2d platformer
Hey all,So I am working on a new project for yall, and I have it in beta. Here is an audio demo. It's not up to date, but I can't be bothered to record a new one. I'll do it soon, though. Enjoy!http://mtg.netsellers.com/audio/2d_platformer_demo.oggURL: http://forum.audiogames.net/v
2d platformer
Hey all,So I am working on a new project for yall, and I have it in beta. Here are some audio demos of the development. Enjoy!Second demo (version 0.20)http://mtg.netsellers.com/audio/2d_plat … d_demo.oggOldest demo.http://mtg.netsellers.com/audio/2d_platformer_demo.oggURL: http://
Re: 2d platformer
Hi.I'd like to report a small bug, In editing mode when the player falls, the game announces the wrong number for damage, and it usually says around 1 million damage just for falling from 10 square! And in playing mode everything is normal.And I have some suggestions: It could
Re: 2d platformer
Here's another map for you guys, bathtub excitement https://dl.dropboxusercontent.com/u/825 … tement.tdmThere are a couple different ways to win the game. As the name suggests, there's a lot of bathtub excitement here. The layout can be a bit confusing, but this map isn't so ba
Re: 2d platformer
download map. test.URL: http://forum.audiogames.net/viewtopic.php?pid=166105#p166105
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Re: 2d platformer
I present to you in fected hospital!https://www.dropbox.com/s/b3oiy3qas93jg … spital.tdmnext, we have broken ice.https://www.dropbox.com/s/23dl52q4d7lon … %20ice.tdmand finlly, messed up bathtubhttps://www.dropbox.com/s/9b8c9aq1cy3qv … athtub.tdmURL: http://forum.audiogames.net
Re: 2d platformer
alright so finally getting around to trying this game, but out of curiosity why do you have every version available to download?URL: http://forum.audiogames.net/viewtopic.php?pid=166524#p166524
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Re: 2d platformer
Hi all,I have just added a few new surprises and awesome features to 2dp! Firstly, you now have staircases, when you create them, you can climb up and down them like real stairs or ladders! Also, I added ropes, which you can also climb up and down, but are meant more for jumpin
Re: 2d platformer
hi.Hi.thanks for the update. the roap and stayrcase think are great.but I've found 3 bugs in this update:1. The option for putting fire is not present.2. sometimes, for example in the first room of the game, the sound of camera moovement is buggy, I don't know the correct word
Re: 2d platformer
Hi.thanks for the update! the roap and stayrcase think are great!but I've found 3 bugs in this update:1. The option for putting fire is not present.2. sometimes, for example in the first room of the game, the sound of camera moovement does not played completely, I don't know th
Re: 2d platformer
I fixed 1 out of those 3 bugs. I'm not planning to put fires in, I have a new and better idea.URL: http://forum.audiogames.net/viewtopic.php?pid=167978#p167978
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Re: 2d platformer
Hi Mason. I have a great idea.What can You say to create a game, like these, but in platforms will be various things, such as Cassino in One, fighting place in tsecound platform ETC.Also, please, could You fix the custom sounds in sound sources?Your game was great idea.URL: htt
Re: 2d platformer
Also, I can't remove a ladders from Map creator. Please, could You fix this bug, Mason?Thanks!URL: http://forum.audiogames.net/viewtopic.php?pid=169055#p169055
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Re: 2d platformer
ok, so no, I can't fix sources, as I can't figure out how. and I'll do the ladder thing later.URL: http://forum.audiogames.net/viewtopic.php?pid=169087#p169087
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Re: 2d platformer
Hi Mason,How do I play this game using NVDA? Every time I attempt to launch the game it brings up the demo of Window-Eyes 8.4 which I absolutely don't want it to do. I want it to go ahead and use NVDA which is currently running. Is there a bug here in your screen reader detecti
Re: 2d platformer
Hi, I don't think it has anything to do with the screen reader placement. From what I was told a few months back, be GT likes to do that if Wunderli's is installed. It's a bug with BGT.URL: http://forum.audiogames.net/viewtopic.php?pid=169178#p169178
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Re: 2d platformer
Hi, I don't think it has anything to do with the screen reader placement. From what I was told a few months back, beGT likes to do that if WindowEyes is installed. It's a bug with BGT.URL: http://forum.audiogames.net/viewtopic.php?pid=169178#p169178
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Re: 2d platformer
Yeah, that is a bgt bug, that I have tried to move around several times, but to no avail. I can try again, though.URL: http://forum.audiogames.net/viewtopic.php?pid=170625#p170625
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Re: 2d platformer
tward and others,Go grab 2.2, it finally fixes that WE bug!URL: http://forum.audiogames.net/viewtopic.php?pid=170633#p170633
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Re: 2d platformer
tward and others,Go grab 2.2, it finally fixes that WE bug, as well as a whole bunch of coolish features!URL: http://forum.audiogames.net/viewtopic.php?pid=170633#p170633
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Re: 2d platformer
The update is downloading and running the 2.13 setup, rather than the 2.2 one.URL: http://forum.audiogames.net/viewtopic.php?pid=170655#p170655
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Re: 2d platformer
Hi.Thanks for the update, but, the option for adding fire to the map is still missing, you said you have better ideas to replace with fire but at list in the latest version there is no way to kill the player in custom maps. so please bring fire back and keep it untill you creat
Re: 2d platformer
Hi!I have one idea with this 2dp game. In 2d adventure isn't creator and I thing, that connecting those two games is result of make another engine to makes a games, very better, tham old Audiogamemaker.What would You like to say to this idea?This isn't also question for Mason,
Re: 2d platformer
Giovani, Whatever you just said makes no senseURL: http://forum.audiogames.net/viewtopic.php?pid=172680#p172680
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Re: 2d platformer
Hi, I think what he tries to say is you should combine 2d platformer and 2d adventure to gether and add a map builder. I hope I understood it right.URL: http://forum.audiogames.net/viewtopic.php?pid=172683#p172683
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Re: 2d platformer
OK, that's it, something like this.URL: http://forum.audiogames.net/viewtopic.php?pid=172697#p172697
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Re: 2d platformer
Hi, thanks for this game, is cool! I like platforming. But I want to ask, how can I save the game? Now I arrived at the part where there is the water.URL: http://forum.audiogames.net/viewtopic.php?pid=172713#p172713
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Re: 2d platformer
@Ambro86, press Control+s.this hotkey is missing from documentation, and i reported it to the mason several times in this forum but nothing happened.URL: http://forum.audiogames.net/viewtopic.php?pid=172725#p172725
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Re: 2d platformer
Thanks a lot Adel! For now I'm stuck on the water dungeon. Going right there is a door, and a lot of other doors, and I don't know where to go.URL: http://forum.audiogames.net/viewtopic.php?pid=172732#p172732
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Re: 2d platformer
Sorry for double post, but I have no problems with nvda. I have last version and game plays correctly. I've finished the water dungeon and now I am at the portals.URL: http://forum.audiogames.net/viewtopic.php?pid=172734#p172734
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Re: 2d platformer
Also, I have also problems with this level, where are much portals, this level go to courtyard. I don't know, how to find the key and ending door.URL: http://forum.audiogames.net/viewtopic.php?pid=172736#p172736
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Re: 2d platformer
Hi guys!I have no, and absolutely no idea what to do on the lift in room 8.I can't jump or land anywhare on the lift, the camera shows nothing, no platform, no lift, no opsticle, no nothing. and i also can't hear anything, what to do here? The lift drives me from hight 0 to hig
Re: 2d platformer
Hi Mikerschs2,I cannot remember completely since I beaten the game a wile ago, but, there are 2 lift next to eachother, the first lift that is closer to you, is not the correct one, because it doesn't take you enough high to jump into the next platform, you should listen carefu
Re: 2d platformer
Okay I am in room 9 and the room description sais take teleporters, well I fell down at hight 250 automatically after the thing starts, what can I do now?URL: http://forum.audiogames.net/viewtopic.php?pid=173206#p173206
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Re: 2d platformer
I mean hight -250 sorry.URL: http://forum.audiogames.net/viewtopic.php?pid=173207#p173207
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Re: 2d platformer
That's a pity, that I can't use a custom sound sorce. Please, could You fix It?URL: http://forum.audiogames.net/viewtopic.php?pid=173724#p173724
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Re: 2d platformer
The custom sound source feature has been broken and unable to fix it. Sorry for the inconvenience, I may just remove the custom options from the menu for now.URL: http://forum.audiogames.net/viewtopic.php?pid=173883#p173883
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Re: 2d platformer
Yes, shure and You must try It later, maybe It'll be work in last timeURL: http://forum.audiogames.net/viewtopic.php?pid=173890#p173890
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Re: 2d platformer
Hi Mason. When the new version will come out? I'm impressed to play all your gamesURL: http://forum.audiogames.net/viewtopic.php?pid=173915#p173915
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Re: 2d platformer
Hello. And is there a walkthrough to this game? If yes, you can give a link?URL: http://forum.audiogames.net/viewtopic.php?pid=173919#p173919
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Re: 2d platformer
Yes, in the first posts of this topic.URL: http://forum.audiogames.net/viewtopic.php?pid=173920#p173920
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Re: 2d platformer
WHat i can suggest is to add fghting elements to t. Mix platforming with beat em up style of game, with predeined combos, you can unlock new moves or combos, load bars with especial moves etc, That would be ncredibly fun. Crashing contaners with items, weapons etc to get pipes,
Re: 2d platformer
Yep, this is planned for a later version. Also added an updated demo into post 1.URL: http://forum.audiogames.net/viewtopic.php?pid=158529#p158529
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Re: 2d platformer
Hi.Interesting. I can't hear it yet cause I'm on a computer with only Windows media player which can't play .ogg files. But I'll give it a listen later on.URL: http://forum.audiogames.net/viewtopic.php?pid=158544#p158544
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Re: 2d platformer
wao, this game is like BK3!URL: http://forum.audiogames.net/viewtopic.php?pid=158562#p158562
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Re: 2d platformer
Well, I think everyone will start doing clones and take things directly from the BK game. Well, it's good and bad at once.URL: http://forum.audiogames.net/viewtopic.php?pid=158575#p158575
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Re: 2d platformer
yep, it is similar to bk3. Looking for more feedback. Do you like the idea? What could you request? Found any bugs by listening to that file? Should I post a concept demo?URL: http://forum.audiogames.net/viewtopic.php?pid=158616#p158616
Re: 2d platformer
Do something unique, platforming beat em up can be cool. I mean similar thing to the classics like streets of rage or final fight with RPG elements, upgrading stats, or new weapons.URL: http://forum.audiogames.net/viewtopic.php?pid=158623#p158623
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Re: 2d platformer
Hello.Yeah that would be cool. And maybe ad things you knead to collect like maybe mini coins, and big coins could give you an extra life or ten coins could get you an extra life.Oh and maybe you can get diferent abilitys, like first punching, then punching and kicking, then th
Re: 2d platformer
Well, hate to ruin your dreams, but this isn't supposed to be a beat-em-up game. This is more like a platforming game, not specific to enemies or whatever.URL: http://forum.audiogames.net/viewtopic.php?pid=158637#p158637
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Re: 2d platformer
Hello folks. Not sure what to suggest for this game. A platformer with no fighting aspects you say. Is it supposed to be some kind of classic like Mario, Pitfall or even the discontinued Perilous Heart? If so I can try to help with some ideas. But be ware that if you're going t
Re: 2d platformer
The sounds are making me think something more like Alien 3 for the Genesis (I've been wanting to make something like a cross between Alien 3 and Duke Nukem 2, but I've also been wanting to make the Legend of Lu Chao, among other things, and we know how that's going). In the par
Re: 2d platformer
Well, I just posted a concept demo in the main post!URL: http://forum.audiogames.net/viewtopic.php?pid=158725#p158725
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Re: 2d platformer
Posted another audio demo!URL: http://forum.audiogames.net/viewtopic.php?pid=158850#p158850
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Re: 2d platformer
I suggest you make a shooter platformer. that should be cool!URL: http://forum.audiogames.net/viewtopic.php?pid=158874#p158874
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Re: 2d platformer
Hi.I think in the next release, you should add it so, we can press and hold an arrow, along with g, to scan in that direction. So instead of just pressing G and tapping right, we can pres g and hold right for a quick scan to the right.What do you think about this?URL: http://fo
Re: 2d platformer
Hanif, I might do it in the future. Brad, I'll add that feature and see how I like it. :dURL: http://forum.audiogames.net/viewtopic.php?pid=158944#p158944
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Re: 2d platformer
Just posted a new concept demo for y'all.URL: http://forum.audiogames.net/viewtopic.php?pid=158946#p158946
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Re: 2d platformer
I like the idea of an fps game. like instead of guns, you get fists and feet, and you can punch and kick them off the platform to kill them.URL: http://forum.audiogames.net/viewtopic.php?pid=158959#p158959
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Re: 2d platformer
super smash bros anybody? lolURL: http://forum.audiogames.net/viewtopic.php?pid=158960#p158960
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Re: 2d platformer
hi, can anyone help me on this game?I am at posission 40 and there is no platform, so I can't jump until height 69\0. I only can get 20 square above.URL: http://forum.audiogames.net/viewtopic.php?pid=158991#p158991
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Re: 2d platformer
jump to the right, you'll be fine.URL: http://forum.audiogames.net/viewtopic.php?pid=159036#p159036
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Re: 2d platformer
A great concept demo, I can actually see this being a battle game - fight people - or even a stealth game - creep over the catwalk above the guards but there's a guard on every level that you must avoid...The Doctor.URL: http://forum.audiogames.net/viewtopic.php?pid=159043#p159
Re: 2d platformer
Hi guys, glad you're all enjoying it!URL: http://forum.audiogames.net/viewtopic.php?pid=159045#p159045
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Re: 2d platformer
nice idea, but how're you gonna avoid enemies when its a sidescroller?hhURL: http://forum.audiogames.net/viewtopic.php?pid=159046#p159046
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Re: 2d platformer
Um, It's not side scroller.URL: http://forum.audiogames.net/viewtopic.php?pid=159066#p159066
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Re: 2d platformer
Hi all, I just posted ya an update! Hope you enjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=159258#p159258
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Re: 2d platformer
Hi all, I just posted ya a few updates! Hope you enjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=159258#p159258
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Re: 2d platformer
Well, technically any game that only has 2 dimentions eg left and right, up and down is considered a side scroller if you run from the left side of the screen to the right. As for enemies, ghost rider, if you have catwalks to jump onto and the enemies below you can't see you up
Re: 2d platformer
Mason,This is a really cool concept for a game. I like how it's inspired by BK3, but doesn't copy it directly. I also like how you've placed hazzards on upper levels, not just on the ground floor, like the fire pits in room 2. That's awesome. I really hope you keep developing t
Re: 2d platformer
I actually agree with this. As much as I like games with a lot of combat... a precision platformer would be cool too, or at least one where combat is very minimal and only necessary at certain points. but then the issue there is it would have to have good presentation and a goo
Re: 2d platformer
My goal with sl2 is to try and mesh the two. Some levels are beat up everything. Other's are figuring out platforming puzzles. It's nice to have balanced.URL: http://forum.audiogames.net/viewtopic.php?pid=159283#p159283
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Re: 2d platformer
Pretty much what BK 3 already did... and i'm excited to try SL 2 for that. A balance is definitely nice... unless the game is designed with a deep combat system which could make beating up enemies more than just mashing two buttons.URL: http://forum.audiogames.net/viewtopic.php
Re: 2d platformer
hi i have played this game not bad but it need some thing more to reach to the sucsesURL: http://forum.audiogames.net/viewtopic.php?pid=159305#p159305
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Re: 2d platformer
Well, I believe I have given it that thing to "Reach it's succes" Lol. Well anyway, here it is, a map maker, built right into 2dp! Build as you play! Enjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=160048#p160048
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Re: 2d platformer
Hi,How would we go about adding new sounds to the maps though, or is this more an ~AAc style where you select what you want to add from the already included stuff?I look forward to trying this.URL: http://forum.audiogames.net/viewtopic.php?pid=160139#p160139
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Re: 2d platformer
1.00 has been released! Has 15 builtin ambiences, along with a whole bunch of surfaces, the stuff you can do with it now are almost limmitless! Go check it out!URL: http://forum.audiogames.net/viewtopic.php?pid=160192#p160192
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Re: 2d platformer
how many rooms that are available in the full release?URL: http://forum.audiogames.net/viewtopic.php?pid=160196#p160196
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Re: 2d platformer
As of 1.0, there are 4. But, you can extend that by creating your own maps. I have worked very hard to make the map editor feature-rich and stable.URL: http://forum.audiogames.net/viewtopic.php?pid=160383#p160383
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Re: 2d platformer
hey all2dp 1.1 was just released, fixing many bugs, and adding goodies!URL: http://forum.audiogames.net/viewtopic.php?pid=160554#p160554
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Re: 2d platformer
Awesome game! can you ad enemys on this game? it's to make the game in action.URL: http://forum.audiogames.net/viewtopic.php?pid=160587#p160587
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Re: 2d platformer
gator, Mason said this was just gonna be a game where you do platforming, no enemies.URL: http://forum.audiogames.net/viewtopic.php?pid=160624#p160624
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Re: 2d platformer
Hi all,Just quickly released a new update to 2dp 1.2. Enjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=160647#p160647
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Re: 2d platformer
hi mason.first, thank you for releasing 2d platformer. i enjoy playing and making lots of maps in it.and, I have a question and I hope my english knowledge helps me to write it in a best way.well, in room3 of the game, there is a river, and when you reach to that river and pass
Re: 2d platformer
Hi there,In the latest release of 2dp, 1.5, that feature has been added, among lots and lots of others! Go grab it now!URL: http://forum.audiogames.net/viewtopic.php?pid=161163#p161163
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Re: 2d platformer
hi.[[wow]]! great!thanks for this great update!you rock!URL: http://forum.audiogames.net/viewtopic.php?pid=161177#p161177
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Re: 2d platformer
Hi, can you please post the full new change log for the latest update?URL: http://forum.audiogames.net/viewtopic.php?pid=161189#p161189
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Re: 2d platformer
no, see this in the 2D platformer folder or in the start menu. wao i can test this update! exelent!URL: http://forum.audiogames.net/viewtopic.php?pid=161198#p161198
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Re: 2d platformer
Gaita asturiana 2040 wrote:no, see this in the 2D platformer folder or in the start menu. wao i can test this update! exelent!Well, people will not get very much motivated without more information, unless they don't have other things to do. That's at leased my opinion.URL: htt
Re: 2d platformer
Sean-Terry01 wrote:Hi, can you please post the full new change log for the latest update?Here is the changelog, I Copied from changelog.txt, it covers the changes and new features that were added after v1.2New in 1.5Added custom maps options to a new menu.Made leaping jumping a
Re: 2d platformer
Thank you! Sounds much more interesting. URL: http://forum.audiogames.net/viewtopic.php?pid=161287#p161287
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Re: 2d platformer
it definitely is.URL: http://forum.audiogames.net/viewtopic.php?pid=161389#p161389
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Re: 2d platformer
hi!loving this game a bunch.after completing most of the maps, i took it upon myself to make a map that focuses on more stratagy, more tricks and more theme.i've made this map, housefire, based on a house with multiple levels that is on fire and falling apart.you start in the e
Re: 2d platformer
austin, your link is broken, I get a dropbox 404URL: http://forum.audiogames.net/viewtopic.php?pid=161392#p161392
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Re: 2d platformer
hi, just checked it it works fine for me,https://dl.dropboxusercontent.com/u/187 … sefire.tdmdon't know if thats different butt just recoppied the link and checked it out works for me.URL: http://forum.audiogames.net/viewtopic.php?pid=161405#p161405
Re: 2d platformer
hi.Making maps in this game is so fun and addictingas a sujjestion, could we add our ambiences to the our own maps in the next releases? I'd like to creat some environments that couldn't be found in the game sounds, and I think this feature adds much more fun and creativity to
Re: 2d platformer
I'd like the same feature, too. We should be able to use our own sounds.URL: http://forum.audiogames.net/viewtopic.php?pid=161529#p161529
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Re: 2d platformer
Hi.Ok here is a feature I would want to see.Would it be possible to set up fire like you can with platforms and stuff? For example, set the left x for fire and the right x?I was trying to make a map with pits and if you fell through the holes you would die on the fire below but
Re: 2d platformer
OK guys, 2dp 1.6: Custom sounds, lifts, moving teleporters, and squashed bugs. Go grab it.URL: http://forum.audiogames.net/viewtopic.php?pid=161602#p161602
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Re: 2d platformer
[[wow]]!great!gonna download it!you rock man!URL: http://forum.audiogames.net/viewtopic.php?pid=161605#p161605
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