p278195 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahat

Re: the "lucky cop" is ready to download!

2016-09-08 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi guise.Updating is now complete.You can grab it now,hope you enjoy,sorry for the bugs. hehehe The next update include's missions hopefully.take care! URL: http://forum.audiogames.net/viewtopic.php?pid=278183#p278183 _

Re: the "lucky cop" is ready to download!

2016-09-05 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! Hi guise, Sorry for the long wait.I'm going to release the update really really soon, Tomoro maybe.Added zones too, a big Thanks goes to mason.As you know, Ambiences, Persons, New tile, Map isnow more bigger, Graplinghook going to be Fixed, cartrage

Re: the "lucky cop" is ready to download!

2016-09-02 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! I haven't worked with game pad things in bgt, But I'll try it too.The only thing that is chopping my head is my person class. It's weapon sometimes get some unknoan bugs ok I'll try to add them in the next version. Oh god the next version will be co

Re: the "lucky cop" is ready to download!

2016-09-02 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! There is allready some items for regaining health. URL: http://forum.audiogames.net/viewtopic.php?pid=277374#p277374 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

Re: the "lucky cop" is ready to download!

2016-08-31 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi guise, good news! I managed to right this class, Now, I can spawn persons as much as I want to the map really easy! Each enemy has it's own weapon.There are stil lots of bugs with this class and it's codes that need's to be fixed.After it, I'll w

Re: the "lucky cop" is ready to download!

2016-08-30 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! They' will add in the feauture.The first missions are simple. URL: http://forum.audiogames.net/viewtopic.php?pid=277007#p277007 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g

Re: the "lucky cop" is ready to download!

2016-08-30 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! they'll add in the feauture.The first missions are simple missions. URL: http://forum.audiogames.net/viewtopic.php?pid=277006#p277006 ___ Audiogames-reflector mailing list Audiogames-reflector@sabaha

Re: the "lucky cop" is ready to download!

2016-08-30 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! crime sprees?Could you please say what do you mean exactly? URL: http://forum.audiogames.net/viewtopic.php?pid=276908#p276908 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Re: the "lucky cop" is ready to download!

2016-08-29 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! well done, story has been created.I'll put a story.txt file that let you know what happened in thestory, and what's your target.made the map bigger, I let you to have fun moving around it.the only thing is cartrages and persons. And some littel thin

Re: the "lucky cop" is ready to download!

2016-08-28 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! no, Update is not ready yet! URL: http://forum.audiogames.net/viewtopic.php?pid=276729#p276729 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-g

Re: the "lucky cop" is ready to download!

2016-08-28 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! yeh. We want to creat a story for it.Maybe in the next update. Cause of these fixes/ addings, This update may take long. URL: http://forum.audiogames.net/viewtopic.php?pid=276617#p276617 ___ Audiogam

Re: the "lucky cop" is ready to download!

2016-08-28 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi.Thank you mason, This game could not be done with out your helps.2: Yeh. As I said, Grappling hook will fix in the next update.3: And slow system will work in the next update.4: Ambiences are now fixed! Thank you mason.5: Added cartrages, But the

Re: the "lucky cop" is ready to download!

2016-08-27 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi guise.Add's cartrages. They needto be fixed.I think we will have ambience in this update, kills, and levels!some limitations for grapplinghook for it's bugs.Sorry guise, This update may take a bit longer.thanks for your under standing. URL: http

Re: the "lucky cop" is ready to download!

2016-08-26 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi.All of your suggestions were awesome and very cool.And at niclas, Am working on cartrages in this update. Hopefully I'll make it.And those missions suggestions for all of you, They'll be for each level.Thank you,Have fun. URL: http://forum.audio

Re: the "lucky cop" is ready to download!

2016-08-26 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi.All of your suggestions were awesome and very cool.And at niclas, Am working on cartrages in this update. Hopefully I'll make it.And those missions suggestions for all of you, They'll be for each level.Thanks you,Have fun. URL: http://forum.audi

Re: the "lucky cop" is ready to download!

2016-08-25 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi!Yeh. I know what you mean, And i'm glad that you love it's features so far.And It's a cop. The missions will add soon.And another thing is, I love suggestions. It doesn't matter if I can do this right now Or laighter, But they all should be added

Re: the "lucky cop" is ready to download!

2016-08-24 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! done. Enemy's location will no longer change when you resume the game. But the thing is if you enter the game for the first time, Enemy is on 0, 0.It doesn't mean that if you go back to main menu and again press play, he will stay on 0, 0 again.some

Re: the "lucky cop" is ready to download!

2016-08-23 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! oh. This bug?Thanks for reporting it. URL: http://forum.audiogames.net/viewtopic.php?pid=275809#p275809 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sab

Re: the "lucky cop" is ready to download!

2016-08-23 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! oh, You mean when you paused, He shoot's you?and another thing I forget to put in the read me and changelog:j will break the human's nec,m will break the enemy's nec. URL: http://forum.audiogames.net/viewtopic.php?pid=275804#p275804 __

Re: the "lucky cop" is ready to download!

2016-08-23 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi guise!I have updated the game. I fixed the bugs as Much As I could, and in this update, You'll see some very very great things, such as gravelhook!shooting doors and walking slowly and quietly also were added to the game.Enjoy! URL: http://forum

Re: the "lucky cop" is ready to download!

2016-08-23 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! good ideas.But I think they'll take long to do, Cause they need some sfx's, specially for quiet walking. I think each tile need's it's own quiet sound. URL: http://forum.audiogames.net/viewtopic.php?pid=275762#p275762 _

Re: the "lucky cop" is ready to download!

2016-08-22 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! At niclus:I think I can do it in the next update. I don't think that it'll be hard.At post 25:Yeah. You need to use internet download manager to download the game.Internet download manager is knoan as (IDM). URL: http://forum.audiogames.net/viewtop

Re: the "lucky cop" is ready to download!

2016-08-22 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! what! but the Link on the post was the same thing! I think i'lldelete direct link from the post.I didn't know that, Thanks for telling me this. URL: http://forum.audiogames.net/viewtopic.php?pid=275654#p275654 _

Re: the "lucky cop" is ready to download!

2016-08-22 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! what! but the Link on the post was the same thing!direct link from the post. URL: http://forum.audiogames.net/viewtopic.php?pid=275654#p275654 ___ Audiogames-reflector mailing list Audiogames-reflect

Re: the "lucky cop" is ready to download!

2016-08-22 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! O yeh. I've found the bug. It was cause of somemistakens in jumping code.But, Unfortunately, again landing sounds maybe will play two or more at onese.And here is what you should do before I update it:Look with camera, And don't jump if there is a w

Re: the "lucky cop" is ready to download!

2016-08-22 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! O yeh. I've found the bug. It was cause of somemistakens in jumping code.And fil, I could not under stand what you mean.You had a problem with downloading it then You was able to download?Sorry. URL: http://forum.audiogames.net/viewtopic.php?pid=27

Re: the "lucky cop" is ready to download!

2016-08-22 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi again.I just checked that coords. There were not any problems like you say.And The miness coords was fixed. It seams though.Although Please try again doing those thing you did before, And tell me where exactly you fell down. URL: http://forum.au

Re: 2D Platformer Ultron Edition

2016-08-22 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: 2D Platformer Ultron Edition yeah! they're right. That was one of your best games.Start developing it! go A hed man.For the first, I wanna reportta bug: moving sound source with foot steps has a huge problem. When they walk, even if they be far, Sometimes a foot step can be hurd station

Re: the "lucky cop" is ready to download!

2016-08-22 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi.Thank you for reporting bug Of items.and second, Could you please give me the coords of the hole? I think I've fixed that in version 1.2.I think You have the old version. I'm not sure though.Anyway. thanks for reporting them URL: http://forum.au

Re: the "lucky cop" is ready to download!

2016-08-21 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! updating Compleet.No more two or more landing sounds at oneseadded nec breaking!fixed the map bugs. URL: http://forum.audiogames.net/viewtopic.php?pid=275539#p275539 ___ Audiogames-reflector mailing

Re: the "lucky cop" is ready to download!

2016-08-21 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi! I'm sorry. It was A bug. I'll update it again. Although I should do that cause I've added the "break nec" code. It has a cool sound though. and louiz, I unfortunately don't know much about muds. I don't know what do you mean by adding sound pack

Re: the "lucky cop" is ready to download!

2016-08-21 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi niclus, Thank you for your comment. But, What's the bug of loading?And, Yeah. I should make that by adobe audition.The story I mean.And for AI controled, it's not so hard, But not so easy for me But I really interested on those missions that you

Re: the "lucky cop" is ready to download!

2016-08-21 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi niclus, Thank you for your comment. But, What's the bug of loading?and, Yeah. I should make that by adobe audition. URL: http://forum.audiogames.net/viewtopic.php?pid=275489#p275489 ___ Audiogames

Re: the "lucky cop" is ready to download!

2016-08-21 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! Hi! I'm happy that you guise love it.I have decited to continiew it, Untill life allow me. .And I've updated the game, removing some useless things, add's clothing, enemies are now work, game is now more Challengeing.And yes. Unfortunately I did alm

Re: the "lucky cop" is ready to download!

2016-08-21 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi! I'm happy that you guise love it.I have decited to continiew it, Untill life allow me. .And I've updated the game, removing some useless things, add's clothing, enemies are now work, game is now more challengeing.And yes. Unfortunately I did alm

Re: the "lucky cop" is ready to download!

2016-08-21 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi. Yes. Doors will open when you stay on them. It works by your facing.Doors has a very simple code. There were some things that should be removed, and it'll happen in the next update. I'm sorry for that. URL: http://forum.audiogames.net/viewtopic

the "lucky cop" is ready to download!

2016-08-20 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
the "lucky cop" is ready to download! Hi guise. As some of you know already, I was working on a project called"lucky cop". I released it and shared it's link in skype, But after getting a website from darkflier productions, I decited to post it here too.You can read more informations fromht

Re: Redspot, blood and paril. First public beta released!

2016-08-17 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! hi guise? I've brought a problem, That's really annoying me.Isn't it funny? Each grenade takes 1 damage of a shield, The same thing for knife.It really should be fixed soon.I think shields should have damage instead of shielded shots

Re: Bokurano Daibouken 3 : secondary topic

2016-08-11 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic use a weapon with rapid fire mode, such as minny shooter, etc. URL: http://forum.audiogames.net/viewtopic.php?pid=273686#p273686 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Crime Hunter released

2016-08-09 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Crime Hunter released it's on 151 or 153, not sure though. Near by that coords I said URL: http://forum.audiogames.net/viewtopic.php?pid=273419#p273419 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com h

Re: Survive the Wild!

2016-08-09 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! here are the problems I found:1: When I type english, it says some unknoan charactors. Maybe cause of the translator, I'm not sure though. But I think so.2: I don't know why my ping was over 2000 all though my download speed was better than other days today. URL: http

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-08 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! hi guise, I've compleet the master stadium, and managed to kach the erodiam. I vent to a city, it has an interesting name that I don't remember it. That one that is in south-west of brite water city.I watched the launching rocket with

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-08 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! hi guise, I've compleet the master stadium, and managed to kach the erodiam. I vent to a city, it has an interesting name that I don't remember it. That one that is in south-west of brite water city.I watched the launching rocket with

Re: Survive the Wild!

2016-08-08 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! at sam tuppy, I have a suggestion:please add pets, Or some horses. Let the players to kach a horse or pet, and use it as their transformation.I think it's not so bad in the wild, and then, people can do some difrent quests, race with their horses together.I think horsr

Re: Survive the Wild!

2016-08-08 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! at sam tuppy, I have a suggestion:please add pets, Or some horses. Let the players to kach a horse or pet, and use it as their transformation.I think it's not so bad in the wild, and then, people can do some difrent quests, race with their horses together.I think horsr

Re: Survive the Wild!

2016-08-07 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! at amine.smoke-j used the words"his friends." i'm one of them, So I should defense for my pryvisythis is why i'm telling such thingsand agreed with slj. I think we should discausse about it in a public topic URL: http://forum.audiogames.net/viewtopic.php?pid=273011#p2

Re: Survive the Wild!

2016-08-07 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! at amine.smoke-j used the words"his friends." i'm one of them, So I should defense for my pryvisythis is why i'm telling such things URL: http://forum.audiogames.net/viewtopic.php?pid=273011#p273011 ___ Audiogames-refle

Re: Survive the Wild!

2016-08-07 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! as I saidI don't care anyone, and sam may listen and say that it's edited, or, not! and here is the link:https://www.dropbox.com/s/15y6iujeh9qwv … 6.mp3?dl=1O by the way smoke was in the call too. URL: http://forum.audiogames.net/viewtopic.php?pid=272970#p272970

Re: Redspot, blood and paril. First public beta released!

2016-08-07 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! at ition.When you say that, so please say also what are they used for. We stil don't have any mafias in the game. But I also think it'll be awesome.then we can take money, and spend it for some kind of awesome items.o Another thing i

Re: Survive the Wild!

2016-08-06 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! smoke-j. If you would like, I may upload all of that conversation. I don't care you, or anyone else to edit the call. I don't have an unlimited internet, and I think most of the people knu it already.So, i'm gonna call Ronald to upload it, cause his internet is unlimit

Re: Survive the Wild!

2016-08-06 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! smoke-j. If you would like, I may upload all of that conversation. I don't care you, or anyone else to edit the call. I don't have an unlimited internet, and I think most of the people knu it already.So, i'm gonna call Ronald to upload it, cause he's internet is unlimi

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-06 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @jwoodear21:just move them to words somewhere that you may pass the walls. Nothing else. URL: http://forum.audiogames.net/viewtopic.php?pid=272873#p272873 ___ Audiogames-reflector maili

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-06 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! done. I've killed the stadium master, And i've read my syster's letter. Does the shadow kingdom is  in oriandl fields? Or should I do anything else? cause I  go to church and it says I don't have a pure hart and I can't pass. Also one

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-06 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! done. I've killed the stadium master, And i've read my syster's letter. Does the shadow kingdom is  in oriandl fields? Or should I do anything else? cause I  go to church and it says I don't have a pure hart and I can't pass. URL: ht

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-06 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! at ameraqunian(I don't know your name's spellingT sorry)yeh. So. I want to know Where is the paladin? I have 4 ice cristals now.thank you URL: http://forum.audiogames.net/viewtopic.php?pid=272841#p272841 _

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-06 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! but, as far as I know, there is no way to get to another city from snow star. For reatching to the next stadium. URL: http://forum.audiogames.net/viewtopic.php?pid=272821#p272821 ___ Au

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-06 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! hi. at jayde: Thanks for guiding me. But My question is regarding about the shadow kingdom location.again thank you all URL: http://forum.audiogames.net/viewtopic.php?pid=272817#p272817 ___

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-06 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! at Sokun Prom Vireak:that man is now in the sand-kot city. Find him, he'll scape again, to the right corner of the door of the church. talk to him, you'll fight, he'll give you the key and he'll scape URL: http://forum.audiogames.net/

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-06 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! hi guise.I've ritch the snow star city, go's to the stadium, stadium explode, and well. I'm cunfiewsed now. Thereis nothing to do expect some ice cristal that I don't know what they are  useful.I hurd something about shadow kindom. If

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-06 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! hay guise.Could you please guide me about star war mountain? I'm in f5, I put the bolder in the right place. But nothing happenes. And there are not anything more to put the bolder on it expect that teleporter. What should I do? URL:

Re: Survive the Wild!

2016-08-06 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! at smoke-j:It was none of my business. People can say everything that they want. I don't know wich person I am. Good or bad? Nice or damn, I don't know wich one! And I will upload the recording of that file. I will only upload it's part cause all of it is about 187 mb

Re: Survive the Wild!

2016-08-05 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! at smoke-j.Here! You are wrong man. You wanna think everything you want.I saw with myself that Ronald gave those 50 grenades to his friend, that was near by me. And it was before of sam's li that he turned off his logging.And As Ronald said, He had already 50 grenades

Re: Survive the Wild!

2016-08-05 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! at smoke-j.Here! You are wrong man. You wanna think everything you want.I saw with myself that Ronald gave those 50 grenades to he's friend, that was near by me. And it was before of sam's li that he turned off he's logging.And As Ronald said, He had already 50 grenade

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-04 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! in sand-cot city, you must go to the dining room/hall, then go to rinas room. Hed back to church take the items, hed bakc to sand-cot beach, take the right cide of factory to infront, talk to rinna, hed back to dining room, talk to ran

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-04 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! in sand-cot city, you must go to the dining room/hall, then go to rinas room. Hed back to church take the items, hed bakc to sand-cot beach, take the right cide of factory to infront, talk to rinna, hed back to dining room, talk to ran

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-04 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! hi guise. I have the same problem with that guy who said about that unusual tree and that jungle. there isn't any gates or something to let me to get out of jungle to a new location. There is one only for water trail. Should I do anyth

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-04 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! hi all. Is it possible to make a team and go and fight with other tamers in offline mode?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=272462#p272462 ___ Audiogames-reflecto

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! hi all! Guise. What should I do for getting out of the village to avalet city for stadium2?I also found the ring and gave it to that person and took a holey meddallien. What should I do next? URL: http://forum.audiogames.net/viewtopic

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-01 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! guise. Could someone please tell me where is the park rode and If it's in eskin path, Why I couldn't find the ring? What Should I do? Thank you URL: http://forum.audiogames.net/viewtopic.php?pid=271841#p271841 ___

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-31 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! hi all! Guise i'm now in bell tower F5. How can I get to f6, or the next path? It doesn't have any opened path to the next path. Only for f4 URL: http://forum.audiogames.net/viewtopic.php?pid=271722#p271722 __

Re: Survive the Wild!

2016-07-30 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! I also did not say that they should know and that's a requarment for them. But I beleive that an admin, with those abilities, is better! Isn't it?And yes! there are some awesome admins such as smoke and Walter, that they don't know more than one language(if i'm not mis

Re: Crime Hunter released

2016-07-30 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Crime Hunter released at orial gomez: Use your camera. Hold the g key and use it just like other games.@nick:Use your screen reader to play. At least in windows 8.1 to upper the game get's lagg cause of humany tts. Maybe it is in windows seven too. URL: http://forum.audiogames.net/view

Re: Survive the Wild!

2016-07-30 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! Draq wrote:kianoosh shakeri wrote:That's right. An admin must know at least two or three languages. Then, this admin can become helpful.I must respectfully disagree on this point.  STW's primary language is English. In my opinion, people who play the game should be usi

Re: Survive the Wild!

2016-07-30 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! Draq wrote:kianoosh shakeri wrote:That's right. An admin must know at least two or three languages. Then, this admin can become helpful.I must respectfully disagree on this point.  STW's primary language is English. In my opinion, people who play the game should be usi

Re: Survive the Wild!

2016-07-29 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! hay guise. I can't understand why you all trying to forss Sam to make you as an admin/master. Guise you must realise that Afters those good features for admins, there are some bad things behind it!Guise you must know after getting rank you have a quest that you must do

Re: Survive the Wild!

2016-07-29 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! hay guise. I can't understand why you all trying to forss Sam to make you as an admin/master. Guise you must realise that Afters those good features for admins, there are some bad things behind it!Guise you must know after getting rank you have a quest that you must do

Re: Survive the Wild!

2016-07-18 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! she is right.we should have a possibility to change our shelters, but not as much as admins have because that would cause some run time errors.maybe we can have a building menu, wich it contains build a tile, change ambience, change the zone.if a player type the tile t

Re: Survive the Wild!

2016-07-18 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! she is right.we should have a possibility to change our shelters, but not as much as admins can because that would case some run time errors.maybe we can have a building menu, wich it contains build a tile, change ambience, change the zone.if a player type the tile thi

Re: Survive the Wild!

2016-07-09 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! anyway. After saying those, I stil love stw, because I have a bunch of Memories since about two summers or one summer a go I can't remember.And I surely wish to see new and great features in stw. As I said those were my opinians about the game. But I also think meyana

Re: Survive the Wild!

2016-07-09 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! anyway. After saying those, I stil love stw, because I have a bunch of Memories since about two summers or one summer a go I can't remember.And I shurely wich to see new and great features in stw. As I said those were my opinians about the game. But I also think meyan

Re: Survive the Wild!

2016-07-09 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! how about jobs? I think their could be awesome. Because quests are limited.they can be useful I think. URL: http://forum.audiogames.net/viewtopic.php?pid=267413#p267413 ___ Audiogames-reflector mailing list Audiogames-r

Re: Survive the Wild!

2016-07-09 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! guise some of you are interesting.I got the point like jason haha.With dfc's and teleporters the game kames easy, easy, and easy!no one is worried about dieing or traveling.We never said that sam should remove all of store items, just dfc's and teleporters.He may add o

Re: Survive the Wild!

2016-07-09 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! guise some of you are interesting.I got the point like jason haha.With dfc's and teleporters the game kames easy, easy, and easy!no one is worried about dieing or traveling.We never said that sam should remove all of store items, just dfc's and teleporters.He may add o

Re: Survive the Wild!

2016-07-08 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! momo7807 wrote:HiMy point is this.1. Supernatural players and normal players should be separated when it comes to pk. So supernatural players can kill supernatural players, and normal players can kill normal players only, I think this will sort the situation.2. Realism

Re: Survive the Wild!

2016-07-08 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! [ a-t ] jwoodir21don't you think that surviving the wild don't have teleporters and stuff like that?and yeah, storage lockers can be on because you can already put your items in everything in the wild, even you can hide them under dirts muds and stuff like that, but hi

Re: Survive the Wild!

2016-07-07 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! yes. Hahahaha. Survive the wild is no longer about surviving the wild.where we had teleporters or death free card in the wild, even we don't have them in the real world!and yeah, jason is right, this game was much much better when it's first releases, befor the pk syst

Re: Survive the Wild!

2016-07-02 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! hi all. I think I've found a bug or a huge problem for mostof us or even all ofus: energy system got broken, it's running low with super sonic speed! and in my opinian, this is really really very bad for sure for all of us.I think it should be fixed,thanks URL: http:/

Re: Survive the Wild!

2016-06-17 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! hello. I have another sejestchen. sam. You can make a thing called changes in the server. Here is how it works: if a player type /changes, the server will show him/her new changes that you made in the server. Just like ultrapower and rtr.thank you URL: http://forum.au

Re: Redspot, blood and paril. First public beta released!

2016-06-17 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! yeah! true with radar missels and that thing that darthscope said. It would be really cool URL: http://forum.audiogames.net/viewtopic.php?pid=264873#p264873 ___ Audiogames-reflector m

Re: Bokurano Daibouken 3 : secondary topic

2016-05-15 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I did it. but nothing happens. URL: http://forum.audiogames.net/viewtopic.php?pid=260487#p260487 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatti

Re: Bokurano Daibouken 3 : secondary topic

2016-05-14 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic hi there.well, I've ended the super wolfe mode, but sadly, I can't craft the water master.because of water launcher2, when I got craft that, it will don't come to my weapons list.should I pm it to ukio, or you can help me about that?thank ya. URL:

Re: Bokurano Daibouken 3 : secondary topic

2016-05-12 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic hi all.could you please, tell me, how can I get super companion card?  I've ended the normal mode, and I'm near Ending super wolfe mode too.so, how can I get super companion card or, companion card?thank you  a lot URL: http://forum.audiogames.net

Re: Bokurano Daibouken 3 : secondary topic

2016-05-07 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic for who wanted the red paint ball launcher:open stage 20-1, but don't distroi the first wall, ews a super U F O or ews your majikal hook! wants you dun, go to 150 0, and ews your super U f O. fly to hight 35 and go to x 159. put a c bomb there and

Re: Survive the Wild!

2016-04-29 Thread AudioGames . net ForumNew releases room : kianoosh shakeri via Audiogames-reflector
Re: Survive the Wild! OK OK, let me tell you something guise about bgt, the new version.you're saying because of limitations, people should have buy the game, if he/she made a cheat, he/she will get ban. but   then he/she will change he's / she's I P and he will come back again to the game

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