Re: [Newbies] smalltalk and squeak

2011-11-18 Thread Derek O'Connell
On 18/11/11 12:52, dimitris chloupis wrote: First Thank you very much for replying and helping me understand. The "inspector" displays the instance vars. Just to be certain, if you have opened an actual inspector on a morph it will have three panes with a list of instance vars in the left one.

Re: [Newbies] smalltalk and squeak

2011-11-18 Thread Derek O'Connell
On 18/11/11 08:59, dimitris chloupis wrote: I am also very interested in this question. I can create a morph with drag and drop and inspect it , but i cant change its variables in any way. Also the System / Class browser you mention is only for class definition , and not giving access to insta

Re: [Newbies] Move an object into another project

2011-09-25 Thread Derek O'Connell
On 25/09/11 04:01, Jonathan Wright wrote: Hello, Is there a way to move an object from one project into another project? For instance when I create a text object in the main world screen, I would like to be able to move it into a child object or the other way around. Thank you. ___

Re: [Newbies] Sprite animation in Morphic?

2011-05-11 Thread Derek O'Connell
external file explorer and drop on desktop, then from there into holder (Playfield doesn't appear to accept the drop directly). -D On Wed, May 11, 2011 at 12:34 AM, Derek O'Connell wrote: > On 11/05/11 04:15, Casey Ransberger wrote: >> >> Hey all, >> >>

Re: [Newbies] Sprite animation in Morphic?

2011-05-11 Thread Derek O'Connell
On 11/05/11 04:15, Casey Ransberger wrote: Hey all, I have a big pile of sprites (frames of bitmapped character animation with bit-masks) that I'd like to animate. I've done this before in the raw with C, but never with Morphic. I'm afraid I'm liable to reinvent the wheel unless I find a le

Re: [Newbies] help with Sokoban evaluation

2010-08-12 Thread Derek O'Connell
On 13/08/10 03:29, john mcelhose wrote: I am on page 16 if 'Squeak by Example'. I have installed Sokoban, but I can't get the evaluation to work. I open a workspace and type 'SokobanMorph random openinWorld', click evaluate and get an message that it cannot understand 'openinWorld'. perhap

Re: [Newbies] Camera plugins was Re: Video Media in Squeak

2010-04-22 Thread Derek O'Connell
On 22/04/10 14:21, David Corking wrote: Bert Freudenberg wrote: There is VideoFlow which is pretty cool (scroll down to the screenshots): http://wiki.squeak.org/squeak/2411 If it's just for playback, the only cross-plattform option right now is MPEG for which we have a general plugin. For Mac a

Re: [Newbies] App documentation

2010-02-07 Thread Derek O'Connell
The wiki is usually my first stop for documentation: http://wiki.squeak.org/squeak On 08/02/2010 00:31, lanas wrote: > Hello all, > > If I look at what I am used to, the Open Source projects, most > of these projects have at least some basic documentation on usage. > Some have detailed user

Re: [Newbies] Intro

2009-07-26 Thread Derek O'Connell
Hi Richard, welcome to the list. Hope you are enjoying learning Sqeak! ___ Beginners mailing list Beginners@lists.squeakfoundation.org http://lists.squeakfoundation.org/mailman/listinfo/beginners

Re: [Newbies] Network Game - Server Client Approach

2009-06-06 Thread Derek O'Connell
it was mentioned before but I didn't get it. > > > Thanks!!! > > 2009/6/6 Derek O'Connell > >> Martin Bleichner wrote: >>> How would the netMorph integrate in the UDP approach? >> In NetMorph you are working at a much higher level. I suppose you mi

Re: [Newbies] Network Game - Server Client Approach

2009-06-06 Thread Derek O'Connell
Martin Bleichner wrote: > How would the netMorph integrate in the UDP approach? In NetMorph you are working at a much higher level. I suppose you might create copies of the morph to be manipulated and migrate them out to the clients and possibly each client might push a dummy morph back to the ser

Re: [Newbies] Network Game - Server Client Approach

2009-06-06 Thread Derek O'Connell
here is no other way I am > also willing to learn how to get there. > > Martin > > > 2009/6/6 Derek O'Connell > >> Hi Martin, >> >> is this an exercise to learn Smalltalk or do you just want the 4-way >> control application? >> >> M

Re: [Newbies] Network Game - Server Client Approach

2009-06-06 Thread Derek O'Connell
t. > So now I am stucked with network programing. > I am simply interested in the result. However, if there is no other way I am > also willing to learn how to get there. > > Martin > > > 2009/6/6 Derek O'Connell > >> Hi Martin, >> >> is t

Re: [Newbies] Network Game - Server Client Approach

2009-06-06 Thread Derek O'Connell
so willing to learn how to get there. > > Martin > > > 2009/6/6 Derek O'Connell > >> Hi Martin, >> >> is this an exercise to learn Smalltalk or do you just want the 4-way >> control application? >> >> Martin Bleichner wrote: >>> Hello

Re: [Newbies] Network Game - Server Client Approach

2009-06-06 Thread Derek O'Connell
Hi Martin, is this an exercise to learn Smalltalk or do you just want the 4-way control application? Martin Bleichner wrote: > Hello again, > > I am making some slow progress. Well, I managed to run an example :) > > I run on one image the OldSocket example remoteTestServerUDP and on a second >

Re: [Newbies] graphics question

2009-04-30 Thread Derek O'Connell
g the fill origin at the same point on the screen for each fill. Each polygon has its piece of the puzzle. Moving the polygons then moves the piece. Yours in curiosity and service, --Jerome Peace. --- On Wed, 4/29/09, Derek O'Connell wrote: From: Derek O'Connell Subject: Re: [Newbies]

Re: [Newbies] graphics question

2009-04-29 Thread Derek O'Connell
ScreeningMorph example: http://www.etoysillinois.org/library.php?sl=487 pop.mail.yahoo.com wrote: Hello, Could someone point me to an example of the best way to combine 2 images using color masking. I am using an ImageMorph with an image loaded and would like to overlay other images. I am th

Re: [Newbies] Morphic Histogram?

2009-02-16 Thread Derek O'Connell
Hi Rob, have you tried creating one yourself? Rectangle morphs are one of the most basic morphs and a histogram could probably be created mostly using drag&drop operations. ___ Beginners mailing list Beginners@lists.squeakfoundation.org http://lists.squea

Re: [Newbies] Controlling cursor by sound

2009-01-29 Thread Derek O'Connell
Hi Martin, here's a quick EToys project using sound recorder and a morph over the level meter that, when triggered, spins a star. DOC Martin Bleichner wrote: Hello everybody, some years ago I spend some time with learning squeak. But I forgot most of it and now I wondered whether squeak wou

Re: [Newbies] Squeak port

2008-12-14 Thread Derek O'Connell
The unix source should compile ok. Check http://squeakvm.org/ for info and the following for good porting advice: http://coweb.cc.gatech.edu/squeakbook/uploads/porting.1.pdf pascal.voll...@nexgo.de wrote: Hi, I'd like to port Squeak to an embedded PowerPC/Unix-system (Freescale PowerPC MPC52

Re: [Newbies] true/false defined where?

2008-08-05 Thread Derek O'Connell
Have a look in Kernel-Objects On Tue, Aug 5, 2008 at 1:48 PM, Sean Allen <[EMAIL PROTECTED]> wrote: > where do true and false spring into existence? > > i've been poking around and cant figure it out. > > ___ > Beginners mailing list > Beginners@lists.sq

Re: [Newbies] Problems getting started with OpenGL in Squeak

2008-07-31 Thread Derek O'Connell
. > > Do I need a "Squeak3D.dll" module is so where would I find it? Google points > me to http://wiki.squeak.org/squeak/2874, which is interesting but that > particularly helpful. > > Are there two separate implementations of OpenGL in Squeak - one in Croquet > and one i

Re: [Newbies] Problems getting started with OpenGL in Squeak

2008-07-31 Thread Derek O'Connell
Try inspecting the following to confirm the module is present: SmalltalkImage current listLoadedModules if not then same on: SmalltalkImage current listBuiltinModules On Wed, Jul 30, 2008 at 2:25 PM, Nick Ager <[EMAIL PROTECTED]> wrote: > > Hi, > > I'd like to experiment with OpenGL in Squeak.