This shall've been fixed in svn rev44826.
On Mon, Mar 12, 2012 at 12:57 PM, INTERLICHTSPIELHAUS <
interlichtspielh...@gmail.com> wrote:
> hi
>
> i get a build error on linux
>
> [ 91%] Building C object
> source/blender/makesrna/intern/CMakeFiles/bf_rna.dir/rna_particle_gen.c.o
>
> /home/interlic
I can confirm, I had the same problem and it's fixed now.
Davis
On Mon, Mar 12, 2012 at 10:47 AM, Sergey Sharybin wrote:
> This shall've been fixed in svn rev44826.
>
> On Mon, Mar 12, 2012 at 12:57 PM, INTERLICHTSPIELHAUS <
> interlichtspielh...@gmail.com> wrote:
>
> > hi
> >
> > i get a build
http://www.mediafire.com/?gryvbqgotcv1s5q
This will let Blender compile on MinGW-w64 (includes libraries) on
SCons, but the resulting binary instantly crashes. If anyone wants to
investigate, feel free to.
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> - Mesh bevel still needs work. The singular bevel case works (1 new face on
> edges) but for a smooth bevel (higher subdivision, rounded bevel) we need
> good code still. *Help wanted!*
Speaking of bevels, I was noticing the other day that a bevel modifier
on an object I made in an svn build t
Hi blender devs.
I was wondering if there would be any interest in having a kickstarter project
started for someone to work on Blender's VSE, taking most of the ideas from
places like http://wiki.blender.org/index.php/Dev:Ref/Requests/Sequencer
OK, I admit...I already /have/ started a kickstart
Hi,
For anyone that may be interested, videos and podcasts of the meeting have been
posted on Khronos' website.
http://www.khronos.org/news/events/gdc-2012-san-francisco
Thanks,
Daniel
On Mar 7, 2012, at 9:34 AM, Daniel Tavares wrote:
> Hi,
>
> I plan on attending the meeting.
>
> I tried c
Hi Seth,
I was the one that sent you that message on Kickstarter (Summary: There was
very little information about who/what/how on the Kickstarter page, and I
asked a lot of things about it).
When I sent that it was more in the interest of best practices, letting
everyone that would eventually be
On Mar 12, 2012 11:18 AM, "Pittsburgh Filmmakers Institute" <
digi...@pghfilmmakers.org> wrote:
> I was wondering if there would be any interest in having a kickstarter
project
> started for someone to work on Blender's VSE, taking most of the ideas
from
> places like http://wiki.blender.org/index.