Re: Folder organization in bgt

2019-02-23 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector
Re: Folder organization in bgt It's completely valid and technically better code organization than most games in BGT have. URL: https://forum.audiogames.net/post/413958/#p413958 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Folder organization in bgt

2019-02-23 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Folder organization in bgt I'd say, as long as your program starts, noone is there to disagree with your code management. So just do as you like most.Best Regards.Hijacker URL: https://forum.audiogames.net/post/413954/#p413954 -- Audiogames-reflector mailing list Audiogames

Re: Folder organization in bgt

2019-02-22 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
Re: Folder organization in bgt where the file is does not affect the game in the slightest.The include thingy just basically treats all the included files as one huge file. URL: https://forum.audiogames.net/post/413919/#p413919 -- Audiogames-reflector mailing list Audiogames

Folder organization in bgt

2019-02-22 Thread AudioGames . net Forum — Developers room : ricardo0922 via Audiogames-reflector
Folder organization in bgt Hi,I have created a few classes for different tile types so I can easily manage properties for the different surface sounds. I have built an inheritance tree for these tile types, and I put the classes in folders replicating this inheritance tree, so not all