Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I agree, Ethin. My only concern is your suggested shield idea. I agree that rockets should damage shields, but shields should not be able to limit the damage done by a rocket to the player at all. I think players should take

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! @RTR_Assassin, true. So that one won't be in. But I still think the other three should be in place. URL: http://forum.audiogames.net/viewtopic.php?pid=261855#p261855 ___ Audiogames

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Ethin wrote:I think it's time to crack down on cheaters. Cheaters still cheat because no one has managed to do something attiquit about it. The lag will never go away because it's BGT that's the backbone of the lag. Since no one

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! can someone tell me what the stored quad does? URL: http://forum.audiogames.net/viewtopic.php?pid=261850#p261850 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I think it's time to crack down on cheaters. Cheaters still cheat because no one has managed to do something attiquit about it. The lag will never go away because it's BGT that's the backbone of the lag. Since no one else

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Son Goku does the same thing. URL: http://forum.audiogames.net/viewtopic.php?pid=261844#p261844 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : Smoke-J via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! ran really good for a couple hours after the update but then it lagged out like crazy. and yeah I've seen Flattener with crazy amounts of health too, he is clearly using the lag to his advantage and cheating to use loads of items

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : animal metal via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! hello and all that. awesome game samno, I don't care about accounts really, i like it how it is right now... and the map is good how it is now i think. something else oh yeah lag... i only get that when i start jumpping other than

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Also something else I thought of. I keep coming across cheaters. When I use a stat pinger on them I see something like 60,000 HP with 300 shielded shots. I am wondering if something' that they're doing is causing the lag? I know

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Also something else I thought of. I keep coming across cheaters. When I use a stat pinger on them I see something like 60,000 HP with 300 shielded shots. I am wondering if something' that they're doing is causing the lag? I know

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Keba; I'm one of the people who is closer to his server and usually have a ping time of around 30 to 70. I get lag sometimes though it seems to have gone down over the last few days. I don't know if Sam's made improvements to help

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Keba; I'm one of the people who is closer to his server and usually have a ping time of around 30 to 70. I get lag sometimes though it seems to have gone down over the last few days. I don't know if Sam's made improvements to help

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : keba via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! hamada, yes, i'm serious. 4 to 600 is fine, actually. not super fast, but it's more then fine for playing these games. btw, that's the same ping rate i get in all games. so it's not anything slow or out of the ordinary.don't forget

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! hi all. the server crashed during a update. URL: http://forum.audiogames.net/viewtopic.php?pid=261802#p261802 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I can't connect to. URL: http://forum.audiogames.net/viewtopic.php?pid=261801#p261801 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : GarrettTurner via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! i can't connect to the server. Does anyone know why? URL: http://forum.audiogames.net/viewtopic.php?pid=261800#p261800 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : shuteye via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hi Sam, first things first, awesome game! I've gotten a few hours of enjoyment out of it thus far with more to come! My one gripe with the game mechanics however is the turning. The key bindings forcing you to use a shift q or e

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : hamada via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! keba wrote:hi, i'd not like to see the map size decrease, as that would make it too confined and easy to hunt down everybody. also, you need room to run away! ahaha. on top of that, sometimes it's a good thing to have lots

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : arqmeister via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Count me in as someone who also loves this game. Great job sam. Everyone has already mentioned the bugs thus far, just thought i'd pop in and say great work, and i hope to see the bugs ironed out over time. URL: http

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! But perhaps we can have an option to activate or deactivate ?It's easy for you, but it's more difficult for others. I think this game asks to represent the map when you fire and I have a hard to aim.Swamp works has almost the same

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net Forum — New releases room : keba via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! hi, i'd not like to see the map size decrease, as that would make it too confined and easy to hunt down everybody. also, you need room to run away! ahaha. on top of that, sometimes it's a good thing to have lots of distance around

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Weird, why have stored health as well then?Either way, removed it, also, guess that sound I thought was the rocket launcher was actually the air to air missiles from jets. URL: http://forum.audiogames.net/viewtopic.php?pid=261735

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : GarrettTurner via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I found a bug, it's really hard to pull off, but you can actually kill your own jet using jet missiles. URL: http://forum.audiogames.net/viewtopic.php?pid=261736#p261736

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I quite enjoy this game, even though it needs some work, which is understandable as it's still in the Beta stage of development.I think my favorite thing of all though is the distant weapon sounds, not only because it's such a great

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I quite enjoy this game, even though it needs some work, which is understandable as it's still in the Beta stage of development.I think my favorite thing of all though is the distant weapon sounds, not only because it's such a great

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! @145, poison drinks are meant to heal you. that is no accident. It might be misleading, though... I know I had to ask about it too. URL: http://forum.audiogames.net/viewtopic.php?pid=261734#p261734

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I quite enjoy this game, even though it needs some work, which is understandable as it's still in the Beta stage of development.I think my favorite thing of all though is the distant weapon sounds, not only because it's such a great

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I quite enjoy this game, even though it needs some work, which is understandable as it's still in the Beta stage of development.I think my favorite thing of all though is the distant weapon sounds, not only because it's such a great

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I quite enjoy this game, even though it needs some work, which is understandable as it's still in the Beta stage of development.I think my favorite thing of all though is the distant weapon sounds, not only because it's such a great

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I quite enjoy this game, even though it needs some work, which is understandable as it's still in the Beta stage of development.I think my favorite thing of all though is the distant weapon sounds, not only because it's such a great

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I quite enjoy this game, even though it needs some work, which is understandable as it's still in the Beta stage of development.I think my favorite thing of all though is the distant weapon sounds, not only because it's such a great

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I quite enjoy this game, even though it needs some work, which is understandable as it's still in the Beta stage of development.I think my favorite thing of all though is the distant weapon sounds, not only because it's such a great

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I quite enjoy this game, even though it needs some work, which is understandable as it's still in the Beta stage of development.I think my favorite thing of all though is the distant weapon sounds, not only because it's such a great

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! the item grabber is a bit loud. could you lower it? URL: http://forum.audiogames.net/viewtopic.php?pid=261727#p261727 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : ulisesmonge40 via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hi.Answering to your question, to set a robot you need to get one from the grown, and press tab until you hear for example: Robot. 1. then, you can press enter to launch it. When you set a robot, you do not are able to move until

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! agree with the post above, for example how much people you can kill before you get killed by someone URL: http://forum.audiogames.net/viewtopic.php?pid=261708#p261708 ___ Audiogames

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Please, why this voice chat doesn't working? What was happened? It stopped working, when I say something, I heard nothing, after release a v key. URL: http://forum.audiogames.net/viewtopic.php?pid=261688#p261688

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! What? removing if I don't talk that way? URL: http://forum.audiogames.net/viewtopic.php?pid=261655#p261655 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : marro via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! And what about the afk spam? URL: http://forum.audiogames.net/viewtopic.php?pid=261647#p261647 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hey sam, I strongly advise removing voice chat. Basically what you can do is hold down v for a time, then spam the enter key on items. Only for testing purpices I tried this and got 3000 health and 300 shielded shots that way. URL

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Keba, 400 is quite a delay for a lot of people, and 600 would make the game nearly unplayable if you want to get kills. I'd definitely consider 600 to be lag. URL: http://forum.audiogames.net/viewtopic.php?pid=261638#p261638

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! It should be bettr if we could register your email when you create a accounte URL: http://forum.audiogames.net/viewtopic.php?pid=261634#p261634 ___ Audiogames-reflector mailing list

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I like the account idea URL: http://forum.audiogames.net/viewtopic.php?pid=261633#p261633 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! @117, Sam got it from a friend (who I'm not going to name) who, coincidentally, is the only person with access to that server. URL: http://forum.audiogames.net/viewtopic.php?pid=261628#p261628

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : hamada via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hi keba, I'm sure the problem is not my connection; yeah, there are some players have a connection problems really, but me my net is fine, the server of red spot I guess it is the same in STW, so could you tell me why my ping

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : hamada via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hi keba, I'm sure the problem is not my connection; yeah, there are some players have a connection problems really, but me my net is fine, the server of red spot I guess it is the same in STW, so could you tell me why my ping

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : hamada via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hi keba, I'm sure the problem is not my connection; yeah, there are some players have a connection problems really, but me my net is fine, the server of red spot I guess it is the same in STW, so could you tell me why my ping

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : keba via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! ok, i'd just like to chip in on the lag thing. and for sam's sake, it's on his side. sorry guys, but i've spent hours on the game, and very, very few times, have i lagged much more then 600 ms. usually it's somewhere between 200

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : GarrettTurner via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! for me, the lag isn't much. There are the times when it gets laggey, but not much for me. I use mobile data almost 100 % of the time, and theirs not much problem. URL: http://forum.audiogames.net/viewtopic.php?pid=261609#p261609

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! i appreciate  all your doing sam. is it possible to turn the jet if your in neutral? also could we drive the robots? URL: http://forum.audiogames.net/viewtopic.php?pid=261598#p261598

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : Sam_Tupy via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hi guys. So, I know theres been a lot of complaints about lag lag lag lag lag lag lag and let's just keep spamming the lag for the next 10 minutes because it's totally gonna fix the problem just by saying lag lag lag lag lag lag. 3

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : hamada via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Well Sam can just include an option wich turn those horns on, or off and it wil be fine like the flairs in STW, but I guess he is trying to work in a beter thing like the lag, and the horns are easy to find for them a solution

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : hamada via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hay dude you're using a pc, and a system: cheating always can be found even if STW was with an other lenguige or not, the cheat wil stay.Tell me! you know Swamp, and you know also it's coded with Python, but why the dev made

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : hamada via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Well Sam can just include an option wich turn those horms on, or off and it wil be fine like the flairs in STW, but I guess he is trying to work in a beter thing like the lag, and the horms are easy to find for them a solution

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! hi!you have a point but the fact is still that bgt is not the best language to code in because there is so many buggs in the language. all buggs are not only in the code. it's not only the code's fault that cheaters can cheat, also

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : hamada via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hay dude you're using a pc, and a system: cheating always can be found even if STW was with an other lenguige or not, the cheat wil stay.Tell me! you know Swamp, and you know also it's coded with Python, but why the dev made

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : hamada via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hello, Good work so far Sam; it is a perfect thing for me because it's stil a beta v, and nothing is alright yet, but hopefully they wil be soon.First, about writing the game with an other lenguige: saying this is easy, but doing

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! hi! @post 101yeah if you stepp on your own mine it will explode, the difrense between grenades and pybombs is that after you throw a pybomb and it land it will take 3 seconds for it to explode and it have more damage

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : Smoke-J via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! hey Sam,The game is cool, it is fun to play, and I enjoy it. well I would but right now it isn't possible to play and have fun. there are so many lag issues with the game right now it is unplayable. it is a fun game, but that pretty

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! hi@post 100yeah, i think you are right, also if he rewrite the game in an other language   it will be harder to cheat. i suggest you to write in python or something like that sam. or try to fix the lagg how much as you can.@post

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hey there Sam. Thanks for doing some work on the jets. One other thing I noticed is that they're quite loud, and they don't seem to respect the volume of the game that you have set. You also can't change the volume of the game while

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hey there Sam. Thanks for doing some work on the jets. One other thing I noticed is that they're quite loud, and they don't seem to respect the volume of the game that you have set. You also can't change the volume of the game while

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! hi, can just agree with smoke, just plaied redspot and the server lagged out, but in stw the lagg is better now i think, that jumping issue is fixed if i'm not rong.also the horn are lagging the server when people spamming them

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! will their be a huge update soon? URL: http://forum.audiogames.net/viewtopic.php?pid=261523#p261523 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I'm having a lot of lag on this thing. when it isn't lagging I can have a normal fast ping of 200 ms usually, but when ti is, it just stops working, sometimes for more than 30 seconds, it's imposible to play. Rockets are nearly

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! meh, I already try to jump and try to avoid it, and blathink my connection is very slow...yeah, you right, though, rockets is rockets, haha URL: http://forum.audiogames.net/viewtopic.php?pid=261488#p261488

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! It's extremely easy to dodge rockets when things are working as they should. The problem starts when the server has lag spikes. This makes it considerably more difficult. I'm guessing it would also be hardest for people to dodge who

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! It's extremely easy to dodge rockets when things are working as they should. The problem starts when the server has lag spikes. This makes it considerably more difficult. I'm guessing it would also be hardest for people to dodge who

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! It's extremely easy to dodge rockets when things are working as they should. The problem starts when the server has lag spikes. This makes it considerably more difficult. I'm guessing it would also be hardest for people to dodge who

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! It's extremely easy to dodge rockets when things are working as they should. The problem starts when the server has lag spikes. This makes it conserably more difficult. I'm guessing it would also be hardest for people to dodge who

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : Mohamed the weirdo via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! A slight bug I found, for some reason the draw sound for weapons is panning. URL: http://forum.audiogames.net/viewtopic.php?pid=261477#p261477 ___ Audiogames-reflector mailing list

Re: Redspot, blood and paril. First public beta released!

2016-05-24 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! uh dude, didn't you saw how over power the rocket is? , that's why we   complain about it...yes, I can dodge it sometime, but well, I think that's  because i'm lucky that time, URL: http://forum.audiogames.net/viewtopic.php?pid

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! hey folks, can you stope crying about the rockets? please? i, just, can dodge, fine.Sam, thanks for that cool fps.Folks, don't be lost! please! it's only, a beta! URL: http://forum.audiogames.net/viewtopic.php?pid=261461#p261461

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! [[wow]], another game to try? sounds awesome! will download it now! URL: http://forum.audiogames.net/viewtopic.php?pid=261457#p261457 ___ Audiogames-reflector mailing list Audiogames

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! don't think so. your gonna have to get it from the first page. URL: http://forum.audiogames.net/viewtopic.php?pid=261450#p261450 ___ Audiogames-reflector mailing list Audiogames

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : bobbleheadmastr via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Does redspot have an updater URL: http://forum.audiogames.net/viewtopic.php?pid=261449#p261449 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : Sam_Tupy via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Also stat pinggers can be a very useful item. Basicly, aim at someone even if there like 200 feet away, and fire it. You will then be able to if it hits, see the stats of the player you wanna fight. So therefor you know how

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : Sam_Tupy via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! So making a quick update to kill a couple of the biggest issues. Your suggestions sill be listened to, but by far, the biggest turn off scemes to be the background sounds. They are no directional, and much quieter at least if your

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : Merin via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! If you hear a rocket coming at you from, say, left, jump and hold up, twice.  that usualy does it. URL: http://forum.audiogames.net/viewtopic.php?pid=261437#p261437 ___ Audiogames

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : Smoke-J via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! yeah, my biggest game play complaint is the rockets too. they are so overpowered with the combo of major damage and auto aiming. i've been told different ways to avoid them, tried all the ways, and none of them work. having a weapon

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Another thing to add is a ducking and dodging system, which I wrote in the suggestions log. This would help duck incoming shots, which would be faster than having to constantly jump. I also agree about the aiming needing to be fixed

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : bobbleheadmastr via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! The rockets are ridiculous I can't avoid them a URL: http://forum.audiogames.net/viewtopic.php?pid=261432#p261432 ___ Audiogames-reflector mailing list

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Can not get how to avoid rockets URL: http://forum.audiogames.net/viewtopic.php?pid=261431#p261431 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : Merin via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! The game is really, really, fun.  A couple things that drive me nuts about it, though:1.  I don't care who killed who, especially since, when I press P, I lose sight of who I was following because 4 people died.  I want to turn

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : bobbleheadmastr via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Well done Sam you just made my new favorite game URL: http://forum.audiogames.net/viewtopic.php?pid=261419#p261419 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Would it be possible to add a robot that we can pilot? URL: http://forum.audiogames.net/viewtopic.php?pid=261418#p261418 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hello,Can you please add a speech interrupt feature as well? I cannot track players with sleep mode because other notifications get in the way. URL: http://forum.audiogames.net/viewtopic.php?pid=261416#p261416

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : pitermach via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Having spent some time with the game, I enjoy it more than I thought I would. That being said some things could definitely be improved.Since a lot of what I think was already said here, I'll just say that, the distant battle sounds

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! can someone tell me how to aim at people when i'm in the jet? URL: http://forum.audiogames.net/viewtopic.php?pid=261414#p261414 ___ Audiogames-reflector mailing list Audiogames

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hi.Well, I guess he will definately work on those sugestions, please keep in mind that this is still an open beta version, it's the first open beta, so changes will come in the future, I am sure of that. URL: http

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Well Sam, looks like you've got some work ahead of you.  Work on the suggestions put here, and I'll try this game out.  Especially Smoke's suggestions as they all sound really good.  Good luck. URL: http://forum.audiogames.net

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hello, for starters:Please read the guide in the articles room. It's really going to help, don't forget to clikc thumbs up when you read it because the guy did a good job describing the weapons and stuff. As other people have said

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! can someone explain how the jet works? does it go in the direction i turn? URL: http://forum.audiogames.net/viewtopic.php?pid=261400#p261400 ___ Audiogames-reflector mailing list

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Since everyone's talking about the sounds, I'd like to give my thoughts. Like some other people have said, if they were directional it would make a huge difference. It would be cool to hear fire and explosions off in the sitance

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! shouldn't their be something where it helps you find the bridge and other places on the map? URL: http://forum.audiogames.net/viewtopic.php?pid=261395#p261395 ___ Audiogames

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : GarrettTurner via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! i've found a bug. I was on afk, a claymore exploded, and i lost health. I honestly don't mind the map wide sounds, but some sounds need to be explained for new people and stuff. I, still, can't figure out one map wide sound. Yes

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : Smoke-J via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Been playing since it came out like everyone else and yeah I have a few thoughts too.1. the game is extremely verbose. I would really like a way to turn off all the messages about someone getting killed. it's too much I don't need

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hi.So, after playing the game for an hour or so, I will throw my thoughts out here.The thing with the sounds, well, we have that already, but I also will suggest that they should be directional and should change in volume

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hey there Sam.  I'm really liking the game so far. I wanted to mention a few bugs I've noticed.1. While in a jet, you can't jump to the beginning or end of the chat buffers.2. While in a jet, you can go AFK and still control it.3

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hey there Sam.  I'm really liking the game so far. I wanted to mention a few bugs I've noticed.1. While in a jet, you can't jump to the beginning or end of the chat buffers.2. While in a jet, you can go AFK and still control it.3

<    5   6   7   8   9   10   11   >