Re: Few ideas about fully accessible ide

2017-07-12 Thread AudioGames . net Forum — Developers room : secretknight42 via Audiogames-reflector
Re: Few ideas about fully accessible ide What you're talking about sounds a lot like this NVDA plugin... https://github.com/spmealin/nvda-indentation-navigation URL: http://forum.audiogames.net/viewtopic.php?pid=319065#p319065

Re: Few ideas about fully accessible ide

2017-07-12 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Few ideas about fully accessible ide Hi again,well, I finished something like code browser,, literally, you can not edit code, just browse it. Hovever it is great example of the navigation system, it demonstrates basic navigational principles I talked about. I would like to public

Re: Few ideas about fully accessible ide

2017-07-12 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Few ideas about fully accessible ide Hello,nvda plugin is great idea, it have potential to link our minds with modern ides, so there would be less work and better results. Hovever I can not create nvda plugin yet, I looked into documentation few times and it seems there are many things

Re: Few ideas about fully accessible ide

2017-07-11 Thread AudioGames . net Forum — Developers room : grryfindore via Audiogames-reflector
Re: Few ideas about fully accessible ide Hi,liclips a variation of eclipse is what I have been using for my python class, it takes care of indentation for you,single tab is 4 spaces which is what's recommended in python,jaws says invalid if the IDE thinks something is screwed up and so

Re: Few ideas about fully accessible ide

2017-07-07 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector
Re: Few ideas about fully accessible ide Hello guys.In my case, for program in python, and .net variant, I ever use visual studio.For me, visual studio is the ideal editor. With it's auto completion tools, solution manager, nuget package repository system, and some other tools

Re: Few ideas about fully accessible ide

2017-07-07 Thread AudioGames . net Forum — Developers room : Victorious via Audiogames-reflector
Re: Few ideas about fully accessible ide Is Ed Sharp open source? URL: http://forum.audiogames.net/viewtopic.php?pid=318311#p318311 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Few ideas about fully accessible ide

2017-07-06 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector
Re: Few ideas about fully accessible ide Not sure if ED sharp is what you want, but it is very accessible. If you have used notepad ++ before, think of it like that, but built to be accessible to screen readers.Here is the link, I put the executable up on my personal server, you can find

Re: Few ideas about fully accessible ide

2017-07-06 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Few ideas about fully accessible ide Hello,thank you for your replies.@TJ.Breitenfeldt: Yes, can you please send me ED Sharp? I can not say if it provides what I am talking about or not if I do not see it. I think that there is no need to use ide when creating Java gui applications, I

Re: Few ideas about fully accessible ide

2017-07-05 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector
Re: Few ideas about fully accessible ide Hi, so first I will say, I use ED sharp, which was built for screen readers, and does use a lot of the things you are talking about. I primarily use ED sharp for programming in java now, but I did quite a bit of python programming for a while

Few ideas about fully accessible ide

2017-07-05 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Few ideas about fully accessible ide Hello all,I was on the trip in mountains of High Tatras, really nice place btw. I though there about programming and taked few interesting ideas.Note: this post will be generally about Python, but can be adapted to more languages.So, who knows me