Re: [Bf-committers] Nodes auto hide sockets on collapsed nodes

2012-04-11 Thread Bartek Skorupa
I don't mind this kind of collapsed nodes. If you don't like them, why don't you just hit Ctl-H? That's what worries me: http://www.pasteall.org/pic/29810 Not everybody drags noodles. Some of us (like me) love keyboard shortcuts. I'd like to select all those nodes or preferably individual sockets

Re: [Bf-committers] API: How to get a list of running scripts?

2012-04-11 Thread Remigiusz Fiedler
Dima, yes, i meant Python API, and particularly 2.49 API. Global variables (like Blender.myvariable) are perfect for script-to-script communication but there seems to be no way to update/delete them when the script cancels unexpectedly (by user_cancel or by errors). 2012/4/11 Dima Glibitsky : > D

Re: [Bf-committers] API: How to get a list of running scripts?

2012-04-11 Thread Dima Glibitsky
What is your script doing? Some realtime background processing? I'm not familiar with 2.49 API, and I'm not sure if this helps your case, but here's my suggestion: perhaps you can pass all the relevant data to the new instance of the script (which would continue the job), and the old one would shu

[Bf-committers] missing features from the Voronoi node in Cycle

2012-04-11 Thread Ronan Zeegers
Hello Blender coders! I noticed today that the 4 "Weight" options where removed from the Voronoi Texture node in Blender Cycle before it's 1st official release. What is the reason for that? Is there an other way to tweak the Voronoi? Ronan Zeegers ___