Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-18 Thread AudioGames.net ForumNew releases room: stirlock
Re: shadow rine full voice version released I'm actually looking forward to it, I'm stuck on the third floor of the second to last dungeon, where you have to get all the keys etc. Very cool bonus shop! This adds a lot of replay value to the game!URL: http://forum.audiogames.net/viewtopic.php?pid

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-09 Thread AudioGames.net ForumNew releases room: stirlock
Re: shadow rine full voice version released No, the password worked by copying exactly, if app locale doesn't work try switching your location to japaneseAlso, what's the other password? Only know the last hope oneURL: http://forum.audiogames.net/viewtopic.php?pid=171675#p171675 ___

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-09 Thread AudioGames.net ForumNew releases room: stirlock
Re: shadow rine full voice version released I figured out what my problem was. It wasn't encoding the characters correctly. Using app localle fixed that. Kinda too bad it was only something to do with infinite skyscraper, I thought it might've been a stat boost or something. Ah well, can't wait

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-08 Thread AudioGames.net ForumNew releases room: stirlock
Re: shadow rine full voice version released OK guys, I need some help with the password. Since the password is all katakana, I'm having trouble entering it exactly. I coppied what I believe to be the corect password into the edit field from a document and it still won't work. Anyhelp would be ap

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-03-26 Thread AudioGames.net ForumNew releases room: stirlock
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Yes, I would definitely support the dev via in app purchases for sure.URL: http://forum.audiogames.net/viewtopic.php?pid=170265#p170265 ___ Audiogames-reflector mailing list Audioga

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-03-24 Thread AudioGames.net ForumNew releases room: stirlock
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 See, this is why we market our games propperly folks. Marketing souly to the blind market does not cut it, especially with that exceedingly high goal.URL: http://forum.audiogames.net/viewtopic.php?pid=169968#p169968 _

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-03-11 Thread AudioGames.net ForumNew releases room: stirlock
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Yeah, not looking good for the goal. I do believe you set it way, way too high sadly. Have you considered contacting the big gaming sites like kotaku, gamespot etc?URL: http://forum.audiogames.net/viewtopic.php?pid=168346#p168

Re: [Audiogames-reflector] rpg quest, game for ios

2014-03-10 Thread AudioGames.net ForumNew releases room: stirlock
Re: rpg quest, game for ios yep, I found it uner rpg text adventure. And yeah, this is about as shallow is it gets.URL: http://forum.audiogames.net/viewtopic.php?pid=168208#p168208 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: [Audiogames-reflector] rpg quest, game for ios

2014-03-10 Thread AudioGames.net ForumNew releases room: stirlock
Re: rpg quest, game for ios So, I've come to the conclusion that this was pulled from the US app store or something. I literally looked through all 400 plus results for rpg quest, and nothing. adventre quest yielded similar results of nothing, although I did find both quests and quest now. Ironi

Re: [Audiogames-reflector] rpg quest, game for ios

2014-03-10 Thread AudioGames.net ForumNew releases room: stirlock
Re: rpg quest, game for ios Hmm, is this free? Cause the one rpg quest I found was actually called rpg quest: minimum and it's $1.99 on the app store, it also didn't seem to be something that would be accessible, the description in the app store mentioned something about a post game infinite dun

Re: [Audiogames-reflector] Legend Of Aljerer

2014-02-26 Thread AudioGames.net ForumNew releases room: stirlock
Re: Legend Of Aljerer Bladestorm, I know what you mean. Even improbable island sort of starts to feel like LOGD especially after a while. Kinda wish the map wasn't so massive there. But back to this particular varient, I couldn't get into it because this just feels like more of the same just wit

[Audiogames-reflector] A3, alien adoption agency, now officially out of beta and reopened.

2014-02-25 Thread AudioGames.net ForumNew releases room: stirlock
A3, alien adoption agency, now officially out of beta and reopened. I believe dark made a thread about this some time ago, but this just went officially live about a week ago. If you had an acount previously, it is still there, although everyone has been reset to level 1. I haven't had much time

Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net ForumNew releases room: stirlock
Re: a new mainstream release, LocoCycle for steam and xbox consoles I figured out the problem. If you're playing the 360 version, you need to grab the data pack, which is essentially the second half of the game. Not sure why they did it that way.URL: http://forum.audiogames.net/viewtopic.php?pid

Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net ForumNew releases room: stirlock
Re: a new mainstream release, LocoCycle for steam and xbox consoles Hmm. For some reason the third chapter isn't unlocking. Even when I beat spike, it won't unlock. What do I have to do? BTW, I'll put up an archive of my stream later.URL: http://forum.audiogames.net/viewtopic.php?pid=166049#p166

Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net ForumNew releases room: stirlock
Re: a new mainstream release, LocoCycle for steam and xbox consoles Hmm. Picked this up for the 360. Will stream it today on my show on infinity radio at noon pst.URL: http://forum.audiogames.net/viewtopic.php?pid=166016#p166016 ___ Audiogames-reflect

Re: [Audiogames-reflector] Sloth Mud

2014-02-15 Thread AudioGames.net ForumNew releases room: stirlock
Re: Sloth Mud Yeah, I've gotten to the point where I basically won't touch most things that are remotely diku based. If you want a worthwhile codebase, LP is where its at, either that or custom, which is kinda rare.URL: http://forum.audiogames.net/viewtopic.php?pid=165573#p165573 __

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net ForumNew releases room: stirlock
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] FastfingePlease delete your acount, and get off the internet. What people have said in previous posts is completely correct. This only encourages stagnation and will not move blind gaming forward at all. I used steam without any sig

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-29 Thread AudioGames.net ForumNew releases room: stirlock
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Tried typing of the skullgirls, but it doesn't seem to read things sadly. Love that this works! But oh boy what a pain steam was to set up!URL: http://forum.audiogames.net/viewtopic.php?pid=163534#p163534 __

Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-01 Thread AudioGames.net ForumNew releases room: stirlock
Re: DARK studios scenes, first pack of installed minimovies A little elaboration would be nice.URL: http://forum.audiogames.net/viewtopic.php?pid=160215#p160215 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http:/

Re: [Audiogames-reflector] Iminent death!

2013-12-22 Thread AudioGames.net ForumNew releases room: stirlock
Re: Iminent death! Those enemies... My ears...URL: http://forum.audiogames.net/viewtopic.php?pid=159231#p159231 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinf

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-20 Thread AudioGames.net ForumNew releases room: stirlock
Re: Swamp, zombie fps by Aprone No, there's the fact that new players can't connect right now.URL: http://forum.audiogames.net/viewtopic.php?pid=159054#p159054 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-20 Thread AudioGames.net ForumNew releases room: stirlock
Re: Swamp, zombie fps by Aprone This is getting a tad ridiculous. Have wanted to play for several days now but can't because of this server bullshit. This could, all, be, fixed, by, charging, for, the, game. dirpadirpadirpadirp.URL: http://forum.audiogames.net/viewtopic.php?pid=159052#p159052 _

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-09 Thread AudioGames.net ForumNew releases room: stirlock
Re: bokurano daiboukenn 3 Yep, my save is definitely bugged. The grappling hook just plane doesn't work. Even gave it to bladestorm who couldn't get it to work either and is much farther than me. Really don't want to have to do all of those stages again.URL: http://forum.audiogames.net/viewtopic

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-09 Thread AudioGames.net ForumNew releases room: stirlock
Re: bokurano daiboukenn 3 OK, 8-4 is seriously annoying. spoilersSo I can kill the jet, but I can't get the grappling hook to fire, no matter what, and even when the building is right above me. I literally chased it around for about 10 minutes trying to hook onto it and nothing. Please please ma

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-06 Thread AudioGames.net ForumNew releases room: stirlock
Re: bokurano daiboukenn 3 Guys.For right now, don't even bother playing. Once you get to the flight missions, you won't be able to play. You have to do precision flying and the instructions are entirely, %100 in japanese. So unless yukio makes an english patch, we're completely screwed.URL: http

Re: [Audiogames-reflector] Domain of heroes

2013-08-13 Thread AudioGames.net ForumNew releases room: stirlock
Re: Domain of heroes You're welcome bladestorm, lol. I still can't figure out that one puzzle in alternative magic with the lord of light or whatever his name was. Playing new tia story though and having a lot of fun, definitely quite refined.URL: http://forum.audiogames.net/viewtopic.php?pid=14

Re: [Audiogames-reflector] Grendal's Cave

2013-08-09 Thread AudioGames.net ForumNew releases room: stirlock
Re: Grendal's Cave Holy crap, I remember goblinpit. That game would've been super awesome if not for permadeath, in fact I think that's why it failed, I don't think people were dumb enough to buy resurrections. Also this game only seems to work truely well with IE and jaws, otherwise you'll just