On 19.01.2009, at 01:34, Mark Carter wrote:
I'm new to smalltalk and squeak - and I must say, it seems capable
of doing some pretty amazing stuff.
It is. Welcome :)
I started playing with morphs today.
It seems as if you played with Etoys, which is an authoring
environment aimed at
Aqui esta el link
http://ftp.squeak.org/various_images/FunSqueak/FunSqueak.7215.zip
Es una primera version , construida sobre SqueakLightII, que prueba como
dicen en otros paises que uno puede hornear la torta y comerla tambien.
Se puede tener una imagen base mas modular que la actual, mas
Most of the cool tools in Squeak weren't built interactively, but with code.
I'm no morphic expert, but I'd start with Squeak By Example. The first
example builds a game in morphic. Chapter 11 gives more detail on composing
morphs with code.
Chris Muller just published a new version of is
On Monday 19 Jan 2009 6:27:55 pm Mark Carter wrote:
Is it rare for people to create morphs anyway, or is it something that
people like doing all the time?
It depends on how lazy a programmer is :-). The existing collection of Morph
is quite extensive, so you could get by most of the time by