Re: Pre-built Libaudioversse and Nightly Builds
Sheesh! If you are going to be so hostile about what was supposed to be constructive critisism, forget I said anything.FYI: I deleted my messages, I hope you are happy now.
URL: http://forum.audiogames.net/viewtopic.php?pid=238961#p238961
Re: Pre-built Libaudioversse and Nightly Builds
Sheesh! If you are going to be so hostile about what was supposed to be constructive critisism, forget I said anything.
URL: http://forum.audiogames.net/viewtopic.php?pid=238961#p238961
Re: Pre-built Libaudioversse and Nightly Builds
No one else in the programming world does that for you, and this community will be like 1% of my potential userbase. Synths are so far from my concern that I can't see them with a telescope. You also run into problems with case-sens
Re: Pre-built Libaudioversse and Nightly Builds
I do write for synthesisers when necessary to make sure the correct meaning gets across. For example, LibAudioVersse is far mor understandable than libaudioversse and all it took to acomplish that was to capitalize Lib, Audio, and Versse. No
Re: Pre-built Libaudioversse and Nightly Builds
@SneakWheels are just a Python package format. Install Python 2.7.10 or 3.5, and it also comes with the command pip. You can pip install the wheel file, or simply pip install libaudioverse directly and it'll handle the download fo
Re: Pre-built Libaudioversse and Nightly Builds
Could you have come up with something more meaningful that libaudioversse? You should hear what a screen reader does to it, it sounds like gibberish. I almost passed this thread by because the title initially meant nothing to me. It wasn
Re: Pre-built Libaudioversse and Nightly Builds
Could we get a guide on how to get set up with this and python to have a fully functioning environment? I myself haven't ever set up one before coming from BGT. I don't know what a wheel is or how to go about installing it into p
Re: Pre-built Libaudioversse and Nightly Builds
Hi, could you explain what does it specifically for? Is it something that anyone can pick up and do?
URL: http://forum.audiogames.net/viewtopic.php?pid=238868#p238868
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Audiogames-reflector
Re: Pre-built Libaudioversse and Nightly Builds
Because I hate writing web sites and need some demos that I haven't made yet, we still don't have a blog post, but the nightly link in post 1 (here) is now linked to the CI server and has been for a while.In addition, if you don&
Re: Pre-built Libaudioversse and Nightly Builds
Because I hate writing web sites and need some demos that I haven't made yet, we still don't have a blog post, but the nightly link in post 1 (here) is now linked to the CI server and has been for a while.In addition, if you don&
Re: Pre-built Libaudioversse and Nightly Builds
As of last night when it turned out that I was right and my domain name registrar is having a major bug, we also have a google group, here.You can subscribe directly by just e-mailing libaudioverse+subscr...@camlorn.net, which works even for
Re: Pre-built Libaudioversse and Nightly Builds
This represents literally years of effort which will directly benefit the entire Audio Gaming community. Thank you for your work on this.
URL: http://forum.audiogames.net/viewtopic.php?pid=233408#p233408
Pre-built Libaudioversse and Nightly Builds
I'm not announcing this generally via my blog and such for another week or so, but you can get a pre-built Libaudioverse zip here. I've gotten more than a couple inquiries on building, so I figured' I'd put this up.This pret
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