Re: Release Date Announcement for A Hero's Call

2017-12-03 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call This is not rare for rpgs. The whole idea would be since you are suposed to be playing the role of the main character, the character would, in theory, sound like anyone you wanted, including yourself. In a graphical game, the dialog from your

Re: Release Date Announcement for A Hero's Call

2017-12-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Not really something to speculate on... since the dialog isn't prerecorded, there's no reason they wouldn't let you pick the voice you want to use. In this day and age, it would just be common sense. URL: http://forum.audiogames.net/viewtopic

Re: Bokurano Daibouken 3 : secondary topic

2017-12-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic The password is the same as it was in stage 17-3... to put it plainly plotwise, you're going back to the same place you were then. URL: http://forum.audiogames.net/viewtopic.php?pid=341138#p341138 _

Re: Bokurano Daibouken 3 : secondary topic

2017-12-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Essentially, you're going back to he place you were in stage 17-3... in order to destroy the bio control system. In other words, the password is the same. URL: http://forum.audiogames.net/viewtopic.php?pid=341139#p341139 _

Re: Bokurano Daibouken 3 : secondary topic

2017-12-15 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic The problem with doing it from top to bottom is that every dial you set then seals that level off which doesn't allow you to drop further. Unless that's been changed and I don't know about it... URL: http://forum.audiogames.net/viewtopic.php?pid=3

Re: shadow rine full voice version released

2018-02-24 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Oh, there are more than four. And even with a small amount, you will have a lot to do after the volcano. The first two are basically warmup exercises... the next one is where all the interesting stuff happens. URL: http://forum.audiogames.net/vie

Re: shadow rine full voice version released

2018-02-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released You're not meant to be able to take a direct route there. If I have time I will run through that portion of the game again and see what I can figure out.It sounds like you may simply be missing a secondary exit or taking a wrong turn somewhere. U

Re: Our Great Adventure III -- now fully playable in English!

2017-07-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! A clear meddle can only be gotten when you beat the game on the associated difficulty level. A clear meddle for super wolf can only be gotten after you beat the game on that difficulty level. URL: http://forum.audiogames.net/vie

Re: Our Great Adventure III -- now fully playable in English!

2017-07-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Double post... but I think the difficulty level is actually hyper wolf, I think, not super. I could be wrong, though. haha. URL: http://forum.audiogames.net/viewtopic.php?pid=321487#p321487 _

Re: Our Great Adventure III -- now fully playable in English!

2017-07-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Noone knows, because BK 3 2.0 is not out yet. URL: http://forum.audiogames.net/viewtopic.php?pid=321665#p321665 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatt

Re: Our Great Adventure III -- now fully playable in English!

2017-07-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! That is an odd issue indeed, I'll drop Yukio a line to make sure he checks this. The dictionary file, if it's a dat file, should go in the data folder... not the root of the game directory. Try that and see if it changes anything

Re: Bokurano Daibouken 3 : secondary topic

2017-07-31 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic 1. In I think stage 1.1 there's a locked door that's supposed to access the northern building (you start in the southern one). I have all the keys from that area, I think, but that door's still locked. Easter egg, necessary thing, super secret or r

Re: Bokurano Daibouken 3 : secondary topic

2017-07-31 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic 1. In I think stage 1.1 there's a locked door that's supposed to access the northern building (you start in the southern one). I have all the keys from that area, I think, but that door's still locked. Easter egg, necessary thing, super secret or r

Re: Bokurano Daibouken 3 : secondary topic

2017-07-31 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Remember you also have armour to block attacks with. Best strategy is to climb to the top of the tree, first using the camera to judge how high it is, and then once you get to the left, start heading to the left so the boss follows you. When he cha

Re: Our Great Adventure III -- now fully playable in English!

2017-08-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! The game is now 99% in English, save for some portions that seem to glitch out on different people. URL: http://forum.audiogames.net/viewtopic.php?pid=322500#p322500 ___ Audiogame

Re: Bokurano Daibouken 3 : secondary topic

2017-08-03 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Overload on missiles, fly slower, and just blast them out of your way as you go through them. URL: http://forum.audiogames.net/viewtopic.php?pid=322792#p322792 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2017-08-03 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Well, there's a bit of realism there.. whe nyou're flying, you aren't supposed to just fly as fast as possible to your destination. You have to do it carefully. But I agre... it would be nice to have a way to do it faster. But I like it the way it

Re: Bokurano Daibouken 3 : secondary topic

2017-08-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic You need to press r, to activate the ability. URL: http://forum.audiogames.net/viewtopic.php?pid=324217#p324217 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht

Re: Bokurano Daibouken 3 : secondary topic

2017-08-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic the only explanation I can think of is that it says a high chance, which isn't a hundred percent chance... other than that, it may just be a bug that needs to be ironed out. your defense stat may also be connected... who knows? URL: http://forum.a

Re: Our Great Adventure III -- now fully playable in English!

2017-08-16 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! It's not at the top of the tree... it's caught somewhere in the middle of it. It should be easy to find as it's the only fish not at ground level. URL: http://forum.audiogames.net/viewtopic.php?pid=324749#p324749 __

Re: Our Great Adventure III -- now fully playable in English!

2017-08-17 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! The readme is not in English yet. It's still being translated. URL: http://forum.audiogames.net/viewtopic.php?pid=324825#p324825 ___ Audiogames-reflector mailing list Audiogames-r

Re: World Of Three Kingdoms, a chinese strategy MMO

2017-08-23 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: World Of Three Kingdoms, a chinese strategy MMO Seems kind of cool, but nothing really to it if there's no playerbase at the moment. URL: http://forum.audiogames.net/viewtopic.php?pid=325730#p325730 ___ Audiogames-reflector mailing list

Re: World Of Three Kingdoms, a chinese strategy MMO

2017-08-23 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: World Of Three Kingdoms, a chinese strategy MMO Hmm. Interesting... I'm just hesitant to download anything Chinese. The last experience I had with ROTK wasn't exactly a smoth one. lol It wasn't a language problem, just hard to get ahold of updates and correctly display the Chinese witho

Re: World Of Three Kingdoms, a chinese strategy MMO

2017-08-23 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: World Of Three Kingdoms, a chinese strategy MMO Anyone have a recording of this game? Curious to see how this sounds before I try it. URL: http://forum.audiogames.net/viewtopic.php?pid=325751#p325751 ___ Audiogames-reflector mailing list

Re: World Of Three Kingdoms, a chinese strategy MMO

2017-08-23 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: World Of Three Kingdoms, a chinese strategy MMO We need invitations to play on public servers? Then those probably aren't public servers... URL: http://forum.audiogames.net/viewtopic.php?pid=325780#p325780 ___ Audiogames-reflector mailin

Re: Bokurano Daibouken 3 : secondary topic

2017-06-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic There are actually a couple different weapons you get... and they help a great deal. The plate launcher works, but it also needs ammunition you can't get until later... so it's better not to waste it. It definitely isn't hard to kill the first boss

Re: Bokurano Daibouken 3 : secondary topic

2017-06-23 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic If you buy the compact sonar from the stage 2 or 3 shop can't remember which one... just press o to turn it on and it'll tell you whenever there's a platform or any walls. Basically any surface either up above or in front of you. URL: http://forum

Re: Bokurano Daibouken 3 : secondary topic

2017-06-24 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic 2300 hp is good enough to get through 25-5 if you either have a defend master or are careful about dodging attacks. The good thing about this game is, other than the clear burn, most high damaging attacks give you more than enough warning when they

Re: Bokurano Daibouken 3 : secondary topic

2017-06-24 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Not sure why that would be... that would ruin the whole point of the story, especially for a hero who hates killing people. URL: http://forum.audiogames.net/viewtopic.php?pid=316769#p316769 ___ Audi

Re: Bokurano Daibouken 3 : secondary topic

2017-06-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic As stories go, especially one that was only written by one person, I actually very much enjoy BK 3's story... there's a lot to be said for idealism. Anime like Naruto have very idealistic protagonists, and that whole story is the same way. And in J

Re: Bokurano Daibouken 3 : secondary topic

2017-06-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I'd say we're 98% to getting the whole game translated. The translations will continue to be edited, but they are of sufficient quality to get you to understand 100% of what's going on. The best way is simply to buy it for $5, as you also get updat

Re: Bokurano Daibouken 3 : secondary topic

2017-06-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Agreed completely. Like I said, the high damaging attacks all give plenty of warnin... even the bio energy control system gives plenty of warning. It spends so much time making the sound of appearing and getting ready to attack, all it takes is lit

Re: Bokurano Daibouken 3 : secondary topic

2017-06-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic As has been stated before, when you buy the translation once, all future updates are automatic. There is no need to pay again. URL: http://forum.audiogames.net/viewtopic.php?pid=316957#p316957 ___ A

Re: Bokurano Daibouken 3 : secondary topic

2017-06-27 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Yep, pretty much this. URL: http://forum.audiogames.net/viewtopic.php?pid=317110#p317110 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuko

Re: Bokurano Daibouken 3 : secondary topic

2017-06-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic No reason not to get the translation pack, imho. You don't need to be online, and the translation is infinitely cleaner than Google Translate or anything automated. And BK 3 is actually the most challenging of the three games in terms of its puzzle

Re: Bokurano Daibouken 3 : secondary topic

2017-06-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Well, no rush. But it definitely is recommended. URL: http://forum.audiogames.net/viewtopic.php?pid=317353#p317353 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New horror and adventure sidescroller, The gate!

2017-07-03 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! @420, The Gate is worth at most $15. At least, that's about how much it would be if it was released as an indie mainstream game. URL: http://forum.audiogames.net/viewtopic.php?pid=317794#p317794 _

Re: New horror and adventure sidescroller, The gate!

2017-07-03 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! 426, I was trying to be generous when looking at the context and the market this game is being sold in. $4.99 or xbox or psn and steam... but as an indie game with no specific major support, I could see this being between $10 to $15. The

Re: New horror and adventure sidescroller, The gate!

2017-07-03 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Didn't say they were epic. they show the budget the game was on... and the game isn't that horror based to begin with. Only very, very loosely... but that's been discussed in this topic already. URL: http://forum.audiogames.net/viewtopic

Re: Our Great Adventure III -- now fully playable in English!

2017-07-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! It's been a long time in the making, but I'm glad we can finally release the whole translation to the public! There may still be bugs that need ironing out, but we haven't finished on the project... we'll be polishing to make it

Re: Our Great Adventure III -- now fully playable in English!

2017-07-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! You also need to provide proof that you bought it.@smoothgunner, whether the translation itself works with JAWS is not the question. the question is whether the game works with JAWS... and I've never tried it. URL: http://forum.

Re: Our Great Adventure III -- now fully playable in English!

2017-07-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! For those asking about the first two games, there is currently no plan to translate those... and with the third game already out, going back to recode everything to work with the translations, not to mention translating the text

Re: Our Great Adventure III -- now fully playable in English!

2017-07-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! There are indeed a few odds and n's here and there, but nothing that is super major that we aren't ware of. IF you would like to solve these issues faster, please doument the lines that you are finding that are not translated and

Re: Our Great Adventure III -- now fully playable in English!

2017-07-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! This link works just fine.http://www.nyanchangames.com/order/bk3translate.html URL: http://forum.audiogames.net/viewtopic.php?pid=319036#p319036 ___ Audiogames-reflector mailing l

Re: Our Great Adventure III -- now fully playable in English!

2017-07-15 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Dark, it sounds like you are forgetting to level up. Every now and then after you defeat an enemy you'll hear a distinct musical chime... that's your cue to hit l and level up your stats. URL: http://forum.audiogames.net/viewtop

Re: Our Great Adventure III -- now fully playable in English!

2017-07-15 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Dark, for that area, you need to make use of the camera with the g key to map out where you are. for 1.1, go to coordinates 36-0 where, in that area you get stuck. Jump up to the left onto a ledge, and from there you should be ab

Re: Our Great Adventure III -- now fully playable in English!

2017-07-16 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! I think the idea from that design decision is that the higher level you get, the harder it should be to advance to the next one. It's a bit of a quirk, but every game has those... if every enemy yielded the same experience at eve

Re: Our Great Adventure III -- now fully playable in English!

2017-07-17 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Just remember that most enemies, especially if you are up close, have attacks which give pretty audible cues. Once you past 2-2, you will be able to use armour which will help you out quite a bit. Even the desks have attacks that

Re: Our Great Adventure III -- now fully playable in English!

2017-07-17 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! I'm curious though, as if you make consistent use of jumping, they shouldn't give you that much trouble. Don't just run away or move out of attack range. Remember they can also hit each other, and you can use that to your advanta

Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Press r to check the level. There is no maximum mentioned. URL: http://forum.audiogames.net/viewtopic.php?pid=320124#p320124 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Key here? Go for the launchers right away at the beginning of the game... and the game is designed to work like that, which is why it asks you to confirm if you want to continue to stage 25 so you can stock up on whatever you need. Though, in the r

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Launchers can't spawn other launchers. What you were probably seeing were the launchers in different places as they move around. URL: http://forum.audiogames.net/viewtopic.php?pid=320298#p320298 ___

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic You get what you work for... there are no shortcuts in this game. If you want clear meddles from a certain difficulty level, then you have to beat the game on that level. URL: http://forum.audiogames.net/viewtopic.php?pid=320328#p320328 _

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic From the post, it sounds like the problem is that if you die more than once, you have to start all the way from the beginning, and the poster feels the stage is too long so should have more places from which to continue. URL: http://forum.audiogam

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Just remember that not everyone enjoys climbing mountains when playing games... those of us who enjoy non forgiving levels may not have issues with it, but awareness needs to be had that not everyone enjoys this almost forced sense of difficulty. T

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I didn't say split up. I said add checkpoints... not quite the same thing. In 20-3, you get the choice to start from the beginning, or if you died while fighting the magical ball, it gives you a choice where to start. If you die in in 25-3, it shou

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic On a random note, when does the reverse hook become available? URL: http://forum.audiogames.net/viewtopic.php?pid=320439#p320439 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Reverse hook anybody? lol URL: http://forum.audiogames.net/viewtopic.php?pid=320450#p320450 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-guc

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic First off, if you want to earn gold, you should be playing stages 15 and 16.and as for waiting for a translation... I'm assuming others have already gotten it, so that's what I'm asking. I can understand Japanese... so I don't generally need someth

Re: Bokurano Daibouken 3 : secondary topic

2017-07-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I think the idea is, on your initial playthrough, you pretty much have to do it as it's supposed to be done... but then after that, you're free to have fun experimenting in whatever way you like, which is cool. Because really, the number of weapons

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! I don't remember exactly, but your long sword should have a very good chance with it if your attack stat is high enough... that is usually the case. The weapons have a base damage and usually an attack multiplier, so that sword w

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! You aren't suppose to be able to destroy those. You are suppose to block the bolts with a shield or other piece of armour and run past them while they aren't shooting since they only fire at intervals. There are enemies that you

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! It's on a piece of paper you get while collecting garbage. URL: http://forum.audiogames.net/viewtopic.php?pid=320613#p320613 ___ Audiogames-reflector mailing list Audiogames-refle

Re: Our Great Adventure III -- now fully playable in English!

2017-07-23 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Weird... 6-4 translates perfectly fine on my end. URL: http://forum.audiogames.net/viewtopic.php?pid=320717#p320717 ___ Audiogames-reflector mailing list Audiogames-reflector@saba

Re: new game online! Desafio Mortal

2017-03-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: new game online! Desafio Mortal Been reading this topic since day 1, and all I can say is... how many people posting in this group are over the age of 20? I'm hoping very few... because the attitude I've seen from most people suggests a level of maturity that I would associate with peop

Re: shadow rine full voice version released

2017-04-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released For abilities, pay attention to the story. If you haven't reached a certain point, jumping is not possible. URL: http://forum.audiogames.net/viewtopic.php?pid=306787#p306787 ___ Audiogames-reflecto

Re: shadow rine full voice version released

2017-04-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released You will find the next character in the village. URL: http://forum.audiogames.net/viewtopic.php?pid=306810#p306810 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

Re: shadow rine full voice version released

2017-04-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released You will find the next character in the village. Remember that there is more than one way to get to places.. you don't need to go past the pit to get to the fairy village. Not directly. URL: http://forum.audiogames.net/viewtopic.php?pid=306810#p3

Re: shadow rine full voice version released

2017-04-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released New stuff from what? The latest shadow line update I believe has already been posted... there weren't any major changes or anything like that. URL: http://forum.audiogames.net/viewtopic.php?pid=306818#p306818

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Microtransactions are nothing new in the gaming world. And as sad as it is, I'm not quite sure why everyone is so surprised at a game coming out of mainland China that requires some, um, extra hastle to get working properly, or why the de

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade For those hopefuls, read the post that Nuno posted above. The developer has no intentions to translate the game... so don't keep your hopes up. URL: http://forum.audiogames.net/viewtopic.php?pid=357331#p357331 -- Audiogames-reflecto

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade That doesn't excuse the language he used when he said no... and profit and messing around with the source code are two very different things. But I'm glad he seems like he's willing to reverse attitude, for now. URL: http://forum.audioga

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Sorry for the double post, but am trying to download the pc version. When I open it, I only get nonsensical text that doesn't make any sense at all... do I have to change to Chinese simplified in order for this to work? Or is it just the

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Sorry for the double post. I just tried downloading the game, but don't get anything that makes sense when I open it... I also have the chinese simpified language pack installed. Is there anything I'm missing here? URL: http://forum.audi

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade I guess installing? The text doesn't read correctly as Chinese. URL: http://forum.audiogames.net/viewtopic.php?pid=357466#p357466 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade I guess installing? The text doesn't read correctly as Chinese when I open the installer. URL: http://forum.audiogames.net/viewtopic.php?pid=357466#p357466 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade I figured it wasn't unicode... too bad. URL: http://forum.audiogames.net/viewtopic.php?pid=357477#p357477 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/ma

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Still not having any luck... I get two errors after clkcing install and then it closes. And without things read properly, I can't figure out what step I'm missing. I get a yes or no prompt at some point during the setup as well. URL: htt

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade I see. Well, it's working now, I just have to find a way for sapi to read the text without having to copy thins to the clipbord. Or, at least, to get nvda to grab the text. URL: http://forum.audiogames.net/viewtopic.php?pid=357485#p35748

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade I see. Well, it's working now, I just have to find a way for sapi to read the text without having to copy thins to the clipbord. Or, at least, to get nvda to grab the text. Now that I have the game instaled, running the game just hangs at

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade My patience needs work, apparently. lol But now the problem is with correct speech output... if tts from windows doesn't process unicode, what should I do to get Chinese being read properly? URL: http://forum.audiogames.net/viewtopic.php

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Seems like a lot of work just to get this game working... wish they'd built in native support for NVDA, like the Japanese games. Downloading all the resources, but for some reason it stops at 99% and nothing works except clicking sounds w

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Well, the game works now. But the sapi problem is still a thing... and I really don't want to copy every line of text to the clipboard for clipreader to read it. Locale Emulator does seem t work with this game, but it gives an error if yo

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Why would launching the game as an admin make a difference? In any case, I set locale emulator to laucn it as admin... and it still doesn't work. sigh. URL: http://forum.audiogames.net/viewtopic.php?pid=357501#p357501 -- Audiogames-

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade If the only way to play this right now is to copy every line manually, then I am probably going to pass on this one. Not worth my time, especially as combat seems to be turn-based which isn't my natural preference anyhow. URL: http://for

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-04-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Anyone else had luck with this game? Was thinking about this again, desperately in need of a good online game to play, but still not a fan of the idea of presing ctrl+c for everything, especially since I understand chinese... but no matte

Re: San Guo, another chinese strategy MMO

2018-04-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Will be interested to see what impressions are of this one. Sad again that the is no way to get sapi to output properly, or at least for the game to use NVDA. URL: http://forum.audiogames.net/viewtopic.php?pid=359507#p359507 -- Audiogames-refl

Re: San Guo, another chinese strategy MMO

2018-04-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO But you still have to pick the correct voice... where does that happen? I ran another game through LE as well, the game based on being a swordsman.. and opening it using LE gives me a Sapi error and doesn't even start. These games are very frustrati

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Very cool about the theme, thank you for confirming. I've always wanted an accessible game based on that novel... and thanks nuno for checking. But I'm still sad that I can't play the linjian game that was posted here awhile ago. URL: http://forum.

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Actually, thanks. I need this exact thing right now... because for some reason, I can't figure out how to navigate my way around this screen. It feels very clunky and unstable, and focus seems to change a lot... I wish I could just use NVDA for thes

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Two questions. 1, why do I have to change tts settings every single time I start the game? 2, I'm geting no sound, and I can't figure out what is causing that. And occasionally I get a message telling me accessibility has been turned on. URL: http:

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Going to try reinstalling this game, as well as the other one. I like to give every new game a chance, even if I'm not sure I will enjoy it or not... but the Chinese ones are especially frustrating. URL: http://forum.audiogames.net/viewtopic.php?pi

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Trying to run this game again... reinstalled it and set it up with LE. Does it really take this long to start initially? I've been just letting it sit here and nothing at all is happening. It's been about 15 minutes at least. URL: http:/

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Everything seems to be working now! Just wish the other game was working ow, too. URL: http://forum.audiogames.net/viewtopic.php?pid=359619#p359619 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://saba

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO So what is the proper way to play this game then without LE? URL: http://forum.audiogames.net/viewtopic.php?pid=359622#p359622 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO So there's no way for us to play this game right now? URL: http://forum.audiogames.net/viewtopic.php?pid=359625#p359625 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO So there's no way for us to play this game right now? Because I might actually enjoy that one more... lol. Other than these two, ROTK and the Tomb Mystery game, are there any others? We should start a database for these games as well... I ust wish t

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Ok. Two more questions then... I should be ok after that.using clipreader, I can get copied text to read automatically right? Is say tools required for that?Also, how do I get copied clipboard text to translate in qtranslate then read automatically?

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO No, I mean how to access the mobile versions... because if there's no way other than copying every line of text for lin yun xin yu, then I'd rather play it on my phone, nless there's a way to get it to read properly on the computer. And in the case

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO No, I mean how to access the mobile versions... because if there's no way other than copying every line of text for lin yun xin yu, then I'd rather play it on my phone, nless there's a way to get it to read properly on the computer. And in the case

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