[Bf-committers] Associated, Unassociated, Predivided Alpha Madness

2012-02-21 Thread Troy Sobotka
Thought I'd follow up the confusing discussions with a Wiki page. http://wiki.blender.org/index.php/User:Sobotka/Associated_and_Unassociated_Alpha With respect, TJS PS: Corrections and questions are not only welcome, but encouraged. If you wish to keep it off list, feel completely free to email

[Bf-committers] Inconsistent Object add

2012-02-21 Thread Thomas Dinges
Hi, Today I became aware of some inconsistencies. I really doubt that this is intentional, because it does not make any sense! 1) Add a Camera and add a Cube The Camera is always aligned to view (the option for that is even missing in the Toolbar) The Cube is not aligned but the option is

Re: [Bf-committers] Inconsistent Object add

2012-02-21 Thread pete larabell
I believe the cube vs. torus difference is that one is an actual mesh type in C (cube), and the other is added purely via python (torus). But if you mean WHY as in why don't we fix that?, then your guess is as good as mine. :) On Tue, Feb 21, 2012 at 5:04 PM, Thomas Dinges blen...@dingto.org

Re: [Bf-committers] Associated, Unassociated, Predivided Alpha Madness

2012-02-21 Thread gespert...@gmail.com
Great job. It looks good and easy to understand. That's what I wanted to point out in the previous discussion, but you obviously found a more concise and straight forward manner to explain it. Kudos. ___ Bf-committers mailing list