[Bf-committers] Need ideas on COLLADA improvement for GSoC

2012-03-20 Thread Arystanbek Dyussenov
Hi, This year I want to take part in improving the situation with collada im/export as a part of GSoC. I plan to fix priority issues, currently faced by collada users. I will post my proposal to this mailing list, after I prepare it. I am not the only student, who would like to work on collada th

Re: [Bf-committers] Bevel modifier weight per edges

2012-03-20 Thread Eugene Minov
Yes, it's really simple. Thank you very much! :) On Wed, Mar 21, 2012 at 7:47 AM, Daniel Salazar - 3Developer.com < zan...@gmail.com> wrote: > (N)umeric panel, Transform Tab > > Daniel Salazar > patazstudio.com > > > > On Tue, Mar 20, 2012 at 11:45 PM, Eugene Minov > wrote: > > Hi, > > > > I hav

Re: [Bf-committers] Bevel modifier weight per edges

2012-03-20 Thread Daniel Salazar - 3Developer.com
(N)umeric panel, Transform Tab Daniel Salazar patazstudio.com On Tue, Mar 20, 2012 at 11:45 PM, Eugene Minov wrote: > Hi, > > I have one question. > I'm curious is there a standard way to set bevel weight per edges for bevel > modifier in the blender version 2.62? > > I know that there's a spe

[Bf-committers] Bevel modifier weight per edges

2012-03-20 Thread Eugene Minov
Hi, I have one question. I'm curious is there a standard way to set bevel weight per edges for bevel modifier in the blender version 2.62? I know that there's a special script for this purpose for blender version 2.57 only (Edge Tools). I used to and very liked this feature when I used that scrip

Re: [Bf-committers] User Preferences Option for Multitouch Gestures

2012-03-20 Thread Kent Mein
On Mar 20, 2012, at 9:04 PM, patrick boelens wrote: > > Ah ok, I didn't know that was considered bad practice, sorry. > In my mind it made sense to tackle it at the source; "why send a trackpad > event if you're not gonna use it anyway" kind of thought. > I can see where you're coming from thou

Re: [Bf-committers] User Preferences Option for Multitouch Gestures

2012-03-20 Thread patrick boelens
Ah ok, I didn't know that was considered bad practice, sorry. In my mind it made sense to tackle it at the source; "why send a trackpad event if you're not gonna use it anyway" kind of thought. I can see where you're coming from though. Are there any other major decouplings/ separation like this

Re: [Bf-committers] Wiki Quick Hack: Patch for applying transformations to lattices

2012-03-20 Thread Campbell Barton
Thanks, applied r45044. Remainder for devs to add more quick hacks :) On Wed, Mar 21, 2012 at 9:48 AM, Justin Dailey wrote: > Hello all, > > I have submitted a patch[1] for one of the Quick Hacks on the blender > wiki. This allows transformations to be applied to Lattices. > > Also, the Quick Ha

[Bf-committers] Cycles shader interaction

2012-03-20 Thread Tobias Oelgarte
In the recent weeks I did various experiments with Cycles and tried out various combinations for shading and materials. Even so I'm quite happy with most of the results, I'm not so happy with the "once shader always shader paradigm". That means: Once you have the output of a shader node, you ca

[Bf-committers] Wiki Quick Hack: Patch for applying transformations to lattices

2012-03-20 Thread Justin Dailey
Hello all, I have submitted a patch[1] for one of the Quick Hacks on the blender wiki. This allows transformations to be applied to Lattices. Also, the Quick Hack page is an excellent idea! [1] http://projects.blender.org/tracker/index.php?func=detail&aid=30602&group_id=9&atid=127 Thanks! ___

Re: [Bf-committers] Gsoc and the IRC channel

2012-03-20 Thread Tomislav Mladenov
2012/3/20 Gustav Göransson > Here's how to register: > http://freenode.net/faq.shtml#nicksetup > > On Tue, Mar 20, 2012 at 23:18, Campbell Barton > wrote: > > Best get blenders source code direct from SVN (help on downloading the > > source included with building) > > http://wiki.blender.org/ind

Re: [Bf-committers] A question about blenders use of ffmpeg and grey area codecs

2012-03-20 Thread Richard Shaw
On Tue, Mar 20, 2012 at 5:08 PM, Dave Plater lst wrote: > By the way could you send me a link for your patch or source rpm please > Richard, I've got a build error concerning missing variables atm. http://dl.dropbox.com/u/34775202/blender-2.62-1.svn44995.fc16.src.rpm HTH! Richard _

Re: [Bf-committers] Gsoc and the IRC channel

2012-03-20 Thread Gustav Göransson
Here's how to register: http://freenode.net/faq.shtml#nicksetup On Tue, Mar 20, 2012 at 23:18, Campbell Barton wrote: > Best get blenders source code direct from SVN (help on downloading the > source included with building) > http://wiki.blender.org/index.php/Dev:2.5/Doc/Building_Blender > > You

Re: [Bf-committers] Gsoc and the IRC channel

2012-03-20 Thread Campbell Barton
Best get blenders source code direct from SVN (help on downloading the source included with building) http://wiki.blender.org/index.php/Dev:2.5/Doc/Building_Blender You can browse blenders code online but its really not that efficient. https://svn.blender.org/svnroot/bf-blender/trunk/blender/ htt

Re: [Bf-committers] A question about blenders use of ffmpeg and grey area codecs

2012-03-20 Thread Campbell Barton
> [1] http://dl.dropbox.com/u/34775202/blender-2.62-blenkernel.patch applied r45041 ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

[Bf-committers] Gsoc and the IRC channel

2012-03-20 Thread Tomislav Mladenov
Hello everyone. I'm new to the whole free software concept of development,and would like to ask if anyone can share a link where i can look a t the code, and if anyone can tell me how to register my nickname for the IRC channel. Thanks in advance! ___ Bf-

Re: [Bf-committers] A question about blenders use of ffmpeg and grey area codecs

2012-03-20 Thread Dave Plater lst
On 03/20/2012 10:58 PM, Richard Shaw wrote: > On Tue, Mar 20, 2012 at 3:40 PM, Dave Plater lst > wrote: >> On 03/17/2012 01:09 AM, Campbell Barton wrote: >>> Do you have a link to the patches you're applying to blender? >>> >>> On Fri, Mar 16, 2012 at 9:18 PM, Dave Plater lst >>> wrote:

Re: [Bf-committers] A question about blenders use of ffmpeg and grey area codecs

2012-03-20 Thread Richard Shaw
On Tue, Mar 20, 2012 at 3:40 PM, Dave Plater lst wrote: > On 03/17/2012 01:09 AM, Campbell Barton wrote: >> Do you have a link to the patches you're applying to blender? >> >> On Fri, Mar 16, 2012 at 9:18 PM, Dave Plater lst   >> wrote: >>> I'm getting really tired of having to continually patch b

Re: [Bf-committers] A question about blenders use of ffmpeg and grey area codecs

2012-03-20 Thread Dave Plater lst
On 03/17/2012 01:09 AM, Campbell Barton wrote: > Do you have a link to the patches you're applying to blender? > > On Fri, Mar 16, 2012 at 9:18 PM, Dave Plater lst > wrote: >> I'm getting really tired of having to continually patch blender releases to >> pass the openSUSE / Novell legal review.

Re: [Bf-committers] Blender crash on startup

2012-03-20 Thread Wander Lairson Costa
2012/3/20 Bastien Montagne : > Hi Wander, > > Could you please open a report on our bug tracker? [1] > Sorry, the first time I read the bug report info page [1], I mistakenly understood bugs should be reported only against official releases. > It’s easier for us to manage bugs this way. On a side

Re: [Bf-committers] Blender crash on startup

2012-03-20 Thread Bastien Montagne
Hi Wander, Could you please open a report on our bug tracker? [1] It’s easier for us to manage bugs this way. On a side note, a gdb backtrace would be more useful than valgrind log, imho. ;) Regards, Bastien [1] http://projects.blender.org/tracker/?atid=498&group_id=9&func=browse Le 20/03/201

Re: [Bf-committers] Blender crash on startup

2012-03-20 Thread Wander Lairson Costa
I tried to track when this crash started to occur for me and then I found out the crash started to occur at commit r44375, which added the following: --- a/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -90

[Bf-committers] Fund raising and Roadmap of Image Layers for Blender

2012-03-20 Thread Fabio Russo
Hello everyone! Regarding my last work on the layer manager, I have drawn up a roadmap and started raising funds for the development of the Image Layer. The project is divided for a total of 6 phases, where each stage has its budget. Each phase addresses a particular aspect, such as: layer managem