Re: What's Your Favourite Text Editors?

2020-09-02 Thread AudioGames . net Forum — Off-topic room : Rastislav Kish via Audiogames-reflector
Re: What's Your Favourite Text Editors? Hi there,@5: hmm, a bit basic right?Try out Vim. Hate me later. Vim can actually do most likely anything that one could possibly imagine. Supporting about 7 working modes, it is designed for keyboard efficiency and high adjustability.Even though its

Re: Manamon 2 tournament!

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Manamon 2 tournament! Sorry for off-topic. But there is a manamon skype group? Could you please PM me the link to it, if you don't want to share it publicly? URL: https://forum.audiogames.net/post/566452/#p566452 -- Audiogames-reflector mailing list

Re: Manamon 2 tournament!

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Manamon 2 tournament! Sorry for off-topic. But there is a manamon skype group? Could you please PM me the link to it, if you want to share it publicly? URL: https://forum.audiogames.net/post/566452/#p566452 -- Audiogames-reflector mailing list

Re: fully accessible small rpg on Itch, Dungeon of Reminiscence

2020-09-02 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: fully accessible small rpg on Itch, Dungeon of Reminiscence Any way to lower the music volume? URL: https://forum.audiogames.net/post/566451/#p566451 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I'm looking for a good pare of earbuds.

2020-09-02 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: I'm looking for a good pare of earbuds. Wired or wireless.  And how do you feel about neck bands? URL: https://forum.audiogames.net/post/566455/#p566455 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Good, moderate to low priced controller that works with Windows?

2020-09-02 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Good, moderate to low priced controller that works with Windows? You would have to map the sticks using an external program like JoyToKey. You could do it one of two ways. Make it map the stick to the turn keys - the shitty solution. Or make them map to the mouse - the awesome

Re: level 36 in blindfold racer is unbeatable

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector
Re: level 36 in blindfold racer is unbeatable At least you got your answer...  :-) URL: https://forum.audiogames.net/post/566479/#p566479 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Radegast and Accessibility Discussion

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : heartssong via Audiogames-reflector
Re: Radegast and Accessibility Discussion The 3D scene viewer is for sighted users only and has not been further developed by Cinder Roxley, the current Radegast developer. This is because there are plenty of viewers out there for sighted users. With that being said, it is not meant to be

Re: I'm looking for a good pare of earbuds.

2020-09-02 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: I'm looking for a good pare of earbuds. I don't think I'd like a neck band, I was hoping for whireless but if they're ear buds I'd be worried i'd drop one and lose it so, I honestly don't know. URL: https://forum.audiogames.net/post/566501/#p566501 -- Audiogames-reflector mailing

Re: The Synthizer Thread

2020-09-02 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: The Synthizer Thread yes camlorn. even i am using 64bit. and i am using 32bit python. before i used 64bit before but i thought that many of themhave 64bit. but i thought why should we leave some of them who got windows 32bit. he must also experience all technology and software. that's

Re: The Synthizer Thread

2020-09-02 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: The Synthizer Thread yes camlorn. even i am using 64bit. and i am using 32bit python. before i used 64bit before but i thought that many of themhave 64bit. but i thought why should we leave some of them who got windows 32bit. he must also experience all technology and software. that's

Re: The Vale (final?) Demo

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : thggamer via Audiogames-reflector
Re: The Vale (final?) Demo I managed to run the game by replacing xinputinterface64.dll by the xinputinterface.dll from Code 7 and renaming it. Maybe this works for someone. URL: https://forum.audiogames.net/post/566453/#p566453 -- Audiogames-reflector mailing list

Re: Letting the computer plays itself in Psycho Strike

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : manamon_player via Audiogames-reflector
Re: Letting the computer plays itself in Psycho Strike at5thats totaly rong, I did it in two days URL: https://forum.audiogames.net/post/566459/#p566459 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: starmourn, space/ground mud

2020-09-02 Thread AudioGames . net Forum — New releases room : lml5280 via Audiogames-reflector
Re: starmourn, space/ground mud Ok, I decided to give this game a try.I really didn't know what any of the classes are so just picked one at random.In the intro bit, I chose the option to get a new starship and that's where I've started having problems.I was being taught to fly the ship

Re: Select servers, not secure?

2020-09-02 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Select servers, not secure? Select servers are fine.  You probably want to use something easier like gevent or asyncio because select is kind of a pain to deal with, but in terms of security you will have much bigger problems than whether or not select is secure, and in so far as I'm

Re: Build to Survive, version 5.0.5

2020-09-02 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Build to Survive, version 5.0.5 if i had a way to give 100 thumbsups to 780, defenetly i would. URL: https://forum.audiogames.net/post/566474/#p566474 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: What's Your Favourite Text Editors?

2020-09-02 Thread AudioGames . net Forum — Off-topic room : bhanuponguru via Audiogames-reflector
Re: What's Your Favourite Text Editors? i just personally use notepad2 for all of my work. URL: https://forum.audiogames.net/post/566481/#p566481 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: fully accessible small rpg on Itch, Dungeon of Reminiscence

2020-09-02 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: fully accessible small rpg on Itch, Dungeon of Reminiscence hm, interesting, is the accessible version still loud? It's all wav files, so you can do this through a sound editor. I do agree though being able to lower in-game would be better. URL:

Re: a small concern about the public record of disciplinary action

2020-09-02 Thread AudioGames . net Forum — Site and forum feedback : Simter via Audiogames-reflector
Re: a small concern about the public record of disciplinary action O again this overwhelming info. Deathstar is banned for a year by way of the community failure clause, for posts in this topic. Wait, o may, didn't she have only 2 warnings? I don't have a time to count it right now since i

Re: Build to Survive, version 5.0.5

2020-09-02 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Build to Survive, version 5.0.5 Sorry, Omer, but Pun-Marma seems to be against that. Lol! URL: https://forum.audiogames.net/post/566518/#p566518 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: espeak on redmi note 9s?

2020-09-02 Thread AudioGames . net Forum — Off-topic room : Karlitos via Audiogames-reflector
Re: espeak on redmi note 9s? Try to open app first than set it as your primary tts engine URL: https://forum.audiogames.net/post/566450/#p566450 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The Vale (final?) Demo

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: The Vale (final?) Demo @ExodusI'm not trying to invalidate your criticism, I thought I made that clear when I said that I don't mind if you have a problem with the game personally, and I actually do see the worth in some of your arguments.  No I'm calling your post, and most others you

Re: Letting the computer plays itself in Psycho Strike

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : Wilson via Audiogames-reflector
Re: Letting the computer plays itself in Psycho Strike Greetings @ 1, you unlock that after you play for a munth in game time. Know what I mean? Edit: Here is an example.I started to play today, at 8:52 PM on Wednesday, September 2, 2020. I should be able to let computer do its things

Re: Letting the computer plays itself in Psycho Strike

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : Wilson via Audiogames-reflector
Re: Letting the computer plays itself in Psycho Strike @6, did you notiss the word in game time on the post, the time where you press t and y to chek, not your classic nvda f12 or what have you. URL: https://forum.audiogames.net/post/566460/#p566460 -- Audiogames-reflector mailing

Select servers, not secure?

2020-09-02 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
Select servers, not secure? Hi. So I've heard about select servers in Python, which I believe you need for making it a multi-client server. However, I have also heard that they're non-secure. If not, how can I secure my select servers, and if they are actually secure, well, yay then!

Making a speech synthesizer

2020-09-02 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Making a speech synthesizer Hello.I would like to talk about a very relevant topic.There are speech synthesizers. Look, how many English synthesizers there are. Lots of.We have recently created a new Russian synthesizer for RHVoice.Of course, it's useful and necessary, but unfortunately,

Re: Letting the computer plays itself in Psycho Strike

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: Letting the computer plays itself in Psycho Strike Exactly. The correct way is to play for a month, in game, so you didn't miss it. I'm actually surprised you  got to 100 without unlocking it, though you probably never let the game not do anything while your health recovers and just

Re: a small concern about the public record of disciplinary action

2020-09-02 Thread AudioGames . net Forum — Site and forum feedback : omer via Audiogames-reflector
Re: a small concern about the public record of disciplinary action man i really have no comment for you URL: https://forum.audiogames.net/post/566496/#p566496 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a small concern about the public record of disciplinary action

2020-09-02 Thread AudioGames . net Forum — Site and forum feedback : nidza07 via Audiogames-reflector
Re: a small concern about the public record of disciplinary action Lol, you're bored, that's all. Go do something more productive, because your posts seem fishy. I literally can't believe you complained about linking to page 1. What's next, complain that the exact post numbers aren't

Re: problem with sound in reaper

2020-09-02 Thread AudioGames . net Forum — Off-topic room : Remi via Audiogames-reflector
Re: problem with sound in reaper hi.@2, the thing is, it worked find the day before, next day, it just stopped working. and it said play when I hit space once URL: https://forum.audiogames.net/post/566503/#p566503 -- Audiogames-reflector mailing list

Re: Radegast and Accessibility Discussion

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : heartssong via Audiogames-reflector
Re: Radegast and Accessibility Discussion ThatBlindChemist wrote:I tried SL years ago, and just couldn't get into it. Granted, I didn't give it as much of a chance as I probably could have. I love worlds like Alter Aeon because you get all the information you need from in-game sounds and

Re: Radegast and Accessibility Discussion

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: Radegast and Accessibility Discussion So like, I remember trying this years ago and it seemed... clunky at best, and boarderline unusable at worst. Where should I go when logging in? Would love to gget back into this. URL: https://forum.audiogames.net/post/566508/#p566508 --

Re: fully accessible small rpg on Itch, Dungeon of Reminiscence

2020-09-02 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: fully accessible small rpg on Itch, Dungeon of Reminiscence Sweet I'll check this out URL: https://forum.audiogames.net/post/566449/#p566449 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Question regarding shadow rine

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : mara via Audiogames-reflector
Re: Question regarding shadow rine I also noticed that everyone addresses the hero differently.I know for sure that the word aria uses means brave. I don't know what kisama means though. Even google translator has no clue on this word. URL:

Re: Letting the computer plays itself in Psycho Strike

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : Wilson via Audiogames-reflector
Re: Letting the computer plays itself in Psycho Strike @6, did you notiss the word in game time on the post, the time where you press t and y to chek, not your classic nvda f12 or what have you. URL: https://forum.audiogames.net/post/566460/#p566460 -- Audiogames-reflector mailing

Re: What's Your Favourite Text Editors?

2020-09-02 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: What's Your Favourite Text Editors? @2 Vs code is not a text editorI always keep coming back to Jarte. It does just what I need it to do and doesn't get in the way. It starts up quickly and because of these things, I find myself using it whenever I need to write more than a paragraph.

Re: Three dimensional (Your World) (Public Beta)

2020-09-02 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector
Re: Three dimensional (Your World) (Public Beta) Its weird too, because even the players, trying to talk to him, gives no response. It's almost like he doesn't exist. Pm's, nothing. Chats, nothing. Tweets, nothing. Skype, even nothing. And according to his status, it says this connection

Re: Good, moderate to low priced controller that works with Windows?

2020-09-02 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Good, moderate to low priced controller that works with Windows? Mapping the mouse in Joy2Key is a pita, especially with NVDA. It's on a separate tab in the config box (where you map keys to buttons), but pressing anything in that box maps it. And it's been like 8 years and I don't

Re: fully accessible small rpg on Itch, Dungeon of Reminiscence

2020-09-02 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: fully accessible small rpg on Itch, Dungeon of Reminiscence I wonder if there is a mistake in my terminal somewhere. The text reads fine when I go through it with NVDA screen review, but when it's written to the terminal automatically, it's spoken in a really choppy way. l ike t his, s

Re: Radegast and Accessibility Discussion

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : heartssong via Audiogames-reflector
Re: Radegast and Accessibility Discussion Nocturnus wrote:Sadly, I think the fact is that if we're blind in real life, we're gonna stay blind in a virtual one unless someone manages to interpret site in a radically different way, and I don't see that happening anytime soon.  It'd be like

Re: slay the spire now accessible!

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : Wensber via Audiogames-reflector
Re: slay the spire now accessible! @mojsiorThe most recent log file is called SlayTheSpire.log in sendToDevs/logs. URL: https://forum.audiogames.net/post/566514/#p566514 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Radegast and Accessibility Discussion

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : heartssong via Audiogames-reflector
Re: Radegast and Accessibility Discussion devinprater wrote:So, I'm on the Virtual Ability Island right now, and, yeah, it still seems limiting to me. I mean, there's a sign here, but how do I read it? There's a teleport to training centers, but walking to it does nothing that I can tell.

Re: Restricted/new users: introduce yourself!

2020-09-02 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : sethgamer via Audiogames-reflector
Re: Restricted/new users: introduce yourself! hello there! my name is seth. I love to play games, talk to people, and do many other things. just throwing this out here so people know who I am. URL: https://forum.audiogames.net/post/566519/#p566519 -- Audiogames-reflector mailing list

Re: a small concern about the public record of disciplinary action

2020-09-02 Thread AudioGames . net Forum — Site and forum feedback : jack via Audiogames-reflector
Re: a small concern about the public record of disciplinary action Moderation:Supremekiller: I"m issuing you a quick caution.Does Simter have a bad track-record? Sure. But did he directly orchestra the Techgirl shenanigans ? No, at least not for sure. If you however have irrefutable proof

Re: The Synthizer Thread

2020-09-02 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: The Synthizer Thread @184Ah, interesting, not even C++.  In that case I can't help much, but you're right that it should just work. However given that Rust is a little bit the wild west w.r.t. C/C++ dependencies at the best of times, I'm not surprised it's breakable.  If this isn't a

Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-09-02 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma Are you being too hard on them? Light training and frequent rests (as in, let them sleep when you get down to "Looks fine" instead of "a little tired"), and giving it food it likes, as well as playing with it every now

Re: Radegast and Accessibility Discussion

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : cinder via Audiogames-reflector
Re: Radegast and Accessibility Discussion Exodus wrote:First of all... the 3D scene viewer (AKA the mode that every other second life viewer starts up in by default)It's missing support for lots of things for starters:The 3D view is and has always been considered an experimental feature.

Re: Build to Survive, version 5.0.5

2020-09-02 Thread AudioGames . net Forum — New releases room : jimmy69 via Audiogames-reflector
Re: Build to Survive, version 5.0.5 Yes but then players could indiscriminately get around the map and ambush people completely unfairly URL: https://forum.audiogames.net/post/566708/#p566708 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The Sun Realms Universe (Text To Speech Series)

2020-09-02 Thread AudioGames . net Forum — Off-topic room : queenslight via Audiogames-reflector
Re: The Sun Realms Universe (Text To Speech Series) Correct. 09/06/2020, is the date it looks like it's returning. I sincerely hope, that this is the last time it goes down for such a long period. URL: https://forum.audiogames.net/post/566710/#p566710 -- Audiogames-reflector mailing

Re: Radegast and Accessibility Discussion

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: Radegast and Accessibility Discussion @56, I'm sorry, but FMODX is ancient. Why aren't you using good ol FMOD? We're on version 2.01.03 now, and as someone who loves that audio engine and what it can do, and as someone who has employed it in many things in the past, I can say with

Re: The Synthizer Thread

2020-09-02 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: The Synthizer Thread To be clear, I have a decent amount of experience with this, and it does nicely. What I *don't* have a decent amount of experience with is making it work on a 32-bit system, cross-compiled. There are two variables there--64-bit to 32-bit, and native-to-cross.

Re: Three dimensional (Your World) (Public Beta)

2020-09-02 Thread AudioGames . net Forum — New releases room : pool via Audiogames-reflector
Re: Three dimensional (Your World) (Public Beta) @tunmi, since you decided to bring it up. weren't you the one who was obsessed with her long time ago? and no, I dont think that's the issue. URL: https://forum.audiogames.net/post/566736/#p566736 -- Audiogames-reflector mailing list

Re: The Sun Realms Universe (Text To Speech Series)

2020-09-02 Thread AudioGames . net Forum — Off-topic room : electro via Audiogames-reflector
Re: The Sun Realms Universe (Text To Speech Series) It seems that finally the developer, after 6 months or so? of hard work, had finally fixed? the app. I don't know if we can wait a bit longer... 4 days or so... URL: https://forum.audiogames.net/post/566690/#p566690 --

Re: Pokemon TPP Aniversery, completely playable without sighted help

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : Computergamer via Audiogames-reflector
Re: Pokemon TPP Aniversery, completely playable without sighted help Ok, I Think it is more complicated than I thought. I donwloaded the patch and put it in a folder. I then try to find the rom for Pokemon Red which I assume I need. I ofund a rom which I donwloaded, but found out the file

Re: Introducing you to my antique clocks

2020-09-02 Thread AudioGames . net Forum — Off-topic room : jimmy69 via Audiogames-reflector
Re: Introducing you to my antique clocks My Lord those things are beautiful URL: https://forum.audiogames.net/post/566699/#p566699 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I need a RPG to spend some months in

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : zenothrax via Audiogames-reflector
Re: I need a RPG to spend some months in Unfortunately the only audio MMO's are in chinese, which is really unfortunate. Instead of creating yet another FPS, I wish more people would create MMO's. Are FPS games fun? Yes, but at this point it seems like every FPS I've played is just a clone

Re: Introducing you to my antique clocks

2020-09-02 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector
Re: Introducing you to my antique clocks Sorry for the double post.I very much lve that westminster clock towards the end. Has to be my favorite, the deepness of the tones and just .Out of interest, the timing of some of the chimes seemed slightly off. Is this because you were

Re: Pokemon TPP Aniversery, completely playable without sighted help

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: Pokemon TPP Aniversery, completely playable without sighted help You need to download Lunar Ips, then open it and choose "aply ips patch". After doing that, you can run the rom in Retroarch. URL: https://forum.audiogames.net/post/566714/#p566714 -- Audiogames-reflector mailing

Re: Good, moderate to low priced controller that works with Windows?

2020-09-02 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Good, moderate to low priced controller that works with Windows? @21 yes, correct. URL: https://forum.audiogames.net/post/566723/#p566723 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a strange problem with nvda

2020-09-02 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: a strange problem with nvda I use that dialog most every day. What planet do you live on? URL: https://forum.audiogames.net/post/566724/#p566724 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I need a RPG to spend some months in

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : necrozma via Audiogames-reflector
Re: I need a RPG to spend some months in how about kingdo of loathing or twilight heroes? they are very fun web based accessible browser game. URL: https://forum.audiogames.net/post/566727/#p566727 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Letting the computer plays itself in Psycho Strike

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : Wilson via Audiogames-reflector
Re: Letting the computer plays itself in Psycho Strike Wel, I guess heres a fiew of my tips that may or may not help you.Are you broke and need a cash right away without so many people in your way, wel, easy fix. Just robb the bank at 8:00 PM to 5:59 AM In game time.Are you desperately

Re: Letting the computer plays itself in Psycho Strike

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : Wilson via Audiogames-reflector
Re: Letting the computer plays itself in Psycho Strike Wel, I guess heres a fiew of my tips that may or may not help you.Are you broke and need a cash right away without so many people in your way, wel, easy fix. Just robb the bank at 8:00 PM to 5:59 AM In game timeAre you desperately

Re: a strange problem with nvda

2020-09-02 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: a strange problem with nvda @ironcross, there's no need to be rude man.Control NVDA s gets me to the change symth settings dialog, not the one where it's output to the headphones or speakers, are you running the latest version of NVDA because I can't find that dialog anywhere. URL:

Re: Letting the computer plays itself in Psycho Strike

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Letting the computer plays itself in Psycho Strike Yes, it does, indeed. Rob the bank at night is peaceful. No interfering. URL: https://forum.audiogames.net/post/566735/#p566735 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: rhvoice on android?

2020-09-02 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector
Re: rhvoice on android? you will have to go into the screen reader's settings and set that their URL: https://forum.audiogames.net/post/566689/#p566689 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: manamon help

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : titan_of_war via Audiogames-reflector
Re: manamon help i guess you would just half to no that, up arrow is north,  left arrow is west, rite arrow is  east, down arrow is south. URL: https://forum.audiogames.net/post/566692/#p566692 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: SpaceX Starlink-12 Launch: September 3rd

2020-09-02 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: SpaceX Starlink-12 Launch: September 3rd SpaceX is scheduled to launch another batch of 60 Starlink satellites at 8:46am EDT from Kennedy Space Center in Florida. A backup launch date is Friday, September 4th at 8:24am EDT. The booster is also set to land on the drone ship "Of Course I

Re: SpaceX Starlink-12 Launch: September 3rd

2020-09-02 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: SpaceX Starlink-12 Launch: September 3rd SpaceX is scheduled to launch another batch of 60 Starlink satellites at 8:46am EDT from Kennedy Space Center in Florida. A backup launch date is Friday, September 4th at 8:24am EDT. The booster is also set to land on the drone ship "Of Course I

Re: Introducing you to my antique clocks

2020-09-02 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector
Re: Introducing you to my antique clocks About to listen to post 14 now.@ironcross yeah, mine basically does the same.In terms of a brand for the clock I'm not sure. The key says smith, but whether that was engraved for our family or because of thhe clockmaker... Hard to know. As an aside,

Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-09-02 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma I might be helpful to establish a training schedule that you can work by. For example, three weeks of training and one week of rest. If you plan to compete or go on search with a monster, give it a week of rest

Re: Making a speech synthesizer

2020-09-02 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
Re: Making a speech synthesizer there's always lierbird... URL: https://forum.audiogames.net/post/566707/#p566707 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Introducing you to my antique clocks

2020-09-02 Thread AudioGames . net Forum — Off-topic room : Locutus via Audiogames-reflector
Re: Introducing you to my antique clocks @dardar Are you talking about the next to last clock? If so, yes, that one is definitely my favorite. I have another clock like it coming back to me soon that also has a different set of chimes that sound absolutely heavenly. As for the timing of

Re: Starfinder for Alexa

2020-09-02 Thread AudioGames . net Forum — New releases room : queenslight via Audiogames-reflector
Re: Starfinder for Alexa For anyone having issues, you can contact the company by calling (425) 250-0800or emailcustomer.serv...@paizo.com]customer.serv...@paizo.com URL: https://forum.audiogames.net/post/566712/#p566712 -- Audiogames-reflector mailing list

Re: Starfinder for Alexa

2020-09-02 Thread AudioGames . net Forum — New releases room : queenslight via Audiogames-reflector
Re: Starfinder for Alexa For anfyone having issues, you can contact the company by calling (425) 250-0800or emailmalto:customer.serv...@paizo.com]customer.serv...@paizo.com URL: https://forum.audiogames.net/post/566712/#p566712 -- Audiogames-reflector mailing list

Re: Starfinder for Alexa

2020-09-02 Thread AudioGames . net Forum — New releases room : queenslight via Audiogames-reflector
Re: Starfinder for Alexa For anyone having issues, you can contact the company by calling (425) 250-0800or emailcustomer.serv...@paizo.com URL: https://forum.audiogames.net/post/566712/#p566712 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a strange problem with nvda

2020-09-02 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: a strange problem with nvda The only thing I can recommend is the most annoying, you'll probably have to reset NVDA completely, as in, delete all of it, including the Appdata NVDA folder, if there's one, and download NVDA again. URL: https://forum.audiogames.net/post/566720/#p566720

Re: a strange problem with nvda

2020-09-02 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: a strange problem with nvda @ironcross, that's for speech symths, I've not seen the diolog you're talking about in NVDA in ages. URL: https://forum.audiogames.net/post/566719/#p566719 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Radegast and Accessibility Discussion

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: Radegast and Accessibility Discussion @56, I'm sorry, but FMODX is ancient. Why aren't you using good ol FMOD? We're on version 2.01.03 now, and as someone who loves that audio engine and what it can do, and as someone who has employed it in many things in the past, I can say with

Re: Build to Survive, version 5.0.5

2020-09-02 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector
Re: Build to Survive, version 5.0.5 Agreed with Jimmy on this one. URL: https://forum.audiogames.net/post/566725/#p566725 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Making a speech synthesizer

2020-09-02 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Making a speech synthesizer irrelevant. URL: https://forum.audiogames.net/post/566729/#p566729 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Introducing you to my antique clocks

2020-09-02 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: Introducing you to my antique clocks I'm not a clock or watch hobbyist, but I listened to these anyway. I liked the point early in your first recording where you sat still and listened to the clocks tick; I have always liked a quiet, non-urgent clock-tick as part of background noise,

Re: The Synthizer Thread

2020-09-02 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: The Synthizer Thread Rust and Cargo. I just let it set the toolchain, which it seems to do just fine under 64-bit Windows and everywhere else. URL: https://forum.audiogames.net/post/566691/#p566691 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How to make JAWS read indentation

2020-09-02 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: How to make JAWS read indentation It's a setting somewhere.  I think jawskey+v to open the big list, then search it for indentation, but it's been a while.  Thing about Jaws is there's no less than 3 or 4 different places to dig around for settings in, it's kind of ridiculous and

Re: The Synthizer Thread

2020-09-02 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: The Synthizer Thread Rust is usually able to find most C/C++ deps, especially when using bundled libraries or vcpkg. URL: https://forum.audiogames.net/post/566722/#p566722 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Letting the computer plays itself in Psycho Strike

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: Letting the computer plays itself in Psycho Strike Wow, it's actually quite surprising to see that the game time affects other things as well, I never paid too much attention to it. URL: https://forum.audiogames.net/post/566734/#p566734 -- Audiogames-reflector mailing list

Re: a strange problem with nvda

2020-09-02 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector
Re: a strange problem with nvda What happens when you press tab in that dialog? URL: https://forum.audiogames.net/post/566733/#p566733 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

rhvoice on android?

2020-09-02 Thread AudioGames . net Forum — Off-topic room : Diego via Audiogames-reflector
rhvoice on android? Hello guys!Is it possible to increase rhvoice speed? In the app settings and the text-to-speech settings are set to 100, but it still speaks very slowly. URL: https://forum.audiogames.net/post/566688/#p566688 -- Audiogames-reflector mailing list

Re: Radegast and Accessibility Discussion

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Radegast and Accessibility Discussion @Heartssong, you keep saying about "You know where to find us", but actually we don't. I mean, obviously on second life, but when we're there, do we search for heartssong? Blind (that was my first try, it yielded over 800 results), or what?That

Re: I need a RPG to spend some months in

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : bookrage via Audiogames-reflector
Re: I need a RPG to spend some months in Breed memorial is not a mud and has full sound effects and strategy and some RP elements that you can deal with if you want a monster-raising RPG. URL: https://forum.audiogames.net/post/566703/#p566703 -- Audiogames-reflector mailing list

Re: I need a RPG to spend some months in

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : bookrage via Audiogames-reflector
Re: I need a RPG to spend some months in come to think of it Drakor might be a good one and it combines some of the spects of card games with RPG elements and it is actually pretty fun. URL: https://forum.audiogames.net/post/566705/#p566705 -- Audiogames-reflector mailing list

Re: Good, moderate to low priced controller that works with Windows?

2020-09-02 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector
Re: Good, moderate to low priced controller that works with Windows? For games that have native support I wouldn't have to do anything fancy, right? Just plug it in and we should be fine? URL: https://forum.audiogames.net/post/566704/#p566704 -- Audiogames-reflector mailing list

Re: Radegast and Accessibility Discussion

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Radegast and Accessibility Discussion cinder wrote:However, something is always going to fall a little short because much of the data transmitted from the simulator is simply vertices and transforms and cannot really be interpreted other than by graphic rendering.Precisely. Something

Re: Letting the computer plays itself in Psycho Strike

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Letting the computer plays itself in Psycho Strike @8, yeah, because I spent a lot of times in the hospital though. URL: https://forum.audiogames.net/post/566715/#p566715 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: rhvoice on android?

2020-09-02 Thread AudioGames . net Forum — Off-topic room : Ty via Audiogames-reflector
Re: rhvoice on android? Not that I'm aware of. That synth is very slow in terms of speaking rate. It's worse than Samsung TTS on the Galaxy Watch... URL: https://forum.audiogames.net/post/566717/#p566717 -- Audiogames-reflector mailing list

How to make JAWS read indentation

2020-09-02 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
How to make JAWS read indentation Hi.So I have been recently messing with JAWS, as my school got me a license. I was wondering however, how to make it read indentation levels, similar to NVDA? Would I need a JAWS script, or is it a setting somewhere?Thanks. URL:

Re: Good, moderate to low priced controller that works with Windows?

2020-09-02 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector
Re: Good, moderate to low priced controller that works with Windows? @20 thanks for that info. I never knew the status of vibration across controllers.@21, yes, assuming your using a controller that supports it. I'm guessing you're referring to the Xbox One controller. URL:

Re: Radegast and Accessibility Discussion

2020-09-02 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: Radegast and Accessibility Discussion @56, I'm sorry, but FMODX is ancient. Why aren't you using good ol FMOD? We're on version 2.01.03 now, and as someone who loves that audio engine and what it can do, and as someone who has employed it in many things in the past, I can say with

Re: Build to Survive, version 5.0.5

2020-09-02 Thread AudioGames . net Forum — New releases room : thetechguy via Audiogames-reflector
Re: Build to Survive, version 5.0.5 Hi.When ever I try to download the game from the website,  it keeps failing and saying that the file is incomplete. can I get a dropbox link or something? URL: https://forum.audiogames.net/post/566744/#p566744 -- Audiogames-reflector mailing list

Re: The Synthizer Thread

2020-09-02 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: The Synthizer Thread You don't cross-compile on Windows.  That's not the model Microsoft uses, even if some of the labels on the command prompts make it look like that's what's going on.  If Rust is finding 64-bit libs but not 32-bit libs, you've just gotten lucky: it can very easily

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