For a USB HID, according to what I've read. You do not need to worry about
all that. You just need to write or have an HID descriptor file.
On Fri, Sep 23, 2016 at 8:56 AM, Theodore A. Roth wrote:
> On Fri, Sep 23, 2016 at 9:21 AM, David Glaser
>
On Fri, Sep 23, 2016 at 9:21 AM, David Glaser
wrote:
> William, thanks for the replies.
>>
>
> It turns out that there are some more requirements that I did not state.
>
> 1. The joystick needs to be xbox360 compatible. The reason for this is
> that most pc games
>
> William, thanks for the replies.
>
It turns out that there are some more requirements that I did not state.
1. The joystick needs to be xbox360 compatible. The reason for this is
that most pc games out there support the xbox360 controller.
2. The xbox360 controller has a lot of
Ug, I keep thinking of stuff *after* I post, heh.
SO as an experiment there would be nothing wrong with using a beaglebone,
or beagleboard for this purpose. However, if you're unfamiliar with Linux,
and writing code for such. It could be beneficial to just start off with
something else. Such as a
Additionally, the beaglebone does have at least one USB port that can run
USB gadget devices on it, g_ether comes to mind( USB network interface ).
Or you *could* just use the ethernet port. Or(again ! ) you could use a USB
to UART cable. Such as the serial debug cable( and tty device on the
Searching the internet, you're likely going to find people who say this is
not possible. At least where USB is concerned. Where the RasberryPI is
concerned the USB ports on it are connected to a hub chip, which then runs
in USB master mode. So . . . using HID USB descriptors is not possible in
I am working with some researchers in developing a game controller for
people with disabilities of the hand. The idea is to explore different
techniques for capturing gestures and converting them into joystick axis
movement and button pushes.
I was wondering if anyone has an example of how to