Re: Cyberpunk 2077 accessibility features?

2020-12-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Cyberpunk 2077 accessibility features? Hi.I'll highly recommend you to check out this amazing and surprisingly long accessibility review of the game:https://www.youtube.com/watch?v=uiwRgLumq1c URL: https://forum.audiogames.net/post/599587/#p599587 -- Audiogames-reflector ma

Re: Cyberpunk 2077 accessibility features?

2020-12-17 Thread AudioGames . net Forum — General Game Discussion : sightlessHorseman via Audiogames-reflector
Re: Cyberpunk 2077 accessibility features? Hmm well, given the state the game was released in anyway, no wonder that a bunch of accessibility features are not in the game.Greetings Moritz. URL: https://forum.audiogames.net/post/599558/#p599558 -- Audiogames-reflector mailing list

Re: Cyberpunk 2077 accessibility features?

2020-12-12 Thread AudioGames . net Forum — General Game Discussion : sightlessHorseman via Audiogames-reflector
Re: Cyberpunk 2077 accessibility features? Yeah I also discovered that one yesturday, quite underwhelming if I might say so.Greetings Moritz. URL: https://forum.audiogames.net/post/597868/#p597868 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Cyberpunk 2077 accessibility features?

2020-12-12 Thread AudioGames . net Forum — General Game Discussion : Katsu via Audiogames-reflector
Re: Cyberpunk 2077 accessibility features? https://support.cdprojektred.com/en/cyb … y-featuresThis is all there is to accessibility. URL: https://forum.audiogames.net/post/597863/#p597863 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Cyberpunk 2077 accessibility features?

2020-12-05 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector
Re: Cyberpunk 2077 accessibility features? yes, developing for multiple consoles whereas TLOU2 was only developed for the playstation so they were able to optimise for only 1 console. also, if they had to make speech for everything, imagine how big the game would be? afterall, TLOU2'

Re: Cyberpunk 2077 accessibility features?

2020-12-05 Thread AudioGames . net Forum — General Game Discussion : sightlessHorseman via Audiogames-reflector
Re: Cyberpunk 2077 accessibility features? Never in the first post have I said that I expect every tripple a game to be as accessible as tlou 2, at least that wasn't my intend. I was rather focusing on the fact that we only know of subtitles in cp2077 which sounded and still sounds r

Re: Cyberpunk 2077 accessibility features?

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Cyberpunk 2077 accessibility features? @8 is correct. If Tlou2 will have any effect whatsoever on a11y in games, it'll take at least 3-4 years to manifest on the AAA scene. For indi games it might happen in as little as a year, but patience is the name of the game at the moment.

Re: Cyberpunk 2077 accessibility features?

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : targor via Audiogames-reflector
Re: Cyberpunk 2077 accessibility features? I'm a bit confused. Post 1 sounds like you think now that TLOU 2 happened, every triple A title must have great accessibility features built-in. But it's clear that won't happen. We are still far away from accessibility being st

Re: Cyberpunk 2077 accessibility features?

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector
Re: Cyberpunk 2077 accessibility features? I hate to break it to you, but there will almost definitely be no accessibility features to speak of, besides what are expected.If there were, we would most certainly have heard about them.Let's also not forget that this game has be

Re: Cyberpunk 2077 accessibility features?

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : Berenion via Audiogames-reflector
Re: Cyberpunk 2077 accessibility features? Lets hope they'll add mod support sometime later, that could open some possible doors for us. Of corse only if there is enough to work with to begin with. URL: https://forum.audiogames.net/post/595299/#p595299 -- Audiogames-reflector ma

Re: Cyberpunk 2077 accessibility features?

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : Nuno via Audiogames-reflector
Re: Cyberpunk 2077 accessibility features? CDPR is known to make masterpieces, but the buggy ones sometimes lol. URL: https://forum.audiogames.net/post/595296/#p595296 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Cyberpunk 2077 accessibility features?

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Cyberpunk 2077 accessibility features? Making ambitious games can be a difficult endeavor, so in some cases there are bound to be some areas that are not as fleshed out or focused upon as others, at least initially. It might be a bit much to expect every game to be as ground breaking

Re: Cyberpunk 2077 accessibility features?

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : Nuno via Audiogames-reflector
Re: Cyberpunk 2077 accessibility features? Here in poland we havent heard anything on any gaming conferences sadly URL: https://forum.audiogames.net/post/595284/#p595284 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Cyberpunk 2077 accessibility features?

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : Berenion via Audiogames-reflector
Re: Cyberpunk 2077 accessibility features? An accessible CP would be the best thing ever, but unfortunately I don't think it will happen. I don't really have any news, but I wouldn't hold my breath. URL: https://forum.audiogames.net/post/595282/#p595282 -- Audio