Re: [Audiogames-reflector] Community feud, by Aprone

2014-03-15 Thread AudioGames.net Forum — New releases room: Niklas
Re: Community feud, by Aprone Hi, now i am part of the DB-Folder as well. The Units so far are looking great, will try them if I have time. Is the Thing with the over 70 Files in the DB-Folder already fixed or will it be fixed? I ask because there seems to be not all files already back in from w

Re: [Audiogames-reflector] Community feud, by Aprone

2014-03-14 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone Invite sent Stevie.  Welcome aboard.URL: http://forum.audiogames.net/viewtopic.php?pid=168742#p168742 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi

Re: [Audiogames-reflector] Community feud, by Aprone

2014-03-14 Thread AudioGames.net Forum — New releases room: Stevie-3
Re: Community feud, by Aprone Sounds like an awesome game, I am going to check it out.Could I get an invite to the folder as well?sshaff...@gmail.comThanksURL: http://forum.audiogames.net/viewtopic.php?pid=168740#p168740 ___ Audiogames-reflector maili

Re: [Audiogames-reflector] Community feud, by Aprone

2014-03-14 Thread AudioGames.net Forum — New releases room: Stevie-3
Re: Community feud, by Aprone Sounds like an awesome game, I am going to check it out.Could I get an invite to the folder as well?sshaff...@gmail.comThanksURL: http://forum.audiogames.net/viewtopic.php?pid=168740#p168740 ___ Audiogames-reflector maili

Re: [Audiogames-reflector] Community feud, by Aprone

2014-02-28 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Community feud, by Aprone and look what returned? the sample characters from beta 0.1!URL: http://forum.audiogames.net/viewtopic.php?pid=166924#p166924 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://saba

Re: [Audiogames-reflector] Community feud, by Aprone

2014-02-22 Thread AudioGames.net Forum — New releases room: jaybird
Re: Community feud, by Aprone Looks like someone got careless with the Dropbox folder recently, over 70 files deleted. And I'm not sure how to do a mass restore like that. If anyone wants to fix it, that'd be great.URL: http://forum.audiogames.net/viewtopic.php?pid=166295#p166295 __

Re: [Audiogames-reflector] Community feud, by Aprone

2014-02-17 Thread AudioGames.net Forum — New releases room: Rory
Re: Community feud, by Aprone Hi aprone. I tried this. It's pretty cool.URL: http://forum.audiogames.net/viewtopic.php?pid=165739#p165739 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.c

Re: [Audiogames-reflector] Community feud, by Aprone

2014-02-17 Thread AudioGames.net Forum — New releases room: jonirbit
Re: Community feud, by Aprone very nice site good looking your site thanks for sharing information good color your site i enjoy this blog.coastal exportURL: http://forum.audiogames.net/viewtopic.php?pid=165738#p165738 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Community feud, by Aprone

2014-02-17 Thread AudioGames.net Forum — New releases room: Rory
Re: Community feud, by Aprone Yo aprone, does this work with jaws?URL: http://forum.audiogames.net/viewtopic.php?pid=165735#p165735 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi

Re: [Audiogames-reflector] Community feud, by Aprone

2014-02-10 Thread AudioGames.net Forum — New releases room: blindndangerous
Re: Community feud, by Aprone He got it and is in. Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=165106#p165106 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mai

Re: [Audiogames-reflector] Community feud, by Aprone

2014-02-10 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone I don't mind at all.  I've added him.URL: http://forum.audiogames.net/viewtopic.php?pid=165084#p165084 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cg

Re: [Audiogames-reflector] Community feud, by Aprone

2014-02-10 Thread AudioGames.net Forum — New releases room: blindndangerous
Re: Community feud, by Aprone Got another one if you don't mind Aprone.  He doesn't have an account on here, so he asked me to ask you to invite him.goldfingas at gmail dot comAccepted the invite.URL: http://forum.audiogames.net/viewtopic.php?pid=165077#p165077 _

Re: [Audiogames-reflector] Community feud, by Aprone

2014-02-10 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone Invite sent.I'm the admin of the folder.URL: http://forum.audiogames.net/viewtopic.php?pid=165047#p165047 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Community feud, by Aprone

2014-02-10 Thread AudioGames.net Forum — New releases room: blindndangerous
Re: Community feud, by Aprone Hey Aprone,Could you throw me an invite to the DB? DB email is: blindndangerous at aim dot com  Also, is this folder available to invite anyone or are you the only admin of it?URL: http://forum.audiogames.net/viewtopic.php?pid=165023#p165023 ___

Re: [Audiogames-reflector] Community feud, by Aprone

2014-02-08 Thread AudioGames.net Forum — New releases room: staindaddict
Re: Community feud, by Aprone Hey everyone,I created a character for this game. I put him in the dropbox folder, under units. His folder is called wrestler.Enjoy.URL: http://forum.audiogames.net/viewtopic.php?pid=164868#p164868 ___ Audiogames-reflecto

Re: [Audiogames-reflector] Community feud, by Aprone

2014-02-08 Thread AudioGames.net Forum — New releases room: Rory
Re: Community feud, by Aprone Hi aprone. Can you make an accessible mine craft? Right now it's not that accessible. That was kind of off topic, but when you said strategy game it hit me.URL: http://forum.audiogames.net/viewtopic.php?pid=164867#p164867 ___

Re: [Audiogames-reflector] Community feud, by Aprone

2014-02-08 Thread AudioGames.net Forum — New releases room: staindaddict
Re: Community feud, by Aprone Yes, this game is very addicting for some reason. lolAprone, didn't you say there was a way to play online?? Has this been implemented yet, or how do I go about doing it?Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=164858#p164858 __

Re: [Audiogames-reflector] Community feud, by Aprone

2014-02-07 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Community feud, by Aprone I've BEEN PLAYING this game for a while. pretty fun!URL: http://forum.audiogames.net/viewtopic.php?pid=164752#p164752 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-g

Re: [Audiogames-reflector] Community feud, by Aprone

2014-02-04 Thread AudioGames.net Forum — New releases room: staindaddict
Re: Community feud, by Aprone Hey Aprone,Can you add me to the dropbox folder for this game? My email is below:staindadd...@juno.comThanks.URL: http://forum.audiogames.net/viewtopic.php?pid=164427#p164427 ___ Audiogames-reflector mailing list Audiogam

Re: [Audiogames-reflector] Community feud, by Aprone

2014-01-06 Thread AudioGames.net Forum — New releases room: ogomez92
Re: Community feud, by Aprone sounds fun, going to try it out right nowURL: http://forum.audiogames.net/viewtopic.php?pid=160851#p160851 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.co

Re: [Audiogames-reflector] Community feud, by Aprone

2014-01-05 Thread AudioGames.net Forum — New releases room: SLJ
Re: Community feud, by Aprone [[wow]], Aprone. You, rock! Thanks for the update. any clue on when we can translate the game into other languages?damn, a burning computer, sounds really not good, and it was really great it wasn't the expensive swamp server! I don't hope there was anything of impo

Re: [Audiogames-reflector] Community feud, by Aprone

2014-01-05 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone I've posted the next update.  The last line in there was really rushed so I didn't go into detail.  You'll find a new folder called missions, and it has its own instructions.txt file inside.Changes from version 0.7 beta to 0.8 beta---

Re: [Audiogames-reflector] Community feud, by Aprone

2014-01-04 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone Sorry Pitermach, I've been busy with the holiday and with other stuff so far this weekend.  Perhaps I'll get time tomorrow, but I won't know until then.  Actually there was an odd incident yesterday where one of the computers in my basement began to burn from the in

Re: [Audiogames-reflector] Community feud, by Aprone

2014-01-04 Thread AudioGames.net Forum — New releases room: pitermach
Re: Community feud, by Aprone Now that someone sort of revived this thread...Aprone, are you ever going to update this game? I'm really enjoying it and I was looking forward to those  planned updates.URL: http://forum.audiogames.net/viewtopic.php?pid=160562#p160562 _

Re: [Audiogames-reflector] Community feud, by Aprone

2014-01-03 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Community feud, by Aprone this game is so cool. but how can I afford cue? it seams that the pc has an infinit ammount of all resources at his disposal like a cheating bastard.URL: http://forum.audiogames.net/viewtopic.php?pid=160510#p160510 ___ Au

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-18 Thread AudioGames.net Forum — New releases room: connor142
Re: Community feud, by Aprone hello aprone, can I join the drop box folder?connor.mo...@aon.atURL: http://forum.audiogames.net/viewtopic.php?pid=158812#p158812 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-18 Thread AudioGames.net Forum — New releases room: SLJ
Re: Community feud, by Aprone Hi.there are lots of podcast about audio editing software lying around, but I'm not sure if there are anything describing the basics of audio editing. Imagine it like editing a text file. Editing audio is kind of like that, when it comes to cutting out audio etc.URL

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-17 Thread AudioGames.net Forum — New releases room: samar prit
Re: Community feud, by Aprone Great in the kitchen or at the BBQ, our mid-length apron provides great coverage to help keep spills and splatters off your clothes. Makes a great gift for gourmets or grill-masters.  Ties at neck and waist. Two center-stitched bottom compartment pouches for keeping

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-17 Thread AudioGames.net Forum — New releases room: dan_c
Re: Community feud, by Aprone I have a load of ideas, one of which I would love to do, but am not sure how to really play around with sound to cut out the audio for exampleany suggestions on where to look for ways to get started learning all this?URL: http://forum.audiogames.net/viewtopic.php?pi

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-16 Thread AudioGames.net Forum — New releases room: KenWDowney
Re: Community feud, by Aprone It is Q from Star Trek. I just don't have Q sounds yet, but yes, that's who it is. If you've got sounds you're more than welcome to modify it.URL: http://forum.audiogames.net/viewtopic.php?pid=158619#p158619 ___ Audiogame

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-15 Thread AudioGames.net Forum — New releases room: SLJ
Re: Community feud, by Aprone Thank you very much Aprone. [[wow]]! More than 100 creation so far. I hope I can come up with something funny.URL: http://forum.audiogames.net/viewtopic.php?pid=158545#p158545 ___ Audiogames-reflector mailing list Audioga

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-15 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Community feud, by Aprone hey aprone, i have a suggestion. if you can afford q's you can just place them on position 9 of all the paths and then just sit around and watch them destroy everything. I think to combat this we could have a decay flag on units that will cause them to die if they a

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-15 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone I thought it Was Q from Startrek actually.  Who is this Q actually?URL: http://forum.audiogames.net/viewtopic.php?pid=158511#p158511 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-15 Thread AudioGames.net Forum — New releases room: dan_c
Re: Community feud, by Aprone yet again, you've gone and created something that is tonnes more fun and addicting than I first thought it would be.  Really shouldn't be surprised by now... haha.For some reason I was thinking of q from star trek, so was a little disappointed when I found out who i

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-15 Thread AudioGames.net Forum — New releases room: dan_c
Re: Community feud, by Aprone that's strange, its not come up in my email inbox and I can't find the invites button on dropbox to check.no worries, it sorted itself.URL: http://forum.audiogames.net/viewtopic.php?pid=158495#p158495 ___ Audiogames-refle

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-15 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone Dan I've sent another invite.SLJ I sent you one as well.AmericanDad, Q is indeed very expensive!  I haven't had much time to actually play the game, so I suck too much to afford Q, hahaha.  You'd have to get some game playing tips from some of the pros who can actua

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-15 Thread AudioGames.net Forum — New releases room: dan_c
Re: Community feud, by Aprone that's strange, its not come up in my email inbox and I can't find the invites button on dropbox to check.URL: http://forum.audiogames.net/viewtopic.php?pid=158495#p158495 ___ Audiogames-reflector mailing list Audiogames-

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-15 Thread AudioGames.net Forum — New releases room: SLJ
Re: Community feud, by Aprone Hi Aprone.I have finally got my computer back. I would also like to join the Dropbox folder at: slj at coolfortheblind.dkURL: http://forum.audiogames.net/viewtopic.php?pid=158487#p158487 ___ Audiogames-reflector mailing l

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-15 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone Invite sent Dan.Well I had big plans for updates this weekend, but life found a way of bombarding me with a ton of stuff to keep me busy all day yesterday.  I might have some time today, but not until later in the day before work.  URL: http://forum.audiogames.net/v

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-15 Thread AudioGames.net Forum — New releases room: dan_c
Re: Community feud, by Aprone Hi,This sounds like a tonne of fun.  So far, I've sort of sucked at rts style games, though to be fair I've only played a couple.I'd love to be added to the folder though to try my hand at creating character and the like now that I've got plenty of time free.  My em

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Community feud, by Aprone How  am I suposed to be able to afford q? he costs almost 2000 fluffy points, and I'm usually down to no units before I can get enough.URL: http://forum.audiogames.net/viewtopic.php?pid=158450#p158450 ___ Audiogames-refle

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-11 Thread AudioGames.net Forum — New releases room: roelvdwal
Re: Community feud, by Aprone Hi, I really enjoyed this game. I don't know if this suggestion has been made already, but maybe we could customize the number of roads. And could you invite me to the Drop-box folder as well?My e-mail is roelwal99 at gmail.com. Replace at with the [ a-t ] sign obvi

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-10 Thread AudioGames.net Forum — New releases room: jaybird
Re: Community feud, by Aprone I think the custom messages thing is a cool idea! We could have variables like %%a for attacker, %%v for victim, %%d for damage inflicted, %%ah for attacker's health, %%vh for victim's health, etc. Then there could be multiple event messages to randomize things a bi

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-10 Thread AudioGames.net Forum — New releases room: keba
Re: Community feud, by Aprone thanks aprone. not doing to good yet. ahaha. but now i have been drinking some cognac, let's see how i go! ahaha. seem to do a bit better at swamp with a little drink in me, so let's see if it'll help with this game. lol. thanks again for the invite.URL: http://foru

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-10 Thread AudioGames.net Forum — New releases room: keba
Re: Community feud, by Aprone thanks aprone. not doing to good yet. ahaha. but now i have been drinking some cognac, let's see how i so! ahaha. seem to do a bit better at swamp with a little drink in me, so let's see if it'll help with this game. lol. thanks again for the invite.URL: http://foru

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-10 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone SLJ, I think that would be cool too, but it would turn this into too large of a project unfortunately.Welcome to the group Keba.Alex, I applaud your suggestion!  I totally love the idea of customizing the messages, and I will definitely be adding this in as soon as

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-10 Thread AudioGames.net Forum — New releases room: AlexN94
Re: Community feud, by Aprone Would it be possible to ad some sort of string to the unit file so you could write attacks for the different units...X attacks Y for Z damage! ... Is kinda boring. My idea goes a bit like this...Say that the kitsune deals 30 percent of its maximum damage. A line in

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-10 Thread AudioGames.net Forum — New releases room: keba
Re: Community feud, by Aprone hi aprone. [[wow]]! this game sounds kinda cool. a mix of tower defense style game, and a sort of base building game. cool! could you please add me to the dropbox folder. email address is:dallas.r.obr...@gmail.comwill be giving this a go in a moment, and will be ver

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-10 Thread AudioGames.net Forum — New releases room: Socheat
Re: Community feud, by Aprone Hello Aprone,Sound's interesting! could you invite me as well? socheat.mt...@gmail.comURL: http://forum.audiogames.net/viewtopic.php?pid=158042#p158042 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-09 Thread AudioGames.net Forum — New releases room: SLJ
Re: Community feud, by Aprone Hi.Nice suggestions so far. I like them all.I just got a pretty crazy idea, but some people might like it:You could buy a radio which you could link to a folder of mp3 music. When the radio plays in the game, all your people, characters or whatever you choose to fig

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-09 Thread AudioGames.net Forum — New releases room: sneak
Re: Community feud, by Aprone Hello Aprone, a few suggestions.One, can you put in a way to distinguish between when multiple piercing attacks are made, and when they're all absorbed by the shield?This way we can make separate sounds for the two events if we wanted to.2. For a map, have north, no

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-09 Thread AudioGames.net Forum — New releases room: jaybird
Re: Community feud, by Aprone I think it would be nice to have a more thoroughly thought-out defeat condition. Okay, so one enemy makes it all the way to your base and destroys it! Now if that enemy is Q, that's all well and good. But what if it's a toaster, and you somehow let them through? Sur

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-09 Thread AudioGames.net Forum — New releases room: Niklas
Re: Community feud, by Aprone A Mission mode would be cool as well. Something like a campaign mode where you have to complete some specific Tasks and missions in the maps. Probably that would fit into this game as well. And another Suggestion: it would be cool if it's possible to create building

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-09 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone I don't know if I'll be able to actually finish another update before work, but I'm currently working on these map ideas.  I'm not sure yet what sort of trophies or unlockables to add, but that's a good idea too.URL: http://forum.audiogames.net/viewtopic.php?pid=157

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-09 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Community feud, by Aprone suggestion, make other maps. For example, you coul dhave a map with the east path 13 squares long and the west path only 6, creating unique defensive strategies. Also you could have an invasion mode where you send units out to attack the computer and destroy its bas

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-09 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Community feud, by Aprone suggestion, make other maps. For example, you coul dhave a map with the east path 13 squares long and the west path only 6, creating unique defensive strategies. Also you could have an invasion mode where you send units out to attack the computer and destroy its bas

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-09 Thread AudioGames.net Forum — New releases room: Chris
Re: Community feud, by Aprone Hi.Can you add me to the folder?My dropbox email is blindgamer87atyahoo.comReplace the word at with the at symbol.URL: http://forum.audiogames.net/viewtopic.php?pid=157943#p157943 ___ Audiogames-reflector mailing list Aud

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-08 Thread AudioGames.net Forum — New releases room: SLJ
Re: Community feud, by Aprone Hi.a trophy system would be awesome, and maybe other kinds of unlocables.URL: http://forum.audiogames.net/viewtopic.php?pid=157922#p157922 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-08 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone Invite sent.You're very welcome Brea.  I think you'll find that with this game, a good amount of the "thanks" goes to the testing group it self.  They've already created a ton of custom units to make the game worth playing.  I'm sure more are to come as well, since

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-08 Thread AudioGames.net Forum — New releases room: play_girl
Re: Community feud, by Aprone Hi Aprone. I would love to be added into the dropbox folder for this new game. I am super super excited to try it. Thanks again for finding the time to kee us engertained. Here is my e-mail breabo...@gmail.com Again thanks so much for all you do for us blindy folks.

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-08 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone I'm just about out of time for my weekend, so here is a quick update to hopefully keep people entertained during the week.Changes from version 0.6 beta to 0.7 beta-- Added a new optional character type.  Shield.  Shield units

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-08 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone oh I understand now.  That is a good idea, and I will write that down to add in later.URL: http://forum.audiogames.net/viewtopic.php?pid=157894#p157894 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-08 Thread AudioGames.net Forum — New releases room: Ruhan
Re: Community feud, by Aprone Well, I'll try to explain.I had not understood how it worked in the attack game. I thought to attack, it was necessary to place the command pierce attack on the character information. That part was my mistake.And on the second part, it was a suggestion to put a comm

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-08 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone Ruhan I do not understand, sorry.  Most of the units do not have piercing attack, which means they are only able to hit the first unit of the row.  I am also not sure what you mean by a unit who can handle any attack.URL: http://forum.audiogames.net/viewtopic.php?pi

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-08 Thread AudioGames.net Forum — New releases room: Ruhan
Re: Community feud, by Aprone Hi...Here's a suggestion for the game:When a character attacks, he can hit all that are in your line. So the strategy to defend the Short lady putting her behind another strongest warrior does not work. So I think if the attack hits only the first unit of the row, c

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-07 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone Giovani, I haven't seen any errors with loading or saving yet.  Could you list what the errors say?I didn't get a chance to add in everything I wanted to add, but here is today's update.Changes from version 0.5 beta to 0.6 beta---

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-07 Thread AudioGames.net Forum — New releases room: Giovani
Re: Community feud, by Aprone Niklas, I just wrote an email to You via audiogames.net, because this topic is about one game.URL: http://forum.audiogames.net/viewtopic.php?pid=157758#p157758 ___ Audiogames-reflector mailing list Audiogames-reflector@sa

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-07 Thread AudioGames.net Forum — New releases room: Niklas
Re: Community feud, by Aprone Hi guys, i have a Little Problem regarding the drobbox Folder. I have been invited and can see the Folder on the web as well, but it's not in my drobbox Folder on my Desktop. What can I do?URL: http://forum.audiogames.net/viewtopic.php?pid=157755#p157755 __

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-07 Thread AudioGames.net Forum — New releases room: Giovani
Re: Community feud, by Aprone Hi Aprone and also every members!First of all, I noticed that saving game or loaded game gots some errors, when I try open It.Please Aprone, could You fix that?Also, my character in this community feud is here. That's also not very well created, but I hope, that You

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-06 Thread AudioGames.net Forum — New releases room: Ruhan
Re: Community feud, by Aprone It worked here.Thanks, CAE_Jones.Sorry for my english. Not is my language!URL: http://forum.audiogames.net/viewtopic.php?pid=157667#p157667 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-06 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Community feud, by Aprone You'll need to register it, like with the dependencies for Swamp or Castaways. Cpy to c:\windows\syswow64, of if you don't have that, c:\windows\system32. Run command prompt as administrator (it's usually cmd.exe or cmd.com in the same folder), and typecd /d c:\wind

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-06 Thread AudioGames.net Forum — New releases room: Ruhan
Re: Community feud, by Aprone Someone can help me?When i open the. Exe, a message appears saying the file comdlg32.ocx is not currently registered.In the previous version, I had downloaded and appeared an error message regarding the bartender and short lady characters. So I downloaded the game a

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-06 Thread AudioGames.net Forum — New releases room: nin
Re: Community feud, by Aprone hi aprone. can you invite me to the dropbox folder? my e-mail isvalentinvelec...@hotmail.comthanks.URL: http://forum.audiogames.net/viewtopic.php?pid=157636#p157636 ___ Audiogames-reflector mailing list Audiogames-reflect

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-06 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Community feud, by Aprone So, I got horribly unlucky and got hit with 5 economy invaders in rapid succession, and was pretty much slaughtered.Just to explain how one of the enemies got to my base. Even though Aprone mentioned earlier that win/lose didn't actually end the game, I was still su

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-06 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Community feud, by Aprone Actually, giving the computer resources to spend would be a nice way to do difficulty levels for the endless games.URL: http://forum.audiogames.net/viewtopic.php?pid=157616#p157616 ___ Audiogames-reflector mailing list Au

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-06 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone Good idea Ken, I'll give that a try.I'm not yet sure how best to limit what the AI throws at you to keep it fair.  Giving the computer resources to spend would work I suppose, but I'm not sold on that idea just yet.  I think I'm too tired tonight after work, so I'll

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-06 Thread AudioGames.net Forum — New releases room: KenWDowney
Re: Community feud, by Aprone I had Q thrown at me on turn 2 and won. I let him get all the way to spot 3, not worrying about him. Then I just kept throwing out sprinklers to keep him from moving. So yeah, I suppose it could be said to be unfair, except that all's fair in love and war lol. I do

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-06 Thread AudioGames.net Forum — New releases room: jaybird
Re: Community feud, by Aprone I have to agree with whoever, either here or in the Brainstorm file, said Q's a bit unfair. If the enemy throws him at you, it's pretty much game over for you unless you can afford to defend yourself with your own Q pretty quickly. On the other hand, when you get en

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-05 Thread AudioGames.net Forum — New releases room: KenWDowney
Re: Community feud, by Aprone Hey Aprone,I don't think you should alphabetize the chars, but sort them from cheapest to most expensive instead. That way, if I'm just starting out, I don't have to go three quarters through the list of chars to find Rosy the Riveter, and I don't have to go that fa

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-05 Thread AudioGames.net Forum — New releases room: jaybird
Re: Community feud, by Aprone Lol, someone should come up with sounds for the hedge trimmer! A yard tool revving up sound for hired/placed/etc, a sickly sounding hedge trimmer for hurt, one running out of gas when it dies, a really powerful forward and you know that sound some things make when t

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-05 Thread AudioGames.net Forum — New releases room: defender
Re: Community feud, by Aprone Hi Aprone and allBeen a while since I've posted on anything but I hope to be invited to this folder, seems like a great idea to let people customize and create their own carictors and then share the creations of others, I know it's not exactly an original idea but t

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-05 Thread AudioGames.net Forum — New releases room: defender
Re: Community feud, by Aprone Hi Aprone and allBeen a while since I've posted on anything but I hope to be invited to this folder, seems like a great idea to let people customize and create their own carictors and then share the creations of others, I know it's not exactly an original idea but t

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-05 Thread AudioGames.net Forum — New releases room: defender
Re: Community feud, by Aprone Hi Aprone and allBeen a while since I've posted on anything but I hope to be invited to this folder, seems like a great idea to let people customize and create their own carictors and then share the creations of others, I know it's not exactly an original idea but t

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-05 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone I like that idea.  I'll have the hiring list adjust so that you aren't wading through a bunch you can't afford.  I'll probably alphabetize them as well.URL: http://forum.audiogames.net/viewtopic.php?pid=157561#p157561 ___

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-05 Thread AudioGames.net Forum — New releases room: gamedude
Re: Community feud, by Aprone As for the game, I think it is quite awesome. As for the drop box folder, I would love to be invited at:gamedude2...@gmail.comURL: http://forum.audiogames.net/viewtopic.php?pid=157557#p157557 ___ Audiogames-reflector mail

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-05 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Community feud, by Aprone Re: my previous post, remember how Swamp started?Re: this game, it would be cool if the list of available units to hire could be changed to reflect your current resources, so that units you can't afford to hire would not show up on it.  it's a bit tedious to go thro

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-05 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: Community feud, by Aprone Hi, could you throw me in the folder?mason...@gmail.comURL: http://forum.audiogames.net/viewtopic.php?pid=157545#p157545 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahatti

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-05 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Community feud, by Aprone I have an idea to balance it out: there should be difficulty levels, and on the harder ones the bonus would go away, but not on the easyer levels.URL: http://forum.audiogames.net/viewtopic.php?pid=157503#p157503 ___ Audio

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-05 Thread AudioGames.net Forum — New releases room: SLJ
Re: Community feud, by Aprone AlexN94 wrote:@SLJ: He's joking.Oh, hahaha! URL: http://forum.audiogames.net/viewtopic.php?pid=157467#p157467 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-05 Thread AudioGames.net Forum — New releases room: criticview
Re: Community feud, by Aprone Aprone wrote:Stan, the installer is not yet updated with the current version, so that's the problem.  Grab it from the zip for now, and Criticview should have the updated installer later.TThis indeed came to pass . First thing after breakfast actually, so all should

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-05 Thread AudioGames.net Forum — New releases room: AlexN94
Re: Community feud, by Aprone @SLJ: He's joking.URL: http://forum.audiogames.net/viewtopic.php?pid=157461#p157461 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listi

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-05 Thread AudioGames.net Forum — New releases room: SLJ
Re: Community feud, by Aprone themadviolinist: seems as you've posted in the wrong topic, or is it just me who don't get what you're talking about?aprone: epic update! URL: http://forum.audiogames.net/viewtopic.php?pid=157453#p157453 ___ Audiogames-re

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-04 Thread AudioGames.net Forum — New releases room: jaybird
Re: Community feud, by Aprone I recently played a game with which I got borred and quit. It was a clone war endless game, where enemies kept coming. I got to the point where I had hedge trimmers defending all four sides, and those guys would make quick work out of just about anything the enemy c

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-04 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Community feud, by Aprone Circa December 2015: post 9642 on the Community Feud topic:From a whining player:Aprone: why is it that when we invoke the four-dimensional matrix inverter to alter the battlefield that the 32-bit .wav sounds stop working?  I was really looking forward to being able

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-04 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Community feud, by Aprone Minor bug: when you kill an enemy and there are no others on the field, but there are still some in the distance, the game tells you you've killed all the enemies. Even if it's the first to invade.That seems like sort of a lame way to leave the post, so here's an at

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-04 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Community feud, by Aprone Minor bug: when you kill an enemy and there are no others on the field, but there are still some in the distance, the game tells you you've killed all the enemies. Even if it's the first to invade.URL: http://forum.audiogames.net/viewtopic.php?pid=157415#p157415 __

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-04 Thread AudioGames.net Forum — New releases room: Stan
Re: Community feud, by Aprone Tried the zip file and everything works out perfectly now.URL: http://forum.audiogames.net/viewtopic.php?pid=157408#p157408 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabaha

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-04 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone Stan, the installer is not yet updated with the current version, so that's the problem.  Grab it from the zip for now, and Criticview should have the updated installer later.URL: http://forum.audiogames.net/viewtopic.php?pid=157404#p157404 _

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-04 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone I forgot to mention that I've added a save and load feature so people can finally save their progress.  Yay!I may change this, but currently the save game files contain all of the unit information.  This means that if you add 10 new units and load up a saved game, t

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-04 Thread AudioGames.net Forum — New releases room: Stan
Re: Community feud, by Aprone Hi aprone,Sorry for double post, but when I tried to start a new game, I encountered 4 bugs at once. Here comes, what they said:"Speed error while loading the character Bartender""unknwown error while loading the character Bartender""rof error loading the character

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