Re: A bit of help with incripting sounds?
Well set_sound_storage("sounds.dat"); also asume that that dat file is in the same directory as your main script
URL: https://forum.audiogames.net/post/461024/#p461024
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Re: A bit of help with incripting sounds?
I got it. thanks all for your replys. I asked a friend on skype, and I had to put, pack_file packf; at the start of the script, then packf.open("sounds.dat");Thanks all for the help.
URL: https://forum.audiogames.net/post/46100
Re: A bit of help with incripting sounds?
I also tried that, and i dredfully got the same result
URL: https://forum.audiogames.net/post/460993/#p460993
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Re: A bit of help with incripting sounds?
It needs to be reversed. First you set the key, then the sound storage.
URL: https://forum.audiogames.net/post/460984/#p460984
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Re: A bit of help with incripting sounds?
Nope, i even tried recompiling, i get no error, and the sounds, still, don't play.
URL: https://forum.audiogames.net/post/460972/#p460972
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Re: A bit of help with incripting sounds?
@2, i'll try that, thanks!
URL: https://forum.audiogames.net/post/460970/#p460970
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Re: A bit of help with incripting sounds?
Are you sure you encrypted the sounds?There might be an error. You can get it by calling get_last_error_text and showing the result in an alert box.Try pasting this code after the line that's supposed to play the sound.if (get_last_erro
A bit of help with incripting sounds?
Hi everyone.So i'm making a game in bgt, I want the sounds to be incripted, and that's all good and fine, right? well as it turns out, not so much. I have told BGT that the sound storage should be sounds.dat, and set the key, but no sounds