Re: [Bf-committers] GSoC 2011 Proposal: Retopology Tools

2011-04-05 Thread Tom M
For the 'slice and connect' tool, 1) user generate pen strokes 2) user generate a stroke that is tangent to the original strokes 3) at each intersection cast a ray perpendicular to the intersection that penetrates to the opposite side of the volume (martins 'etch a ton' continuous embedding code c

Re: [Bf-committers] GSoC 2011 Proposal: Retopology Tools

2011-04-05 Thread Alice Li
Okay, I understand it now - the diagram helps a lot. I'm in the process of making the changes to my proposal. On Wed, Apr 6, 2011 at 1:13 AM, Jonathan Williamson < jonat...@montagestudio.org> wrote: > Whoops! I forgot the attachment, here it is: http://db.tt/fIqXHov > > -- > Jonathan Williamson

Re: [Bf-committers] when blender2.57beta starts not make zoom at mouse wheel

2011-04-05 Thread Agustin Benavidez
Yes, it happens some times, but is i didn't find the reason to replicate it, but it happends some times. Cheers 2011/4/6 iozk hz > i need to select the desktop and then blender to make that the blender > responds at the mouse wheel > > why? > ___ > Bf

Re: [Bf-committers] GSoC 2011 Proposal: Retopology Tools

2011-04-05 Thread Jonathan Williamson
Whoops! I forgot the attachment, here it is: http://db.tt/fIqXHov -- Jonathan Williamson Instructor - http://www.blendercookie.com Personal Trainer - http://www.mavenseed.com Portfolio - http://www.jw3d.com On Tuesday, April 5, 2011 at 11:52 PM, Alice Li wrote: > Thanks Jonathan, I probably sh

Re: [Bf-committers] GSoC 2011 Proposal: Retopology Tools

2011-04-05 Thread Jonathan Williamson
Yeah that is correct. I have attached a rough mockup of how the tool works. Start with a highres mesh. Notice the part of the mesh that represents a leg like structure. This is where the Guide strokes tool would be used. Start by drawing the strokes over the legs The tool detects the mesh under th

Re: [Bf-committers] GSoC 2011 Proposal: Retopology Tools

2011-04-05 Thread Alice Li
Thanks Jonathan, I probably should have ran the slice tool by you as well. For the slice tool/guide strokes tool, I can see that it's a variation of the paint strokes tool but I'm not sure I completely understand the functionality. So the mesh that's created is generated around all the model as in

Re: [Bf-committers] GSoC 2011 Proposal: Retopology Tools

2011-04-05 Thread Jonathan Williamson
Hey Alice, I actually have a couple more suggestions for you in regards to the tool functionality. Pen Tool I feel it should not be restricted to only creating quads. Even as the topology snob that I am, occasionally it is necessary to use triangles. This is particularly true in lowpoly mesh

[Bf-committers] GSoC 2011 Proposal: BGE Animation Improvements

2011-04-05 Thread Mitchell Stokes
I've created a proposal for better BGE animations and submitted my application/proposal to Melange. Here is my proposal on the wiki: http://wiki.blender.org/index.php/User:Moguri/GSoC2011_BGE_Animation_Improvements Feedback is welcome. Cheers, Mitchell Stokes _

[Bf-committers] GSoC 2011 Proposal: Retopology Tools

2011-04-05 Thread Alice Li
Hi, I've been working on my GSoC 2011 proposal for the last few days for adding new retopology tools. If anyone could give me any kind of feed back before I submit it I would really appreciate it, is it detailed enough? Feasibility? Too long? Too short?? etc. A really big thanks to Jonathan Willia

Re: [Bf-committers] Physics Modelling Fukushima

2011-04-05 Thread Patrick Shirkey
On 04/05/2011 05:19 PM, Sergey Kurdakov wrote: > Hi Patric, > > >> Just wondering if any of you guys are using your amazing aptitude for >> physics modelling and looking at the situation in Fukushima. >> > it looks like offtopic, > > because nuclear station modeling does not relate to Blender code

[Bf-committers] when blender2.57beta starts not make zoom at mouse wheel

2011-04-05 Thread iozk hz
i need to select the desktop and then blender to make that the blender responds at the mouse wheel why? ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] Physics Modelling Fukushima

2011-04-05 Thread Patrick Shirkey
On 04/05/2011 05:19 PM, Sergey Kurdakov wrote: > Hi Patric, > > >> Just wondering if any of you guys are using your amazing aptitude for >> physics modelling and looking at the situation in Fukushima. >> > it looks like offtopic, > > because nuclear station modeling does not relate to Ble

Re: [Bf-committers] test suite for image import/export

2011-04-05 Thread Campbell Barton
This can work but IMHO its only worth doing if someone is going to setup an automated test (I'm running ctest weekly now). Our image code is it stays mostly untouched so unless some refactor is planned I don't think this gives us much of an advantage. My main motivation for setting up tests is fo

Re: [Bf-committers] How to tell cmake to use system glew

2011-04-05 Thread Campbell Barton
Hi Richard, added WITH_BUILTIN_GLEW option to CMake r36024 which can be disabled to link against the systems GLEW library. On Tue, Apr 5, 2011 at 6:36 PM, Richard Shaw wrote: > I'm trying to get my blender package for Fedora to meet the packaging > guidelines (which are quite extensive). > > One

Re: [Bf-committers] Double Edged Matte node build + video + patch + .blends :)

2011-04-05 Thread pete larabell
Hi all, I've also uploaded to vimeo. Figured that might be more "blender-new-feature-video" compliant :) http://www.vimeo.com/22002396 On Tue, Apr 5, 2011 at 4:58 PM, pete larabell wrote: > Linux 32bit (ubuntu 10.10) build on graphicall.org: > > http://www.graphicall.org/builds/builds/showbuild

Re: [Bf-committers] Double Edged Matte node build + video + patch + .blends :)

2011-04-05 Thread pete larabell
Linux 32bit (ubuntu 10.10) build on graphicall.org: http://www.graphicall.org/builds/builds/showbuild.php?action=show&id=1818 On Tue, Apr 5, 2011 at 4:52 PM, pete larabell wrote: > The double edge matte node has been updated! > > Some more speed improvements, and a consistent way of handling ob

[Bf-committers] Double Edged Matte node build + video + patch + .blends :)

2011-04-05 Thread pete larabell
The double edge matte node has been updated! Some more speed improvements, and a consistent way of handling objects going partially off screen. Also now works correctly with RenderLayers. Video demo here: http://www.youtube.com/watch?v=VcjEfoNIHZs patch is located here: http://www.pasteall.org/

[Bf-committers] test suite for image import/export

2011-04-05 Thread Tom M
Hey all, imagemagik has a test suite for image format import/export ftp://ftp.simplesystems.org/pub/ might be good to add it to our testing folder LetterRip ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/list

Re: [Bf-committers] How to tell cmake to use system glew

2011-04-05 Thread Richard Shaw
On Tue, Apr 5, 2011 at 2:14 PM, pete larabell wrote: > RIchard, > > so far as I know, blender needs it's own glew implementation. It is > not the same as the system version. It is not something that can be > turned off, since blender itself draws to the screen with OpenGL. Strange then... I have

Re: [Bf-committers] How to tell cmake to use system glew

2011-04-05 Thread pete larabell
RIchard, so far as I know, blender needs it's own glew implementation. It is not the same as the system version. It is not something that can be turned off, since blender itself draws to the screen with OpenGL. On Tue, Apr 5, 2011 at 1:36 PM, Richard Shaw wrote: > I'm trying to get my blender pa

Re: [Bf-committers] RC2 builds please!

2011-04-05 Thread Sergey I. Sharybin
Ok, will write it tomorrow. pete larabell wrote: > A wiki-page with description of building environment for release > builds would be very useful. I found that when I started build on > FreeBSD, I could certainly compile fine, but had no idea there even > WAS a difference between those builds an

[Bf-committers] How to tell cmake to use system glew

2011-04-05 Thread Richard Shaw
I'm trying to get my blender package for Fedora to meet the packaging guidelines (which are quite extensive). One of the things I'm fighting with is that building things in statically should be avoided (like openCOLLADA). The problem I'm fighting now is that Fedora provides a glew package but I'm

Re: [Bf-committers] RC2 builds please!

2011-04-05 Thread pete larabell
A wiki-page with description of building environment for release builds would be very useful. I found that when I started build on FreeBSD, I could certainly compile fine, but had no idea there even WAS a difference between those builds and release builds until I found out I had been doing it wrong

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36006] trunk/blender/source/blender/ makesrna/intern/rna_image.c: Fix for slow Image.pixels, make it a flat instead of multidimen

2011-04-05 Thread Domino Marama
On Mon, 2011-04-04 at 17:10 +, Brecht Van Lommel wrote: > Revision: 36006 > > http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36006 > Author: blendix > Date: 2011-04-04 17:10:48 + (Mon, 04 Apr 2011) > Log Message: > --- > Fix for slow Im

[Bf-committers] Physics Modelling Fukushima

2011-04-05 Thread Sergey Kurdakov
Hi Patric, > Just wondering if any of you guys are using your amazing aptitude for > physics modelling and looking at the situation in Fukushima. it looks like offtopic, because nuclear station modeling does not relate to Blender code itself, no to Bullet engine etc ( physics does not mean in Bl

Re: [Bf-committers] RC2 builds please!

2011-04-05 Thread Sergey I. Sharybin
@Rafael: sure @all: maybe wiki-page with description of setting of building environment for releases would be useful? rsaave...@ono.com wrote: > Thanks Sergey, I will check them. > > Could I mail you if there are > something I can't figure out ? > > -- > Rafael Rios > > > Mensaje > origina