Re: [Bf-committers] Frame Rate: Time Remapping

2011-03-23 Thread Troy Sobotka
On Sun, Mar 13, 2011 at 5:46 PM, Troy Sobotka troy.sobo...@gmail.com wrote: Whilst mucking about retiming, I noticed that I was unable to get any sort of output shift on frame input to output ratio using the Time Remapping Old and New values. Has anyone tested it recently and gotten it to

[Bf-committers] Change scene by python API

2011-03-23 Thread revuedelibre .
Hello, Is there a solution to change Scene by python API ? I found that we can change it by screen.scene = bpy.data.scene['NewScene']. Juste after that, bpy.ops.mesh.primitive_cube_add() have does : - add a cube in the new selected scene when these 2 actions are done step by step in python

[Bf-committers] Participating GSoC and the 'straighten' tool

2011-03-23 Thread Sergey Kurdakov
Hi LetterRip, thanks for clarifications, I would give a link now to talk at blendernation http://blenderartists.org/forum/showthread.php?212444-GSoC-UV-ideas designers already noted lack of my knowledge of new UV tools ;) but already few things surfaced -cut seams etc in the UV window.

Re: [Bf-committers] Compile problem on Fedora linux (cmake) svn 35657

2011-03-23 Thread Nathan Letwory
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 23.3.2011 5:36, Richard Shaw wrote: /builddir/build/BUILD/blender-2.56.svn35706/source/blender/collada/AnimationImporter.cpp: In member function 'void AnimationImporter::add_fcurves_to_object(Object*, std::vectorFCurve*, char*, int,

Re: [Bf-committers] Compile problem on Fedora linux (cmake) svn 35657

2011-03-23 Thread Dave Plater
On 03/23/2011 05:36 AM, Richard Shaw wrote: It get's a little further now... [ 47%] Building CXX object source/blender/collada/CMakeFiles/bf_collada.dir/ArmatureExporter.cpp.o cd /builddir/build/BUILD/blender-2.56.svn35706/Build/source/blender/collada /usr/lib64/ccache/c++ -D__SSE__

[Bf-committers] A win32 build to try the remesh modifier.

2011-03-23 Thread jmsoler
hi, in this archive : win32_RemeshMod_110323.zip on : http://www.zoo-logique.org/3D.Blender/index.php3?zoo=com regards. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] Compile problem on Fedora linux (cmake) svn 35657

2011-03-23 Thread Nathan Letwory
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 23.3.2011 12:42, Dave Plater wrote: To Campbell and Nathan, blender has gcc46 bild problems, possibly just need #include stddef.h in the failing files.: I committed a fix an hour before your reply :) (r35718) /Nathan - -- Nathan Letwory

[Bf-committers] GSoC11 - Projects with a mathematical bent?

2011-03-23 Thread Mitchell Jeffrey
Hi all, I've just been having a look at some of the project ideas on the Summer of Code wiki page. Automatic seam creation for UV unwrapping, camera tracking/motion capture and nodification of game logic have all caught my attention. While I have little experience in any 3D modelling or

[Bf-committers] Blender's Material system enhancments

2011-03-23 Thread Islam Wazery
Hi, My name is Islam Wazery and i want to participate in GSoC this year for Blender, i have an idea for the material system and i want to discuss it with you guys. I don't know if it can be a GSoC project or no. *Blender's Material system* has a set of nodes that varies from being Material,

Re: [Bf-committers] Compile problem on Fedora linux (cmake) svn 35657

2011-03-23 Thread Dave Plater
On 03/23/2011 02:38 PM, Nathan Letwory wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 23.3.2011 12:42, Dave Plater wrote: To Campbell and Nathan, blender has gcc46 bild problems, possibly just need #includestddef.h in the failing files.: I committed a fix an hour before your reply

Re: [Bf-committers] Blender's Material system enhancments

2011-03-23 Thread Knapp
On Wed, Mar 23, 2011 at 3:52 PM, Islam Wazery al.waz...@gmail.com wrote: Hi, My name is Islam Wazery and i want to participate in GSoC this year for Blender, i have an idea for the material system and i want to discuss it with you guys. I don't know if it can be a GSoC project or no.

Re: [Bf-committers] Compile problem on Fedora linux (cmake) svn 35657

2011-03-23 Thread Richard Shaw
On Wed, Mar 23, 2011 at 10:00 AM, Dave Plater dpla...@webafrica.org.za wrote: On 03/23/2011 02:38 PM, Nathan Letwory wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 23.3.2011 12:42, Dave Plater wrote: To Campbell and Nathan, blender has gcc46 bild problems, possibly just need

Re: [Bf-committers] Blender's Material system enhancments

2011-03-23 Thread Remo Pini
if I understood correctly, the node you refer to runs Python code on the CPU... the one proposed here would be GLSL which usually runs on the GPU. Having a freely programmable GLSL node would be really nice :) -Original Message- From: bf-committers-boun...@blender.org

Re: [Bf-committers] Compile problem on Fedora linux (cmake) svn 35657

2011-03-23 Thread Richard Shaw
On Wed, Mar 23, 2011 at 10:00 AM, Dave Plater dpla...@webafrica.org.za wrote: On 03/23/2011 02:38 PM, Nathan Letwory wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 23.3.2011 12:42, Dave Plater wrote: To Campbell and Nathan, blender has gcc46 bild problems, possibly just need

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35727] trunk/blender/source/blender/ collada: COLLADA: supporting barebone class for extra support (incomplete ).

2011-03-23 Thread Ken Hughes
I know the commit says this is incomplete, but it breaks compiling on Linux for me: In file included from /home/blender/opencollada/COLLADASaxFrameworkLoader/include/COLLADASaxFWLIExtraDataCallbackHandler.h:15, from source/blender/collada/ExtraHandler.h:34,

Re: [Bf-committers] GSoC11 - Projects with a mathematical bent?

2011-03-23 Thread Tom M
Hi Mitchell, Many of our devs come from a physics background - math/physics double majors and math/comp sci. double majors. The camera tracking work requires heavy interface knowledge on the Blender side, so unless you already have significant blender experience it will be a poor fit. There is

[Bf-committers] bpy.dll

2011-03-23 Thread Paolo Basso
Hi all, I compiled Blender source following the instructions in this post: http://wiki.blender.org/index.php/User:Ideasman42/BlenderAsPyModule in order to get a python module instead of the Blender.exe My OS is Windows7 and consequently I got a bpy.dll instead of a bpy.so. The problem is that I

Re: [Bf-committers] bpy.dll

2011-03-23 Thread Mitchell Stokes
On Windows, C Extension modules for Python have the extension .pyd instead. So, try renaming the module from bpy.dll to bpy.pyd. Cheers, Mitchell ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] Frame Rate: Time Remapping

2011-03-23 Thread Dalai Felinto
Hi Troy, I've used this in 2.49 and there it works fine. I remember Ton fixing a bug 1-2 years ago on that and mentioning that the whole remapping implementation was a bit hacky. He may feel that without a proper re-design it's not a good thing to keep maintaining. The official current status is:

Re: [Bf-committers] Frame Rate: Time Remapping

2011-03-23 Thread Tobias Oelgarte
I already submitted a bug report some weeks ago. Don't know anymore who reacted to this. But in the end it should be added to the todo-list. The feature works partially, but some strange things are happening: Timeline does not update correctly (at least if you try to navigate), Rendering will

Re: [Bf-committers] bpy.dll

2011-03-23 Thread Paolo Basso
I tried also this way but I get the following error message (translated from italian): ImportError: DLL load failed: %1 is not a Win32 valid application. It is possible that the dll has to be compiled with the same compiler as python (visual studio)? I compiled using mgwin.

Re: [Bf-committers] bpy.dll

2011-03-23 Thread Campbell Barton
Added support for windows r35735 Updated wiki. http://wiki.blender.org/index.php/User:Ideasman42/BlenderAsPyModule On windows the function needed exporting, defining Py_ENABLE_SHARED does this. On Wed, Mar 23, 2011 at 6:45 PM, Paolo Basso pa.ba...@gmail.com wrote: I tried also this way but I