Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-19 Thread AudioGames.net ForumNew releases room: pitermach
Re: Grail to the Thief: An Interactive Audio Adventure Some credit cards also have limits you can set on them, one for withdrawing money with ATM's, and another one for over all payments, so that could be another reason why it's failing to go through.URL: http://forum.audiogames.net/viewtopic.ph

Re: [Audiogames-reflector] announcing the release of daniel zingaro's hack for windows!

2013-11-24 Thread AudioGames.net ForumNew releases room: pitermach
Re: announcing the release of daniel zingaro's hack for windows! I really like this game. It's definitely something small to pass time with. Personally though, I think a menu systems ould slow everything down int he long run, especially after you unlock every weapon and want to get to the most p

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-04 Thread AudioGames.net ForumNew releases room: pitermach
Re: Community feud, by Aprone I would also like to be added to the folder. My DB email is forumusern...@gmail.cm. I have quite a few character ideas in mind, so we''ll see how much of those will get created.URL: http://forum.audiogames.net/viewtopic.php?pid=157300#p157300 __

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net ForumNew releases room: pitermach
Re: The blind swordsman - a flash audio only game Evil-Dog wrote:How do you guys scan an interface with the mouse to find everything? By doing just that, moving your mouse over everything?is keyboard instructions better or voices when the mouse is over something?If a program is not accessible us

Re: [Audiogames-reflector] Audio-Only Game test participants

2013-08-20 Thread AudioGames.net ForumNew releases room: pitermach
Re: Audio-Only Game test participants I'm also interested. I can test on just about anything you can think of - Windows, Mac, iOS and Android I have pretty good experience with audiogames... At least, I think so after 8 years of playing them. URL: http://forum.audiogames.net/viewtopic.php?pid=14

Re: [Audiogames-reflector] Fields of the Un-Dead - First person shooter - Free online

2013-09-01 Thread AudioGames.net ForumNew releases room: pitermach
Re: Fields of the Un-Dead - First person shooter - Free online For people that have issues. On windows, press enter on the embedded object to let the game take focus, then the keys should work. On the mac, if you click the game should also take focus. My thoughts, it's a cool idea. It would be n

Re: [Audiogames-reflector] Playing playroom on mac, smarphones and tablets with the web client

2013-09-14 Thread AudioGames.net ForumNew releases room: pitermach
Re: Playing playroom on mac, smarphones and tablets with the web client Chris,Probably. Safari 5 doesn't support a lot of the new technologies I'm pretty sure the playroom uses like Webaudio. Even if you managed to connect though, live region support was added to Voiceover in either Lion or Moun

Re: [Audiogames-reflector] I've got a Christmas present for you, it's mod time!

2013-12-22 Thread AudioGames.net ForumNew releases room: pitermach
Re: I've got a Christmas present for you, it's mod time! To brad, chris, and everyone for who the game's not running, please try getting the regular march massacre and see if that runs. If it doesn't, try the "windowed mode" patch and write here if that worked.URL: http://forum.audiogames.net/vi

Re: [Audiogames-reflector] Jeqo Prime (V0.1B), and other Jeqocon Console updaes

2014-01-03 Thread AudioGames.net ForumNew releases room: pitermach
Re: Jeqo Prime (V0.1B), and other Jeqocon Console updaes Getting a 404 when clicking the download link.URL: http://forum.audiogames.net/viewtopic.php?pid=160454#p160454 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

Re: [Audiogames-reflector] Community feud, by Aprone

2014-01-04 Thread AudioGames.net ForumNew releases room: pitermach
Re: Community feud, by Aprone Now that someone sort of revived this thread...Aprone, are you ever going to update this game? I'm really enjoying it and I was looking forward to those  planned updates.URL: http://forum.audiogames.net/viewtopic.php?pid=160562#p160562 _

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net ForumNew releases room: pitermach
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @fastfinge, @blindjay and everyone else dismissing this game,Sorry to say, but if you ask me with this attitude you're really a disgrace to all blind gamers and you should never advocate for game accessibility. If you want to stick

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net ForumNew releases room: pitermach
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @fastfinge, @blindjay and everyone else dismissing this game,Sorry to say, but if you ask me with this attitude you're really a disgrace to all blind gamers and you should never advocate for game accessibility. If you want to stick