r37809 fixed the error you reported for 32 bit.
is your test from after this revision.
On Sun, Jun 26, 2011 at 7:52 AM, Damir Prebeg blend.fact...@gmail.com wrote:
Here's my build log for release with linker /VERBOSE:LIB option:
http://www.pasteall.org/22692
As you can see for some reason,
its generated by the datatoc.py utility as such
python datatoc.py
c:#92;blendersourcedir#92;blender#92;source#92;blender#92;gpu#92;intern#92;gpu_shader_material.glsl
- Original Message -
From: Yousef Hurfoush lt;ba...@msn.comgt;
To: blender foundation committers
Nope, it's not fixed for me, i get the same error on both x86 and x64.
On 26 June 2011 10:21, Campbell Barton ideasma...@gmail.com wrote:
r37809 fixed the error you reported for 32 bit.
is your test from after this revision.
On Sun, Jun 26, 2011 at 7:52 AM, Damir Prebeg
I've been having this issue since roughly the 16th; been working around it
with scons. Just updated to trunk, still fails in the same fashion. Another
clue: if I unflag WITH_IMAGE_OPENEXR, msvc9ex throws this:
http://www.pasteall.org/22709
I have to clear the build directory (then rebuild w/cmake,
Original-Nachricht
Datum: Sat, 25 Jun 2011 21:08:39 +0200
Von: Knapp magick.c...@gmail.com
An: bf-blender developers bf-committers@blender.org
Betreff: Re: [Bf-committers] A new photo format
Many times while reading these sites I have seen them mention 3d but I
do see your
Hi all,
Summary of today's IRC meeting:
1) Blender 2.58
- Everyone gets compliments with the smooth 2.58 release, bi-monthly
cycles ftw! :)
- Peter Schlaile has new Sequencer proxy system ready for commit:
http://lists.blender.org/pipermail/bf-committers/2011-May/032152.html
For loading
Ton Roosendaal wrote:
3) Google Summer of Code
- Salad merging with current trunk gives problems. Who helps?
I could do it tomorrow evening.
--
With best regards, Sergey I. Sharybin
___
Bf-committers mailing list
Bf-committers@blender.org
Hi,
I can't see how such kind of replacement would help us. And we can't use
cstring dur to Blender is mostly written in C, not C++.
Johan C. wrote:
Hi,
It'd be best to rewrite the strcmp functions with strncmp and using
#includecstring instead of libc string.h .
So strcmp(1,2) would
Try r37831. this should at least fix the original problem.
r37809 was only working for me because I had some lines commented that
ended up being important.
On Sun, Jun 26, 2011 at 2:20 PM, Vox Lapin voxelbu...@gmail.com wrote:
I've been having this issue since roughly the 16th; been working
blenders strings are assumed to be zero terminated in many places so
using strncpy and strncmp are not especially making blenders code less
vulnerable to buffer overruns unless our own internal functions also
accept a string lengths.
On Sun, Jun 26, 2011 at 5:14 PM, Sergey I. Sharybin
cmake msvc9 ex with openexr builds for me now, thanks!
On Sun, Jun 26, 2011 at 1:20 PM, Campbell Barton ideasma...@gmail.comwrote:
Try r37831. this should at least fix the original problem.
r37809 was only working for me because I had some lines commented that
ended up being important.
On
FYI, here's the perl code to translate strcmp to strncmp...perhaps it only
needs some other regex cases.
#!/usr/bin/perl -wT
use strict;
while (STDIN)
{
if (/(strcmp\()+/)
{
if (/\((\w+)\((\w*)(\W*)(\w*)(\W*)(\w*)(\W*)(\,
)(\w*)(\W*)\)/) {
2011/6/26 Campbell Barton ideasma...@gmail.com
blenders strings are assumed to be zero terminated in many places so
using strncpy and strncmp are not especially making blenders code less
vulnerable to buffer overruns unless our own internal functions also
accept a string lengths.
You
On Sun, Jun 26, 2011 at 6:16 PM, Lars Krueger lars_e_krue...@gmx.de wrote:
Original-Nachricht
Datum: Sat, 25 Jun 2011 21:08:39 +0200
Von: Knapp magick.c...@gmail.com
An: bf-blender developers bf-committers@blender.org
Betreff: Re: [Bf-committers] A new photo format
Many
in paint.c we have the function:
void copy_paint(Paint *src, Paint *tar)
{
tar-brush= src-brush;
}
shouldn't that be this?
void copy_paint(Paint *src, Paint *tar)
{
tar-brush= src-brush;
id_us_plus((ID*)(src-brush));
}
___
thanks man, that worked,
its generated by the datatoc.py utility as such
python datatoc.py
c:#92;blendersourcedir#92;blender#92;source#92;blender#92;gpu#92;intern#92;gpu_shader_material.glsl
- Original Message -
From: Yousef Hurfoush lt;ba...@msn.comgt;
To: blender
Since the brush is initialized in readfile with:
p-brush= newlibadr_us(fd, sce-id.lib, p-brush);
I think you're right, though other parts of the code are not adjusting
the user count, asside from RNA which does by defaut.
will look into this further since changes here should really adjust
Hi,
I wanted to add an intro to audaspace ala the ones we have for bge modules.
I don't know how to test it though, so I would appreciate some help here.
The patch is:
http://www.pasteall.org/22723/diff
The ..code block syntax I got from the .rst files. I'm not sure if it's
the same syntax as
Hey Dalai, to avoid adding chunks of python example scripts in our
C/C++ code I've added automatic example inclusion in generated docs.
You can just add:
./doc/python_api/examples/aud.py
If you want to include some formatted text explaining the example, the
first comment is included as text in
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