Re: Smack me for windows released, open source and with podcast!
Hi all. I just wanted to tell that when ever i run the exe with the i-e, it just runs like normal, no changes, no question. Please can someone tell me if i am doing something wrong? And i forgot to mentione, when i run the bgt scr
Re: Smack me for windows released, open source and with podcast!
Well, if that's the case, then it's no problem at all. I don't judge anyone, I find it interesting to bring such a game to a computer. And if it's allowed, fine then.URL: http://forum.audiogames.net/viewtopic.php?pid=163832#p163832
Re: Smack me for windows released, open source and with podcast!
Hi.I really don't see a problem here. If the developers made their sounds free for anyone to use, then it's obviously not an issue.URL: http://forum.audiogames.net/viewtopic.php?pid=163626#p163626
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Re: Smack me for windows released, open source and with podcast!
I assume the wav files were obtained by decompressing the smackme.ipa file, which is forbidden by apple's license agreements. So, if that's what happened, it is illegal to have done so. I just wanted to clarify where the sounds cam
Re: Smack me for windows released, open source and with podcast!
Hi,I did not decompile anything. The sounds are in .wav format. Their problem, not mine.URL: http://forum.audiogames.net/viewtopic.php?pid=163493#p163493
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Re: Smack me for windows released, open source and with podcast!
I do think it's totally legal to download the sounds, but in fact, I actually don't know whether it is allowed to remake commertial games, no matter on which systems they have been rewritten on.URL: http://forum.audiogames.net/view
Re: Smack me for windows released, open source and with podcast!
I'm sorry, but is it really allowed to take the sounds and music from a commercial game. In practice, of course it can be done by decompiling the package. However, was this stuff posted some place on their website for people to leg
Re: Smack me for windows released, open source and with podcast!
Nice game! One bug, You need to make your key list aray have a max items of 6 and not 5, otherwise if you press more than one key while playing, you get a runtime error!URL: http://forum.audiogames.net/viewtopic.php?pid=163403#p163
Re: Smack me for windows released, open source and with podcast!
Hi.Yeah, unlockables would indeed be awesome! URL: http://forum.audiogames.net/viewtopic.php?pid=163232#p163232
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Re: Smack me for windows released, open source and with podcast!
I was wondering about that myself. Since I don't have an IPhone, I don't know whether this is how it is in the original game. But knowing your score would be nice. If you don't get a score in the original version, though, I don't s
Re: Smack me for windows released, open source and with podcast!
Hi yes, the score system will definitely be in a preivous version. In fact you do already get a score, it's just not announced anywhere heh.URL: http://forum.audiogames.net/viewtopic.php?pid=163220#p163220
Re: Smack me for windows released, open source and with podcast!
You proove a point about the whole moves thing, but then again there's nothing wrong with the windows version having a few features the IPhone didn't, plus the "shake me" move isn't implimented in there yet.but yes the unlockables
Re: Smack me for windows released, open source and with podcast!
Hey, you're right! That really were a nice unlockable which keyisfull created, it's a funny thing!URL: http://forum.audiogames.net/viewtopic.php?pid=163208#p163208
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Re: Smack me for windows released, open source and with podcast!
You proove a point about the whole moves thing. I never considered that--but yes the unlockables would be good. Even that AI keyIsFull created would be a nice unlockable.URL: http://forum.audiogames.net/viewtopic.php?pid=163207#p16
Re: Smack me for windows released, open source and with podcast!
hi severestormsteve1,sounds really good but I'm not sure if this really is possible. For example moves, on the iphone you don't have more, too. But unlockables are sure really good.URL: http://forum.audiogames.net/viewtopic.php?pid
Re: Smack me for windows released, open source and with podcast!
Hello all,I have a suggestion for this game. I think it would be a good idea to implement a score system. Like it would store your scores, and it would announce them when you finished a game. Also, maybe you could add unlockables
Re: Smack me for windows released, open source and with podcast!
hi no i didn't make the reobotics voice, its from the iPhone version.URL: http://forum.audiogames.net/viewtopic.php?pid=163160#p163160
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Re: Smack me for windows released, open source and with podcast!
Hi Kristijan,I'm not oriol but I have the version for iphone and in the windows version, it's the original robotic voice like on the iphone.URL: http://forum.audiogames.net/viewtopic.php?pid=163141#p163141
Re: Smack me for windows released, open source and with podcast!
Hi oriol, I'm going off topic here but you did not invite me to your roadsplat folder. Can you check my e-mail that I have posted to that topic about roadsplat?URL: http://forum.audiogames.net/viewtopic.php?pid=163138#p163138
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Re: Smack me for windows released, open source and with podcast!
Hi oriol. Did you make the robotic voice in the game, and if you made it, tell me how. It's interesting.URL: http://forum.audiogames.net/viewtopic.php?pid=163126#p163126
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Re: Smack me for windows released, open source and with podcast!
here's the link for the AI. When you choose a difficulty level, the game asks if you want AI. Just hit y for yes or n for no. Probably there should be a less obvious way to do it, but I was lazy.https://dl.dropboxusercontent.com/u/
Re: Smack me for windows released, open source and with podcast!
HeyGet me a link for the AI pleaseURL: http://forum.audiogames.net/viewtopic.php?pid=163112#p163112
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Re: Smack me for windows released, open source and with podcast!
This game is cool, makes me wonder what else I've been missing out on by not buying an IPhone.URL: http://forum.audiogames.net/viewtopic.php?pid=163091#p163091
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Re: Smack me for windows released, open source and with podcast!
Hi.Cool small game. Keyisfull: Lol! URL: http://forum.audiogames.net/viewtopic.php?pid=163061#p163061
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Re: Smack me for windows released, open source and with podcast!
hi ogomez92,great to see this game for windows! And a nice thing is that I can listen to some musics now without watching out not to lose. :-).URL: http://forum.audiogames.net/viewtopic.php?pid=163055#p163055
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Re: Smack me for windows released, open source and with podcast!
After an hour of work, i've coded an AI for smack me. Now you can just sit back and watch it go. If you want a link to the source code for the version with AI just ask.URL: http://forum.audiogames.net/viewtopic.php?pid=163054#p1630
Re: Smack me for windows released, open source and with podcast!
ooo thancs for this game! keep up the good work man man man man man!URL: http://forum.audiogames.net/viewtopic.php?pid=163021#p163021
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Smack me for windows released, open source and with podcast!
Hi everyone,Yesterday I was working on the bpm annalyzer. In just about 2 hours today, I bring to you a new game: Smack me for windows!Smack me is a clone of a game made for iOS, which has the sounds freely available in .wav format. It
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