Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2020-07-20 Thread AudioGames . net Forum — Developers room : manamon_player via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) not sure but i'll may try URL: https://forum.audiogames.net/post/554057/#p554057 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2020-07-20 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) Can you post a link? URL: https://forum.audiogames.net/post/554044/#p554044 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2020-07-19 Thread AudioGames . net Forum — Developers room : manamon_player via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) yes I have the bgt2py URL: https://forum.audiogames.net/post/554010/#p554010 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2020-07-19 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) Sorry for the revival, but does anyone have these scripts still? Mainly BGT2PY, as it doesn't seem to be in the github repo that Carter has. URL: https://forum.audiogames.net/post/553938/#p553938 -- Audiogames

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2020-04-10 Thread AudioGames . net Forum — Developers room : manamon_player via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) is this key config have readme? URL: https://forum.audiogames.net/post/518058/#p518058 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2020-04-09 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) Hi. Your second link doesn't wwork either. Ratz. URL: https://forum.audiogames.net/post/517697/#p517697 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2020-04-09 Thread AudioGames . net Forum — Developers room : manamon_player via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) thanks a lot, can you please provide example key config.cfg or whatever it is?can I for example use this config on every game?also third question is, example of how to use it in a game please, for example I have

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2020-04-09 Thread AudioGames . net Forum — Developers room : manamon_player via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) thanks a lot, can you please provide example key config.cfg or whatever it is?can I for example use this config on every game?also third question is, example of how to use it in a game please, for example I have

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2020-04-09 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) https://www.sendspace.com/file/7k04cwMaybe I can convince Google Drive to play nice with this one for a more permanent link. ... Wait, I was going to put it on Github, wasn't I? I knew I forgot something when

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2020-04-09 Thread AudioGames . net Forum — Developers room : manamon_player via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) broken links URL: https://forum.audiogames.net/post/517626/#p517626 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-17 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) What dictionary stuff are you referring to? If you mean the dictionaries in fobj and group3d, those are just in case a game wants to add properties without making a subclass. Ex, terrain, friction, elasticity, etc

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-16 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) @Cae,Looking at this code to see if I can understand the collision detection you have, to get an idea of how to do it.  What is all the dictionary stuff for?  Why would I need the dictionary for math stuff?  I doubt I

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-11 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) The problem is a logistical one. If I have one function per vector, ghow do I make sure that they all get called?  Once a function calls another, it is exited, if I remember correctly.  So, it's not like I can just

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-11 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) The problem is a logistical one. If I have one function per vector, ghow do I make sure that they all get called?  Once a function calls another, it is exited, if I remember correctly.  So, it's not like I can just

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-11 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) The problem is a logistical one. If I have one function per vector, ghow do I make sure that they all get called?  Once a function calls another, it is exited, if I remember correctly.  So, it's not like I can just

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-10 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) Yeah, everything in math would be global. In that case, you'd either need a function for each vector, or to use some data structure to store multiples, like a dictionary or an array. Multiple functions would probably

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-10 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) Yeah, I know that part.  But math isn't a class in this case.  I didn't think making it a class was necessary, but I always could in the future.  I've got a math.bgt file, and all of the vectors and mathematical

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-10 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) Yeah, I know that part.  But math isn't a class in this case.  I've got a math.bgt file, and all of the vectors and mathematical calculations are stored there, so that I don't have math in 50 different places in my

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-10 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) If the function is a method of the ball class, for example, it can change the variables associated with that ball, without having to return everything. If it's a global function changing global variables, the same

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-10 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) The problem that I can't figure out how to get around is that if I am not mistaken, a function to return vectors can only return one value.  So in other words, I can't return 5 or 6 vectors, I don't think.  So, using

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-10 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) The problem that I can't figure out how to get around is that if I am not mistaken, a function to return vectors can only return one value.  So in other words, I can't return 5 or 6 vectors, I don't think.  So, using

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-10 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) The vectors are assigned only once, with the values that exist at the time. They have to be updated whenever something changes. So long as the function is in the same scope as the vectors you want to change, you can

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-09 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) A couple of things.  So, this is exactly what he said:In spherical coordinates, we can describe a vector by specifying the following components:• r which is the distance from the origin to the point• θ which

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-09 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) A couple of things.  So, this is exactly what he said:In spherical coordinates, we can describe a vector by specifying the following components:• r which is the distance from the origin to the point• θ which

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-09 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) A couple of things.  So, this is exactly what he said:In spherical coordinates, we can describe a vector by specifying the following components:• r which is the distance from the origin to the point• θ which

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-09 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) Now I'm confused. I want to think I've seen that arrangement of phi somewhere, but the sin theta for x has me baffled.For triangles, sin = opposite / hypotenuse, and cos = adjacent / hypotenuse. If you're in the x/y

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-08 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) Ok, now I am confused.  According to someone I talked to who is in physics, it's actually:x = r * sin θ * cos φy = r * sin θ * sin φz = r * cos φRe normalization, yeah, surprised that there's not a method.  Wouldn't

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-08 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) Ok, now I am confused.  According to someone I talked to who is in physics, it's actually:x = r * sin θ * cos φy = r * sin θ * sin φz = r * cos φRe normalization, yeah, surprised that there's not a method.  Wouldn't

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-08 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) Ok, now I am confused.  According to someone I talked to who is in physics, it's actually:x = r * sin θ * cos φy = r * sin θ * sin φz = r * cos φRe normalization, yeah, surprised that there's not a method.  Wouldn't

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-08 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) Ok, now I am confused.  According to someone I talked to who is in physics, it's actually:x = r * sin θ * cos φy = r * sin θ * sin φz = r * cos φRe normalization, yeah, surprised that there's not a method.  Wouldn't

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-08 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) Yeah, surprised that there's not a normalization method.  Wouldn't this do it?vector normalize(vector@ u){u.length() /= u.length();}That way you could call it wherever:u.normalize(whatever vector you please) URL

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-08 Thread AudioGames . net Forum — Developers room : mahdi-abedi via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) grate update! keep it up! continu! URL: https://forum.audiogames.net/post/410519/#p410519 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-08 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) If you're referring to the sin / cos arrays in math.bgt, those were an attempt at optimizing for speed. It turned out, after testing, that this was somehow slower than the built-in functions, I think because CPUs

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-08 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) If you're referring to the sin / cos arrays in math.bgt, those were an attempt at optimizing for speed. It turned out, after testing, that this was somehow slower than the built-in functions, I think because CPUs

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-02-08 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) @Cae,I've got a couple of questions about your math code.  First, are you using theta as the angle of elevation in the code, or are you using theta to represent degrees as degrees?  ?  From what I understand, unless I

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-01-28 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) I forgot there were two O_O Here's 3dio:https://www.sendspace.com/file/4fki6nWhich I believe has some bugs that made it through testing without manifesting, even though that doesn't make sense. If anything weird

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-01-28 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) I forgot there were two O_O Here's 3dio:https://www.sendspace.com/file/4fki6n URL: https://forum.audiogames.net/post/408012/#p408012 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-01-28 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) That worked.  Thanks.  Includes 2018.zip is what it shows.  Although I do not see any file call 3dio after extraction of the zip file, so not sure whether there's a second set of files, and the link above for dropbox

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-01-28 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) That worked.  Thanks.  Includes 2018.zip is what it shows.  Although I do not see any file call 3dio, so not sure whether there's a second set of files, and the link above for dropbox says "error 429,"

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-01-28 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) That worked.  Thanks.  Although I do not see any file call 3dio, so not sure whether there's a second set of files, and the link above for dropbox says "error 429," too many requests.  Fucking Dropbox and th

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-01-28 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) That worked.  Thanks. URL: https://forum.audiogames.net/post/407995/#p407995 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-01-27 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) I'm going to go ahead and paste the most recent version of keyconfig from my Dropbox. I forget what all changed, but I think this version handles modifiers better, and might have fixed some bugs that would cause

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-01-27 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) What is this I don't even... How about this?https://www.sendspace.com/file/6cep1m URL: https://forum.audiogames.net/post/407885/#p407885 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-01-27 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) Nope.  Error 404 when going to that link in post 9. URL: https://forum.audiogames.net/post/407850/#p407850 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-01-27 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) Since my explanation regarding keyconfig didn't survive the forum rollback:- If you use a global keyconfig, it needs to be a handle. Apparently, the need for initializing the key dictionary doesn't work in global

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-01-27 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) Hopefully this is the right one:https://www.dropbox.com/s/bg42b9ssgyejp … 8.zip?dl=0Some minor changes have been made since this was last updated, but uploading them has proven strenuous. URL: https

Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)

2019-01-26 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Updated includes for BGT (includes bgt2py and 1st person sound pool) When trying to download, I get an error.  The file appears to be gone.  Can you fix, please? URL: https://forum.audiogames.net/post/407693/#p407693 -- Audiogames-reflector mailing list Audiogames-reflector