Re: Minefield concept demo

2019-07-22 Thread AudioGames . net Forum — New releases room : simter via Audiogames-reflector
Re: Minefield concept demo hmm not really, something about win scp and your password and the web ui lol. URL: https://forum.audiogames.net/post/450517/#p450517 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Minefield concept demo

2019-07-22 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Sorry that post got all messed up thanks to y nonability to type on the phone, but I think you got the point. URL: https://forum.audiogames.net/post/450443/#p450443 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Minefield concept demo

2019-07-22 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Yit saved in woin scp. I was gunna try logging into my account on the website, but well...eah, I can't login to my FTP either and I have URL: https://forum.audiogames.net/post/450442/#p450442 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Minefield concept demo

2019-07-22 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Minefield concept demo That is false information.  The hosting works fine for me. URL: https://forum.audiogames.net/post/450432/#p450432 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Minefield concept demo

2019-07-22 Thread AudioGames . net Forum — New releases room : simter via Audiogames-reflector
Re: Minefield concept demo Ok, just don't hope so much, i think freevar is death. I think it is also the chase that their ftp went down, so your pw mai be right. But i made an account on freevar and i could not access it. URL: https://forum.audiogames.net/post/450421/#p450421

Re: Minefield concept demo

2019-07-22 Thread AudioGames . net Forum — New releases room : simter via Audiogames-reflector
Re: Minefield concept demo Ok, just don't hope so much, i think freevar is death. URL: https://forum.audiogames.net/post/450421/#p450421 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Minefield concept demo

2019-07-22 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Ok so what happened is this. My vps, which I hosted the website on before, is gone. I had to restore the site to the free host I used before, but forgot my password and am waiting for them to get back to my email. URL: https://forum.audiogames.net/post/450414

Re: Minefield concept demo

2019-07-21 Thread AudioGames . net Forum — New releases room : simter via Audiogames-reflector
Re: Minefield concept demo Hi.I recently wanted to download this link. But the game is gone from the pages navigation bar, and also the direct link does not work.What has happened? URL: https://forum.audiogames.net/post/450342/#p450342 -- Audiogames-reflector mailing list Audiogames

Re: Minefield concept demo

2019-06-02 Thread AudioGames . net Forum — New releases room : dash via Audiogames-reflector
Re: Minefield concept demo Hi.It's cool.I like this type of games.Trophies menu music reloading after the press enter on one. URL: https://forum.audiogames.net/post/438092/#p438092 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Minefield concept demo

2019-06-02 Thread AudioGames . net Forum — New releases room : dash via Audiogames-reflector
Re: Minefield concept demo Hi.It's cool.I like scoreboard games.Trophies menu music reloading after the press enter on one. URL: https://forum.audiogames.net/post/438092/#p438092 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Minefield concept demo

2019-04-28 Thread AudioGames . net Forum — New releases room : sediment via Audiogames-reflector
Re: Minefield concept demo so. the only reason logs were implimented was because of the jethro enimy. whose catch phraise is, don't you trip over that log. Now doom is the only one who can spawn them since  jethro was sencelessly ripped from the game. anyone wishing for jethro's presents

Re: Minefield concept demo

2019-04-28 Thread AudioGames . net Forum — New releases room : fatih via Audiogames-reflector
Re: Minefield concept demo Hello,Please add an option to change the sapi 5 voice. I am using narrator in my daily computer use so I want to use e-speak while playing this game. I would be greatful if you add this setting.Thanks URL: https://forum.audiogames.net/post/429842/#p429842

Re: Minefield concept demo

2019-04-28 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Minefield concept demo Hi. the game now has a db page find it here:https://audiogames.net/db.php?action="" … =Minefield URL: https://forum.audiogames.net/post/429826/#p429826 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://

Re: Minefield concept demo

2019-04-27 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Sure.  I.  I actually completely forgot about that, don't use jaws so.. . URL: https://forum.audiogames.net/post/429624/#p429624 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Minefield concept demo

2019-04-26 Thread AudioGames . net Forum — New releases room : bopitmaster34 via Audiogames-reflector
Re: Minefield concept demo hey. A suggestion for minefield is to make it where jaws users can play. I am sick and tired of turning off jaws and turning NVDA on. So a way to do this in bgt is to install the keyhook. Please do this because I want to play URL: https://forum.audiogames.net

Re: Minefield concept demo

2019-04-25 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Minefield concept demo Oh damn a PM, I hate those lmao. Checking now URL: https://forum.audiogames.net/post/429347/#p429347 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Minefield concept demo

2019-04-25 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo @mason, yeah I sent you a pm with the key ages ago. I can re send it if needed. URL: https://forum.audiogames.net/post/429337/#p429337 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Minefield concept demo

2019-04-25 Thread AudioGames . net Forum — New releases room : Ilya via Audiogames-reflector
Re: Minefield concept demo @97 lol.but about the mine disarmer, that sounds cool.so you could pick it up and use it on a mine URL: https://forum.audiogames.net/post/429301/#p429301 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Minefield concept demo

2019-04-25 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Minefield concept demo Wait I am? Lol I never got anything. URL: https://forum.audiogames.net/post/429296/#p429296 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Minefield concept demo

2019-04-25 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Well since you're in the beta, you won't actually have to install anything. Lol. but yeah I can do that. URL: https://forum.audiogames.net/post/429294/#p429294 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Minefield concept demo

2019-04-25 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Minefield concept demo @cmerry, I have a suggestion. Installers are cool, but for people like me who don't like installing things, could you also supply a portable version? Thanks! URL: https://forum.audiogames.net/post/429289/#p429289 -- Audiogames-reflector mailing list

Re: Minefield concept demo

2019-04-25 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo You know, i’ve been thinking about adding a item mine which you can place to get enemies. They won’t effect you, but then again the traps kind of already do that. I think a mine remover could work though. URL: https://forum.audiogames.net/post/429186/#p429186

Re: Minefield concept demo

2019-04-24 Thread AudioGames . net Forum — New releases room : crashmaster via Audiogames-reflector
Re: Minefield concept demo Hi.Well I have played the beta for ages now, eventually you get to many mines, maybe you could use them to your advantage or be able to get rid of them.In fact the item which gives you another mine should be able to give you something to get rid of mines like

Re: Minefield concept demo

2019-04-24 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Minefield concept demo Nooo not an installer. I hate installers. URL: https://forum.audiogames.net/post/429120/#p429120 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Minefield concept demo

2019-04-24 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Hi,I've converted the game completely to installer. The link in post 1 has been updated to reflect this. I've also made a page for the game on my website, you can find it at,http://cmerry.tk/minefield URL: https://forum.audiogames.net/post/429117/#p429117

Re: Minefield concept demo

2019-04-24 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Alright, well, v 1.3 is here. Fixed that bug with MOTD, as well as adding some pretty cool sound related things. URL: https://forum.audiogames.net/post/429081/#p429081 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Minefield concept demo

2019-04-24 Thread AudioGames . net Forum — New releases room : Jonnyboy1991 via Audiogames-reflector
Re: Minefield concept demo Ah got ya. URL: https://forum.audiogames.net/post/429028/#p429028 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Minefield concept demo

2019-04-24 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo well then. I've got a new version in the beta folder being tested right now. If there's no major bugs, I should be able to release this later tonight. I've had to re code a lot of how some sounds are handled, so yeah. URL: https://forum.audiogames.net/post

Re: Minefield concept demo

2019-04-24 Thread AudioGames . net Forum — New releases room : Jonnyboy1991 via Audiogames-reflector
Re: Minefield concept demo No, pressing enter on it directly after doesn't let you into the game, rather, it launches the process again. URL: https://forum.audiogames.net/post/429022/#p429022 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Minefield concept demo

2019-04-24 Thread AudioGames . net Forum — New releases room : Jonnyboy1991 via Audiogames-reflector
Re: Minefield concept demo I will try that and see where that goes. Lol. URL: https://forum.audiogames.net/post/429021/#p429021 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Minefield concept demo

2019-04-24 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Oh crap. I’ll do a quick patch fixing that. You may still be able to press enter if you don’t press any keys directly after launching the exe. URL: https://forum.audiogames.net/post/428988/#p428988 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Minefield concept demo

2019-04-23 Thread AudioGames . net Forum — New releases room : Jonnyboy1991 via Audiogames-reflector
Re: Minefield concept demo So, new version is out. Okay. biit issue here. When pressing enter on it, MOTD comes up but no, and I do mean, no game window shows up. Process is running but it may be a good idea to have the game window show up upon MOTD launch? This, makes

Re: Minefield concept demo

2019-04-23 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo And now, the long awaited version 1.2 is finally here!Grab from the link in post 1. Sorry again for the delay with this one. URL: https://forum.audiogames.net/post/428876/#p428876 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Minefield concept demo

2019-04-21 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo To those of you waiting on 1.2, I appologise for the delay. I'm having a few issues i didn't antissipate. URL: https://forum.audiogames.net/post/428428/#p428428 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Minefield concept demo

2019-04-21 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Minefield concept demo I think monsters in the first minute can make the game more interesting anyway. URL: https://forum.audiogames.net/post/428269/#p428269 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Minefield concept demo

2019-04-20 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Yeah, i’m gunna spawn some items in that first minute so you can collect a little before the real fun starts. Although, i couldn’t stop them from spawning monsters... URL: https://forum.audiogames.net/post/428086/#p428086 -- Audiogames-reflector mailing

Re: Minefield concept demo

2019-04-20 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Minefield concept demo I believe that was on the wire for the updated version anyway. URL: https://forum.audiogames.net/post/428077/#p428077 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Minefield concept demo

2019-04-20 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Minefield concept demo Please get rid of this empty minute URL: https://forum.audiogames.net/post/428049/#p428049 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Minefield concept demo

2019-04-19 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Minefield concept demo OT:Charlie and anyone else who now wants it, download my Oh Shit sound mod hereThis is a combination of sounds made by me from the ground up (item sound, obtain item sound,, canonball warning and item alert) as well as sounds from libraries I've purchased

Re: Minefield concept demo

2019-04-19 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Hi guys.Version 1.2 is almost ready for release. It includes quite a few new things, most notably the scoreboard system. Any last minute bugs, feature requests, whatever, post them now. With any luck i'll have it out in a few hours assuming i don't run out

Re: Minefield concept demo

2019-04-16 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Quick update, fixed the boss mode being unplayable thanks to my stupidity. Also fixed a bug that would sometimes let you just skip right to the boss mode if you timed things right. URL: https://forum.audiogames.net/post/427285/#p427285 -- Audiogames

Re: Minefield concept demo

2019-04-16 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo I just uploaded a new concept demo. Grab it from the link in the first post. Due to issues regarding to internet connection on my end I had to leave the updater out of this one, but it'll come soon.@jack, i'd be interested to try that oh shit mod of yours

Re: Minefield concept demo

2019-04-16 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo I just uploaded a new concept demo. Grab it from the link in the first post. Due to issues regarding to internet connection on my end I had to leave the updater out of this one, but it'll come soon. URL: https://forum.audiogames.net/post/427276/#p427276

Re: Minefield concept demo

2019-04-14 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Minefield concept demo Take that back then. It was the x1 voice Liam definitely did, but the Evil Santa voice must've been from a different sound source then. We're good y'all.Also, if you guys need sound help I could do that as well. I made an Oh Shit sound mod based off of sounds I

Re: Minefield concept demo

2019-04-14 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Minefield concept demo no, they are not made bye liam, i'M pritty sure about thatas an offer, i can galdly work with you about designing things along with you URL: https://forum.audiogames.net/post/426743/#p426743 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Minefield concept demo

2019-04-14 Thread AudioGames . net Forum — New releases room : sediment via Audiogames-reflector
Re: Minefield concept demo if Liam did the evil Santa voice, how come it's featured in season 2 of spongebob. witch, if my memory serves, was in 2001. URL: https://forum.audiogames.net/post/426728/#p426728 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Minefield concept demo

2019-04-13 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Well the only other person who actually did stuff was brandon, and i don’t think he could have lifted those sounds. I’m also pretty sure i remember liam saying they were freesound during a stream. I’ll have to do some searching. URL: https://forum.audiogames.net

Re: Minefield concept demo

2019-04-13 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Minefield concept demo I would say a definite no to freesound, as I'm pretty sure Liam did the Evil Santa voice. Guess someone else who touched the game probably added it in. URL: https://forum.audiogames.net/post/426719/#p426719 -- Audiogames-reflector mailing list Audiogames

Re: Minefield concept demo

2019-04-13 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo I think those sounds are in freesound, i’m not sure since i wasn’t the one who added those. I’m thinking of re doing those anyway with my own voice, problem is my yeti has quite a lot of echo and stuff. Anyway. URL: https://forum.audiogames.net/post/426699

Re: Minefield concept demo

2019-04-13 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Minefield concept demo Urm, how'd you manage to get Evil Santa into the game, did Liam give you permission for that? That would be a name that sure wasn't dropped in the credits.Oh yeah, if you couldn't tell, I beat the game. Lol. The lead-up was harder than the boss I will say

Re: Minefield concept demo

2019-04-13 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Minefield concept demo Urm, how'd you manage to get Evil Santa into the game, did Liam give you permission for that? Oh yeah, if you couldn't tell, I beat the game. Lol. The lead-up was harder than the boss I will say, but that'll be different likely when the boss gets redone

Re: Minefield concept demo

2019-04-13 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Key, most of your ideas are already in the new ver. The boss is a lot more difficult now, you can’t just avoid him completely like you could before. As for items, i’ll make them a little more random, as in, more likely to do good and bad things rather than mostly

Re: Minefield concept demo

2019-04-13 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Key, most of your ideas are already in the new ver. The boss is a lot more difficult now, you can’t just avoid him completely like you could before. As for items, i’ll make them a little more random, as in, more likely to do good and bad things rather than mostly

Re: Minefield concept demo

2019-04-13 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Minefield concept demo I did manage to beat the game once, out of about 20 plays, which means it's definitely too hard. Possible discussion points below:1 unavoidable arrows from the brans. This general concept is a huge turnoff for many gamers. We really hate having enemies that we

Re: Minefield concept demo

2019-04-13 Thread AudioGames . net Forum — New releases room : black_mana via Audiogames-reflector
Re: Minefield concept demo i made up to      213 sec then i got crushed URL: https://forum.audiogames.net/post/426574/#p426574 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Minefield concept demo

2019-04-12 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Na, not really. I should probably just get rid of that minute of nothingness.I’ve been making a lot of adjustments lately to balance out the game, etc etc, however i’d be curious to see if anyone has been able to beat it with the difficulty as high

Re: Minefield concept demo

2019-04-12 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Minefield concept demo Hello,What is the point of moving in the first minute of the game? URL: https://forum.audiogames.net/post/426535/#p426535 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo No, it was the scrolling battles, the one he open sourced, 8.6 or 9.6. I think re write has that feature as well, but that was where it originated from. URL: https://forum.audiogames.net/post/426363/#p426363 -- Audiogames-reflector mailing list Audiogames

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Minefield concept demo Hi,You mentioned, in the credits, that the mini game is similar to a feature in scrolling battles. Which version of scrolling battles has this feature, is it scrolling battles pro, as it has been a while since I have played any of those games, and this has made

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Auto updater already exists in the version i’m testing with friends. As for an item to freeze the sediments, that’s actually a really good idea and i’ll do that as soon as i can. Thanks. URL: https://forum.audiogames.net/post/426312/#p426312 -- Audiogames

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : liseo via Audiogames-reflector
Re: Minefield concept demo possibly coading an auto updater?   bearing in mind i doant no how to coand anyting so that could be hard how about something to randumly  freeze the sedaments? for say 10 seconds? URL: https://forum.audiogames.net/post/426302/#p426302 -- Audiogames

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo I’ve actually killed brans for the new ver. Again nothing against brandon, but they didn’t really do anything special, only shoot arrows which made the game almost unplayable. URL: https://forum.audiogames.net/post/426261/#p426261 -- Audiogames-reflector

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Minefield concept demo @DaddySpice I'd say half correct. Remember, I'm technically taking on a role as well and I was the one who had the final say on the new mods. It's a learning experience together.Thus, we all discussed the warning on list and pretty much agreed it went too

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : redfox via Audiogames-reflector
Re: Minefield concept demo Ok,Ignoring the flamewar,*hurridly swallows popcorn*I like the game, but it's really hard, especially if you get a drastically sped up sediment and a sediment swarm, also Bran's should be dodgable. URL: https://forum.audiogames.net/post/426245/#p426245

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : DaddySpice via Audiogames-reflector
Re: Minefield concept demo AlirezaNosrati wrote:so freedom of speech doesn't exist here anymore? no there's still some freedom of speech, but the problem is lack of experience in some mods.correct URL: https://forum.audiogames.net/post/426208/#p426208 -- Audiogames-reflector mailing

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Minefield concept demo i dont mind it man, just continue what ever your doing, URL: https://forum.audiogames.net/post/426207/#p426207 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Omer, if you think your sounds are still being used without your consent, let me know which sounds they are so they can be changed. I’ve never played any swamp mod, so. URL: https://forum.audiogames.net/post/426205/#p426205 -- Audiogames-reflector mailing

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : Bogdan via Audiogames-reflector
Re: Minefield concept demo Hello. To be onnest, I am tired of coppies. The game is not bad, but is it not original. I am wondering what will happen next years if all devs are the same attitude like yours? We will play the same games with changed sounds? I don't have something personal

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector
Re: Minefield concept demo so freedom of speech doesn't exist here anymore? no there's still some freedom of speech, but the problem is lack of experience in some mods. URL: https://forum.audiogames.net/post/426176/#p426176 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Minefield concept demo this guy never going to be change roflhttp://anyaudio.net/listen?audio=bwjNlUIscTand you did a great job at ripping a sound from my old rusty swamp mod lol, keep it up.but that makes me sort of happy that makes me realise that i'm no bad designer if people keep

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Minefield concept demo this guy never going to be change roflhttp://anyaudio.net/listen?audio=bwjNlUIscTand you did a great job at ripping a sound from my old rusty swamp mod lol, keep it up. URL: https://forum.audiogames.net/post/426175/#p426175 -- Audiogames-reflector mailing

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : DaddySpice via Audiogames-reflector
Re: Minefield concept demo flawless victory URL: https://forum.audiogames.net/post/426134/#p426134 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector
Re: Minefield concept demo quick moderation:Audiogame, consider this a caution. There's a way of showing your displeasure. A way that doesn't include calling some an MF, motherfucker.End ModerationSo I'm gonna go ahead and chime in here.First of all I'm wholeheartedly wishing for a thumbs

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo I’ve already said all i can really say, and to hopefully stop this from becoming another flame war i’ll not be responding to any more about this here on out unless i really need to. I’ll just say this, i can’t and won’t try to discredit any of brandon’s claims

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector
Re: Minefield concept demo quick moderation:Audiogame, consider this a caution. There's a way of showing your displeasure. A way that doesn't include calling some an MF, motherfucker.End ModerationSo I'm gonna go ahead and chime in here.First of all I'm wholeheartedly wishing for a thumbs

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : mohamed via Audiogames-reflector
Re: Minefield concept demo flame war. round 2. begin URL: https://forum.audiogames.net/post/426127/#p426127 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector
Re: Minefield concept demo Try creating a game, and not giving the source to anybody in the first place? Or you know what, learn the proper ways to collaborate on open source projects like GitHub, and then such a thing can simply not happen. Right now, you sending us the code wont do

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : audiogame via Audiogames-reflector
Re: Minefield concept demo hey buddy, omer, try coding a game, giving it to someone else, and having them take credit for more than they actually did. No I have no problem with the readme. The only thing that's wrong is that charlie did nothing. The only thing he did was change

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : DaddySpice via Audiogames-reflector
Re: Minefield concept demo yum yum. popcorn. URL: https://forum.audiogames.net/post/426116/#p426116 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Minefield concept demo the guy gave the credit already, so why people are still yelling off?if you fuckin dont enjoy it why do you download it in the first placeand i dont care who the coder of thsi thing right now  quite liked it URL: https://forum.audiogames.net/post/426113/#p426113

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Minefield concept demo the guy gave the credit already, so why people are still yelling off? URL: https://forum.audiogames.net/post/426113/#p426113 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Minefield concept demo I can attest to what audiogame is saying: the version I was given did not have a mine detector.  I can also assure you, I did not spread the source code. The only person who had what I coded was Brandon.  My version also had a single enemy.  Again, something

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : audiogame via Audiogames-reflector
Re: Minefield concept demo Time for me to chime, in. So no. Nice, short and simple. The only thing charlie sent me was a thing with a move system with no timers. That's, it. No other thing here was coded in by him, until he got the source from a certain person who wasn't me. I know who you

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector
Re: Minefield concept demo why don't we put it on github and make an opensource thing. hahaha. URL: https://forum.audiogames.net/post/426107/#p426107 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : Vulcan_Raven via Audiogames-reflector
Re: Minefield concept demo Can't we just enjoy the game instead of fighting over who did what and who contributed to where?  It seems like audio games forum is full of this kind of accusation.  I am so sick of it, and i am sure i not the only one.  Anyways, this game is fun and I

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Minefield concept demo I feel like I need to chime in for a single reason:I, once again, started this argument.Allow me to explain:About 8 months ago, I was on Teamtalk with Brandon. We were chatting about games, and he asked me something along the lines of this:"Hey, do you

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Minefield concept demo Hi.We talked about the warning I gave out to AlirezaNosrati in the moderator team. We came to the conclusion that I overreacted, and the warning was not the right thing to do.@AlirezaNosrati I'm sorry that I overreacted, and I'm taking back the warning. URL

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector
Re: Minefield concept demo @34while I do see your point and I understand that he wants to start fresh, I am not quite sure of how much will that last, since it happened a bit already. He does something, then he says he wants to start fresh, then he does it again. Like a while loop. URL

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Minefield concept demo This kind of thing reminds me a bit of the developer of Dead sells approach. In the readme you mentioned people contributing a few different things such as voices.Well this studio actually has a structure where the company has no bosses, equal pay and an equal

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Minefield concept demo Alright everyone. Damage control. yet again. First of all...Dark's absolutely right in that the readme stated in the credits, and at the beginning mind you, that this game was written by one or two people. You don't have to be your own programmer for the entirety

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Minefield concept demo Alright everyone. Damage control. yet again. First of all...Dark's absolutely right in that the readme stated in the credits, and at the beginning mind you, that this game was written by one or two people. You don't have to be your own programmer for the entirety

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : redfox via Audiogames-reflector
Re: Minefield concept demo This is... sad...I haven't got to play yet, but it sounds fun!Knowing me, I'll have aproximately 323123.23232 ideas.Can't wait to try! URL: https://forum.audiogames.net/post/425993/#p425993 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Minefield concept demo Minefield readme wrote:+credits.When i first started working on minefield, I only really intended it to be a little random game where you go around avoiding mines to reach an exit within a 60 second timeframe. However, since brandon started helping

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : black_mana via Audiogames-reflector
Re: Minefield concept demo that's a lesson  for you, next time, shair your sources with trusted people URL: https://forum.audiogames.net/post/425977/#p425977 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector
Re: Minefield concept demo If you share your sources, you have nothing to complain about, especially if you do not share them with trusted people. If what you people say is true, too bad, but that should teach you a lesson and in the future you wont do such things. If it isn't however

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : mohamed via Audiogames-reflector
Re: Minefield concept demo flame war. round 1. begin URL: https://forum.audiogames.net/post/425964/#p425964 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo Uh, sir, that’s not how it happened. Bran coded part of it, that part he got credit for. If you’re gunna kick up a shit storm all because of my past, well then that’s your problem. The readme even says ‘by charlie merry and brandon cruise” explain where i claimed

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector
Re: Minefield concept demo facts are: bran coded the game, you only coded a mine detector and claim the game to be your own. URL: https://forum.audiogames.net/post/425956/#p425956 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo For one thing, i only gave it to bran in november because i was still quite new to bgt, and needed help with classes and things, he then started telling everyone it was all his. So get your facts strate before you run your mouth. And seriously? I don’t see how i

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : black_mana via Audiogames-reflector
Re: Minefield concept demo so if he just codedd a small part of the game then gave to someone else to  code it, i want to understand, when he gave  it to bran, did  he said you can edit it, make it yours or something, and also, if you gave someone  to code for you you should credit him

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