Re: library (random numbers)

2007-08-07 Thread A. Teumim - Netgear Support
So this is what I have now in my library: sub sumIt{ my $total; $total += $_ for @_; warn @_ was empty, total undefined!\n if !defined $total; } sub avg(@) { my @arr = @_; my $arrSize = scalar(@arr); #(last index). Double check; return sumIt(@arr) / @arr; } 1; Why is return sumIt(@arr)

Re: library (random numbers)

2007-08-07 Thread Amichai Teumim
So that makes sense. (last index). Double check shouldn't even be there. I must have incompletely removed the comment. So I should just delete it or comment it out? Chas Owens wrote: On 8/6/07, Amichai Teumim [EMAIL PROTECTED] wrote: snip sub sumIt{ my $total; $total += $_ for @_;

library (random numbers)

2007-08-07 Thread Amichai Teumim
Line 11 n obj13-lib.pl is: (last index). Double check I don't know what could be wrong with this syntax, as I have never used these commands before. I thought it migh need a curly, but I get the same error. Mr. Shawn H. Corey wrote: Amichai Teumim wrote: I get: Not enough arguments for

Re: library (random numbers)

2007-08-07 Thread Jeff Pang
-Original Message- From: Amichai Teumim [EMAIL PROTECTED] Sent: Aug 6, 2007 10:34 AM To: Mr. Shawn H. Corey [EMAIL PROTECTED] Cc: beginners@perl.org Subject: Re: library (random numbers) I just renamed it to obj13-1.pl from script.pl So it looks now like this: #!/usr/bin/perl use

Re: library (random numbers)

2007-08-07 Thread Martin Barth
On Tue, 07 Aug 2007 11:23:05 +0300 Amichai Teumim [EMAIL PROTECTED] wrote: Line 11 n obj13-lib.pl is: (last index). Double check I don't know what could be wrong with this syntax, as I have never used these commands before. I thought it migh need a curly, but I get the same error.

Re: library (random numbers)

2007-08-07 Thread Amichai Teumim
Yeah I think it was a comment. I removed it now. Thanks ;) Jeff Pang wrote: -Original Message- From: Amichai Teumim [EMAIL PROTECTED] Sent: Aug 6, 2007 10:34 AM To: Mr. Shawn H. Corey [EMAIL PROTECTED] Cc: beginners@perl.org Subject: Re: library (random numbers) I just renamed

library (random numbers)

2007-08-07 Thread Amichai Teumim
Does this make any sense? Here is the script again: #!/usr/bin/perl use strict; use warnings; require 'obj13-lib.pl'; my @userArray = STDIN; my $sum = sumIt(@userArray); print $sum; And here is the library: sub sumIt{ my $total; $total += $_ for @_; warn @_ was empty, total

Re: library (random numbers)

2007-08-06 Thread Mr. Shawn H. Corey
Amichai Teumim wrote: When I do this, I get : ./script.pl EOD 1234 5678 90 EOD Undefined subroutine main::sumIt called at ./script.pl line 7, STDIN line 3. #!/usr/bin/perl #require 'script.pl'; require 'lib.pl'; @userArray = STDIN; $sum = sumIt(@userArray); print $sum; If the sub

Re: library (random numbers)

2007-08-06 Thread Amichai Teumim
Hi Paul This is pure educational. I want to understand how this all works. So after follow your comments my script.pl looks like this: !/usr/bin/perl use strict; use warnings; require 'lib.pl'; my @userArray = STDIN; my $sum = sumIt(@userArray); print $sum; AND my library like this: sub

Re: library (random numbers)

2007-08-06 Thread Amichai Teumim
I thought that require 'lib.pl'; was telling Perl where to find it. Mr. Shawn H. Corey wrote: Amichai Teumim wrote: When I do this, I get : ./script.pl EOD 1234 5678 90 EOD Undefined subroutine main::sumIt called at ./script.pl line 7, STDIN line 3. #!/usr/bin/perl #require

Re: library (random numbers)

2007-08-06 Thread Paul Lalli
On Aug 6, 6:52 am, [EMAIL PROTECTED] (Amichai Teumim) wrote: This is pure educational. I want to understand how this all works. So after follow your comments my script.pl looks like this: !/usr/bin/perl This shebang is incorrect. Specifically, you're missing the sh part of shebang:

Re: library (random numbers)

2007-08-06 Thread Paul Lalli
On Aug 6, 7:56 am, [EMAIL PROTECTED] (Amichai Teumim) wrote: Mr. Shawn H. Corey wrote: Amichai Teumim wrote: #!/usr/bin/perl #require 'lib.pl'; require 'lib.pl'; @userArray = STDIN; $sum = sumIt(@userArray); print $sum; If the sub sumIt() is in the file lib.pl, you have to tell

Re: library (random numbers)

2007-08-06 Thread Mr. Shawn H. Corey
Paul Lalli wrote: Yes, it would have, if that's what you had. But you didn't. You had the line: #require 'lib.pl' That is, you had the line commented out. A commented out line does nothing at all. Paul Lalli Actually, in the post I replied to it was: #require 'script.pl'; The OP seems

Re: library (random numbers)

2007-08-06 Thread Amichai Teumim
When I do this, I get : ./script.pl EOD 1234 5678 90 EOD Undefined subroutine main::sumIt called at ./script.pl line 7, STDIN line 3. #!/usr/bin/perl #require 'script.pl'; @userArray = STDIN; $sum = sumIt(@userArray); print $sum; Mr. Shawn H. Corey wrote: Amichai Teumim wrote:

Re: library (random numbers)

2007-08-06 Thread Mr. Shawn H. Corey
Amichai Teumim wrote: No it was commented out. Now it's changed. I still don't know how to use it. What would a good way to test it be? echo 1234 | ./script.pl obviously won't do much. I wad told ./obj13-1.pl EOD What the heck is obj13-1.pl? To test your script you need a list of numbers

Re: library (random numbers)

2007-08-06 Thread Paul Lalli
On Aug 6, 9:03 am, [EMAIL PROTECTED] (Mr. Shawn H. Corey) wrote: Paul Lalli wrote: Yes, it would have, if that's what you had. But you didn't. You had the line: #require 'lib.pl' That is, you had the line commented out. A commented out line does nothing at all. Paul Lalli

Re: library (random numbers)

2007-08-06 Thread Paul Lalli
On Aug 6, 9:03 am, [EMAIL PROTECTED] (Mr. Shawn H. Corey) wrote: Paul Lalli wrote: Yes, it would have, if that's what you had. But you didn't. You had the line: #require 'lib.pl' That is, you had the line commented out. A commented out line does nothing at all. Paul Lalli

Re: library (random numbers)

2007-08-06 Thread Amichai Teumim
No it was commented out. Now it's changed. I still don't know how to use it. What would a good way to test it be? echo 1234 | ./script.pl obviously won't do much. I wad told ./obj13-1.pl EOD Yet that doesn't seem to work either. Mr. Shawn H. Corey wrote: Paul Lalli wrote: Yes, it would

Re: library (random numbers)

2007-08-06 Thread Amichai Teumim
I just renamed it to obj13-1.pl from script.pl So it looks now like this: #!/usr/bin/perl use strict; use warnings; require 'obj13-lib.pl'; my @userArray = STDIN; my $sum = sumIt(@userArray); print $sum; and the library I renamed to: obj13-lib.pl and now looks like this: sub sumIt{ my

Re: library (random numbers)

2007-08-06 Thread Chas Owens
On 8/6/07, Amichai Teumim [EMAIL PROTECTED] wrote: snip sub sumIt{ my $total; $total += $_ for @_; warn @_ was empty, total undefined!\n if !defined $total; } snip This will return nothing useful. You need a return statement after the warn. sub avg(@) { my @arr = @_; my $arrSize =

Re: library (random numbers)

2007-08-06 Thread Mr. Shawn H. Corey
Amichai Teumim wrote: I get: Not enough arguments for index at obj13-lib.pl line 11, near index) Compilation failed in require at obj13-1.pl line 6. What is this index error? Go to line 11 in obj13-lib.pl and check its syntax. -- Just my 0.0002 million dollars worth, Shawn For the

Re: library (random numbers)

2007-08-03 Thread Mr. Shawn H. Corey
Amichai Teumim wrote: ./script.pl | echo 1234 Or is this nonsensical? Very very new to Perl. This is actually shell: echo 1234 | ./script.pl Try: ./script.pl EOD 1234 5678 90 EOD -- Just my 0.0002 million dollars worth, Shawn For the things we have to learn before we can do them,

Re: library (random numbers)

2007-08-03 Thread Paul Lalli
On Aug 3, 6:03 am, [EMAIL PROTECTED] (Amichai Teumim) wrote: After some friendly input from yitzle I might have moved further with my library. This is my script. script.pl #!/usr/bin/perl Get into the habbit of using use strict; use warnings; in all of your scripts. You will be greatful

library (random numbers)

2007-08-03 Thread Amichai Teumim
After some friendly input from yitzle I might have moved further with my library. This is my script. script.pl #!/usr/bin/perl #require 'lib.pl'; @userArray = STDIN; $sum = sumIt(@userArray); print $sum; And this is my library according to yitzle: sub sumIt(@) { my $total = 0; $total

Re: library (random numbers)

2007-08-03 Thread Chas Owens
On 8/3/07, Amichai Teumim [EMAIL PROTECTED] wrote: snip sub sumIt(@) snip sub avg(@) snip Ack prototypes! They don't do what you think they do. Don't use them until you have read http://library.n0i.net/programming/perl/articles/fm_prototypes and understand it fully. Prototypes are very

Re: library (random numberS)

2007-07-27 Thread Chas Owens
On 7/27/07, Amichai Teumim [EMAIL PROTECTED] wrote: snip What do I add here to calculate the average of the numbers? snip Which average do you want (common ones are mean, mode, and median)? Try looking them up on Wikipedia: * http://en.wikipedia.org/wiki/Mean#Arithmetic_mean *

library (random numbers)

2007-07-27 Thread Amichai Teumim
OK I figured most of this out I think. I want to create a library that contains a function which takes in an array of numbers (random numbers). This function will then calculate the average of these numbers, the total of all these numbers added together, and a new array of numbers which

library (random numberS)

2007-07-27 Thread Amichai Teumim
OK. I think I moved further. So this is my library. ub sumIt(){ @functionArray = @_; foreach $line(@functionArray){ $functionSum += $line; } return $functionSum; } 1; What do I add here to calculate the average of the numbers? thanks Amichai -- To unsubscribe, e-mail: [EMAIL

Re: library (random numberS)

2007-07-27 Thread yitzle
I was under the impression that average meant mean. sub sumIt(@) { my $total = 0; $total += $_ for (@_); return $total; # This line might not be needed... } sub avg(@) { my @arr = @_; my $arrSize = @arr; # scalar(@arr) is the array size - or one less (last index). Double check return

Re: library (random numberS)

2007-07-27 Thread Andy Greenwood
On 7/27/07, yitzle [EMAIL PROTECTED] wrote: I was under the impression that average meant mean. correct. Average is the common term for mean. In fact, reading the pages linked above, they do imply (without stating explicitly) that the three terms describe different calculations. I can't think

Generating random numbers

2007-03-16 Thread Grant
Hello, I need to generate two random numbers. One should be a 1, 2, or 3, and the other should be a 1 or 2. How can I do that? - Grant -- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED] http://learn.perl.org/

Re: Generating random numbers

2007-03-16 Thread John W. Krahn
Grant wrote: Hello, Hello, I need to generate two random numbers. One should be a 1, 2, or 3, int( rand 3 ) + 1 and the other should be a 1 or 2. int( rand 2 ) + 1 perldoc -f int perldoc -f rand John -- Perl isn't a toolbox, but a small machine shop where you can special-order

Re: Generating random numbers

2007-03-16 Thread Chas Owens
On 3/16/07, Grant [EMAIL PROTECTED] wrote: Hello, I need to generate two random numbers. One should be a 1, 2, or 3, and the other should be a 1 or 2. How can I do that? - Grant That depends on your needs. The rand function creates decent quality pseudo-random numbers (it calls srand

Re: Generating random numbers

2007-03-16 Thread Chas Owens
On 3/16/07, Chas Owens [EMAIL PROTECTED] wrote: snip my $num = int rand 3 + 1; snip oops, that should be my $num = int rand(3) + 1; -- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED] http://learn.perl.org/

Re: Generating random numbers

2007-03-16 Thread John W. Krahn
Chas Owens wrote: On 3/16/07, Grant [EMAIL PROTECTED] wrote: Hello, I need to generate two random numbers. One should be a 1, 2, or 3, and the other should be a 1 or 2. How can I do that? That depends on your needs. The rand function creates decent quality pseudo-random numbers (it calls

Re: Generating random numbers

2007-03-16 Thread Chas Owens
a better interface to /dev/random and /dev/urandom. It also has the ability to generate good random numbers on systems that don't have them. * http://search.cpan.org/~vipul/Crypt-Random-1.25/lib/Crypt/Random.pm -- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL

Re: Generating random numbers

2007-03-16 Thread Chas Owens
On 3/16/07, John W. Krahn [EMAIL PROTECTED] wrote: snip my $num = int rand 3 + 1; That will return either 0, 1, 2 or 3. The addition has higher precedence. snip Yeah, I saw that after I posted. That is what I get for posting untested code. -- To unsubscribe, e-mail: [EMAIL PROTECTED] For

Re: Generating random numbers

2007-03-16 Thread Jeff Pang
Another way, my @c = (1,2,3); my @d = (1,2); print join '',$c[int rand @c],$d[int rand @d]; This could generate arbitrary random string other than the numbers of 1 2 3 or 1 2. ie,the original contents could be: my @c = qw(a,b,c); my @d = qw(4,5,6); Hello, I need to generate two random

Random numbers

2003-03-25 Thread Gaz Wilson
installed openssh on the machine, and the entropy daemon that comes with it. Ever since then, perl is unable to generate random numbers. There are 40 files in my pictures directory, so my program picks a number between 1 and 40, the result is ALWAYS 29. If I write a small program to simply pick

Re: Random numbers

2003-03-25 Thread Stefan Johnson
I know some people may complain and say I don't know what I'm talking about, but I read somewhere recently (while working on a dice function for my IRC bot) that srand is no longer necessary. You might try removing that line from your code and see what errors you get (I doubt it will fix the

Re: Random numbers

2003-03-25 Thread Rob Dixon
the same sequence of random numbers thereafter. Cheers, Rob -- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]

Re: Random numbers

2003-03-25 Thread R. Joseph Newton
Stefan Johnson wrote: I know some people may complain and say I don't know what I'm talking about, but I read somewhere recently (while working on a dice function for my IRC bot) that srand is no longer necessary. You might try removing that line from your code and see what errors you get

Re: Random numbers

2003-03-25 Thread Rob Dixon
Rob Anderson wrote: Hi Guys, According to my bookshelf, from 5.004 onwards srand uses a seed that's that's reasonably difficult to guess. Prior to that, it used time(). It does seem as if the seed it being set the as the same value each time. Could your program be being cached some where?

RE: Random numbers

2003-03-25 Thread Bob Showalter
was working fine, until I installed openssh on the machine, and the entropy daemon that comes with it. Ever since then, perl is unable to generate random numbers. There are 40 files in my pictures directory, so my program picks a number between 1 and 40, the result is ALWAYS 29. If I write a small

Re: How do I get simple random numbers?

2003-02-02 Thread Rob Dixon
Dr. Poo wrote: On Saturday 01 February 2003 03:18 pm, R. Joseph Newton wrote: Jamie Risk wrote: Remember the principle of KISS. Ahem..excuse me; What is the principle of KISS? Thanks. :) Keep It Simple, Stupid! /R -- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional

Re: How do I get simple random numbers?

2003-02-01 Thread Michael Kelly
On Fri, Jan 31, 2003 at 03:51:04PM -0500, Jamie Risk wrote: I'm looking around, and I see Quantum::Entanglement which looks like overkill; I'd like to generate, 8/16/32 bit random numbers. - Jamie rand() seems like what you're looking for. perldoc -f rand -- Michael [EMAIL PROTECTED] http

Re: How do I get simple random numbers?

2003-02-01 Thread R. Joseph Newton
Jamie Risk wrote: I'm thinking I could open up /dev/urandom/ but that hardly seems portable. Hi Jamie, Remember the principle of KISS. #!/usr/bin/perl -w use strict; my $bits = $ARGV[0]; my $Random = int (rand(2**$bits)); print $Random\n; Joseph -- To unsubscribe, e-mail: [EMAIL

Re: How do I get simple random numbers?

2003-02-01 Thread Dr. Poo
On Saturday 01 February 2003 03:18 pm, R. Joseph Newton wrote: Jamie Risk wrote: I'm thinking I could open up /dev/urandom/ but that hardly seems portable. Hi Jamie, Remember the principle of KISS. Ahem..excuse me; What is the principle of KISS? Thanks. :) Also, for the rand script

How do I get simple random numbers?

2003-01-31 Thread Jamie Risk
I'm looking around, and I see Quantum::Entanglement which looks like overkill; I'd like to generate, 8/16/32 bit random numbers. - Jamie -- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]

Re: How do I get simple random numbers?

2003-01-31 Thread Jamie Risk
te, 8/16/32 bit random numbers. - Jamie -- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]

Re: How do I get simple random numbers?

2003-01-31 Thread Paul Johnson
Quantum::Entanglement which looks like overkill; I'd like to generate, 8/16/32 bit random numbers. Perl's random number function is called rand. perldoc -f rand my $num = int rand 2 ** $bits; -- Paul Johnson - [EMAIL PROTECTED] http://www.pjcj.net -- To unsubscribe, e-mail: [EMAIL P

Random Numbers

2001-04-24 Thread sushil
Hi , Is there any one who can help me make a randon numer generator Any help will be appreciated. Thanks Sushil Prabhakar Cybernet Communications Inc. Suite 207 20 Amber Street Markham, Ontario L3R 5P4 Tel: (905) 947 1801 Fax:(905) 947 1802

Re: Random Numbers

2001-04-24 Thread Kevin Meltzer
Hi Sushil, perldoc -f rand You can also look at the Math::Random and Math::TrulyRandom modules on the CPAN. Cheers, Kevin On Tue, Apr 24, 2001 at 02:58:16PM -0700, sushil ([EMAIL PROTECTED]) spew-ed forth: Hi , Is there any one who can help me make a randon numer generator Any help will