Re: Basic Screen Reader Support in Unity
It would also be a perfect fit for audio game jam
URL: http://forum.audiogames.net/viewtopic.php?pid=309665#p309665
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Re: Basic Screen Reader Support in Unity
Hi Mikrima, thanks for pointing this out to me. I'm not working on that project any more but I'll add this plug-in to my wish list on the asset store so I don't forget about it. I certainly see myself needing it for future proje
Re: Basic Screen Reader Support in Unity
Hi James,not sure if you are still working on this, but I wrote a plugin that recreates screen reader functionality for Unity UI, and it does exactly what you need. It just got approved by Unity last night:https://www.assetstore.unity3d.com/en
Re: Basic Screen Reader Support in Unity
Thanks everyone. I'm targeting Windows PCs at the moment, with iOS/Android later if I'm able. I'll likely just go with pre-recorded voice samples so that I can have a unified approach across multiple operating systems if I choose to d
Re: Basic Screen Reader Support in Unity
I don't use Unity3D, but understand that it uses Mono under the hood and allows you to use C#.Which platforms are you targetting?The solution will be different for each one and you will probably use pre processor macros to incorporate the co
Re: Basic Screen Reader Support in Unity
Hi,Unity3D , at least on iOS, has no VoiceOver support. I don't think the situation is different on other OS's.The best way I've found that works for developers is to sort of mimick the screenreader experience by custom-building fo
Re: Basic Screen Reader Support in Unity
Welcome, I don't know about the first question, but if you do a google search for voice actors I'm sure you'll be able to track one down and get a good deal on voicings, the only problem is voicing things like announcing the pla
Basic Screen Reader Support in Unity
Does anyone here have any experience of adding screen reader support to games made in Unity 3D? I'm working on a game I intend to be fully blind accessible but haven't done anything like this before and need advice on the best approach.Aside f