Re: [Bf-committers] Python API breakage - squeaking wheels

2013-05-28 Thread Campbell Barton
On Wed, May 29, 2013 at 4:06 AM, W. Nelson wrote: > Would some sort of scheduling updates to a specific date or version of > Blender help alleviate a lot of the finding out after the fact issues that > seem to be floating to the top of this conversation? We have done this for planned API update

[Bf-committers] Ptex status?

2013-05-28 Thread Silvermindyarr
I was wondering what the status of Ptex in blender was. Are there any plans at this point? Thanks! ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] Python API breakage - squeaking wheels

2013-05-28 Thread W. Nelson
Would some sort of scheduling updates to a specific date or version of Blender help alleviate a lot of the finding out after the fact issues that seem to be floating to the top of this conversation? That would give time for looking at the upcoming change before it gets committed.  It could be p

Re: [Bf-committers] Python API breakage - squeaking wheels

2013-05-28 Thread Domino Marama
On 05/28/2013 02:31 PM, Campbell Barton wrote: > >From your mail it looks like all changes you note were from bmesh > upgrade (except build_revision) > > On Tue, May 28, 2013 at 9:36 PM, Domino Marama > wrote: >> For my scripts the changes to UV handling caused the most problems.. >> Supporting mu

Re: [Bf-committers] crash starting after opencl fixes commit

2013-05-28 Thread Yousef Hurfoush
didn't notice that report, the problem was the startup file! Regards Yousef Harfoush ba...@msn.com > From: brechtvanlom...@pandora.be > Date: Tue, 28 May 2013 14:17:26 +0200 > To: bf-committers@blender.org > Subject: Re: [Bf-committers] crash starting after opencl fixes commit > > Ah thanks fo

Re: [Bf-committers] Fwd: [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [57080] trunk/blender/build_files/scons/ config: Hopefully scons+llvm works again.

2013-05-28 Thread Jürgen Herrmann
Thanks for fixing this Sergey. Won't happen again :( Promised! Am 28.05.2013 um 16:19 schrieb Sergey Sharybin : > Yes, it worked on my laptop and seems works on buildbot. > > > On Tue, May 28, 2013 at 8:16 PM, Jürgen Herrmann wrote: > >> Does it work? >> When I built these libs I forgot to te

Re: [Bf-committers] Fwd: [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [57080] trunk/blender/build_files/scons/ config: Hopefully scons+llvm works again.

2013-05-28 Thread Sergey Sharybin
Yes, it worked on my laptop and seems works on buildbot. On Tue, May 28, 2013 at 8:16 PM, Jürgen Herrmann wrote: > Does it work? > When I built these libs I forgot to test scons. With CMake blender built > fine and passed all tests I ran. > Sorry for causing so much trouble :( > > > > Von: Serg

[Bf-committers] Fwd: [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [57080] trunk/blender/build_files/scons/ config: Hopefully scons+llvm works again.

2013-05-28 Thread Jürgen Herrmann
Does it work? When I built these libs I forgot to test scons. With CMake blender built fine and passed all tests I ran. Sorry for causing so much trouble :( > Von: Sergey Sharybin > Datum: 28. Mai 2013 16:05:12 MESZ > An: bf-blender-...@blender.org > Betreff: [Bf-blender-cvs] SVN commit: /data/

Re: [Bf-committers] Python API breakage - squeaking wheels

2013-05-28 Thread Campbell Barton
>From your mail it looks like all changes you note were from bmesh upgrade (except build_revision) On Tue, May 28, 2013 at 9:36 PM, Domino Marama wrote: > On 05/28/2013 11:26 AM, Campbell Barton wrote: >> I still am a bit concerned that we get many complaints but very little >> real evidence of t

Re: [Bf-committers] crash starting after opencl fixes commit

2013-05-28 Thread Brecht Van Lommel
Ah thanks for finding the specific revision. There's a bug report about this in the tracker too, so will be handled there: http://projects.blender.org/tracker/index.php?func=detail&aid=35524&group_id=9&atid=498 On Tue, May 28, 2013 at 1:08 AM, Yousef Hurfoush wrote: > hi > > ok i found the culpri

Re: [Bf-committers] Python API breakage - squeaking wheels

2013-05-28 Thread Domino Marama
On 05/28/2013 11:26 AM, Campbell Barton wrote: > I still am a bit concerned that we get many complaints but very little > real evidence of the cause of addon breakage - just that it happens, I > realize not every project is opensource but enough are that links to > scripts that break would be very

Re: [Bf-committers] Python API breakage - squeaking wheels

2013-05-28 Thread Campbell Barton
On Tue, May 28, 2013 at 1:32 AM, Campbell Barton wrote: >>> [1] https://github.com/mattebb/3delightblender/blob/master/ui.py >>> bpy.utils.register_module(): failed to registering class >> '3delightblender.ui.InlineRibPanel'> >>> Traceback (most recent call last): >>> File "bin/blender.app/Conte

Re: [Bf-committers] ver2.67 r57069 build error

2013-05-28 Thread PerfectionCat
Hi. Sorry, an error occurred another. oslexec.lib(llvm_instance.cpp.obj) : error LNK2019: "public: virtual __thiscall llvm::RTDyldMemoryManager::~RTDyldMemoryManager(void)" (??1RTDyldMemoryManager@llvm@@UAE@XZ)  "public: virtual void * __thiscall llvm::RTDyldMemoryManager::`scalar deleting de

Re: [Bf-committers] Question about the build

2013-05-28 Thread PerfectionCat
Hi. I may have misled something. I have a separate account to the game accounts and to build. Build the Blender by invoking the windows. Then I start the Blender that was built. But I will exit without doing anything just to start. Then I re-login as the account of the game log off the windows. An

Re: [Bf-committers] Question about the build

2013-05-28 Thread PerfectionCat
Hi. I may have misled something. I have a separate account to the game accounts and to build. Build the Blender by invoking the windows. Then I start the Blender that was built. But I will exit without doing anything just to start. Then I re-login as the account of the game log off the windows. An

Re: [Bf-committers] ver2.67 r57069 build error

2013-05-28 Thread PerfectionCat
Hi. I did not have a clean build. So I did a clean build again. However, as a result was the same. I used the following command. scons clean Perfectioncat - Original Message - >From: Jürgen Herrmann >To: PerfectionCat >Date: 2013/5/28, Tue 16:08 >Subject: Re: [Bf-committers] ver2.6

Re: [Bf-committers] Question about the build

2013-05-28 Thread Jürgen Herrmann
Sounds like a problem with memory leaks, but diagnostics by guessing is not good ;) Could you file a bugreport in the tracker and attach an example blend file? http://projects.blender.org/tracker/?atid=498&group_id=9&func=browse That would help us to find potential bugs faster. Thanks /Jürgen

[Bf-committers] Question about the build

2013-05-28 Thread PerfectionCat
Hi, all. I do not remember the outbreak time of the trouble exactly, but I have a problem. A game crashes by all means when I begin a game after having carried out build. As for the cause that a game crashes, a resource of GPU seems to be short. When I reboot windows and begin a game, it acts nor