Re: [Bf-committers] 2.54 beta AHOY!

2010-09-10 Thread Nathan Letwory
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 11.9.2010 1:32, Thomas Dinges wrote: > Ok, > would be good if we could do a release with Extensions Revision 1012 or > higher. > It included fixes for 3 broken scripts. > http://lists.blender.org/pipermail/bf-extensions-cvs/2010-September/000523.

Re: [Bf-committers] 2.54 beta AHOY!

2010-09-10 Thread Thomas Dinges
Ok, would be good if we could do a release with Extensions Revision 1012 or higher. It included fixes for 3 broken scripts. http://lists.blender.org/pipermail/bf-extensions-cvs/2010-September/000523.html http://lists.blender.org/pipermail/bf-extensions-cvs/2010-September/000524.html http://lists

Re: [Bf-committers] 2.54 beta AHOY!

2010-09-10 Thread Thomas Dinges
Some Trunk Addons are broken atm (mainly due to the properties changes). We should fix them before release, unless we want to do an official release with some broken scripts. ;-) Thomas Am 10.09.2010 18:41, schrieb Ton Roosendaal: > Hi, > > Yet another beta official test build, but much better

Re: [Bf-committers] 2.54 beta AHOY!

2010-09-10 Thread Nathan Letwory
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 10.9.2010 20:01, Martin Poirier wrote: > If anyone is interested, the scripts I use for tagging and branching are > available there: > > http://blenderartists.org/~theeth/scripts/ > > They do some error checking in case of duplicated tags/branche

Re: [Bf-committers] 2.54 beta AHOY!

2010-09-10 Thread Ken Hughes
Can someone remove the linux tarballs from the ftp incoming directory. Uploaded before I tested them... shoot. On 09/10/2010 09:41 AM, Ton Roosendaal wrote: > Hi, > > Yet another beta official test build, but much better than previous > one! :) > > Let them compile systems running, and provide t

[Bf-committers] Improvement of text space with word-wrapping

2010-09-10 Thread Sergey I. Sharybin
Hi, Blender Community! I've worked under text space last days and here it is first patch for it: http://projects.blender.org/tracker/?func=detail&aid=23741&group_id=9&atid=127 There are still some ideas about improving speed (now there are a bit more re-calculation for drawing area and so on)

Re: [Bf-committers] 2.54 beta AHOY!

2010-09-10 Thread Martin Poirier
If anyone is interested, the scripts I use for tagging and branching are available there: http://blenderartists.org/~theeth/scripts/ They do some error checking in case of duplicated tags/branches and are quite easy to use. Martin --- On Fri, 9/10/10, Ton Roosendaal wrote: > From: Ton Roose

Re: [Bf-committers] 2.54 beta AHOY!

2010-09-10 Thread Ton Roosendaal
Hi devs, BTW, revision is 31862. Campbell will do tags, he'll notify for this. -Ton- Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Nethe

[Bf-committers] 2.54 beta AHOY!

2010-09-10 Thread Ton Roosendaal
Hi, Yet another beta official test build, but much better than previous one! :) Let them compile systems running, and provide the builds as usual. Notify me or Nathan where we can find them. Thanks! -Ton- Ton Roosenda

[Bf-committers] Patch [#23758] Better handling of UTF chars in UNITS fields (lengths, angles, etc.)

2010-09-10 Thread Lorenzo
Hi all, I've just submitted a patch to the tracker. It's a little bugfix that, as stated in the tracker, is quite useless now because it affects only microns. But if we implement units like area and volume (I'm working on it) it will be a problem. Just a quick overview: when a user clicks a

Re: [Bf-committers] BLF_draw_default not working

2010-09-10 Thread Andrew Green
Hi Sergey Kurdakov If I thought I could have done it in python it would have made it easier. O well it's done now. I also just wanted to do it to learn a bit. On Fri, Sep 10, 2010 at 10:47 PM, Sergey Kurdakov wrote: > Hi Andrew, > >>Here is the result http://www.youtube.com/watch?v=cgRCqUIjnXc

[Bf-committers] National coverage

2010-09-10 Thread raulf
Hi guys ;) Yesterday I have featured an interview in "Juventud Rebelde" the most important newspaper in Cuba http://farsthary.wordpress.com/2010/09/10/national-coverage/ wow!, I'm speechless, this will help to spread the word in my country where opensource have a critical importance bu

Re: [Bf-committers] Which IDE is best for develop Blender on Windows

2010-09-10 Thread raulf
@Pacific and Xavier Thanks for your repplies :) Yesterday I manage to compile Blender on VC++ 2005 and Cmake after lots of library issues At last, and the IDE is so much confortable than SourceNavigator. Cheers Farsthary > Hello > > Perha

[Bf-committers] BLF_draw_default not working

2010-09-10 Thread Sergey Kurdakov
Hi Andrew, and the last news is that there is a script to activate what you deed in code ( except for mouse ) http://blenderartists.org/forum/showthread.php?t=181703 Best regards Sergey On Fri, Sep 10, 2010 at 5:04 PM, Sergey Kurdakov wr

Re: [Bf-committers] BLF_draw_default not working

2010-09-10 Thread Sergey Kurdakov
Hi Andrew, got it Alt+f3 is a way to make screencast from Blender. sorry for my question then but still - nice video from you. Regards Sergey On Fri, Sep 10, 2010 at 4:47 PM, Sergey Kurdakov wrote: > Hi Andrew, > > >Here is the result http://www.youtube.com/watch?v=cgRCqUIjnXc > > which s

[Bf-committers] BLF_draw_default not working

2010-09-10 Thread Sergey Kurdakov
Hi Andrew, >Here is the result http://www.youtube.com/watch?v=cgRCqUIjnXc which screencaster do you use? BTW the feature was requested http://www.blender.org/forum/viewtopic.php?t=18053 , I suppose that glReadPixels ( and renaming RGB colors in code ) in the same place you render a triangle for

Re: [Bf-committers] BLF_draw_default not working

2010-09-10 Thread Andrew Green
Thank you Kent Mein. I managed to get it working. I'm not expecting this to become a patch. It is just for me and a friend to make tutorial for each other easily. So having wrong structure isn't too much of a worry. Here is the result http://www.youtube.com/watch?v=cgRCqUIjnXc I was thinking thoug