Re: [Bf-committers] Arabic language support in the UI

2011-09-28 Thread Sergey I. Sharybin
Hi, Yousef Hurfoush wrote: another issue is the current Droid font which lacks some Arabic characters, here is an UPDATED one i tested and it's OK https://sourceforge.net/p/batp/code/24/tree/tools/DroidSansArabic.zip DroidSansArabic was merged into current font used for international

[Bf-committers] Reminder: active devs get free conference ticket!

2011-09-28 Thread Ton Roosendaal
Hi all, In order to get more developers participating in the Blender conference, they'll get free passes again! The definition of what a 'developer' is to have at least 2 accepted commits in trunk. In the past 12 months (preferably)! Anyway, the steps to get this free ticket is as follows: - in

Re: [Bf-committers] Arabic language support in the UI

2011-09-28 Thread Yousef Hurfoush
Looks like you've got a bit more full translation file which isn't in our repo. Can you share updated ar.po file so we can easily test fonts i will (if Allah wishes) send you the file when we complete reviewing the 1st 1000 sentence in ar.po by the end of the week (or tell how to produce

[Bf-committers] About moving the blender-translation to blender.org?

2011-09-28 Thread xiangquan xiao
At the beginning I just wanted to manage Chinese PO at [1], but later more and more guys came and started to work on their languages. The repository is at [2], the tree is like ---/trunk: Just a copy of blender trunk's /po directory. ---/branches: Every running translation thread. They update

[Bf-committers] redo operator with last used settings (patch)

2011-09-28 Thread Campbell Barton
A few times this has been requested on IRC so I decided to look into it. This is so if you add a cylinder for with 3 sides, the next time you add it will use 3 sides again. Its only called on invoke when the operator is not being called by another so it wont mess with python or macros.

Re: [Bf-committers] Texture Paint/Sculpt Usability Features Proposal

2011-09-28 Thread Αντώνης Ρυακιωτάκης
Hi, as stated earlier I am willing to code this though I would like to know if people are interested in seeing this functionality in trunk. So any feedback is appreciated. I would also like to ask if it's OK making a branch for this in svn when coding begins?

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [40677] trunk/blender/source/blender/ editors/animation/anim_filter.c: Reverting part of r.40659

2011-09-28 Thread Matt Ebb
On Thu, Sep 29, 2011 at 9:43 AM, Joshua Leung aligor...@gmail.com wrote: Reverting part of r.40659 The output of an automated tool is not a valid excuse for clobbering code to increase maintenance headaches later on. It might be a good idea to reiterate for new developers: Please avoid

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [40677] trunk/blender/source/blender/ editors/animation/anim_filter.c: Reverting part of r.40659

2011-09-28 Thread Daniel Salazar - 3Developer.com
+1 Daniel Salazar 3Developer.com On Wed, Sep 28, 2011 at 6:09 PM, Matt Ebb m...@mke3.net wrote: On Thu, Sep 29, 2011 at 9:43 AM, Joshua Leung aligor...@gmail.com wrote: Reverting part of r.40659 The output of an automated tool is not a valid excuse for clobbering code to increase

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [40677] trunk/blender/source/blender/ editors/animation/anim_filter.c: Reverting part of r.40659

2011-09-28 Thread Campbell Barton
Having no compiler warnings is a nice target, some years back developers would add in implicit declarations which would go unnoticed causing crashes in some cases, but now these are set as errors (on GCC at least). Newer GCC versions warn of values being Set but not used, while having no compiler

[Bf-committers] REVIEW: Predivide for premultiplied images patch. ATTN: Brecht

2011-09-28 Thread Troy Sobotka
In the ever ongoing deluxe saga of trying to get Blender to correctly ingest premultiplied alpha images such as TIFFs, the following patch is offered for review. Special thanks go to Brecht for his extreme patience and sagely advice. ATTN: This patch also adds in the three lines of code to