Re: Frandum, a primarily quest-based exploration Mud
A little news: I've started working on Frandum soundpack (for real this time). I'm not sure when it will be released. Just letting you all know that the pack is in the working now, along with all the other packs some probabl
Re: Frandum, a primarily quest-based exploration Mud
@Orin: you seem to be in the right volcano, now you need to figure out what the dwellers want and explore using search and dig..
URL: http://forum.audiogames.net/viewtopic.php?pid=352509#p352509
Re: Frandum, a primarily quest-based exploration Mud
Can anyone give me a hint as to how to get to the Volcano and where to find this parchment? I've found it once before with someone's help, but near the volcano area it keeps telling me that it's too dangerous for my area,
Re: Frandum, a primarily quest-based exploration Mud
Aw, and I thought I'd get more crickets to fry!
URL: http://forum.audiogames.net/viewtopic.php?pid=352398#p352398
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Re: Frandum, a primarily quest-based exploration Mud
Hey guys, thought I'd drop by to let you know the new version has been deployed a couple of weeks ago, without too many glitches it seems (sorry Mata, I know you love to find these bugs).. Now on to new challenges!
URL:
Re: Frandum, a primarily quest-based exploration Mud
Myself too, while I admit I've not been a consistant player of frandom, I have enjoyed it everytime I have played and will certainly be back to try out more updates.
URL: http://forum.audiogames.net/viewtopic.php?pid=344949#p3
Re: Frandum, a primarily quest-based exploration Mud
That will be awesome!Looking forward to it.
URL: http://forum.audiogames.net/viewtopic.php?pid=344934#p344934
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Re: Frandum, a primarily quest-based exploration Mud
Yy! That's a blast off for my new year. Hell yar!
URL: http://forum.audiogames.net/viewtopic.php?pid=344800#p344800
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Re: Frandum, a primarily quest-based exploration Mud
Hello Mirage,Even though I (Feyn) am not as connected as I used to be because of company port-restriction policies, I still take a look very regularly and always read the reports. We are actually about to release a new version of the
Re: Frandum, a primarily quest-based exploration Mud
I'm Mata, and I'm around on and off. Feel free to give me a poke if you see me.
URL: http://forum.audiogames.net/viewtopic.php?pid=342907#p342907
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Re: Frandum, a primarily quest-based exploration Mud
Frandum is really awesome, I'd highly recommend checking it out. If I'm on there, you can find me under the incredibly imaginative name of dark .
URL: http://forum.audiogames.net/viewtopic.php?pid=3428
Re: Frandum, a primarily quest-based exploration Mud
I'm about to try this one again.I gave it a quick look a year or two ago, and loved it.Now I see that there is a ton of crafting which is awesome!Just rereading this thread, I am amazed at how quickly the developer implemented t
Re: Frandum, a primarily quest-based exploration Mud
About to check this out again, remember playing this years ago.
URL: http://forum.audiogames.net/viewtopic.php?pid=302118#p302118
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Re: Frandum, a primarily quest-based exploration Mud
Spoilers belowFor the famer, you should talk to the farmer, listen to him, what he has to say, what the riddle says, and investigate..For the other quest, there are also people to talk to whom you could probably help in the volcano..End
Re: Frandum, a primarily quest-based exploration Mud
Can any explain me how to solve novice and amateur quests? On novice quest i come to farmer and what next? , and in amateur quest i find volcano, and enter in to and i find showel i gather some crystals 6, and what after that?
URL
Re: Frandum, a primarily quest-based exploration Mud
Ookay, thank you for the clarification. I did not know that about British English and infants and all that. I've known some British people too (dated one for awhile, actually) and I would never have figured that out. But now I kno
Re: Frandum, a primarily quest-based exploration Mud
@Jayde : agro is dropped when you die. But the patrollers agro on sight if you don't have a pass on you. Maybe there was a bug involved, yet a reset should clean it (if not, a quit does). I will look into it if it occurs again but d
Re: Frandum, a primarily quest-based exploration Mud
spoilerissimum answer starts nowYou got it right, but maybe an issue with the British conception of Infant vs. baby, so basically, you reversed the first two dials.end spoilersThis quest is probably one of the most far-fetched in Frandum
Re: Frandum, a primarily quest-based exploration Mud
Okay...biggishspoilersStill stuck with the dials.I decided to try and go chronologically. Each clue has an association with a phase in the girl's life.The infant at dinner with parents is first; 3Baby impressed by her parents prea
Re: Frandum, a primarily quest-based exploration Mud
spoilers are back starting now@Jayde: The messages from the tinker woman contain another piece of information beyond numbers. This is how you find the correct orderIf you want to know more about Cary, try help Cary!end spoilersIf you
Re: Frandum, a primarily quest-based exploration Mud
Righto. So I'm not gonna keep doing this, but for now, I'm going to ask.fairlylargespoilersbeyondSo I'm trying to open that chest. I gathered that the clues for the dials had something to do with the items. So there's
Re: Frandum, a primarily quest-based exploration Mud
Righto. So I'm not gonna keep doing this, but for now, I'm going to ask.fairlylargespoilersbeyondSo I'm trying to open that chest. I gathered that the clues for the dials had something to do with the items. So there's
Re: Frandum, a primarily quest-based exploration Mud
Spoilery answers below..@firefly there are bookshelves and there are books. You should look 2 book to look at the books. Though I agree you should be allowed to recall, forgot about that, sorry@Jayde1. have you looked at everything in
Re: Frandum, a primarily quest-based exploration Mud
So I've actually given this mud a try, and here are my admittedly very short-term thoughts.I like the questing aspect. I haven't died yet, and that's cool.I'm admittedly a little confused by the way the diary works, b
Re: Frandum, a primarily quest-based exploration Mud
OK, now i need help. I am locked in a room in the farmland. I am locked cause i tryed to recall and the key to the room is lost. Recall didnt work cause i must have missed something in the room but i absolutely dont know what. In the
Re: Frandum, a primarily quest-based exploration Mud
I realy realy like this mud! It is the first where i love to explore new areas cause it never turns out useless.Can someone give me some tips for earning money? Are there some things i can craft allready in the beginning? I nearly broke
Re: Frandum, a primarily quest-based exploration Mud
@Dark: read the descriptions carefully, there are indeed two roofs. So if you get tired of your character slipping when climbing the stable roof, maybe you should look for a way to climb to the other one For the "x" in your di
Re: Frandum, a primarily quest-based exploration Mud
Dark, the roof part is part of a puzzle in a major quest way later. You don't need to worry about it now. There is, for sure, a certain way to get there without falling, which I discovered myself...and there's something really
Re: Frandum, a primarily quest-based exploration Mud
Woopse, I copied the wrong post into this topic . Frandom is actually a really awesome game as I said, I particularly like some of the new skills. the only problem I have currently is that I seem to be rather stuck on a quest, and it
Re: Frandum, a primarily quest-based exploration Mud
ah i haven't played this in a while. I am glad there are still many improvements happenning, i really did like this mud, i just stepped away for a bit more of a hack and slash, though i should return to this soon. Nice job o
Re: Frandum, a primarily quest-based exploration Mud
Hi Jason. Yes, the Frandom puzzles seemed pretty logical to me, most were on the basis of looking at nested objects, for example one early portion of the game has a statue, if you look at the statue you find a plaque that you can read
Re: Frandum, a primarily quest-based exploration Mud
Now I wish I wasn't so involved with christmas and new year events irl and on the other muds...:(
URL: http://forum.audiogames.net/viewtopic.php?pid=291345#p291345
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Re: Frandum, a primarily quest-based exploration Mud
Of course not!And as of 2 minutes ago, a new WORLD command will directly list all areas you know so you can look for inspiration as to what to finish (in addition to typing DIARY PENDING).
URL: http://forum.audiogames.net/viewtopic.php
Re: Frandum, a primarily quest-based exploration Mud
It doesn't show unrevealed quests right?
URL: http://forum.audiogames.net/viewtopic.php?pid=291216#p291216
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Re: Frandum, a primarily quest-based exploration Mud
It positions your diary on the page corresponding to the area you are in
URL: http://forum.audiogames.net/viewtopic.php?pid=291206#p291206
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Re: Frandum, a primarily quest-based exploration Mud
How does diary area work? Shows quests you've done in an area?
URL: http://forum.audiogames.net/viewtopic.php?pid=291098#p291098
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Re: Frandum, a primarily quest-based exploration Mud
Merry Christmas guys!Frandum came with a present a couple of weeks ago: the diary has been vastly improved with new syntax and quest steps are now grouped so you can see your progression and filter on pending quests only. Existing
Re: Frandum, a primarily quest-based exploration Mud
Pumped myself with a few more points last time I logged in. So happy!
URL: http://forum.audiogames.net/viewtopic.php?pid=290117#p290117
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Re: Frandum, a primarily quest-based exploration Mud
Yay, foolhardy now!
URL: http://forum.audiogames.net/viewtopic.php?pid=289930#p289930
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Re: Frandum, a primarily quest-based exploration Mud
Er feyn, it's not!:(Oh yeah if i didn't figure out at first, i could have roamed endlessly searching for the hint to the invoker as well yesterday. And I think I'm doing the same mistake to the rogue quest chain. Not su
Re: Frandum, a primarily quest-based exploration Mud
@Mata: I think its hint time whenever I see you connected!For the religious ceremony, we got our first evil since it was added yesterday, and she enjoyed it a lot (if you're on this side of enjoyment of course, eh eh).
URL:
Re: Frandum, a primarily quest-based exploration Mud
I wanna try that. may be i should make an alt and go through, only if...I can figure out that champion spell quest!...:(
URL: http://forum.audiogames.net/viewtopic.php?pid=289335#p289335
Re: Frandum, a primarily quest-based exploration Mud
Well joining guilds has always been automatic. Alignment here means on the religious level: now you can become a follower of Galanhir (good), Reset (neutrals) or Shezael (evil) on your own, without having to wait for a PC priest to
Re: Frandum, a primarily quest-based exploration Mud
Automatic Allignment? Is this only for a specific guild?
URL: http://forum.audiogames.net/viewtopic.php?pid=289239#p289239
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Re: Frandum, a primarily quest-based exploration Mud
Omg Feyn! I so so so so so so so love you and these new editions! You do know I've been following the update, though can't do much more than just read news for now because of life stuff and sometimes lack of brainpower to thi
Re: Frandum, a primarily quest-based exploration Mud
Dear (future/ex/busy irl) players who may have missed that. Since our last update, Frandum now has:- Automatic alignment: if you want to join a cult, find the main temple, pray and follow a unique ceremony managed directly by the game
Re: Frandum, a primarily quest-based exploration Mud
So... the time has come for the mandatory regular advertisement through the latest game additions:- When trying weapons and armours you will directly see the impact without having to check your score or protections. Sheaths and scabbards
Re: Frandum, a primarily quest-based exploration Mud
@Nuno : just answered you via an ingame mail
URL: http://forum.audiogames.net/viewtopic.php?pid=285837#p285837
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Re: Frandum, a primarily quest-based exploration Mud
Hello,I accepted farmer's quest. How to find the killer of chen?
URL: http://forum.audiogames.net/viewtopic.php?pid=285818#p285818
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Re: Frandum, a primarily quest-based exploration Mud
I'd recommend mushclient, actually. It works well with frandum and every other mud.
URL: http://forum.audiogames.net/viewtopic.php?pid=285791#p285791
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Re: Frandum, a primarily quest-based exploration Mud
yeah, putty works good, I just started playing and I realy like the game, Keep on the good work.Greetings and thanks,Keskorian
URL: http://forum.audiogames.net/viewtopic.php?pid=285762#p285762
Re: Frandum, a primarily quest-based exploration Mud
Hi, I always connect with putty without issues. You must set port 2001 and connection type telnet.The web client is currently down, I will try to restart it tomorrow, though it may be rewritten / discontinued at some point.The Java
Re: Frandum, a primarily quest-based exploration Mud
What Client could I use?Greetings and thanks,Keskorian
URL: http://forum.audiogames.net/viewtopic.php?pid=285718#p285718
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Re: Frandum, a primarily quest-based exploration Mud
You may want to try a mud client. Putty isn't recommended.
URL: http://forum.audiogames.net/viewtopic.php?pid=285714#p285714
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Re: Frandum, a primarily quest-based exploration Mud
Hi,I somehow cannot connect to the game. I tried it with putty, but it just made a Sound that something went wrong and closed. I tried the web Client, but it showed me that the Website cannot be shown. Then I tried the Java Client but
Re: Frandum, a primarily quest-based exploration Mud
Thanks Nuno. With over 1100 diary elements the full version would be a mess but maybe the find option could have a variant where it returns all matches and not only the first one. I will look into it.There are many links across the game
Re: Frandum, a primarily quest-based exploration Mud
Man! I love this type of game play!I just wanted to know if everything will be linked to something other. And a little suggestion: Add an ability to type for example diary nofilter to display the whole diary without rubrics
URL: http
Re: Frandum, a primarily quest-based exploration Mud
@orin: so only the volcano "left"? This is the good area, you just have to be careful and avoir danger by moving quickly or hiding until you find it. To get goins the easiest is to grab things and sell them at a pawn brokers
Re: Frandum, a primarily quest-based exploration Mud
Buy one from arnold, or if you're lucky enough to get stuff from agnor, that'd be nice too.
URL: http://forum.audiogames.net/viewtopic.php?pid=28#p28
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Re: Frandum, a primarily quest-based exploration Mud
Now I have to get to the Volcano that the farmer found. Anybody know of some good weapons etc to get? I hope what the rittle means is past the river on the other side to the east, but I got killed by an Orc while exploring over there
Re: Frandum, a primarily quest-based exploration Mud
You issed something for sure (the same mistake as I did), or may be you just...didn't look at that gift from the guard...
URL: http://forum.audiogames.net/viewtopic.php?pid=285543#p2
Re: Frandum, a primarily quest-based exploration Mud
Okay, the mission command tells me that I missed the Nothing spell. Can anyone give me hints as to where to get that? I was doing the Novice rittle earlier, and I got the secret of the spell about the Envokers Knowledge, however it still
Re: Frandum, a primarily quest-based exploration Mud
Okay, the mission command tells me that I missed the Nothing spell. Can anyone give me hints as to where to get that? I was doing the Novice rittle earlier, and I got the secret of the spell about the Envokers Knowledge, however it still
Re: Frandum, a primarily quest-based exploration Mud
Okay, the mission command tells me that I missed the Nothing spell. Can anyone give me hints as to where to get that? I was doing the Novice rittle earlier, and I got the secret of the spell about the Envokers Knowledge, however it still
Re: Frandum, a primarily quest-based exploration Mud
Okay, the mission command tells me that I missed the Nothing spell. Can anyone give me hints as to where to get that? I was doing the Novice rittle earlier, and I got the secret of the spell about the Envokers Knowledge, however it still
Re: Frandum, a primarily quest-based exploration Mud
Okay, the mission command tells me that I missed the Nothing spell. Can anyone give me hints as to where to get that? I was doing the Novice rittle earlier, and I got the secret of the spell about the Envokers Knowledge, however it still
Re: Frandum, a primarily quest-based exploration Mud
@everyone: due to a change to add "finger / whois" information, the game crashed whenever a new player connected for the first time. This has been fixed, our most sincere apologies.@nuno69: There is a plot to follow to finis
Re: Frandum, a primarily quest-based exploration Mud
Hello!Ist the game down? It is really exciting from what I read. Also, is there a plot that I can follow to finish the game or whatever it is called or I just need to do for example 500 quests.
URL: http://forum.audiogames.net
Re: Frandum, a primarily quest-based exploration Mud
@orin the spell riddles are under spells / secret of new spells (type diary home first if you're somewhere else in the diary). Don't forget the mission command that sums up all unfinished main quests. Eventually, you should e
Re: Frandum, a primarily quest-based exploration Mud
area and tnl, and for diary, are you sure you've looked at every entry?
URL: http://forum.audiogames.net/viewtopic.php?pid=285449#p285449
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Re: Frandum, a primarily quest-based exploration Mud
When I read the scroll in the farmhouse, it was marked in my diary but does not seem to be there anymore. Where should be marked as in the diary?Also, what is the command to see how much of an area I've explored and how many qps I
Re: Frandum, a primarily quest-based exploration Mud
What quest do you need hints with? There're several quests in agnor.
URL: http://forum.audiogames.net/viewtopic.php?pid=285215#p285215
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Re: Frandum, a primarily quest-based exploration Mud
@Orin: the person you are looking for is quite obvious, but maybe you did not visit all the rooms in the city itself? No need to get into the castle for this quest.@Dark: indeed it never occured to me that Frandum could be similar to an
Re: Frandum, a primarily quest-based exploration Mud
Okay, can anybody give hints as to where/who I'm supposed to be looking for in Agnor to solve the first rittle about Agnor? I found the note written to Truth, am I supposed to be looking for that wizard?Thanks!
URL:
Re: Frandum, a primarily quest-based exploration Mud
Lol, classic rules for Frandom are rather like classic interactive fiction rules, look at anything that isn't nailed down, or indeed anything that is and try to push, pull or move it . Fortunately in Frandom the number of o
Re: Frandum, a primarily quest-based exploration Mud
Hi there,It seems you made it through the bar, congrats! I also answered in game your other question.Good luck!
URL: http://forum.audiogames.net/viewtopic.php?pid=285146#p285146
Re: Frandum, a primarily quest-based exploration Mud
Oh, thanks.
URL: http://forum.audiogames.net/viewtopic.php?pid=285134#p285134
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Re: Frandum, a primarily quest-based exploration Mud
Remember to look, search, get hints on every possible thing down there. some things are not mentioned exclusively out of the description.
URL: http://forum.audiogames.net/viewtopic.php?pid=285129#p285129
Re: Frandum, a primarily quest-based exploration Mud
Okay, so I started playing again today, had to start over but that's okay because I got a little more than I did before. I'm not sure what to do about the bar. The basement only has beer and stuff but nothing else that I ca
Re: Frandum, a primarily quest-based exploration Mud
That our high speed coder.:)
URL: http://forum.audiogames.net/viewtopic.php?pid=285116#p285116
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Re: Frandum, a primarily quest-based exploration Mud
Hi all,Thought I might post a small update on novelties as discussions about quests and features have moved in-game. The craft system has been tested, approved and extended (e.g. crafted wooden things will have different characteristics
Re: Frandum, a primarily quest-based exploration Mud
ah hello dark. i did help you some, but didn't mean to confuse you. you had two quests running. but your hunch about the city was right, the other quest you had was near the farm. sorry for the confusion
URL: http://forum.audiogame
Re: Frandum, a primarily quest-based exploration Mud
Well fare enough if you think that fits better with the game, though personally while I am really not into racial disadvantages or minimaxing, I actually rather like having a racial advantage or miner quirk to play with just to remind me
Re: Frandum, a primarily quest-based exploration Mud
Although I like the principle of the idea, I will be probably not implement it for the moment. It does feel more realistic, but it introduces a distortion, even if a slight one. That means a risk for unbalancing and a risk for players to
Re: Frandum, a primarily quest-based exploration Mud
Hi. I actually didn't know you could make a fire, that is cool. Making a skewer might be nice too if your caught in the woods and needed to cook in a hurry. glad about the editions and that the elemental is a little less like
Re: Frandum, a primarily quest-based exploration Mud
Awesome! My problem with the elemental, and indeed with a couple of other fights I've run into is that the flee command doesn't work too well, so even if I am being fought by something a bit too strong there isn't usual
Re: Frandum, a primarily quest-based exploration Mud
Awesome! My problem with the elemental, and indeed with a couple of other fights I've run into is that the flee command doesn't work too well, so even if I am being fought by something a bit too strong there isn't usual
Re: Frandum, a primarily quest-based exploration Mud
@DarkI forgot to tell you the fire elemental was lowered and slowed down a bit so the chances of fleeing are higher. You can look at your opponents to see their strength, and very soon you will have another way of seeing what is in store
Re: Frandum, a primarily quest-based exploration Mud
Awesome! My problem with the elemental, and indeed with a couple of other fights I've run into is that the flee command doesn't work too well, so even if I am being fought by something a bit too strong there isn't usual
Re: Frandum, a primarily quest-based exploration Mud
And lo, there was a replay command in Frandum (as well as cool other improvments)
URL: http://forum.audiogames.net/viewtopic.php?pid=283142#p283142
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Re: Frandum, a primarily quest-based exploration Mud
@Dark Ok thanks for the inputMinor spoilers belowFor the fighting you really need to look at your opponents. I see you attacked a stag without looking at it. Grinding the skills can help a little, but the game is designed to be
Re: Frandum, a primarily quest-based exploration Mud
It depends upon the game from what I've noticed. One game for example has a replay command that will replay the last 10 chat and tells, and can be changed with arguements, eg, repllay chat, replay tells, or replay chat 5. Other
Re: Frandum, a primarily quest-based exploration Mud
Hmm, what is the syntax you're used too to scroll back through chat / discussions?
URL: http://forum.audiogames.net/viewtopic.php?pid=283111#p283111
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Re: Frandum, a primarily quest-based exploration Mud
Thanks MArta. Ah, I'll check things out and see what I can find. As regards "coming back" it's generally not so much a leaving and returning as getting taken up with other things, particularly indeed as far as gaming
Re: Frandum, a primarily quest-based exploration Mud
Ah, I'll check things out and see what I can find. As regards "coming back" it's generally not so much a leaving and returning as getting taken up with other things, particularly indeed as far as gaming is concerned t
Re: Frandum, a primarily quest-based exploration Mud
@Dark [[wow]] you came back just on time. Indeed, crafting has arrived, with the possibility to craft something like a hundred different kinds of objects (it's possible you will be able to list them soon). But more minor changes
Re: Frandum, a primarily quest-based exploration Mud
Spoiler ahead:I'm not giving you answer as to what's right or wrong, Dark, as it would ruin the game purpose. Whatever you believe, even if it's not right, better stick to it. What's right and what's wrong ca
Re: Frandum, a primarily quest-based exploration Mud
Hi. The carrying works,and i look forward to trying out the new crafting system, also death is cool! . One command I am slightly missing and noticed today is the ability to get a chat history of recent messages, in case I missed
Re: Frandum, a primarily quest-based exploration Mud
@Dark ok, let's try the "He is carrying" thing. It's online, though not worth a piece of news.
URL: http://forum.audiogames.net/viewtopic.php?pid=282290#p282290
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Re: Frandum, a primarily quest-based exploration Mud
I'd actually not noticed that. Frandum seems a little unusual in that respect since in most games, when your in a room you just get to know an npc is there and if you want more specific information on them, eg what they're ca
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