Thought I'd follow up the confusing discussions with a Wiki page.
http://wiki.blender.org/index.php/User:Sobotka/Associated_and_Unassociated_Alpha
With respect,
TJS
PS: Corrections and questions are not only welcome, but encouraged. If
you wish to keep it off list, feel completely free to email
Hi,
Today I became aware of some inconsistencies. I really doubt that this
is intentional, because it does not make any sense!
1) Add a Camera and add a Cube
The Camera is always aligned to view (the option for that is even
missing in the Toolbar)
The Cube is not aligned but the option is
I believe the cube vs. torus difference is that one is an actual mesh
type in C (cube), and the other is added purely via python (torus).
But if you mean WHY as in why don't we fix that?, then your guess is
as good as mine. :)
On Tue, Feb 21, 2012 at 5:04 PM, Thomas Dinges blen...@dingto.org
Great job. It looks good and easy to understand.
That's what I wanted to point out in the previous discussion, but you
obviously found a more concise and straight forward manner to explain it.
Kudos.
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