Re: List of audio games and there programming languages
Hi All.Just to complete the titles I've developed, Tube Sim and Park Boss are both BGT. Dotris is C++.Future games I write probably won't be in BGT, I think I’ve just about hit the limit of what's possible with it and I've found
Re: List of audio games and there programming languages
One of the newest games, The Blind Guide, was written in BGT as well. This just proves that BGT will not die so easily, although it's no longer maintained. Even VB6 is used nowadays which is years and years older than BGT
Re: List of audio games and there programming languages
te tycon blu audiogames are written in c# and now for their new games they are using unity 3d
URL: http://forum.audiogames.net/viewtopic.php?pid=329293#p329293
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Audiogames-reflector
Re: List of audio games and there programming languages
Yes,, Electron is basically a custom version of Chrome, I can tell because of the references to Chromium in NVDA's logs, and the online version is using the Web Audio API.
URL: http://forum.audiogames.net/viewtopic.php?pid=329281
Re: List of audio games and there programming languages
Tactical Battles also uses the dot net framework, I mention it because I've always seen it written as C# .net.Also Top speed 3 is coded in Ruby, I'm pretty sure it's the only audio game that is, in fact, at least so far.As far as I
Re: List of audio games and there programming languages
Tactical Battles also uses the dot net framework, I mention it because I've always seen it written as C# .net.Also Top speed 3 is coded in Ruby, I'm pretty sure it's the only audio game that is, in fact, at least so far.As far as I
Re: List of audio games and there programming languages
Tactical Battles also uses the dot net framework, I mention it because I've always seen it written as C# .net.Also Top speed 3 is coded in Ruby, I'm pretty sure it's the only audio game that is, in fact, at least so far.As far as I
Re: List of audio games and there programming languages
Tactical Battles also uses the dot net framework, I mention it because I've always seen it written as C# .net.Also Top speed 3 is coded in Ruby, I'm pretty sure it's the only audio game that is, at least so far.
URL: http
Re: List of audio games and there programming languages
Hello,I confirm that the windows client of the playroom is written totally in C++. There is no lua or whatever else, only C++. I'm using Win32 API directly for the GUI.
URL: http://forum.audiogames.net/viewtopic.php?pid=329159
Re: List of audio games and there programming languages
I'm 100% sure that Q9 and Kringle crash are written in C++ according to interview with Philip. He started with C++ after discontinuing PBGames and Q9 was written before BGT was released. He even said that he was using some code from
Re: List of audio games and there programming languages
I'm fairly sure the Gameroom is written in C++. Quentin hasn't really done much in python afaik, he started with Java and then moved to C++ and _javascript_ as well as a bit of Lua for scripting and UI creation with IUP in some of his
Re: List of audio games and there programming languages
BGT: Most of the Darkfleer titles.One more for Python: DMNB (the new version; the old version was written in PureBasic)._javascript_: Cyclepath, most of the old PB Games except TicTacToy that was written in C++.PureBasic: Death Match
Re: List of audio games and there programming languages
Here is another one for BGT:Obsessive CompulsiveHere are more for the VB6 category:Most (or possibly all) of Jim Kitchen's gamesCastawaysCastaways 2Daytona and the Book of GoldDog who Hates ToastLunimalsPaw PrintsPreludeamalsPuzzle
List of audio games and there programming languages
Hi all,Since many people keep asking which programming language is best for writing an audio game, I've created a list of popular audio games with their programming languages for which I know in what language they're written. That way
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